Exile 1 - Escape from the Pit (e)

The Exile FAQ v1.1
   by Jeff Vogel

This is the FAQ (Frequently Asked Questions) file for Exile: Escape From the 
Pit, the full-length, highly detailed shareware fantasy role-playing game for 
the Macintosh.

This FAQ contains a description of the game, system requirements, tips 
regarding common problems, and hints for the trickiest puzzles (Oh well, 
having people buy the hint book was nice while it lasted.)

This is a FAQ in the truest form - everything in here I've typed out for stuck 
gamers more times than I care to think of. I don't mind this, of course. I 
love hearing from and helping people. I can be reached at 
eden@math.rutgers.edu, SpidWeb on AOL and EWorld, and 76463,1521 on 
CompuServe. Feel free to drop me a note!

Contents:
Section 1: What is Exile?
  1.0 What is it?
  1.1 System requirements?
  1.2 Why should I register?
  1.3 Bugs and Troubleshooting
  1.4 Does this feature exist?
  1.5 How BIG is this game, anyway?
  1.6 Can I use Exile on a 12" screen?
  1.7 Is Exile on the World Wide Web?
  1.8 How do I get it?

Section 2: Nastier Puzzles
  2.0 How do I get past the gremlins in the glade?
  2.1 Where is the stone key?
  2.2 How do I get into the tower where Grah-Hoth is imprisoned?
  2.3 On the third floor of the Crypt of Drath, how do I get past the 
      teleporters?
  2.4 Where is the graymold?
  2.5 Where can I store my items?
  2.6 Where is the fifth piece of mold?
  2.7 How do I get over chasms?
  2.8 How do I get past the goblins in ErikaUs tower?
  2.9 How do I pass the double barrier in the Vahnatai cave to the far west?

Section 3: Miscellaneous
  3.0 Is it safe to kill the dragons?
  3.1 If you killed a dragon you shouldnUt have...
  3.2 How can I get money?
  3.3 Will there be Exile II?

Section 1: What is Exile?
This section describes the game, what you need to run it, and how to get past 
various problems you may encounter.

1.0 What is it?

I defer to the ad copy...

Fantasoft, the makers of Realmz, and Spiderweb Software present
a new, full-length, fantasy role-playing shareware game for the 
mac:

        EXILE: Escape From The Pit v1.1
	by Jeff and Shirley Vogel

"4 out of 5 joysticks" - Inside Mac Games Magazine

"exile n. 1. Enforced removal from one's native country. 2. The state
or circumstance of being in Exile."

        Above ground, there is only one nation: The Empire. That's all
it's called. What need is there for fancy names when there's only
one game in town?
        The Empire maintains order at all costs. Misfits, magical
creatures, and petty criminals of all sorts are unwanted, and the 
Empire has one tried and true way of disposing of them...

        They are sent through a one-way teleporter into the
Underworld. And you are considered misfits.

        There are hundreds of miles of tunnels under the surface 
world, filled with creatures fantastic and mundane, all scrabbling 
for the same limited food and limited space. It is into this hostile,
war-ravaged land that you are sent to find your fortune. Or just 
try to survive.

Exile is a shareware full-length fantasy role-playing game. It 
boasts intricate game machinery and an enormous, highly detailed 
world. Among its features:

*  An enormous cave system, filled with special encounters and 
almost 80 towns and dungeon levels.
*  Many, many people to talk to and puzzles to solve.
*  Multiple game objectives. Win the game in one way, or several.
*  Elegant, skill based character generation system. No character
classes - customize your characters as much as you want.
*  Full auto-mapping.
*  Ultima-like top-down view.
*  First half of game available, at full functionality, without
paying. Play many of the towns and dungeons for free.
*  _Extensively_ tested and debugged. You may be my customer, 
but you won't be my beta tester.

There is also a hint book ($6.50) and a character editor ($10). The Editor can 
heal the party, give gold and food, unkill dragons, and move parties out of 
towns in the unregistered version.

1.1 What are the system requirements?

     Exile requires System 7, 256 colors, 2 MB free memory, 3 MB disk space, 
and a 13" monitor.

Q: What about my PowerBook?

A: Exile will not run on PowerBooks.

Q: I have 16 colors. Will it run?

A: Exile _sometimes_ runs on 16 color macs. It's a very dicey proposition, and 
when it does run, the colors are ugly. As long as you don't have a PowerBook, 
it may be worth a shot.

Q: I have System 6. Will is run?

A: I don't know. Nobody with 256 colors and System 6 has ever gotten back to 
me on whether it ran. I _think_ it will. I tried to make the game System 6 
compatible. But I don't know.

Q: What about my 12" monitor?

A: Yes. But. See section 1.6 for full details.

Q: What about AV Macs?

A: Go for it! It runs like a charm.

Q: I hear it crashes on older Macs, like the II, IIc, IIcx, etc.

A: It did, but that bug was fixed months ago. Go for it!

1.2 Why should I register?

     Exile is $25 shareware. Without registering, you can play the first 
half of the game at full functionality, and believe me, thatUs a LOT of game.
     Upon registration, you get a code that lets you into the second half 
of the game, a printed out instruction manual, and a command reference card. 
Plus, you have made it possible for a full-time Mac game programmer to 
continue making software for our favorite platform. 

1.3 Bugs and troubleshooting.

There are a few problems people have had. Most are fixed, but...

Q: The game sometimes has blank spell-casting and training windows. What do I 
do?

A: Exit the game. Select More Info about Exile (command-I). Raise the memory 
requirements (at the bottom of the window) by 100 K each (to 2100 K). This 
is a very rare problem, but that should fix it.

Q: It crashes my Mac II (or IIc, or IIcx) when I run it!

A: You are running Exile 1.0. This is fixed in later versions. Alternately, if 
you have ResEdit, change the MDEF of MENU resource 500 to 0. This will fix the 
problem.

Q: My game became unregistered when I moved up to a new version!

A: When you register, make a copy of your misc.dat file and put it in a safe 
place. Put in in the folder with the new copy of the game.

Q: I register, but then the game is unregistered when I run it again! What
do I do?

A: Sometimes, the game becomes corrupted when it becomes uncompressed. This is 
the result. Move the misc.dat file to a safe place. Delete the old copy of 
Exile. Uncompress a new copy. Copy the old misc.dat over the new one. The game 
should register fine now. If not, call Fantasoft or (preferably) E-mail me.

1.4 Does this feature exist?

Q:  How do I save maps?

A:  Move up to version 1.1 or later.

Q:  How do I store away my excess items? I can't carry enough!

A: Same answer.

1.5 How big is this game, anyway?

Big. The lair of Sulfras, Erika's tower, and Grah-Hoth's castle are at the far 
western edge. The Castle is at the east-west halfway point. Fort Duvno is 
at the north-south halfway point. There are 77 towns and dungeon levels, 
and 42 outdoor sections. Every section, town and dungeon has a bunch of 
special encounters. There's a LOT of game there.

1.6 Can I use Exile on a 12" screen?

	Exile is designed for screens 13" or larger. However, people have
been able to play it on 12" screens, using one of two methods...
i. Going in with ResEdit and modifying the dialogs so they fit on a smaller 
screen.
ii. There is a control panel called Drag Any Window, which one user told 
me can be used the shift the dialogs around so that all of them can be 
accessed.
	So the answer is yes, but it takes a little work.

1.7 Is Exile on the Web?

	Yes. There is an excellent Exile Web page, maintained by Mark 
Bradburn. It's occasionally tricky to get into, so be patient. Jump to...

http://www.nimr.mrc.ac.uk/~m-bradbu/Exile/index.html

1.8 How do I get Exile?

	Exile is on a variety of shareware collections, can be downloaded 
from AOL, CompuServe, and EWorld, and is at all the major ftp sites, such 
as infomac and sumex. Finally, I will send you a binhexed, compacted copy 
is you E-mail me at jvogel@eden.rutgers.edu.

Section 2: Nastier Puzzles

     The hint book for Exile contains piles of hints. It's over 20 pages of 
densely packed text. It's a good buy. 
     However, some puzzles are icky above and beyond the call of duty. Here's 
some hints to get you unstuck...

2.0: How do I pass the gremlins in the glade?
     They're unhappy. Find some wine for them.

2.1: Where is the stone key?
     Motrax saw it once. Ask him about "bribe." Then search the caves 
southeast of his lair. The key is at a special you probably visited already.

2.2 How do I get into the tower where Grah-Hoth is imprisoned?
     The buttons are a red herring. Use a magic map. Look for secret things in 
the southwest corner of the dungeon. Then search for secret doors in the north 
wall of the tower.

2.3 On the third floor of the Crypt of Drath, how do I get past the 
teleporters?
(This is my favorite puzzle. You have to play it to find out how obnoxious it 
is.)
Walk into the east teleporter three times. Search for secret doors.

2.4 Where is the graymold?
Start in a boat by Fort Dranlon. Take the river east to the large lake. Follow 
the shore north, and follow the river heading away to the north. The graymold 
it at the source or that river.

2.5 Where can I store my items?
In version 1.1 or later. Leave items in the room in the inn with one crate 
in it in Silvar, or in the 3x3 room off the storeroom in the Castle.

2.6 Where is the fifth piece of mold?

On the other side of the river. To get across, see 2.7, or go mess around 
in the Giant Castle way to the north. You're looking for the giantUs boats...

2.7 How do I get over chasms?
Get the Orb of Thralni. It's hidden in the Waterfall Warren, 2 sections 
west of Fort Dranlon.

2.8 How do I get past the goblins in Erika's tower?
(This is my second favorite puzzle)
"Pierce them both to get the prize."

2.9 How do I pass the double barrier in the Vahnatai cave to the far west?
Play Exile II.

Section 3: Miscellaneous

     Odds and ends.

3.0 Is it safe to kill the dragons?
     You are supposed to kill Pyrog. All the others know something you need to 
know for one of the winning quests. Once you find it, it's OK to kill the 
dragons, but it's not very nice.

3.1 If you killed a dragon you shouldn't have...

Find the Exile Editor v1.1 or later. It can unkill all the dragons in its 
unregistered state.
If you don't do this, you're stuck.

3.2 How can I get money?

The wandering encounters outdoors around the start are designed to give 
a decent amount of $$$ at low levels. Also, the Getting Started In Exile 
file that came with the game has many good tips.

3.3 Will there be Exile II?

Yes! I am writing it right now. Working titles are Exile II: Crystal Souls, 
and Exile II: MONSTERS, RIPPINGATYOURFACE!!! I think they both have a 
certain ring. 
    It will detail the war between the Empire and Exile. The 
Vahnatai will show up, in a big way. There will be twice as many spells. 
You can summon monsters. Nicer graphics! Nicer sounds! An even bigger world! 
I'm having a lot of fun writing it. It will be worth waiting for.
     When out? Heaven knows. I'm shooting for the September - November range. 
PLEASE don't offer to beta-test yet.

     In sum, Exile is detailed, deep, and highly addictive. Highly, highly 
addictive. Give it a try! And please, like it or not, tell me what you think.

					- Jeff Vogel
					Keeper of Exile
					Spiderweb Software