Andere Lösungen

Crash Bandicoot 3 - Warped (Time Trial) (e)

Cover
CRASH BANDICOOT: WARPED TIME TRIAL FAQ BY NickWhiz1
Version 1.0

HISTORY OF FAQ

1.1 Added more tips
1.0 Started this new FAQ

LEVELS COVERED
 
1.1 Levels 9 to 21
1.0 Levels 1 to 8

1. Toad Village
2. Under Pressure
3. Orient Express
4. Bone Yard
5. Makin' Waves
6. Gee Wiz
7/27. Hang 'Em High
8. Hog Ride
9. Tomb Time
10. Midnight Run
11. Dino Might!
12. Deep Trouble
13. High Time
14. Road Crash
15. Double Header
16. Sphynxinator
17. Bye Bye Blimps
18. Tell No Tales
19/29. Future Frenzy
20. Tomb Wader
21. Gone Tomorrow
22. Orange Asphalt*
23. Flaming Passion*
24. Mad Bombers*
25. Bug Lite*
26. Ski Crazed*
28. Area 51?*
30. Rings of Power*
31. Hot Coco*
32. Eggipus Rex*

* Not Complete


Level 1: Toad Village
Sapphire: 1:03.00
Gold: 57.50
Platinum: 44.03
DT: 39.93

Keep running and make sure to hit every last time box.  Since there is only 2 
Aku Aku boxes, don't hit either one.  If you practice enough, you can achieve 
Platnium in no time.

Level 2: Under Pressure
Sapphire:  1:46.00
Gold:  1:17.90
Platinum:  1:10.50
DT: 57.83

Somehow, I feel Deep Trouble is a lot easier.  You need to dash with the 
submarine as much as possible.  With the spinning things, you can quickly get by 
if you can swim towards the bottom part and reach the tube before you get 
shocked.  It takes oodles of practice to get Platinum.

Level 3: Orient Express
Sapphire:  41.00
Gold: 27.80
Platinum: 18.10
DT: 16.96

THIS IS SO HARD!  Midnight Run is twelve times easier.  You must dash the whole 
stage and hit every last time box.  My time of 17.40 was pure luck.

Level 4: Bone Yard
Sapphire:  1:45.00
Gold:  1:40.20
Platinum:  1:21.00
DT: 1:15.36

What an interesting stage to complete.  Let the dinosaur hit the time boxes on 
the two racing sections and get invincibility.

Level 5: Makin' Waves
Sapphire: 1:08.00
Gold:  58.23
Platinum:  53.23
DT: 50.66

This took me so long to complete.  I'm still wondering how I got through.  Hit 
every time box except the one really close to the left buoys on the right turn.  
You should find a way to get this.

Level 6: Gee Wiz
Sapphire:  1:35.00
Gold:  1:22.73
Platinum:  1:05.90
DT: 58.66

You must get every time box and get the wizards before the second blast to save 
time.

Level 7/27: Hang 'Em High
Sapphire:  1:24.00
Gold:  52.63
Platinum:  43.80
DT: 34.36

The Super Combo is very useful to get across the carpet sections and try to get 
invincibility to speed up the process.  My time of 41.03 was also pure luck.

Level 8: Hog Ride
Sapphire:  45.00
Gold:  41.43
Platinum:  35.03
DT: 33.96

There is a real neat trick to get this Platinum.  Hit the first wheelie ramp, 
and keep the wheelie for the whole stage.  You must also hit each wheelie pad 
and time box.  It took a good deal of practice to get a time of 34.30.

Level 9: Tomb Time
Sapphire:  1:42.00
Gold:  1:10.00
Platinum:  53.90
DT: 50.63

I still haven't managed Platinum on this area.  I just recently learned that 
there are time boxes on the Purple Gem route, but I don't think those are 
useful.  Remember to get invicibility or you'll get nowhere.

Level 10: Midnight Run
Sapphire: 53.00
Gold: 38.23
Platinum: 18.20
DT: 13.20

This is a little easier to get Platinum on.  You don't have to hit every box, 
but you must get as many as possible, including all -3 boxes.  Again, my time of 
16.96 was more pure luck.

Level 11: Dino Might!
Sapphire: 1:34.00
Gold: 1:25.76
Platinum: 1:03.00
DT: 55.00

It's amazing what a Dinosaur can and can't do.  Skip the two T-rex babies and 
use the Running Shoes instead.  Let the dinosaur hit the high -3 box on the race 
area.  I forgot if you can get invincibility or not.  I lucked out with a 
1:02.00 time.

Level 12: Deep Trouble
Sapphire: 1:47.00
Gold: 1:25.13
Platinum: 1:18.36
DT: 1:00.40

Other than Levels 31 and 32, this was the first stage I got Platinum.  Use the 
same technique as Under Pressure, and you should obliterate it.

Level 13: High Time
Sapphire: 2:04.00
Gold: 1:04.10
Platinum: 56.96
DT: 45.10

I HATE THIS STAGE SO MUCH I SHOULD DELETE IT FROM THE DISK!!!!!  Oh well.  Just 
make sure to get invincibility and try to find timing to have everything right 
where you want it.  

Level 14: Road Crash
Sapphire: 1:25.00
Gold: 1:20.70
Platinum: 1:17.10
DT: 1:15.53

They all can't be as easy as Hog Ride, now can they?  Hold the wheelies as long 
as possible and hit all 25 boxes (all time boxes) to get this.

Level 15: Double Header
Sapphire: 1:27.00
Gold: 1:21.16
Platinum: 59.73
DT: 56.00

Practice, practice, and more practice.  Jump around the giants and get 
invincibility for an easy trial.

Level 16: Sphynxinator
Sapphire: 1:42.00
Gold: 1:22.63
Platinum: 56.70
DT: 50.63

THIS STAGE DROVE ME NUTS!  It's not really that hard, though.  When you start, 
go back and shoot the clock with your Bazooka.  Spin the two -3 boxes, then run 
like the wind.  You can't get invincibility on this stage, so good luck.

Level 17: Bye Bye Blimps
Sapphire: 1:09.00
Gold: 58.40
Platinum: 51.50
DT: 38.63

This wasn't too hard.  Find the right path and shoot the blimps at the EXACT 
moment they're in range.  Spin to dodge the enemy fire and may the blimp be with 
you.

Level 18: Tell No Tales
Sapphire: 1:42.00
Gold: 1:25.66
Platinum: 1:05.23
DT: 1:01.70

This was so hard to get.  You need to keep going forward and hit every time box.  
The only Aku Aku you have time for is the first one, so make it last the whole 
stage.

Level 19/29: Future Frenzy
Sapphire: 2:01.00
Gold: 1:34.00
Platinum: 1:19.66
DT: 1:07.47

There is a trick to get this.  As soon as the first laser turns on, hit the 
clock and run.  If you time it correctly, all the lasers should be off when you 
run by.  Get invincibility halfway through the stage, and it's easy.

Level 20: Tomb Wader
Sapphire: 2:44.00
Gold: 1:45.00
Platinum: 1:24.00
DT: 1:11.16

This might look hard, but it's easy.  Die, then come back to the start. When the 
bug is on the right edge of the ledge, start your trial.  Use Double Jumps and 
Super Combos to cut time off.  The water should let you perform this stuff 
easily if timed coorectly.  Get invincibility, and make a mad dash toward the 
end.  My time of 1:16.66 may look impossible, but take away the im-, and you'll 
see what it is.

Level 21: Gone Tomorrow
Sapphire: 2:05.00
Gold: 1:25.60
Platinum: 1:02.13
DT: 55.46

This was another annoying stage, but there are some tricks to help you. Knock 
the first giant enemy into the next pod enemy for a little cut in time.  Jump 
around the first laser and make sure to land near the next enemy when it's 
vulnerable.  Make sure to get invincibility.  Make sure to get invicibility 
again on the final sequence for your mad dash towards the exit.

Level 22: Orange Asphalt
Sapphire: 1:36.00
Gold: 1:31.30
Platinum: 1:21.80
DT: 1:16.70

Level 23: Flaming Passion
Sapphire: 1:43.00
Gold: 1:13.10
Platinum: 59.40
DT: 51.10

Level 24: Mad Bombers
Sapphire: 2:08.00
Gold: 1:55.20
Platinum: 1:38.16
DT: 1:24.10

Level 25: Bug Lite
Sapphire: 1:49.00
Gold: 1:34.86
Platinum: 1:14.90
DT: 1:08.00

Level 26: Ski Crazed
Sapphire: 1:16.00
Gold: 50.50
Platinum: 33.30
DT: 28.63

Level 28: Area 51?
Sapphire: 1:53.00
Gold: 1:49.83
Platinum: 1:44.50
DT: 1:38.96

Level 30: Rings of Power
Sapphire: 1:20.00
Gold: 1:01.46
Platinum: 51.73
DT: 47.93

Level 31: Hot Coco
Platinum: Automatic
DT: 14.60

Level 32: Eggipus Rex
Platinum: Automatic
DT: 41.40

END FAQ
Made by NickWhiz1