Mech Warrior 2
SLUS00401
38 Codes
Codes by ???
| 1 | Infinite Energy
Works on enemies, too... | 8003 4B7A 3C00 | | 2 | Infinite Weapon 1 | 800D 12DE 0064 | | 3 | Weapon 1 Modifier | 800D 12E4 ???? | | 4 | Weapon 1 Rapid Fire | 800D 12E0 0001 | | 5 | Weapon 1 Status | 300D 12DC 00?? | | 6 | Infinite Weapon 2 | 800D 12FA 03E7 | | 7 | Weapon 2 Modifier | 800D 1300 ???? | | 8 | Weapon 2 Rapid Fire | 800D 12FC 0001 | | 9 | Weapon 2 Status | 300D 12F8 00?? | | 10 | Infinite Weapon 3 | 800D 1316 03E7 | | 11 | Weapon 3 Modifier | 800D 131C ???? | | 12 | Weapon 3 Rapid Fire | 800D 1318 0001 | | 13 | Weapon 3 Status | 300D 1314 00?? | | 14 | Infinite Weapon 4 | 800D 1332 03E7 | | 15 | Weapon 4 Modifier | 800D 1338 ???? | | 16 | Weapon 4 Rapid Fire | 800D 1334 0001 | | 17 | Weapon 4 Status | 300D 1330 00?? | | 18 | Infinite Weapon 5 | 800D 134E 03E7 | | 19 | Weapon 5 Modifier | 800D 1354 ???? | | 20 | Weapon 5 Rapid Fire | 800D 1350 0001 | | 21 | Weapon 5 Status | 300D 134C 00?? | | 22 | Infinite Weapon 6 | 800D 136A 03E7 | | 23 | Weapon 6 Modifier | 800D 1370 ???? | | 24 | Weapon 6 Rapid Fire | 800D 136C 0001 | | 25 | Weapon 6 Status | 300D 1368 00?? | | 26 | Infinite Weapon 7 | 800D 1386 03E7 | | 27 | Weapon 7 Modifier | 800D 138C ???? | | 28 | Weapon 7 Rapid Fire | 800D 1388 0001 | | 29 | Weapon 7 Status | 300D 1384 00?? | | 30 | Infinite Weapon 8 | 800D 13A2 03E7 | | 31 | Weapon 8 Modifier | 800D 13A8 ???? | | 32 | Weapon 8 Rapid Fire | 800D 13A4 0001 | | 33 | Weapon 8 Status | 300D 13A0 00?? | | 34 | Infinite Jump Jets | 800D 164C 000A | | 35 | Cant Use Jump Jets | 800D 1648 0000 | | 36 | Jumps Jets Always Activated (Always in Air) | 800D 1648 0001 | | 37 | Never Overheat | 800D 1268 0000
800D 126C 0000 | | 38 | Speed Increase | 800D 163C 0343 | | 39 | Mystery Super Code | 8007 6CE4 FFFF | Quantity Digits to Accompany Status Modifier Codes
08 - Not Active & Doesnt Use Ammo
09 - Not Active & Uses Ammo
0A - Active & Doesnt Use Ammo
0B - Active & Uses Ammo | Quantity Digits to Accompany Status Modifier Codes
08 - Not Active & Doesnt Use Ammo
09 - Not Active & Uses Ammo
0A - Active & Doesnt Use Ammo
0B - Active & Uses Ammo
Quantity Digits to Accompany Weapon Modifier Codes
BBEC - GAUSS
BC3C - Inspect
BC8C - JumpJet
BCDC - LLASER
BD2C - LPLAS
BD7C - LRM-5
BDCC - LRM-10
BE1C - LRM-15
BE6C - LRM-20
BEBC - M-Gun
BF0C - MLASER
BF5C - MPLAS
BFAC - PPC
BFFC - SLASHER
C04C - SPLAS
C09C - SRM-2
C0EC - SRM-4
C13C - SRM-6
C18C - SSRM-2
C1DC - SSRM-4
C22C - SSRM-6
C27C - UAC-2
C2CC - UAC-5
C31C - UAC-10
C36C - UAC-20
C3BC - XAC-2
C40C - XAC-5
C45C - XAC-10
C4AC - XAC-20
C4FC - PPC
C54C - LRM+5 |
Note : With the Status codes, the object isnt to, let guns not USE ammo, the object is to have more than one weapon activated at the same time, so if you put in all the status modifier codes, with the value of '0B' then all the weapons will shoot when you hit the fire button!!
Note 2 : With the Jump Jets always activated code, you have to turn off the effects to fall to the ground again!! Fragen und Antworten:
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