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Aliens versus Predator (e)

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Aliens vs. Predator (PC Gaming Addiction: http://surf.to/pcga)
---------------------------------------------------------------

§ Author

Author: Stijn Bolle
E-Mail: Larian2@hotmail.com
Homepage: http://surf.to/pcga
Version: 2.0

- None of this file may be copied or distributed in any way without
explicit permission of the author. If you're not sure, mail me on
Larian2@hotmail.com

- For more cheats & FAQS (+2600), visit PC Gaming Addiction
(http://surf.to/pcga)


§ Index

1 Updates
2 Character Guide
  2.1 Marine (Weapons, Playing against, Vision Mode, Verdict)
  2.2 Alien (Weapons, Playing against, Vision Mode, Verdict)
  2.3 Predator (Weapons, Playing against, Vision Mode, Verdict)
3 Enemies
4 Cheats
  4.1 Cheatcodes
  4.2 Trainers
  4.3 Other Files
5 Files
  5.1 Demos
6 Bugs
7 Frequently Asked Questions
8 Console Commands
9 Links
10 Greetz


1 Updates
----------

*** Version 2.0 (Major Update)

The Cheat Options have been removed. This information was sent to me, and
because I was currently upgrading my games computer then, I was not able
to check it. Andrew Green, who submitted that wrong information has offended
my trust, thank you very much (not). Now, I'll never publish any information
again without checking every single thing. Sorry for this.

Lots of changes and spelling corrections have been made
More Questions have been added to the "Frequently Asked Questions" (7)
Console Commands (8) have been added
More in-depth information on everything has been added
The Alien's abilities have been added
A Trainer has been added
The Tactics Section has been added


*** Version 1.3

Links Section has been added
Vision Modes for all races have been added
The Enemies section (3) has been added
The Cheat Options sections (4.1) have been added
The Bugs section (6) has been added
The Frequently Asked Questions section (7) has been added
Marine section has been updated
Alien section has been updated
Predator section has been updated
The Cheatcodes (4.2) have been updated
Various corrections have been added


*** Version 1.2

Cheatcodes (3.1) have been added
Trainers (3.2) have been added
Other Files (3.3) have been added
Demos (4.1) have been added
The weapons section has been updated
Various spelling corrections have been added


*** Version 1.1

Various spelling corrections were added.
Some sections have been updated
Some information has been updated


*** Version 1.0

The First Version


2 Character Guide
------------------

*** Who Do I start with ?

- If you're new to the game, the most obvious choice is the Marine. If you
played Quake (2), Unreal or Half Life, you'll get used to the controls of
the marine in no time. Nothing special, nothing new. Once you got the hang
of him, switch to the predator and later the alien for harder and more
exciting gameplay.

- This doesn't mean the alien is better than de predator, he's simply
more difficult to play with, but you can do some great attacks with every
single on of them.

- Right now, I prefer the Predator to play with, but if you would really
like to scare your opponents, play as a team of aliens (in multiplayer). A
coordinated alien attack (in multiplayer) with sneaking tactics is
extremely hard for opponents to deal with.

- Fox Interactive succeeded in balancing all three types of characters, so
you won't be disappointed by choosing any character. Simply choose the one
that suits your playing style best.

2.1 The Marine
---------------

* Description

- The Marine is just the normal Quake guy. If you put the three races
together, he seems the weakest, but that's until he has found some weapons.
Only some really good guns make him a dangerous foe. Unarmed, he has a
minimal likelihood of survival. Still, he's the best choice for the
beginning player, because you don't have to perform special attacks. He may
be hard to play with in the early stages of the game, because weapons are
hard to find. The Marine is also quite slow compared to the Alien, so you
should always use long distance attacks and not let anyone get close to you.

* Main Weapons

- Note: always aim for the head of opponents


1 M-41A Pulse Rifle

Frequency: Common
Ammo Type: M309 10mm x 24 AP rounds, M40 grenades
Ammo Capacity: 99 rounds per clip
Fire #1: Standard AP round fire
Fire #2: Underslung M40 grenade launcher
Vs Aliens: Good (if you aim for their heads)
Vs Predators: Poor
Notes:

- Although it's the default weapon, it's pretty good. Don't hold the
primary fire button long, because you'll waste all your ammo. Use small
controlled bursts to shoot off limbs from opponents.

- Note: this weapon can be found almost everywhere, but don't use it if
you're about to enter a new area.

- When you're out of ammo, you can use the gun as a club.

- This is NOT Quake, so don't try grenade-hopping (jump higher on top of
the explosion of the grenade), it won't work.

- Although it's the first weapon your find, you'll often use this weapon,
because the other ones are too specialised too use all the time and they
also have less ammo.


2 M-56 Smart Gun

Frequency: Uncommon
Ammo Type: M250 10mm x 28 caseless rounds
Ammo Capacity: 500 rounds per clip.
Fire #1: Auto-tracking mode
Fire #2: Free-fire mode (disable auto-tracking)
Vs Aliens: Very Good
Vs Predators: Moderate
Notes:

- The Smart Gun is similar to the Pulse Rifle, but with more power and a
faster firing rate. The disadvantage is that it has no grenade launcher.

- This is an auto-tracking weapon. If no enemy is nearby, the crosshair will
be green. When an enemy comes into your sight, the crosshair will turn red.
That doesn't mean you just have to press "Fire" then to hit the enemy, it
will only help you aiming for opponents, so you can also use it to locate
enemies in dark rooms.

- You can help your tracking system by moving the crosshair over the
center of the target. It will lock on a lot quicker. The tracking system
should not be used to target enemies, just see it as finetuning your shot.

- Especially in Single Player Misions, this is the best weapon against
aliens.

- The auto-tracking mode is almost useless against aliens, because they move
too fast, especially when they leap or move laterally.


3 M240 Flamethrower

Frequency: Uncommon 
Ammo Type: Napalm canisters
Ammo Capacity: (100 per canister)
Fire #1: Standard fire
Fire #2: None
Vs Aliens: Moderate
Vs Predators: Very Poor
Notes: 

- Use the Incinerator at close distance to stop aliens or predators from
getting close to you. NEVER walk forward while using this gun, because you
risk walking into your own flames.

- Concentrate your fire for more damage.

- Your ammo depletes fast, so keep an eye on your ammo. You don't have to
fire until opponents are killed, a little burst is usually enough to ignite
creatures.

- When you set an opponent on fire, make sure not to touch him or you'll
be on fire too.

- Once your opponent is ignited, run away and let him die. The moment he's
burning, your opponent still can attack.

- To put out the flames:

   Aliens: Run around quickly
   Marine: Use a medikit
   Predator: Use the medicomp

- You can use this weapon also as a distraction. The moment your opponent
is on fire, he will stop attacking you and try to restore his health, use
that moment in your advantage.


4 Grenade Launcher (Incendiary Grenades, Fragmentation Grenades, and
Proximity Mines)

Frequency: Rare
Ammo Type: Incendiary Grenades, Fragmentation Grenades, Proximity Mines
Ammo Capacity: 6 of each grenade type
Fire #1: Standard fire
Fire #2: Switch grenade type
Vs Aliens: Very Good
Vs Predators: Moderate
Notes:

- Throw them around corners or into populated rooms. Never use a a grenade
in close combat unless you're a good strafer.

- The grenade is the only weapon you can use to sneak on enemies. When
enemies are above or below you, just shoot a grenade and get the hell out
of there. If your opponent isn't dead, return to kill him off.

- The Normal Grenade will detonate after 3 seconds or when it touches
a creature.

- The Fragment Grenade will also explode after a timer goes off, but
when it explodes, it will explode with four times the strength of a normal
grenade and it will shoot fragments in different directions. These
fragments can hurt yourself too, so don't stand too close.

- The Proximity Grenades will stick in any surface. They explode with
the strength of a normal grenade when anything comes in their range.

- In Singleplayer, grenades are not useful because Aliens are so fast,
you really can't hit them with a grenade.


5 M83A2 SADAR Rocket Launcher

Frequency: Rare
Ammo Type: Anti-personnel rockets
Ammo Capacity: 1
Fire #1: Standard fire
Fire #2: None
Vs Aliens: Fatal
Vs Predators: Very Good
Notes:

- Don't use this weapon at close distance, the radial damage will hurt you
too.

- If the enemy you shot still lives after eating a rocket, quickly switch
to another weaoon to kill him off, because it takes a long time to
reload the rocket launcher.

- The SADAR is a very big weapon and it covers a big part of your view.
This isn't really a disadvantage, but still, be careful.

- In Singleplayer, use the SADAR against multiple enemies or against very
strong ones (like the Predators and Xenoborgs) in open place. In multi-
player, use the weapon in crowded rooms to score multiple frags with
one shot.


6 Minigun

Frequency: Very rare
Ammo Type: Specifications unknown
Ammo Capacity: 800 rounds per belt
Fire #1: Standard fire
Fire #2: None
Vs Aliens: Fatal
Vs Predators: Fatal
Further Notes: The most lethal weapon in the game.
Notes:

- Ammo depletes very fast, but it's the ultimate weapon in the game.

- BIG Disadvantage: as soon as you start to shoot, you're not going to be
able to move, so choose a safe place to use the gun.

- You will rip apart any alien that touches a bullet of the minigun,
so leave the trigger then after hitting them once.

- The Minigun kicks upward as you continue firing, so you must adjust your
aim downward to stay on the target (cf the Machinegun in Quake 2)

- In Singleplayer, you'll get seldom on your hands on this weapon, so
save it for special encounters, like Predators and Predaliens. In Multi-
player, use it whenever you get your hands on it.


7 Sentry Gun

The Sentry Gun can be found on Singleplayer Levels. Use them to save your
ammo, but beware, they have a limited amount of ammo.

If you're really out of ammo and no enemies are nearby, you can also lure
enemies further on to the sentry gun and then finish them off.


* Equipment

1 Motion Detector

- The motion detector is a hand held radar you can use to track opponents
in front of you. Anything that moves will be displayed, including doors,
flares and body parts. You may be confused sometimes with the motion
sensor (you could be on an elevator and suddenly the motion detector
will say something is right on top of you)

- Use this radar often, because you need to use it to track possible aliens
in the dark environments around you. If you track one, don't hesitate: shoot
in the dark and use the lightning effects of your gun to find out where the
bastard is hidden. It's also very useful to track down cloaked predators.
The only disadvantage is its range (approx. 30 metres). It also does not
take into consideration the elevation of enemy signals. For example, a
signal might show an opponent approximately 2 metres ahead of the Marine but
this does not mean the enemy is directly in front of him, it could be on a
higher or lower level altogether, or travelling along a crawlspace between
decks.

- You can only use the motion tracker in the normal vision mode.

- Spin around regulary to check for any movement behind you too, the
motion detector only scans in front of you, not behind you. Enemies will
appear as bliking dots.

- Don't rely on your motion detector too much. It should never happen
that an Alien is leaping right for you face because you were too busy
studyinf the dots on the motion detector.


2 Image Intensifier

- The image magnifier is also useful. Use it in dark places to get a
much better view of the environment. Use this device to spot aliens you
can't see. Remember you can't use the motion scanner while the image
intensifier is activated. You also shouldn't use it combined with flares,
because the combination will blind you, too much light.

- The Image Intensifier is a poor solution compared to the vision modes
of the alien and the predator, but neither solution is perfect.

- I use the image intensifier more often than flares, because flares
can reveal your position and flares can create even darker shadows.


3 Jetpack

- The jetpack will lift you up to higher levels. You can also use it to
slow down your fall. It's not default equipment, you can only use it in
certain bonus missions.


4 Flares

- The Phosphoric Flares will light the environment. You have an infinite
number of them, but you can only throw 4 of them at the time. Use them in
the many, many dark environments to spot aliens. NEVER use it in combination
with the image intensifier, you will be blinded. You can carry an unlimited
amount of flares.


5 Medikits

- Medikits will give you up to 100% Health.


6 Armor

- Armor will give you up to 100% Armor.


* Vision Modes

- The marine has 2 vision modes

1 This is the normal, default mode, everything looks like any other 3D game.
You will need flares all the time to light the dark environments.

2 You enable the second mode by using the image intensifier. This will
light the environment, but only use it in dark places. When you enter
a place full of light or you use flares, you will be blinded by the amount
of light. You also can't use the motion tracker while the second vision mode
is enabled. Since Aliens vs Predator is very dark, you can play with the
thing on all the time, but you'll miss the great graphics of the environ-
ment (and the image intensifier makes everything plain green)

* Tactics

- Try to stay in open spaces as much as you can. Try also to stay in
places with a minimum of light. Otherwise, use flares. Enemies have a
much bigger advantage in darkness.

- Try to keep a situation overview. Never walk in small spaces (especially
not when you have the SADAR equipped). Try the open places where you
can easily take down enemies. If you should get trapped in a cramped space,
use the flamethrower. It offers a great distraction and causes other
species to retreat.

- Line up with your back against the wall and check there's no possible
way someone can attack you from behind.

- When entering a new room, always use the motion detector and then check
the ceiling and walls for holes where aliens may be hiding.

- Do everything to avoid close combat with the alien. It's better to take
a little damage and keep an alien away from you than engage close combat
with an alien. The predator's weapons work best at mid-range, so don't
let him get so close neither.

- The Marine needs every single weapon, there isn't one that isn't useful.
If you're looking down a steep drop-off, lob grenades over the edge,
in cramped spaces, use the flamethrower. Use the smartgun to shred enemies
from distance. You really need to known all your weapons and which one
to use in which situation. Soon, you'll automatically select the appropriate
weapon for a certain situation.

* Marines vs Aliens

- The best weapons to defeat aliens are the pulse rifle and the minigun.
Especially the minigun is useful, because it has a fast firing rate. This
means the alien won't bleed so fast (the alien's blood is like acid and can
hurt you). Don't use the Rocket Launcher against aliens in small rooms. A
hit will spray a lot of acid around and you will lose too much health.
The auto-tracking of the smartgun is useless. A good alien player can
move so fast you cannot track him.

- It's better to lose a lot of ammo while firing at an alien from distance,
than to let him close. Close combat will always be in your disadvantage.

- In the beginning, it's quite easy to take out aliens who pop up in front
of your nose. Later, when they attack in group and are hidden in the dark or
hanging on the ceiling, they're much harder to take out.

- If you can't handle the situation anymore and you decide to flee, you have
to understand your limitations. You can't just turn your back to an alien
and flee, you can never match his speed. So, when you're sure you want to
flee, run away backwards while firing at the alien, there's no other way.

* Marines vs Predators

- Predators are easier to take out than aliens. They don't move so fast,
so it's easier to track them and get a good shot. Still, they have som
heavy armour, so it will take more shots to take them out. The predator's
weapons work best at mid-range distance, so don't let them come that close.

- The best weapon to use against predators is the minigun. It does fast
damage before he's able to reach you. Never use the incinerator, because the
predator has fire resistant armor. The SADAR is quite powerful too, but
it's often easy for Predators to avoid the rockets with some strafing.

* Marines vs Marines

- Battles between marines tend to be short, because of the powerful weapons.
One direct hit of a SADAR rocket does an awful lot of damage. Usually,
the best strafer wins the battle, because marines will attack eachother
from distance. Try to avoid all gunfire and take the other marine out
with your mnigun or smartgun.

- Hiding in the dark works well against marines, because you know their
vision limitations.



* Verdict

- I don't like playing with the marine much. The fact you have to run around
with a motion scanner all the time only makes you scared. You're the prey,
you're the one hunted down and I don't like that feeling. Never use the
marine for close distance attacks, he has a great firing range. The predator
can kill you at once with his best weapons and a sneak attack from a
alien will cause so much damage you won't survive. There are aid kits and
armor, but it gets depleted so fast there's almost no use of it. Especially
in the early stages of the game, you're only trying to survive and looking
for ammo, but later on, when you get the good weapons, you stand a chance.

- If you're playing Deathmatches, don't enter any small hallways where an
alien or predator might be hidden. You'll always be fragged. Look for
open spaces where you can get a good shot from distance at other players.
If you MUST enter small rooms, work in teams and cover each other. (One uses
the motion scanner while the other aims). If you're alone in a small room,
quickly shoot inside the room and retreat at once. If someone comes after
you then, move backwards while firing at him. If you hit him hard enough, he
will retreat to find some health.


2.2 The Alien
---------------

* Description

- If you want to rush in every room and kill everyone off at once, there's
no use in choosing the alien. If you play as an alien, you have to be
careful all the time and try to hide as much as you can. Playing as an
alien allows you to scare the hell out of opponents. It's really is fun when
you're hanging on a wall and you see a marine passing below you, holding his
motion scanner. As you move a little, the motion scanner beeps and the
marine is glued in his tracks. Before he even has the time to find out where
you are, you jump down on top of the poor fellow and you use your razor-sharp
claws to find out where exactly the hypophysis in a human's head can be found
I love it !

The big advantage of the Alien is undoubtedly his speed. You can move
incredibly fast towards enemies, without giving them the chance to react. The
view of the alien is also a bit strange, you have a convex view (called the
fish bowl effect), but it doesn't affect gameplay much. Some people think
this view is annoying, but in fact, it's a great advantage, because that
view allows you to the left and the right without moving your head.

- There are 6 stadia of aliens: Facehugger, Alien (regular kind), Advanced
Strain (or "Praetorian"), Predator Hybrid (or "Predalien"), Queen, and
Xenoborg (a man-made abomination).

* Main Weapons

Note: You can't switch weapons when you're an alien.

1 Sharp claws

Fire #1: Quick strike
Fire #2: (see Tail Spike)
Vs Marines: Very Good
Vs Predators: Moderate
Notes:

- Use your claws at close distance while sneaking up on a marine. A quick
tap will cause a double strike. Holding down the primary fire button
will work as a rapid combo of strikes.


2 Tail Spike

Fire #1: (see Sharp Claws)
Fire #2: Quick Strike (hold down for Hard Strike)
Vs Marines: Very Good (Hard Strike is Fatal)
Vs Predators: Very Good (Hard Strike is Fatal)
Notes:

- Use the claws on marines and the tail on the predator. A few strong blows
will kill them, it only takes some time to recharge for another one.


3 Secondary Jaws

Fire #1: Decapitate
Fire #2: N/A
Vs Marines: Fatal
Vs Predators: Very Poor
Further Notes:

- Rememeber the movie ? Did you like the moment when a tiny, little
mouth came out the Alien's jaws ? This is it !

- This attack is useless against androids & turrets

- The Jaw Attack requires certain conditions to use: you have to line up the
head of an enemy in the center part of your screen and then wait until the
jaws appear. Press the Primary attack button to decapitate Marines.

- With the secondary jaws, you can drain health from opponents if you can
decapitate them, especially marines.

- You can also use this attack on dead bodies.


4 Acid Blood

If you get hit from close distance, try to touch your opponents and your
your blood (which is actually acid) will cause much damage.


* Abilities

1 Climb

By crouching, the alien can climb up walls and ceilings when it runs towards
them. You really have to keep your sense of direction while climbing on
walls, because you can get confused about what's up and what's down. If
you really lost, just press the Crouch Key and you'll drop down on the
ground. Don't worry about falling damage, the alien can't get any.


2 Pounce

Crouching prior to a jump allows Aliens to jump extremly high.


3 Hunt Mode

This allows enemies to be seen with a coloured ahlo aorund them, making it
impossible for them to hide. This is the normal viewing mode, you will
see everything like a human, only enemies will glow blue.


4 Navigation Mode

In this mode, you can see even in the darkest conditions. You can also
see in more bright areas, only the very strong light sources will blur your
vision.


* Vision Modes

- There are two vision Modes for the Alien

1 This is the default vision. Humans have a blue aura, aliens a red, and
predators a blue one.

2 Number two is the Navigation Sense. It enables you to see in the darkest
room, so use this in your advantage. However, the auras around other
creatures will be removed.


* Playing against marines

- There's no use trying to kill a marine from distance (you can't). He has a
lot of weapons with a great firing range and you have nothing to shoot with.
The only way to kill them is to sneak up on them. Don't forget that they
have a motion scanner to track you down. If you get hit at close range, move
as close as you can to the marine because the acid from your body will cause
a lot of extra damage.


* Playing against predators

- The same story as fighting marines. You suck from some distance and you
should only try to kill them using fast sneaking attacks. Especially
coordinated attacks from different sides gets everyone down (in multiplayer).

- You can track down cloaked enemies, they will have a pheromone green
"aura".


* Verdict

- The alien asks for special tactics. Advanced players can make good use of
it. Especially hanging on walls in very useful. If you play as an alien,
everything looks a bit further away than it actually is, but luckily, you
have this great speed that allows you to get rid of opponents on your tail.
One of the best tactics is to get a marine behind you, entering a new room
and quickly jumping on the wall. As soon as the marine enters the room (you
will have created a gap in distance because you're much faster), you take
him out from behind (and you even get some extra health if you can behead
him).

- You can't jump on walls running normally. You have to crouch and then move
on the wall. Then, no surface will be safe for you !

- If you need to attack a team of marines, try to leave the shadows for a
moment to finish off one, rather than trying to kill them all off after
each other. This will make the marines feel really scared (and you feel
really great)

- If you meet a marine from quite some distance, try to strafe left and
right to avoid his weapons while moving forward quickly. You will travel at
high speed at him. This will cause the marine to retreat.

- You should always try to remain hidden. A soon s you're discovered,
Marines & Predators with weapons will take you out in no time. Use suprise
effect and quickly retreat then. You can say this is not possible in Multi-
player, because Deathmatching is a fast challenge, but I've seen to much
armed players getting killed by master alien players, so you're very wrong.


2.3 Predator
-------------

* Description

- The predator is some sort of combinations of the two types. He has some
powerful weapons to take out enemies, but on the other hand, he also has
a cloaking device he can use to sneak up on unaware enemies. You first
probably feel invulnerable, because you can take out any enemy using the
cloaking technique. The only problem is that cloaking drains your energy
source, you also get health and ammo from your energy source. You can
replenish this source by breaking open control boxes.

- You're not completely invisible for the other races. The Alien can spot
you using his vision mode, and the Marine can spot you, if you're standing
in a certain angle of the light. Try to keep in the dark.

- Playing as a predator is really fun while using the shoulder cannon. You
can use this cannon to remove limbs from marines. The disc can also be used
for this, especially for beheading people.

- If you should run out of energy, use your spear gun, it has its own ammo
supply. The only problem is you're having this 3 red laser dots that
provides your opponent with your position, but you'll just have to live with
that.

- It's also useful to use your cloaking technique if you're almost out
of power. Cloak yourself to travel to a power source nearby and replenish
your energy.

- Keep in mind that you uncloak while using certain weapons.

* Main Weapons

- From the start, you already have all weapons except the energy pistol and
the disc.

1 Wristblades (useless if you don't use the cloaking device)

Frequency: N/A
Ammo Type: None
Ammo Capacity: N/A
Fire #1: Quick strike
Fire #2: Hard strike (or trophy decapitation)
Vs Aliens: Moderate
Vs Marines: Good
Notes

- This is your main weapon. It's pretty weak, but if you sneak up on someone,
hold secondary fire for a power hit. This doesn't affect your power source.
Also, you don't uncloak if you use this weapon.

- Line up a marine's dead body's head and use the power punch (secondary
fire with wristblades) to get the marine's skull. It's a trophy. You'll
howl when you get a trophy.

- This weapon should be your last resort. It's always hard to hit someone
using the wristblades (especially the aliens with their acid blood)


2 Spear Gun

Frequency: N/A
Ammo Type: Barbed spears
Ammo Capacity: (1)
Fire #1: Standard fire
Fire #2: None
Vs Aliens: Moderate (head shots Fatal)
Vs Marines: Very Good (head shots Fatal)
Notes:

- The gun has a strong recoil.

- This gun kills an marine at once. Keep in mind that you uncloak while
using this weapon. The ammo doesn't drain your field energy, it has its own
ammo supply.

- It's the ideal weapon for predators to snipe.

- If you aim for the head, it's possible it sever he head. Then you'll see
a spear stuck into a wall with a head impaled on it.

- Don't use the speargun as your default weapon, because you have a limited
amount of spears and there's no ammo for them (unless you respawn in
multiplayer). Use them when you must.


3 Shoulder Cannon (aka Plasmacaster)

Frequency: N/A
Ammo Type: Plasma charges
Ammo Capacity: Dependant on energy supply
Fire #1: Standard fire (holding down fire button increases charge potency)
Fire #2: Stored charge (works similar to Fire #1 except shot is stored for
         later use)
Vs Aliens: Very Good
Vs Marines: Fatal
Further Notes:

- Requires vision modes for targeting.

- This is a useful weapon while cloaking because it doesn't affect it. Use
it from distance and keep in mind that it automatically targets enemies. If
you select a specific life form vision (marines: thermal, aliens: electric),
the plasma caster will only target that life form. If you use the secondary
fire mode, you save the current charge for later use.

- This weapon was much more powerful in the movies, you'll need more than
one shot to finish someone off.

- With the Primary Fire, you charge plasma (hold the key) and then release
it (release the key). With the secondary fire, you store more plasme (hold
the key) and then you can release it (press the primary fire key)


4 Energy Pistol (useless in close combat if you're playing against a marine)

Frequency: N/A
Ammo Type: Electrical energy pulses
Ammo Capacity: Dependant on energy supply
Fire #1: Standard fire
Fire #2: Electrical pulse orb
Vs Aliens: Good
Vs Marines: Good
Notes:

- This weapon does splash damage, and the best way to use it is against face
huggers because any face hugger hit by the blast radius will be killed.
Don't stand to close while using thuis gun because the splash damage from
the gun can damage yourself too.

- The marine requires a direct hit to kill him (and you can get a trophy),
while a shot or two (direct hits) takes predators down.

- You will uncloak using this weapon.

- This is a very useful weapon against aliens. Aliens move so fast it's
extremely hard to get a direct hit, soyou shoot somewhere you think the
alien may get hit and the splash damage will do the rest for you.


5 Homing Throwing Disc

Frequency: N/A
Ammo Type: N/A
Ammo Capacity: N/A (1)
Fire #1: Throw disk
Fire #2: Recall disk (costs energy: 7 to 12 energy bars)
Vs Aliens: Fatal It's kills the final Xenoborg with only 1 hit !)
Vs Marines: Fatal
Notes:

- Go into the desired vision mode to target your opponent. The disc will
keep flying in the air until it has hit the target or something else.

- You can kill multiple enemies with one disc.

- The disc sometimes bounces of the walls and returns to you, but it also
gets stuck a lot. Switch then to the Predtech Mode (green) and try if you
can see it. If not, recall it (at the cost of energy)

- You only have one disc, so don't go doing strange this with it
(like eating it or throwing it into dark pits).


* Equipment

1 Cloaking Field

- You can use the cloaking field to make yourself invisible, but don't do it
too often, because it creates quite a gap in your power source. You're not
completely invisible now. If any of the three species uses the proper
vision mode, they will spot you.


Addition by Spud 423 (Spud423@aol.com)

  I've noticed that you have wrote about that "bug" in AvP. The one where
  you said the marines sometimes act like you're uncloaked when you are
  actually cloaked (playing as the predator). My friend told me because of
  his cloaking divice he bends light and curves it around him. Well, if you
  have ever seen him move, it looks weird. You can kinda tell he's there.
  To sum it up, moving around cloaked a lot produces a greater risk of been
  noticed. So, DON'T MOVE WHEN YOU ARE CLOAKED!!! 


Addition by IICIoudII (IICIoudII@aol.com)

  That is true, I forgot about the part about only reflecting light, but
  also even in total darkness, they can sometimes see the laser pointer from
  your shoulder cannon and speargun. That is how marine's notice me in some
  levels, because I generally use the spear gun, but the bending of light is
  true, it works less in light and when moving, and also in water, because
  they can see your footsteps and the water shorts your cloaking system for
  a short time. 


2 Zoom Mode

- There also a Zoom Mode. You can zoom up to 3 times. In combination with
the spear gun, this makes you a dangerous sniper. Aim for the head. Always
switch to the proper vision mode for the proper species while sniping, it
will make it a lot easier.


3 Medicomp

- If you use the medicomp for extra health, do this at a safe place,
because regenerating health will cause you to leave your cloaking mode and
other life form visions. Secondary fire puts out flames. The Medicomp
requires 15-20 bars for the primary healing, no matter how hurt you are, and
always brings you to full. (The amount it takes depends on what your 
current level is. Full takes 15, having 20 takes 20, having under 20 
you have to wait until you get 20.) Secondary only takes 1.

(Medicomp information added by DarkRaver (DarkRaver@dlfrag.com)


4 Marine Vision Mode

- In the Marine vision mode, anything that gives off heat stands out. When
you see a human, he will have the colours of the rainbow corresponding to
their heat emission. In this mode, auto-tracking weapons will track
humans.


5 Alien Vision Mode

- In the Alien Vision Mode, everything looks dark red, but the aliens
look bright white. Auto-tracking weapons will automatically track aliens
in this mode.


6 Predtech Mode

- This mode is for tracking other predators. Everything will look green,
bu other predators will look white with dark green highlights. Again, you
will be able to track predators in this mode.


7 Normal View

- If you switch back to the normal view mode, you see the 3 life forms back
normally.


8 Grappling Hook (only in Bonus Missions)

- One of the most useful things is the grappling hook. The nice thing about
the it is that you can use it several times in the course of one climb if
you are fast enough. For example, if you are in a deep shaft with no
footholds or ledges, you can fire the Hook up to a point in the shaft's
wall, ascend to that point, then very quickly deactivate the Hook and fire
it further up the shaft again just as you start to fall back down. By
repeatedly doing this, you can theoretically climb any distance. When
there's no other way to navigate the level, you'll have to use the grappling
hook.


* Vision Modes

- The predator has got 4 vision modes, that's 2 more than the other races.

1 This is the default view like the Marine and the Alien have.

2 Number 2 is the Thermal View. Use it to spot marines easily. Everything
will look blue and Marines will have a rainbow-coloured aura. It helps
a bit to see in the dark, but not much.

3 Number 3 is the Electrical View. Use it to spot Aliens easily. Everything
looks red and all Aliens will have a grey colour and so will turrets &
androids. It helps to see in the dark, but just like the Thermal View, not
much.

4 The Last one is also the best one, the Predtech View, that will make
everything look green. It's the best view to use in dark environments. It's
the best mode to spot predators, they will all have a glowing white aura.

* Playing against marines

- The best weapons against marines is undoubtedly the shoulder cannon for
instant death. If you have enough energy, cloak yourself, switch to the
Thermal View (Blue) and use the Shoulder Cannon (auto aim). This is the gun
you should always be running around with, only keep an eye on your power
source. If the power source gets to low, switch to the spear gun. Cloaking
works fine too, but keep in mind that marines still can be spot you, if
you're in a certain angle of the light.


* Playing against aliens

- The best weapon against aliens is the spear gun. If you use it, you will
launch the alien away and he can't spray blood on you. Never use the 
wristblades against aliens. You will cause him to spray so much acid you die
at once. By the way, the alien's claws are way much better than your
wristblades (unless you charged it). There's also another reason why you
should keep the alien from getting close to you, many people charge their
tail and then rush towards opponents to give them a final blow, make sure
this doesn't happen to you.


* Verdict & Tactics

- Choose the predator is you don't like sneaking much. In my opinion,
the predator is better than the marine, because he can sneak too. The
only problem is your power source and the 3 red laser dots that reveal your
position. Still, it wouldn't suprise me if most players play as the predator.
The Alien really should be left to the specialists.

- If there are a lot of aliens and marines in one room, use your disc as
soon as you think some of them are at one line, the disc will cut through
everything until it hits a wall.

- If you're hiding next to a door or behind a wall at a perfect ambush spot
and you get hit, some blood may spray on the floor and even that little
indication may prove useful to other players who enter that area. If you
think you're trapped then, don't hesitate to use your grappling hook and
get the hell out.

- You can also use the following tactic. When someone shot you and you bleed
a little, move to dark place and launch yourself into the air with the
grappling hook. Then (hanging in the air with your opponent below you), drop
down on your opponent rushing around the corner and finish him off.

- When you're surrounded with marines, go to a dark corner and cloak
yourself. Don't move. The Motion Trackers will not track you since you don't
move and the marines will think you're gone. Don't do this in an area with
much light, because Marines can spot you in a certain angle of the light.



3 Enemies
----------

- There 11 different enemies in the game

* Civilians (Human)

These are not so tough and have little weapons. Playing as the alien,
use your jaw attack to boost your life and with the predator, use your
wristblades to save your field energy. They have a blue aura and can be
seen in the Thermal View.

* Marines (Human)

These are stronger versions of the civilians. They have more advanced
weapons like the minigun, so you can't just use your wristblades or jaw
with them. Playing as the alien, try to take him out with your tail or
use advanced tactics if they're grouped. Playing as the predator, don't try
to get in their line of fire, because the minigun does a lot of damage. Use
your shoulder cannon for instant kills. If too many marines are around,
cloak yourself and keep out of the range of their motion scanners. They have
a blue aura and can be seen in the Thermal View.

* Android (Human\Robot)

These are the robot versions of the civilians. They're not feared like the
civilians are and they have more advanced weapons. For the alien, use
the same techniques you use against civilians and marines. The predator
will not be able to use his wristblades, use your weapons. They do not have
an aura and they can be seen in the electrical view.

* Turret (Machine)

Turrets are placed all over the level and they're quite dangerous,
especially for the predator because he can see through cloaking. The whole
point is to get behind them. Use strafing and dodging techniques (turrets
can easily kill you) until you're behind the turret, then destroy it with
a weak weapon. They can be seen in the electrical view.

* Facehugger (Alien)

These are the aliens everybody knows from the film, they're similar to the
head crabs in Half Life. Once you're hit, you may start the level over,
because you cannot shake them off like in the films :(
This is extremely annoying, so you should take them out on sight before
they have the chance to leap towards you. The best weapons for the
marine is the incinerator. Spray some fire towards them until you've set
them on fire. Then wait until they're killed. You can also consider using
the smart gun, because the auto-tracking function can help aiming. Playing
as the predator, use a weapon with a blast radius, like the pistol.

* Xenoborg (Alien)

These are the slow big grunt aliens. They can take a lot of damage (3
Sadar Rockets ought to kill him). Still, it takes some time before
they activate when they're deactivated, use this in your advantage and
avoid fights in you can. The marine should use rockets and since they
can see through cloaking, the predator should use his Disc or some spears.
They can be seen in the Electrical View.

Preatorian (Alien)

- They look a bit like the queen (with their headlate), but you just have
to fight them like normal marines. They are a little bit stronger but not
faster in any way. Just finish them off before they the chance to use their
tail on you. Cloaking won't work for the predator and they can be seen
in the electrical view.

Xenomorph (Alien)

- These are faster versions of the normal aliens. Just like the preatorians,
try to kill them before they have the chance to hurt you with their tail.
They can see through cloaking and can be seen in the electrical view. Just
watch their speed, one moment of confusion and you're dead.

Queen (Alien)

Queen Alien. She's the final alien and she has the ever lasting company of
facehuggers. She has 3 kinds of attacks: her deadly claws, charging, and 
throwing broken stalagmites towards you. Strafing should help you avoid
her attacks. Just empty all weapons you got on her. She can see through
cloaking and she can be seen in the Electrical View.

* Predator (Predator)

Do not use your incinerator, it's useless. They're pretty close to the
predator you can play with. As a marine, use SADAR rockets or the minigun
to kill them. As the alien, use a chared tail to injure them. If you have
damaged them enough, they will kneel a bit and self-destruct, that's the
excellent time for the alien to use his jaw attack. As the marine, simply
get out of there before you get hit by the blast. They have a green aura
that changes to a light silver one when they cloak.

* PredAlien (Predator\Alien)

It's a mix of the Predator and the Alien. As the marine, use your
smartgun or the incinerator (works fine). As a predator, aim for
the head and place a spear in it. They're very tough so you will have to
injure them a lot. They can also see through cloaking and they can be
seen in the electrical view.



4 Cheats
---------

4.1 Cheatcodes
---------------

- All the cheatcodes down here are for the BETA version of the game,
not for the demo or the retail version of the game.

* Marine Cheat

- While playing, bring down the console by holding down ~ + F12 at the same
time or just ~ (~ is the key below Esc). Then, enter:

alienbot : Creates an AI-controlled Alien
giveallweapons : All weapons & ammo
god : God Mode
light : Creates an aura of light around the player. Use it again to brighten
the aura.
marinebot : Creates an AI-controlled Marine
observer : Toggles 'observer mode' which makes the player invisible to all
opponents.
predobot : Creates an AI-controlled Predator (does not work in the Predator
demo)
showcoords : Shows the player's level co-ordinates.
showfps : Framerate

* Predator Cheat

- While playing, bring down the console by holding down ~ + F12 at the same
time or just ~ (~ is the key below Esc). Then, enter:

alienbot : Creates an AI-controlled Alien
gimme_charge : Replenishes the Predator's energy supply.
giveallweapons : All weapons & ammo (only replenishes the speargun).
god : God Mode
light : Creates an aura of light around the player. Use it again to brighten
the aura.
marinebot : Creates an AI-controlled Marine
observer : Toggles 'observer mode' which makes the player invisible to all
opponents.
predobot : Creates an AI-controlled Predator (does not work in the Predator
demo)
showcoords : Shows the player's level co-ordinates.
showfps : Framerate

* Aliens Cheats

- While playing, bring down the console by holding down ~ + F12 at the same
time or just ~ (~ is the key below Esc). Then, enter:

alienbot : Creates an AI-controlled Alien
giveallweapons : All weapons & ammo
god : God Mode
light : Creates an aura of light around the player. Use it again to brighten
the aura.
marinebot : Creates an AI-controlled Marine
observer : Toggles 'observer mode' which makes the player invisible to all
opponents.
predobot : Creates an AI-controlled Predator
showcoords : Shows the player's level co-ordinates.
showfps : Framerate

- I found this by messing with gamehack 2.0. (http://www.gamehack.com) It
sets the health to 295, but when you go down to zero it resets and you stay
alive! I even survived face huggers. First start the game and alt-tab out
and start up Gamehack. Click "application config" (6th box from the left) I
set the max addresses to all nines (9999999999) Then click "select process
for hacking" (this is the first box on the left) a window pops up showing
all the programs running, highlight AvP and click ok. Then click "start
search" (4th box from the left) under search I put "exact value" under value
1 I put "100" and under type I put "4 bytes" then click ok. It will now
search for all those addresses. Double click on the address "0054BC0C" which
is the 4th address when I do the search here. A description box pops up
under the description box, click on the box and it puts a green face in it.
Now, double click the box again and you can change the value, I put in 9999
and then clicked ok. Leave Gamehack running and go back into the demo, your
health and armor numbers may look weird and you might die once or twice, but
then the cheat kicks in. Let me know if it works or what you can find.

(mailed to me by anonymous)


4.2 Trainers
-------------

* Marine Trainer

http://www.aliensvspredator.net/Downloads/avptrainm.zip

* Alien Trainer

http://www.aliensvspredator.net/Downloads/avptraina.zip

* Predator Trainer

http://www.aliensvspredator.net/Downloads/avptrainp.zip

* All Species Trainer

http://members.xoom.com/Larian2/special/avptrain.zip


4.3 Other Files
----------------

- This file will freeze the health value of the Marine demo which gives you
God mode. Please read the text file included in the zip before using the
file 

http://avp.telefragged.com/files/avptrainm.zip

- Access all levels

ftp://ftp.avault.com/cheats/avpdircut.zip


5 Files
--------

5.1 Demos
----------

*** Marine Demo

ftp://download.gamespot.com/pub/action/avp/avp_d3aa.exe

*** Alien Demo

http://perl.gamespot.com/perl/download?/action/avp/avp_d2ma.exe

*** Predator Demo

http://www.3dfiles.com/games/alienvspredator.shtml


6 Bugs
-------

- These are the bugs I know of:

* Well, it's no bug, but some people consider it as a bug. YOU CAN'T SAVE
during missions. This is extremely annoying since the game is quite hard.
FOX Interactive made it even harder by removing all the cheatcodes from
the retail version.

* The Predator cannot be seen in the Thermal View and that's right, because
he's cold-blooded, BUT in the movie, the hand of the predator lights
orange, so its hould be seen through the thermal view. (a little thing
they missed at Fox)

Reply to the last bug by Mark Terry (mettech@geocities.com)

  Well, even a cold blooded creature will show up in a thermal view if they
  are in a warm environment. For example, if the Predator is in a jungle
  where it is 90 degrees F, he will show up as being a hot object since he
  will be 90 degrees also, or maybe slightly less. So, there will be
  difficulty seeing a Pred in thermal, but they should show up, just
  slightly less bright. And, since many of the envirionments in the game are
  indoors and appear to be metallic, the Pred would show up very well. If
  the air temp was around 73 degrees F (room temperature), he would show up
  as slightly warmer/brighter than the surroundings. Partly because metals
  cool quicker, and partially because all his movement and electronics
  would cause slightly more heat to be shown. I'm just being over technical,
  but I thought it was an interesting point. Maybe something for the sequel.

  Then again, if the Pred has some sort of "coolant" in his armor, I'm wrong


7 Frequently Asked Questions
-----------------------------

Q: If I'm playing as an alien and I'm hanging upside-down a ceiling, how
will this affect my view ?

A: Your view will not be reversed in any way. It only can be a bit confusing
but if you played games like "Descent", you should have any problems.


Q: When I'm playing as the Predator, and I look at my stats, it reads
"Marine Trophies = 0" ? How do I get these trophies and what are they ?

A: If you've killed a marine, line up the dead body's head and use the
power punch (secondary fire with wristblades) to get the marine's skull.
That's a trophy. To do this, the marine may not have been decapitated.


Q: Can it also be done with Aliens ?

A: Yes, but you have to be careful for the acid they spray.


Q: Can I disable the Convex View (Fish bowl Effect) from the Alien ?

A: No, that's not possible, it's a part of being an alien, they have to
live with it too, you know.


Q: How do I save my game while playing ?

A: You can't save during gameplay, you have to finish the mission.


Q: Is there a console in Aliens vs Predator ?

A: Yes, just press the key ~, it's the one below Esc.


Q: Can I take screenshots ?

A: (Information from the AvP Network) Bring down the console and type (in
capital letters): BIND (KEY) SCREENSHOT (select the key of your choice to
bind taking a screenshot with). Then press that key to take a screenshot.
They will be saved in the game's root directory.


Q: After shooting a lot of spears with the predator, I'm out of the and I
don't find any ammo.

A: You get a certain number of spears at the start of each level. No ammo
can be found while playing.


Q: I heard this rumour about Bonus Levels

A: The rumour is true. The bonus levels are opened by completing each
species' missions on the various levels of difficulty (similar to the system
used in LucasArts' Rogue Squadron). When all missions have been finished at
'Hard' level, the full 15 bonus levels should be available between the
Marine, the Alien, and the Predator.


Q: When will I be able to download user made levels ?

A: Never. There won't be any editors to create your own levels, but
Fox Interactive will has plans to release an expansion pack.


Q: Will Aliens vs Predator also be available on other systems ?

A: Well, I can't say that for sure. There were plans for a PSX and a N64
version, but they're quite silent about that now.


Q: Which race is the best one ?

A: The programmers were able to balance all three races. The marine is
quite easy to play with and has deadly weapons. The predator is a bit harder,
but he has fine weapons too. The alien is for the advanced player, he
doesn't have that much weapons, but his tail is extremely deadly. Most
people on public forums speak about the alien like he's a little bug that
can be squished any time during a fight between predators and marines, but
that's untrue. A master Alien Player can kill 5 to 6 marines in a room.


Q: Playing with the predator, I bound a key to the Grappling Hook, but it
won't work. Why doesn't that work ?

A: You can only use the Grappling Hook in certain Bonus Missions.


Q: Playing as a predator, I cloakmyself, but marines still spot me.

A: Your armor reflects in a certain angle of the light. Also watch the three
laser dots from your gun. They can tell opponents a lot about your position.


8 Console Commands
-------------------

- You enter the console by pressing ~ (it's the key below Esc and above Tab)
- Then press TAB to cycle through all the console commands (case sensitive)

BIND : Bind a key to a certain action
EXPV : Verbose reports of text expansions (Toggle, 0 or 1, default 0)
LISTCMD : List all console commands
LISTEXP : List all test expansions
LISTVAR : Displays a list of set variables
LISTBIND : Lists what key bindings you have made
UNBIND-ALL : Remove all user-made key bindings
VERSION : Displays version number
SAY : Send a message to all players
SAY_SPECIES : Send a message to all players of the same species
CDSTOP : Play the Next TRack on the CD
CDPLAY : Select a Track on the CD to play
CDPLAYLOOP : Select a track to play (loop)
CDVOLUME : Select sound level 0 to 127 (Sets the CD sound volume, 0 is 
off, 127 is max)

ID_PLAYER : Get name of player nearest centre of screen (Untested)
SHOW_SCORE : Show frag table
DETAIL_LEVEL_MAX : Maximum Details
DETAIL_LEVEL_MIN : Minimum Details
SCREENSHOT : Screenshot
MOTIONTRACKERVOLUME : Changes the volume of the motion tracker, 1 is default
EXTRAPOLATE_MOVEMENT : Turn extrapolation for movement of network 
opponents on and off (Usage unknown)

Submitted by Mathew Parks (super_dae@yahoo.com)


9 Links
--------

Technical Support: http://www.angelfire.com/Co2/incubator/
AvsP: http://avp.telefragged.com
AvsP Network: http://www.avsp.net



10 Greetz
---------

- So, I hope I helped you out a bit with choosing your character. If you
have any questions, you can always mail me on Larian2@hotmail.com or you can
visit my cheats site for a lot of extra walkthroughs & cheats (more than
2500) for other games on http://surf.to/pcga

Thanks go to Jason AKA WidowMaker for his point of view and to all the
people from the Forum at the Aliens vs Predator Network for helping me
with all the nasty questions and discussing all the topics.


Have fun !

Stijn Bolle
Larian2@hotmail.com
http://surf.to/pcga

other FAQS:

Half Life Multiplayer Guide
Baldur's Gate Secrets