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Final Fantasy 8 (e)

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                       The SquareSoft Archives
                               presents

                          FINAL FANTASY VIII
                             The Journey
                     !!General FAQ Sheet Version 0.1!!
                               by EXW

                      Latest Record : March 7th 1999

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                               WARNING!
                   MAJORLY, TO UNDERSTANDING MY FAQ
              YOU NEED A GAMESHARK, WHICH YOU DO HAVE ONE
                            (I believe...)
        
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What's Inside?
--------------
• Rough and arranged spells translation.
• How to get the spells (cheatly).
• Massive spells combination for superb character's status.
• Selphie concert's instrument combinations.
• What I've found on The Journey that you may do not know.
• Credits.

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• Rough and arranged spells translation
  -------------------------------------

<>

So far, here's the magic that I've found:
Fire Elemental  01. Faia        : Fire 1
                02. Faira       : Fire 2
                03. Faiga       : Fire 3
Ice Elemental   04. Burizad     : Blizard 1 / Ice 1
                05. Burizara    : Blizard 2 / Ice 2
                06. Burizaga    : Blizard 3 / Ice 3
Bolt Elemental  07. Sandaa      : Thunder 1 / Bolt 1
                08. Sandaara    : Thunder 2 / Bolt 2
                09. Sandaaga    : Thunder 3 / Bolt 3
Water / Ice El. 10. Wootaa      : Water
Wind Elemental  11. Earo        : Aero
                12. Bio
                13. Gurabite    : Gravitate / Demi / Quarter
                14. Hoorii      : Holy
                15. Furea       : Flare
                16. Meteo
Earth Elemental 17. Kueiku      : Quake
Wind Elemental  18. Torunedo    : Tornado
                19. Arutema     : Ultima
                20. Apokaripusu : Apocalypse
                21. Kearu       : Cure 1
                22. Kearura     : Cure 2
                23. Kearuga     : Cure 3
                24. Reizu       : Rise / Life 1
                25. Areizu      : Arise / Life 2
                26. Rizhene     : Regen
                27. Esuna       : Esuna / Remedy(?)
                28. Desperu     : Dispel
                29. Purotesu    : Protect
                30. Sheru       : Shell
                31. Rifureku    : Reflect
                32. Oora        : ??? (works like 'Double' or 'Triple')
                33. Daburu      : Double
                34. Turipuru    : Triple
                35. Heisuto     : Haste
                36. Surou       : Slow
                37. Sutoppu     : Stop
                38. Burain      : ???
                39. Konfyu      : Confuse
                40. Suripuru    : Sleeper / Sleep
                41. Sairesu     : Silence / Mute
                42. Bureiku     : Break
                43. Desu        : Death
                44. Durein      : Drain
                45. Pein        : Pain(?) - Enemy confused, Poisoned
                46. Baasaku     : Berserk
                47. Repiteto    : Levitate / Rise
                48. Zonbii      : Zombie
                49. Meruton     : Merton
                50. Raibura     : ???
                51. Furukea     : Full Cure
                52. Wuooru      : Wall
                53. Repitega    : Levitator(?) - Same as 'Death'
                54. Pasento     : ??? - Similar to Fire 1
                55. Katasto     : ??? - Similar to Fire 1
                56. ShiEndo     : The End - Strange 'Death'-like spell

* I think the last three spells were tentative. It doesn't really
  exist on the game... It's just too strange to be in the game...

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• How to get the spells (cheatly)
  ------------------------------------

     01. Hehe, you need a GameShark and you should known the GameShark
         digit's order and functions.

     02. Put the following code:
         800765XX 64YY
         XX indicates the POSITIONS of the spell of your choice.
         Replace XX into digits from 38 to 76 with TWO DIGIT DIFFERS,
         for instance:
                38 (1st position), the next two digit of '8' is 'a', so
                3a (2nd position), the next two digit of 'a' is 'c', so
                3c (3rd position), and so on until 76.
         Replace YY into digits from 01 to 38 with ONE DIGIT DIFFER,
         for instance:
                01 (Fire 1), the next digit of '1' is '2', so
                02 (Fire 2), the next digit of '2' is '3', so
                03 (Fire 3), the next digit of '3' is '4', and so
           If the digit reach 09 (The 9th spell, Bolt 3), then :
                09 (Bolt 3), the next digit of '9' is 'a', so
                0a (Water, the 10th), the next digit of 'a' is 'b', so
                0b (Aero), the next digit of 'b' is 'c', and so on.
           If the digit reach 0f (The 15th spell, Flare), while 'f' is
           the final digit, then :
                0f (Flare), the next DIGITS of '0f' is '10', so
                10 (Meteo, the 16th), the next DIGIT of '0' is '1', so
                11 (Quake), the next digit of '1' is '2', so
                12 (Tornado), the next digit of '2' is '3', and so on.
          YY indicates the SPELL of your choice, choose spell(s) of
          your choice on the list above, remember to resample the
          number into GameShark digits.

     03. On the game, go to the main menu, choose 'Mahou' / Magic menu,
         then point the cursor to main character (in this case, Squall
         or Laguna). Now you'll see the spell(s) of your choice at
         maximum amount, and it doesn't decreased!

     04. So, only Squall and Laguna could earned those *rearing* spells,
         you think? No, all character were able to earn those pesky
         spells too, by duplication. Repeat Method 03, select the
         second option of the mahou / magic menu (exchange), choose
         the spell you want to duplicate, then select the character,
         then choose the top option (zentaika / gives all).
         Eureka!! Now they've got Squall's magic. Although it's at
         maximum amount, it does decreased.

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• Massive spells combination for superb character's status
  --------------------------------------------------------

     01. Once again, you'll need a GameShark... (I know, I'm too cheap).
     02. Repeat the methods above, BUT you must 'upload' none spell
         than below :
          Water, Aero, Bio, Demi
          Holy, Flare, Meteo, Quake
          Tornado, Ultima (yeah), Apocalypse (yeah), Cure 3
          Life 2, Esuna, Dispel, Oora
          Triple, Haste, Slow, Stop
          Burain, Brake, Death, Drain
          Berserk, Levitate, Merton, Full Cure
          Levitator, none, none, none (you may fill these three freely)
     03. After all characters earned all the spell, go to the Junction
         Menu (you know, the top one), select a GF.
         * For massive attack power, choose mastered Ifrit, Brothers.
         * For extreme ATB speed, choose mastered Pandemonium.
         * For massive magic power, (I think) choose mastered Shiva.
         After choosing your GF, exit all the way into main Junction
         Menu, choose the third option (auto max out). There are three
         options, max out on ATTACK, MAGIC, and DEFENSE. Well, in this
         case (or my suggestion, that is) choose the first (attack).
         Then exit all the way, return to game.
     04. Try on a battle, and see what I mean.
         I've combined Diablo, Pandemonium, and Shiva on Quistis Lvl 44
         with "GOD SAVE THE QUEEN" whip, maxed out on ATTACK,
         it does +800 HP damage and give enemies a status ailments.

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• Selphie concert's instrument combinations
  ----------------------------------------

The instrument translation orders (during the intrument selections) :
01. Guitar              : as percussion
02. Saxophone           : as vocal 1
03. Electric Guitar     : as percussion
04. Piano               : as percussion
05. Violin              : as vocal 2
06. Flute               : as vocal 2
07. Electric Bass       : as percussion
08. Tap Dance           : as percussion

* For awesome touching effect, try combine Violin and Tap Dance with
  other percussions.

My recommendations (you may choose the possessor freely):
Classical 1 : Tap Dance, Violin, Guitar, Piano
Classical 2 : Tap Dance, Flute, Guitar, Piano
No Theme 1  : Sax, Elec Bass, Elec Guit, Guitar

JUST NEVER COMBINE FLUTE WITH VIOLIN, ALSO WITH SAX, IT'LL SCREW
THE MUSIC UP, YOU WILL ONLY NEED ONE VOCAL INTRUMENT.

Any theme suggestions?

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• What I've found on The Journey that you may do not know
  ----------------------------------------------------

It is an unfortunate that I was conscious(?) right after the Second
Disc, so I would start this section on the second disc.
- The following item were found on Desert Prison of Galbadia :
   Power Sources, Tent, Cottage(GF and Party rejuvinator), Junk
   Booklet Number 5(?), Phoenix Down, and GF Carbunkle.
  Anyhow here's the way, search throughout the dungeon before you meet
  up with Squall.
- World Map's Draw Point were found on :
   Train tunnels (like Balamb's, Timber's), a dead-end-hard-to-describe
   cliff near Timber-Deling City road (where you can fight the second
   most frustating plain enemy, desert skeleton and its hands), and
   I forgot the rest.
- FREE Ultima Draw Point was found on :
   Dolph's house (the major?), on the front of the robot, Fisherman
   Horison (after the concert).
- After you acquired the flying Balamb Garden, you're able to meet Odin
  inside the hovering temple on north of Sentra area. After you beat
  him, he will be possessable but not in GF form, he appears randomly
  during battle, which is depends on your Luck Rate.
- Try this one : Equip GF Diablo's 'Encounter Disable' ability, go
  to the Desert of Sentra on the southern island. If your Luck Rate
  high enough, somehow you will gather an 'empty' battle.
  A moments later, a UFO passed by, possessing a pyramid like things.
  Then you've won the 'battle'.
- And I forgot the rest.

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• Credits
  -------
Goes to :
 - The Almighty God
 - Someone who taught me Japanese Kana long time ago whom I forgot.
 - The SquareSoft Archives' staffs, for their acceptance and supports.
 - Square, for making this GREAT but AWFUL game.
 - InterAct and Datel for making those unbelievable GameShark / Pro
   Action Replay devices
 - GameShark Code Creators Club at http://www.cmgsccc.com for their
   basic knowledges about GameShark and its components.
 - GameFAQS for publishing my very first FAQ.

This FAQ couldn't be reproduced freely by electronical / visual /
audio-visual, without The SquareSoft Archives' labeled permission(s).
Any illegal reproducement is prohibited.


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                Thank you, I hope my FAQ would help you.
                Sorry for my English, and have nice day.

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                    © 1999 The SquareSoft Archives
                          All Rights Reserved

                  http://squarearchives.virtualave.net
                    Mail : exw@squarearchives.zzn.com