Gamebuster-Codes für PlayStation (US-Versionen): Cheats für Darkstalkers

Gamebuster-Codes für PlayStation (US-Versionen): Cheats für Darkstalkers

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Cheat-Suche:

Darkstalkers
(Gamebuster-Codes für PlayStation (US-Versionen))


SLUS00036
73 Codes
Codes by ???
1P1 Infinite health800B DB00 0090
800C D1A0 0090
800C D1A2 0090
2P1 No health800B DB00 0000
800C D1A0 0000
800C D1A2 0000
3P1 Infinite special meter800C D36C 0050
4P1 can't charge up special meter800C D36C 0000
800C D36E 0000
5P1 only needs to win 1 round800C D49E 0200
800C D4A6 0002
6P1 character modifier800C D140 ????
7Most hits instantly kill P1801C D19C 0020
8P1 special moves disabled800C D1AE 0021
9P1 cannot do special moves that require
a punch button & has difficulty blocking
800C D1A4 0020
10P1 cannot do special moves that require
a kick button & has difficulty blocking
800C D220 0020
11P1 is a New Color
(other than previously available)
800C D1BA 0020
12P1 Tends to warp around a lot800C D1B8 0020
13P1 Turbo Speed-up800C D1C0 0020
14P1 is very fast and warps around a Lot800C D1C2 0020
15P1 is invisible at times801C D196 008B
16P1 becomes unable to move after hit and
continues that way until knocked down
800C D1B2 C350
800C D1B4 1647
17P1 gets about 1.5 seconds of hangtime when jumping800C D306 0020
18When P1 Gets Hit By a Strong Attack,
he is Knocked to the End of the Screen;
Cannot be Knocked Down
800C D1B6 0020
19P1 Most Attacks Are Modifier800C D1B0 ????
20P1 Instant Recovery From Projectiles800C D1B4 0004
21P1 Most Projectiles Are Very
Slow & Sometimes Two Are Released
800C D1D4 0000
22P1 Most Projectiles Are Medium
Speed & Sometimes Two Are Released
800C D1D4 0001
23P1 Most Projectiles Are Fast
Speed & Sometimes Two Are Released
800C D1D4 0002
24P1 Projectiles Are Mega-Fast
With Instant Recovery
800C D1D4 0040
25P1 Projectiles Don't Work Properly800C D1D4 0020
26P1 Super Projectiles Look Normal800C D1D6 0000
27P1 Becomes Frozen When Performing a
Projectile and Cannot be Unfrozen Until Hit
800C D1D4 100A
28P1 Mid-Air Projectiles Make You Stay in
Midair and You Can Walk Around.
When You Jump, You Go Back to The Ground
800C D1E4 0020
29When P1 Gets Hit, They Turn Into An Animal800C D316 0020
800C D316 0020
30P2 Infinite Health800B DB04 0090
800C D514 0090
800C D516 0090
31P2 No Health800B DB04 0000
800C D514 0000
800C D516 0000
32P2 Infinite Special Meter800C D6E0 0050
800C D6E2 0050
33P2 Can't Charge Up Special Meter800C D6E0 0000
800C D6E2 0000
34P2 Only Needs to Win 1 Round800C D812 0200
800C D818 0002
35P2 Character Modifier800C D4B4 ????
36Most Hits Instantly Kill P2800C D510 0020
37P2 Special Moves Disabled800C D522 0021
38P2 Cannot Do Special Moves That Require
A Punch Button & Has Difficulty Blocking
800C D518 0020
39P2 Cannot Do Special Moves That Require
A Kick Button & Has Difficulty Blocking
800C D594 0020
40P2 is a New Color
(other than previously available)
800C D52E 0020
41P2 Tends to Warp Around a LotD52C 0020
42P2 Turbo Speed-up800C D534 0020
43P2 is Very Fast and Warps Around a Lot800C D536 0020
44P2 is Invisible at Times801C D50A 008B
45P2 Becomes Unable to Move After Hit
And Continues That Way Until Knocked Down
800C D526 C350
800C D528 1647
46P2 Gets About 1.5 Seconds of
Hang Time When Jumping
800C D67A 0020
47When P2 Gets Hit By a Strong Attack,
He Is Knocked to the End of the
Screen & Cannot Be Knocked Down
800C D52A 0020
48P2 Most Attacks Are Modifier800C D524 ????
49P2 Instant Recovery From Projectiles800C D528 0004
50P2 Most Projectiles Are Very
Slow & Sometimes Two Are Released
800C D548 0000
51P2 Most Projectiles Are Medium
Speed & Sometimes Two Are Released
800C D548 0001
52P2 Most Projectiles Are Fast
Speed & Sometimes Two Are Released
800C D548 0002
53P2 Projectiles Are Mega-Fast
With Instant Recovery
800C D548 0040
54P2 Projectiles Don't Work Properly800C D548 0020
55P2 Super Projectiles Look Normal800C D54A 0000
56P2 Becomes Frozen When Performing
a Projectile and Cannot be Unfrozen Until Hit
800C D548 100A
57P2 Mid-Air Projectiles Make You Stay
in Midair and You Can Walk Around.
When You Jump, You Go Back to The Ground
800C D558 0020
58When P2 Gets Hit, They Turn Into An Animal800C D68A 0020
800C D68C 0020
59Infinite Time800C D85A 0062
60Most Attacks Pass Through Both Players801C D198 0020
61Players Can Only Be Hurt By Projectiles and Throws801C D198 0000
62Difficulty is 1 Star800D 06B6 0000
63Difficulty is 2 Stars800D 06B6 0001
64Difficulty is 3 Stars800D 06B6 0002
65Difficulty is 4 Stars800D 06B6 0003
66Difficulty is 5 Stars800D 06B6 0004
67Difficulty is 6 Stars800D 06B6 0005
68Difficulty is 7 Stars800D 06B6 0006
69Difficulty is 8 Stars800D 06B6 0007
70Turbo 1800C D024 0000
71Turbo 2800C D024 0100
72Turbo 3800C D024 0200
73Turbo 4 (Will Appear as Turbo 5, But is really Turbo 4)800C D024 0400
74Turbo 5 (Will Appear as Turbo 4, But is Really Turbo 5)800C D024 0300
Quantity Digits to Accompany Character Modifiers
0100 - Demitri
0200 - Talbain
0300 - Victor
0400 - L.Raptor
0500 - Morrigan
0600 - Anakaris
0700 - Felicia
0800 - Bishamon
0900 - Rikuo
0A00 - Sasquatch
0B00 - Huitzil
0C00 - Pyron
Quantity Digits to Accompany Character Modifiers
0100 - Demitri
0200 - Talbain
0300 - Victor
0400 - L.Raptor
0500 - Morrigan
0600 - Anakaris
0700 - Felicia
0800 - Bishamon
0900 - Rikuo
0A00 - Sasquatch
0B00 - Huitzil
0C00 - Pyron
Quantity Digits to Accompany Most Attacks Are Modifier
0000 - Light Punch
0001 - Medium Punch
0002 - Hard Punch
0003 - Light Kick
0004 - Medium Kick
0005 - Hard Kick
0006 - Crouching Punches
0007 - Crouching Kicks
0008 - Crouching Sweeps

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