Art of Fighting 3 (e)

Cover
			   Art  of  Fighting  3
			  ----------------------
	    ________        ________      _________      ________
	   /  ____   \     /  ___   \    |  _______|\   /______  \
	  |  /\___\  |\   |  /\__\  |\   | |  _____\|    \_____| |\
	  | |_/____| | |  | |\/   | | |  | |_|__            ___| || 
	  |  ______  | |  | | |   | | |  |  ____|\         |___  ||
	  | |\_____| | |  | | |   | | |  | |\___\|          \__| ||
	  | | |    | | |  |  \|__/  | |  | | |           ______| ||
	  |_| |    |_| |   \_______/  |  |_| |          \_______/\|
	   \_\|     \_\|     \_______/    \_\|            \______/
			 

	   { { { { {   THE   PATH   OF   THE   WARRIOR   } } } } }
		   
				   v0.5
				    by
	  	      BARBERMAN and Tan Wei Teck Victor




Explanations
---------------
A  =  Punch 
B  =  Kick
C  =  Hard Blow
D  =  Taunt
NB       =  No Button needs to be pressed
(close)  =  means the move must be done while really close to opponent
(air)    =  means the move must be done while in the air
(fallen) =  means move must be done from a fallen or "laying" position
df     =  down forward
db     =  down back
d      =  down
b      =  back
f      =  forward
u      =  up

Knockdown Attacks :  Knockdown attacks CANNOT even be blocked low.
Triangle Jumps :  certain chars have triangle jumps (jumping again off of 
		 walls), such as Ryo.
Combos :  Combos are quite straight forward. f+A,B / f+B,B,B / f+A,A,B 
	  are some basic combo setups.
Supers :  Of all the supers, Todoh and Jin's are the only ones that are 
	  blockable.
Dodging Moves : every character has a dodging move, Robert's is b+C and 
Ryo's 
		A+B.




Robert Garcia
----------------
Special Attacks :   b+A
		    A+B
		    b+B repeatedly
		    df+B,B
		    (fallen) u+B
Throw :             f+C
Knockdown attack :  df+A or df+B 
Moves :             d,df,f+A/C      :  Dragon Fireball   
		    f,b,db,d,df,f+C :  Haohshoken after 3/4 life is gone  
     
		    f,b,f+B         :  Hundred Kicks    
		    (air) d,db,b+B  :  Mid Air kick     
		    db,f+B          :  Hienshippukyaku  
		    f,d,df+A/C      :  Ryuga            
		    b+B or ub+B     :  Dragon Fangs, 3 hit combo
Super :             f,b,db,d,df,f+NB



Ryo Sakazaki
---------------
Special Attacks :   A+B
		    b+B
		    f,f+A repeatedly
		    ff+B
		    df,df+A
		    f,b+BC
		    B+C
		    df+B,B
		    df+B,C
		    (fallen) u+A
Throw :             f+C
Knockdown attack :  df+A or df+B
Moves :             d,df,f+A/C      :  Tiger Fireball    
		    d,db,b+A        :  Tiger Strike      
		    f,b,db,d,df,f+C :  Haohshoken after 3/4 life is gone
		    f,b,f+A         :  ZanRetsKen        
		    db,f+B          :  Hienshippukyaku   
		    f,d,df+A/C      :  Raiga             
Super :             f,b,db,d,df,f+NB



Rody Birts
-------------
Special Attacks :   db+B   
		    b+A
		    A+B
Throw :             f+C
Knockdown Attack :  df+A or df+B
Moves :             d,df,f+A/C
		    d,df,f+B
		    (close) f,b,f+A
Super :             f,b,f,b,f+C



Lenny Creston
----------------           
Special Attacks :   b+AB                    
		    b+B             
		    b+A             
		    ff+B            
		    ff+A
		    ff+B then A
Throw :             f+C
Knockdown Attack :  df+A or df+B
Moves :             d,df,f+A  :  Whipping "Sonic Boom"
		    f,b,f+A   :  Whipping "Zan Rets Ken"
		    d,db,b+A  :  Whipping 4 Hit combo
Super :             f,b,db,d,df,f+C



Karmen Kole
--------------
Special Attacks :   b+A  : only when opponent uses a df+B or normal B 
attack
		    b+AC
		    b+BC
		    A+B
		    b+B
		    df+A : ?  different from the normal df+A if used in
			   a special situation, possibly from afar (?).
Throw :             f+C
Knockdown Attack :  df+A or df+B
Moves :             d,db,b,f+A  : touchdown move (like Geese's)
		    d,df,f+B    : uppercut kick
		    f,b,f+A     : dashing downward punches
		    f,b,f+B     : dashing upward punches
Super :             f,df,d,db,b,f,df,d,db,b+C



Wang Koh San
---------------
Special Attacks :   b+A
		    b+B
		    A+B                   
		    B+C                   
		    db+B                  
		    f,b+AC
		    df+C
		    d+B
		    d+AB
		    d+AB then f+B or f+A
		    ff+A
Throw :             f+C
Knockdown Attack :  df+A or df+B
Moves :             f,d,df+A 
		    dd+A : looks like Jax's earthquake
		    b,db,d,df,f+B : Multi hit punches
Super :             b,f,f+C



Kasumi Todoh
---------------
Special Attacks :   b+A :  used when enemy attack with A or df+A
		    A+B
		    b+B
		    ff+A
		    ff+A then b+B             
		    ff+A then d+B             
		    ff+B                                 
Throw :             f+C
Knockdown Attack :  df+A or df+B
Moves :             d,df,f+A : the legendary Todoh Heavy Slice
		    d,db,b+A : a stun move  
Super :             b,f,df,d,db,b+A



Jin Fuha
-----------
Special Attacks :   b+A
		    b+B
		    ff+A
		    ff+B
		    A+B
Throw :             f+C
Knockdown Attack :  df+A or df+B
Moves :             d,u+A   : when enemy is close
		    d,df,f+A  : reflect move
		    d,db,b+A   : spinning Clothesline
		    f,b,db,d,df,f+C  : a slam move
		    d,db,b+B  : invisibility
Super :             d,d+C
  

  
Bosses
---------
Sinclair = A far east maiden who fights you with a scimitar serves as a 
	   mid-boss.  Her moves are similar to Lee's from Aof/Aof2.
Wyler = A man who turns into a monster is the boss of the game.  You fight
	him in a cemetery for the final showdown.



Secret Chars/Bosses  
----------------------
There are apparently one or several secret chars in the game, none have 
been found thus far, but they might be "time-released".  We shall have to 
wait and see.



Credits
--------
Barberman  =  co-author, the (overall) writer of this FAQ.  
Tan Wei Teck Victor =  co-author, transcriber Supreme!
NeoGeoFreak =  For all of their coverage on this game.