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Legend of Legaia (e)

Cover
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Legend of Legaia-Published by SCEA
Faq/Walkthrough/Art Moves v1.0
Anies Apesh-guyver24@hotmail.com
c1999 and was created on 3/30/99.
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Table of Contents

I......Introduction
II.....Legal Stuff
III....Story
IV.....Characters
V......Basic Controls
VI.....Walkthrough
VII....Secrets and Hidden Events
VIII...Whats Coming Soon!


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I. Introduction
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This is my Third Walkthrough for Gamefaqs.com and am still working on 
making it the most thorough walkthrough for Legend of Legaia. At first I 
thought the game would suck due to the Xenogears combat style but it has 
grown on me and I find the game pretty damn good. You should check out 
my Guilty Gear, and Tenchu Faqs if you have the games. Anyway onto the 
rest of this document.

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II. Legal Stuff
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Neither the author of this FAQ, nor any person who distributes it in any 
way, shall be responsible or liable for anything that results from using 
this FAQ for any purpose. This FAQ may be freely distributed provided 
that it is kept unmodified and in its entirity. This FAQ may not be 
sold, or included as part of a publication that is sold, without the 
author's express permission. Legend of Legaia was made by(c) SCEA 1998. 
The use of any trademarks within this FAQ is not intended to represent a 
challenge to their validity.

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III. Story
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 	God Created the heavens, the earth, and the seas. After creating 
all things in the universe, god created humans to rule over this world. 
Yet while possessing the wisdom of god, humans were physically weaker 
than the wild beasts, and impulsive in spirit. Many times did the humans 
come close to dying out forever. Concerned about the humans' future, god 
gave them a mighty force with which to aid them. It was the Seru.
	Since the dawn of human memory, known as history, humans lived 
together with creatures known as the Seru. The Seru lived together with 
humans, always obeying them, and making the humans many times stronger 
than before. When not worn by a human, a Seru looks much like a stone 
figure, However... Upon touching a human, a Seru changes form and gives 
that human secret abilities. With a Seru, a human can lift extremely 
heavy objects and even fly in the air. However, that era came to an end.
	Appearing from out of nowwhere, the Mist covered the land, 
bringing to an end the world of prosperous symbiosis between humans and 
Seru. After the thick Mist came, the Seru, who once obeyed humans, 
rebelled against them. The Seru began attacking humans at will. Seru 
that attached themselves to humans controlled their minds and turned 
them into evil beasts.
	As if forsaken by god, human civilization collapsed. It was the 
twilight of humanity. Those who escaped the Mist inhabited the desolate 
areas and protected each other. Now, their faint hope is their only 
source of inspiration.

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IV.Characters
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Vahn

Main protaganist of Legend of Legaia, is strong in all departments 
except casting water based Seru Spells

Attribute: Fire
Favorite Weapons: Knives, Swords, Knuckles

Noa

Raised by a Ra-Seru, she meets up with Vahn at Mt. Rinokoa

Attribute: Wind
Favorite Weapons: Claw, Feral

Gala

A Biron Monk who Joins with Vahn and Noa to stop the Mist from 
spreading.

Attribute: Thunder
Favorite Weapons: Club, Mace, Axe

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V. Basic Controls
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
I suggest using a Dual Shock Analog Controller as you are able to use 
both Sticks, One for highlighting the command and the other to execute 
or shuffle through your menues(Vibration is a Plus too!)

The Controller Functions are described separately for the two different 
game modes.

	Normal Mode and Fighting Mode

Directional Buttons:
	Normal Mode: For Moving the cursor between options, also for 
	moving the characters through maps and dungeons.

	Fighting Mode: When Fighting options appear on screen in the same 
	configuration as the directional button positions, press the 
	corresponding directional button to make your selection.

Triangle or Up on the Right Analog Stick(If using a Dual Shock)
	Normal Mode: Displays the Menu Screen
	
	Fighting Mode: When you are about to select your attack 
	combination, this button brings up all the Art commands you have 
	learned up to that point. Press the Triangle or Up button again to 
	cycle through the pages or to close the move list.

X or Down on the Right Analog Stick
	Normal Mode: Enter Selection
	  .Run feature(hold X + D Pad)
	  .Interact with people or items.
	  .Examine drawers/cupboards

	Fighting Mode: Enter Selection

Circle or Right on the Right Analog Stick
	Cancel a selection or return to the immediately preceding screen.

Square or Left on the Right Analog Stick
	Normal Mode: Cancels prologue sequence and displays menu screen.

Start Button: No Use

Select Button: Brings up Menu

L1 Button: Press to see the Panoramic Map when you are in the outdoor 
field. For all locations other than the field this button has the same 
function as the X button.

L2 Button: For Cancelling a selection. Has the same function as the 
circle button.

R1 Button: Press a directional button while holding down this button in 
order to use the run feature for your character.

R2 Button: No Use



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VI. Walkthrough
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^^^^^^^^^^^^^^^^^^^^^
1. Rim-Elm
^^^^^^^^^^^^^^^^^^^^^
Talk to everyone and learn how the Tactical Arts battle system works 
from Tetsu at the beach to the south of town. Resting at Vahn's home 
will trigger the events that start the adventure. During the night 
invite Mei to stay at your house for reasons discussed later on in this 
Walkthrough. Zepot, an evil minion will appear and summon Serus to 
attack the village. You must hurry to the Genesis tree. Touch the tree 
and a voice will sound in your mind.It says that you must gather all the 
villagers at the Genesis tree. Before gathering the villagers,head to 
Mei's house and she will give you Mei's Pendant. Do as your told by 
hurrying back to your house and approaching your father. Soon everyone 
will appear at the magical tree and start praying.  A Strange glow will 
occur in each person gradually as he or she prays harder. Finally the 
Genesis Tree will grow and thus clearing away the mist. After this you 
are thought of as a hero. Don't miss the Healing Leaf in the cupboard. 
From this point on search every village for goods when you stop by them. 
By goods I mean Treasure Chests, look in peoples closets, drawers etc. 
After the Seru attack, go to the Genesis Tree and then to Mei's house.  
Before heading into the Mist, be sure to visit the shop and buy a 
Survival Knife, Warrior's Seal and Healing Leaf. After you buy the items 
leave Rim-Elm and head west to the Travelers' Spring.

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2. Travelers Spring
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Talk to everyone here and head to both sides of the spring for chests. 
Feel free to read the books on the right side of the spring as they can 
be helpful in the future.

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3. Drake Castle
^^^^^^^^^^^^^^^^^^^^
Seru:Gimard

The first Dungeon in the game. You need to find 3 keys to pass the 
castle's challenge, and they are easy to locate. Be careful when 
fighting monsters here, as they are a bit hard, so make sure you have 
enough Healing Leafs.

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4. SnowDrift Cave
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After clearing Drake Castle with Vahn, the game changes characters over 
to Noa, who must make her way through the caverns to reach the top of 
Mt. Rikuroa. Simply follow Terra, the wolf, and the complete the battle 
training. During the escape from the cave, Terra will join Noas's party 
and fight alongside her. Terra is invincible and will cast healing 
spells on Noa if her HP becomes low, and casts revive if she dies.

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5. Mt. Rikuroa
^^^^^^^^^^^^^^^^^^^^
Seru:Vera

Be sure to save at the Memory Statue before heading to the summit. 
You'll face a Golem, who isn't really that hard to defeat. Use Spirit to 
raise your Attack Bar(It also raises your defense a little) and hit him 
with powerful Art moves like Rushing Gale. After reaching the summit, 
control changes back to Vahn, who must traverse the mountain to join Noa 
at the top. Explore the area completely to find the Vahn Fist, a 
powerful weapon. Save at the summit before joining Noa.

Boss: Caruban
 Caruban will inflict massive amounts of damage with his combo attack 
and can hit both Vahn and Noa with Fire Breath. Vahn should have learned 
the Fire Gimard Spell in Drake Castle and should hit Caruban with it as 
many times as he can while Noa uses healing items when necessary. After 
a few rounds he should be licked.

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6. Back at Drake Castle
^^^^^^^^^^^^^^^^^^^^^^^
All those unreachable chests behind the prison gates are now open for 
you to take. Talk to King Drake to recieve the Water Key. A bustling 
Bazaar with shops now sits at the entrance to the Castle. Lezam at 
Travelers' Spring is now a shopkeeper and is selling some powerful 
accessories. Stock up and upgrade any weapons or amour and head out 
east.

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7. The Water Gate
^^^^^^^^^^^^^^^^^^^^^^
Walk up to the Key Switch on the wall, and insert the Water key which 
drains the water and opens up the eastward path to Biron Monastary. 
You'll find the Wind Book I here, containing Noa's first Hyper Art.

^^^^^^^^^^^^^^^^^^^^^^
8. Biron Monastary
^^^^^^^^^^^^^^^^^^^^^^
Search the statue of Biron to get a Power Elixir. After accepting the 
mission to revive the Genesis Trees in East and West Voz Forests, Gala 
will join your party. Even if you choose East Voz Forest you will be 
forced to take West Voz due to some events that occur.

^^^^^^^^^^^^^^^^^^^^^^
9. West Voz Forest
^^^^^^^^^^^^^^^^^^^^^^
Seru:Vera, Nighto
Items: Magic Amulet, Noa Feral, Fertilizer, Ra-Seru Egg

You must locate the fertilizer and use it on the Bridge Grass to pass 
through this area(Note: There are hidden Pipes that are green that lead 
to secret areas, this is where you will find the Fertilizer). After 
locating the Genesis Tree, you find that it is dead and recieve the Ozma 
Ra-Seru Egg. Equip it to prevent damage from Thunder attacks. Return to 
Biron Monastery, which has been overrun by the Mist.

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10. Back at Monastery
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Seru:Gimard Lv2, Theeder

You must visit Maya's room(Right most door in the main hall) before you 
can go to East Voz. Remember to head to the middle door before leaving 
so you can heal up and save. 

^^^^^^^^^^^^^^^^^^^^^^
11. East Voz Forest
^^^^^^^^^^^^^^^^^^^^^^
Seru:Gizam
Items:Weed Hammer, Cure Amulet, Survival Club, Azure Jewel

Follow the path northeast to find the Weed Hammer, which will allow you 
to pass the Crystal Grass in the area. As always look around every nook 
and cranny to find some awesome accessories and items that will aid you.

Boss: Viguro x2

 These guys do high damage with their Thunder Break attack. Attack them 
one at a time, when killing one focus attacks on the other one, use the 
Healing Spell you learned from Vera in West Voz and attack with 
Hyper Arts and combo attacks. Do not defeat them with magic or let Gala 
land the killing blows, as only Vahn and Noa are Ra-Seru equiped and can 
learn a powerful attack spell if they defeat the viguros with Art Moves.

^^^^^^^^^^^^^^^^^^^^^^
12. Back at Monastery
^^^^^^^^^^^^^^^^^^^^^^
When you return to Biron Monastary, Maya will give you 10 healing 
leaves. The shopkeeper has also updated his wares. Now that Gala has a 
Ra-Seru, it's not a bad idea to head back to West Voz and let him learn 
the Vera Spell. Afterwards head west between the 2 mountains to 
find Zeto's Dungeon.

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13. Mist Generator 1(Zeto's Dungeon
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Theeder Lv2, Gimard Lv2, Zenoir, Vera 
Nighto, Gizam
Items: Thunder Book I, Short Sword, Burning Jewel, Tempest Jewel

Let Gala land enough killing blows to learn whatever spells the other 
two characters already have here, as all enemies are elemental. Use 
Vahn's Tornado Flame Hyper Arts against the Theeders. The short sword is 
in the chest behind the elevator shaft on the lower floor. Be sure to 
look around as there is the Thunder Book I that will give Gala his first 
Hyper Art.

Boss: Songi

 This is the first time the party must face off with Songi, Galas' arch-
rival from Biron Monastery. Gala must fight him alone. Be sure Gala has 
learned the Zenoir spell before facing Songi. A few blasts fom that 
spell and some Arts attacks are all it takes to defeat him... for now. 
The Mettle Ring(AP Accrual increased by 10%) is what you recieve for 
defeating him. Make sure to save at the memory statue before facing Zeto 
who is nearby.

Boss: Zeto

 Hit him repeatedly with attack spells, using Healing Flowers to keep 
the trio alive and healthy. Zeto's Call Wave signals that a powerful 
attack called Big Wave is coming in the next round. Be sure to have 
everyone use Spirit to raise defense against the Big Wave attack. Have 
one character as a healer(Gala as he is last) and the other 2 attack. 
Continue this pattern until he is defeated.

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14. North Cave
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The cave north of Biron Monastery is now lit and monster free, and the 
previously sealed doors are now accessible. If you return to Rim-Elm and 
visit Mei, an event will play out which reveals a clue to Noa's past and 
a new mission for the party.

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15. Ancient Wind Cave
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The northwest door leads to the Old Wizard's shop. He is selling 
weapons, but his prices are quite high. The lever in the back of his 
room opens the door in the Northeast section of the cave. This door 
leads to the Old Witch's Inn, where you are forced to spend the night. 
The party will share a dream in which a voice tells them to head for the 
city of Octam. Head north through the caves to enter a new area, the 
Sebucus Islands.

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16. Sebucus Islands
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Follow the Path Northwest and enter the Town of Jeremi.

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17. Jeremi & Sky Garden Center
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Seru:Nighto Lv2, Swordie

The Mist has turned all of the citizens of Jeremi into monsters and the 
town is overrun. You must head to the top of the Sky Tower to revive the 
Genesis Tree there and drive out the Mist. Follow the elevators up to 
the top where a hard boss awaits.

Boss: Berserker

 Before actually fighting him, go left and right to obtain the treasure 
chests, one contains the Forest Amulet, which protects against Rot(and 
comes in handy so equip it on Vahn) and the other is a healing item. Now 
confront the boss. There are two ways to beat Berserker: The easy way 
and the really, really, hard way. The easy way is to build up enough 
money in battles to buy three Earth Jewels from the Old Witch. This will 
make Berserker's Stone Circle Attack(High Damage) less threatening. The 
hard way is to fight him without Earth Jewels. His attacks do over 600 
HP and his Spore Attack will canel the ability of the affected 
character(Forest Amulet will protect against this) to perform some Arts 
moves. Hit him with all of the high power attack spells you have while 
keeping the party's health full.

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18. Jeremi after the Mist
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 Talk to the mayor and search the cabinet behind the counter of the 
taver to find a Guardian Ring(Upper and Lower Body Defense +20%). Talk 
to Zalan in the house in the south-western area of the town and he'll 
give you a letter to deliver to his son in the town of Vidna. Take the 
time to build up your levels and save up some money and buy all of the 
gear available in the weapons shop before heading for Vidna. Widna is 
north of Jeremi. You'll have to take a convoluted(Long way) path to get 
there.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^
19. Vidna
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 If you talk to the locals, they'll be happy to give you directions to 
Octam. Visit Danpas in the house at the western edge of town. He is 
building an underground shelter in case the windmills ever stop working 
and the Mist invades Vidna. The cupboard in the item shop has 10 healing 
leaves. Zalan's son Pepe lieves in a house in the Northwest part of the 
town. Show him Zalan's letter and he'll give you Yuma's Ring(+10% MP). 
Take this item back to Zalan in Jeremi and you'll get Zalan's Crown(AP 
acrual increases by 10%) and his undying gratitude. In fact, Zalan is so 
happy that you'll be able to bring him unusual objects you'll find 
throughout the quest and havehim work them into valuable accessories for 
no charge at all. Follow the directions the townspeople gave you to 
reach Octam.

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20. Octam
^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Orb

Octam is besieged by the Mist, Explore the town completely to find all 
of the chests. Have every character learn the Orb spell by defeating the 
Orb monsters. This healing spell is more powerful than Vera and 
affects all characters. The Tower of Rem, the main building in town, is 
your next destination.

Tower of Rem.

Check the four stone faces in the basement for important clues about the 
Gate of Shadows, which is your next stop. Read the four books and a 
secret passage will open up. A mysterious woman named Cara appears and 
tell you that the Star Pearl, an item needed to open the Gate of 
Shadows, is in the possession of your good buddy Zalan back in Jeremi. 
Head back to Jeremi and see Zalan again. He will give you the Star Pearl 
free and clear. Spend the night at an Inn for another of Noa's dream 
sequences. Then head east past Octam to the Gate of Shadows.

^^^^^^^^^^^^^^^^^^^^^^^^
21. Gate of Shadows
^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Gizam Lv2, Nova
Items:Life Ring, Wonder Elixir

Remember what the four faces in the basement of the Temple of Rem told 
you? Read the inscriptions on the four faces here and enter the correct 
element to proceed.
North Gate=Earth
West Gate=Fire
East Gate=Wind
South Gate=Water

The Gate eoens and you'll need to use the Star Pearl to enter. 
Eventually the trio reaches a huge underground caver and discover the 
relocated citizens of Octam.

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22. Octam Underground
^^^^^^^^^^^^^^^^^^^^^^^^
 Talk to the mayor on the third floor of the big building in the center 
of town. Hari willawaken and you'll need to go to his house and talk to 
all three Haris. You'll find a Life Water(Max HP +16) in the cabinet 
there. After talking to Hari you'll be able to enter the Fire Path via 
the cave to the North of town.

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23. Fire Path
^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Nova, Gola gola, Freed
Items:Wisdom Water, Gala Mace

A straight forward path leading to the cause of the earthquakes in 
Underground Octam; a mean monster named Xain whi will attack you after 
you pester him a few times.

Boss: Xain

 Xain's combo's can do over 1,000 HP damage and he'll hit everyone with 
his Terio Punch attack in the round after he charges up his strength. Be 
sure to have everyone use Spirit in the Terio Punch rounds to lessen the 
damage incurred, and equip as many characters with Burning Jewels as 
possible. After defeating Xain, stick around long enough to acquire the 
spell from the new Freed Enemy and raid the chests on now frozen 
lava bed. Then return back to Octam.

^^^^^^^^^^^^^^^^^^^^^^
24. Octam Revisited
^^^^^^^^^^^^^^^^^^^^^^
The Mayor of Octam asks you to bring him some Hot Spring Pulls from 
Vidna. You'll be able to use the Express elevator up to the surface 
Octam now. The grueling battles on the Fire Path should have left you 
with a huge amount of money, be sure to spend it on the best equipment 
possible before heading back to Vidna.

^^^^^^^^^^^^^^^^^^^^^^
25. Vidna
^^^^^^^^^^^^^^^^^^^^^^
Seru: Swordie Lv2, Orb Lv2

The windmills have stopped working and the Mist has entered Vidna. 
Remember that guy building the underground shelter on the west side of 
town? Well, guess who became the town hero when the Mist came? You did 
tell him his plan was genius when you talked to him, didn't you? Er.. 
you didnt' tell him he was crazy, did you? An old man in the shelter 
tells you where to find the Hot Spring Pills. Go get them and head back 
to underground Octam.(The Pills are in the Windmill Generator if you 
know where that is).The Mayor will give you the Slowness chain(wearer 
gets the last attack in battle) and the location of the next Genesis 
Tree: Mt. Letona, next to the town of Ratayu, to the north of Vidna.

^^^^^^^^^^^^^^^^^^^^^^^
26. Ratayu
^^^^^^^^^^^^^^^^^^^^^^^
Seru:Viguro Lv2

Head north through the monster infested town to reach the Castle of Lord 
Saryu. Explore the castle fully to finds lots of good items, then talk 
to Saryu in the throne room. He'll give you the key to the eastern gate 
which accesses Mt. Letona. He promises you the West Ratayu Key after you 
revive the Genesis Tree.

^^^^^^^^^^^^^^^^^^^^^^^
27. Mt. Letona
^^^^^^^^^^^^^^^^^^^^^^^
Seru:Mushura
Items:Wisdom Ring, Magic Leaf, Power Ring, Guardian Water.

At the summit, the party discovers a strange force field surrounding the 
Genesis Tree. Songi appears and challenges the heroes to battle.

Boss: Songi

Songi tends to do lots of damage to single characters, so be sure you're 
stocked up on Healing Flowers before fighting him. Both his Hyper 
Lighting and Hyper Crush target and individual for huge damage. Take 
turns hitting him with Hyper Arts while one character uses Healing 
Flowers to repair damage.

After reviving the Genesis Tree, return to Ratayu and talk to the 
Innkeeper's daughter. Noa will take her place as the Seru Bride and will 
be take into the lower depths of the castle. Here a ghastly project is 
under way, the birth of a horrible and powerful monsters named 
Juggernaut. Vahn and Gala set out for the castle to rescue her.

Boss: Kemaro x2

 These nasties block the entrance to the chamber below the castle and 
are easily dispatched with a couple of Super Arts attacks from Vahn. 
They also give you a powerful new spell:Canine Fangs which inflicts 
around 2,000-2,500 HP Damage. If you dont get the spell here, you'll get 
another chance later on in the game. After entering the Juggernaut Lair, 
Saryu will change into a monster and attack.

Boss: Saryu
 
 Van Saryu's Earthquake attack will hit all characters for moderate to 
high damage and his combos can do over 600 damage. Use the same strategy 
as on earlier bosses(use the Kemaro spell if you got it) and you'll beat 
him in no time. After being defeated, Saryu will regain his senses and 
shut down the Juggernaut machine. He'll give you the West Ratayu Key 
which opens the gate to the second Mist Generator, to the west of town.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
28. Mist Generator 2(Dohati's Castle)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Swordie Lv2, Aluru, Orb Lv2, Gola gola, 
Nova Lv2, Mushura, Freed
Items: Power Elixir, Wonder Elixir, Healing Flower, Healing Bloom, 
Phoenix, Healing Fruit, Life Water, War Soul, Fury Boost, Healing Berry, 
Magic Fruit, Power Water, Shield Elixir.

If you missed out on the Orb Ra-Seru Spells earlier, now's your 
chance to acquire it for all of your characters. You can also obtain a 
powerful new light spell from the Aluru creatures here which give 
you the spell Final Blaster. All of the side paths lead to treasure, so 
explore carefully and follow the escalators leading up. Dohati will 
appear to fight you when you reach the Mist Generator.

Boss: Dohati

 Dohati's Chaos Breath hits all characters for 800+ damage and causes 
venom and curse status. Cast Orb spells t oundo this. His multi-hit 
attack can do over 1,000 damage. Have Noa hit him with her Miracle Arts 
attack if her level is high enough, otherwise have her cast Orb while 
Vahn and Gala hit Dohati with Super Arts. After he's defeated return to 
Octam and take the Sky Train to Karisto Kingdom.

^^^^^^^^^^^^^^^^^^^^
29. Karisto Kingdom
^^^^^^^^^^^^^^^^^^^^
Follow the path around to the northwest to reach Sol, by a survival kit 
if you think you'll need it from the Dummy at the exit of the station.

^^^^^^^^^^^^^^^^^^^^
30. Sol Tower
^^^^^^^^^^^^^^^^^^^^
Seru:Spoons
Items: Life Water, Guardian Water, Magic Water, Healing Berry, Power 
Water, Wisdom Water, Swift Water, Phoenix, Wonder Elixir, Miracle Water.

The first several floors of the Tower are engulfed in the Mist, while 
the upper levels are Mist-Free and bustling with activety. The party 
meets Gaza, an old warrior who "Walks the path of Carnage and 
Bloodshed". The upper levels of Sol contain some unique locations like 
Muscle Paradise and Sol Fever Disco, where the obligatory RPG mini games 
await. When finished playing the games head for the roof to Master Deez, 
A Biron warrior Monk, who will give you the genesis Tree Seedling and 
ask you to plant it in the Basement of the Tower. Before you can leave, 
Gaza will appear and fight you.

Boss: Gaza

 Gaza's attacks do Heavy Damage, but with several rounds of beatings 
from Super Arts, he'll fall quite handily. Songi Appears and whisks the 
old man away to heal him. You need to give a Soru Bread to each of the 
wooden Sage Chests located in the lower levels(the same chests you took 
the items from). Get Soru Bread by purchasing it from the baker at 6,000 
gold a piece or use your winnings from the Muscle Paradise to buy them 
for 100 Coins apiece. There are eight Sage Treasure Chests in the 
different rooms below. Beat the Beginner's course in Muscle Paradise to 
win 800 Coins and get the bread quickly. Then head to the bottom and 
open the Sage's Gate. Do this by going into the last door near the 
bottom and checking the strange mechanical device there. With all of the 
Sage chests sated, it will open the statue that previously blocked the 
way.

^^^^^^^^^^^^^^^^^^^^^^^^
31. Warrior's Square
^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Aluru, Kemaro
Items: Wonder Amulet, Golden Book

Be sure to acquire the Kemaro spell for your characters who didn't get 
it from the mid boss in Ratayu. In the Warrior's Gate room, pull the 
first lever to lower the first set of stones around the Square. Then 
make your way around the room, pulling levers to proceed until you are 
at the opposite end; now you can pull the other lever to lower the 
second set of stones. Head to the bottom of the room and plant the 
Genesis Tree Seedling. Songi appars and brings out a newly Seru 
Possessed Gaza.

Boss: Gaza
 
 This is the toughest battle you have faced yet. Gaza's Combo attack can 
take over 1,000 of your HP, and his Neo Star Slash attack hits every 
character for huge damage. If you have Luminous Jewels equiped on your 
characters, that damage is lessened considerably. Have Vahn and Noa 
spirit up and hit him with Miracle Arts as often as possible; let Gala 
cast Orb and Spoon spelss to heal the damage done by Gaza's attacks. The 
Kemaro spell does high damage to him as well. After being defeated, 
Gaza's Astral Sword will be given to Vahn, who should equip it. Vahn 
won't get a better sword until the very end of the game. Visit the Inn 
on the second floor and talk to the Emporer of Sol, then head to the 
town of Buma to the North East.

^^^^^^^^^^^^^^^^^^^^^
32. Buma
^^^^^^^^^^^^^^^^^^^^^
The three Genesis Trees here are frozen solid. The trio of adventurers 
can't make them grow. Head west to Dr. Usha's Research Center.

^^^^^^^^^^^^^^^^^^^^^^^^
33. Usha Research Center
^^^^^^^^^^^^^^^^^^^^^^^^
You'll need to use the password the Emperor of Sol gave you to get into 
Dr. Usha's Tower.
X
X
Triangle
Circle
Square

Dr. Usha Tells you of a Seru in the cavern north of Buma that is the 
source of the freezing wind blowing into the town. He'll make you a 
TimeSpace bomb to destroy the creature, but not until you bring him the 
Fire Droplet from Uru Mais to the west. Get the key to the ruins of Uru 
Mais from Mrs. Usha and head out after restocking at the shops in the 
tower.

^^^^^^^^^^^^^^^^
34. Uru Mais
^^^^^^^^^^^^^^^^
After using the key to open the ruins, you'll have to enter each of the 
three doors. Each one leads to a dream sequence event for one of the 
characters, in which important events from the past are remembered. When 
all three heroes have dreamed, the words of Tieg will become clear and 
you'll be able to speak to him. Tieg will then give you the Fire 
Droplet. Although you have to give it up when you return to Dr. Usha, 
the Fire Droplet is a powerful accessory which grants its wearer 100% AP 
after every round. Back at the Lab, Dr. Usha will give you four 
TimeSpace Bombs and tell you what you need to do with them to destroy 
the Seru.

^^^^^^^^^^^^^^^^^^^^^^
35. Nivora Ravine
^^^^^^^^^^^^^^^^^^^^^^
Seru:Alura Lv2
Items:Warrior Icon, Mettle Gem, Rainbow Jewel, Spirit Jewel, Fury Boost

Do not even enter Nivora Ravine unless you have the following items: 
Earth Jewel, Burning Jewel, Luminous Jewel, Mettle Gem, War Soul, at 
least one Fury Boost, and five or more Healing Berries. The party will 
split up and each go a separate way through this very simple dungeon. 
You can switch back and forth between characters if you need to. If a 
path is blocked with one character, use another to push a switch or item 
to clear the path for the other characters. When all three fighters 
reach the main room and ready the bombs, they'll be attacked by the 
Delilas Family, three boss characters who pair up with your heroes for a 
series of one on one battles. Equip Gala with the Earth Jewel, War Soul 
and Spirit Jewel, Noa with the Luminous Jewel and Mettle Gem, and Vahn 
with the Burning Jewel.

Gala's Boss: Che Delilas

Knowing how these bosses attack is the key to victory. Each of them will 
use normat attacks for 2 rounds and then hit with a powerful attack. Use 
this knowledge to prepare you attack strategy. Che Delilas uses an 
attack called Megaton Press, which will kill Gala unless you use Spirit 
in the when he hits you with it(cast it a round before he actually does 
it). After this attack you'll have one round to heal, one round to 
attack, and then need to use Spirit the following round when he'll hit 
you with the Megaton Press again. Repeat this pattern until he is 
defeated. Use Kemaro spells to attack for high Damage.

Noa's Boss: Lu Delilas

Same deal here: She'll attack for two rounds, then hit with her Plasma 
Strike. Use Spirit on the rounds when she uses this attack and you'll be 
ok. After each Plasma Strike, cast an Orb spell, then attack with Noa's 
Miracle Arts, then use Spirit. Simply repeat this strategy(you might 
have to swap an additional Orb spell for an attack if your life falls to 
low once in a while) for an easy victory.

Vahn's Boss: Gi Delilas

One more time. He attacks for two rounds with high-damage combos, then 
hits with his Blazing Slash attack. If you are using the Astral Sword 
you got from Gaza, Vahn's Power Slash Super Arts will do the most 
damage. This will be the longest of the three battles, but also the 
easiest if played right. After all three TimeSpace bombs detonate, the 
Delilas Family and Koru somehow survive the explosion and merge with 
each other to attempt a last ditch attack on the party. This is a 
limited time battle!!!

Boss: Koru

You only have 4 rounds to defeat Koru or he'll explode and kill 
everyone. Have Noa outfitted with the War Soul, Mettle Gem, and Zalan's 
Crown. This will let her use two Miracle Arts attacks on a full AP bar 
in two consecutive turns. Use a Fury Boost on her to keep her Attack Bar 
at its longest. Use Kemaro and Alura spells and keep the pressure on. 
Koru doesn't do high damage, so healing isn't your top priority. This is 
a tight battle any way you plan it out. Hit him with Super Arts and 
Miracle arts and hope for the best.

^^^^^^^^^^^^^^^^^^^^^
36. Buma
^^^^^^^^^^^^^^^^^^^^^

Now that the Genesis Trees are thawed, the heroes can revive them and 
drive the Mist from this part of Karisto for Good. Cara will give you 
sheet music to take to the pianist in Sol's Jazz Bar. Have him play the 
music for Grantes and you'll get the Soren Flute. The flute can be 
played on the summit of Mt. Dhini to call the Soren, a tribe of human-
seru who can fly. You'll need their help to reach the Floating Castle 
and put an end to this Mist once and for all.

^^^^^^^^^^^^^^^^^^^^^
37. Mt. Dhini
^^^^^^^^^^^^^^^^^^^^^
Seru:Iota, Mushura Lv2
Items:Unholy Icon, Phoenix, Wonder Amulet, Healing Berry, Good Luck Bell

Venture up to the summit, and Vahn will play the Soren Flute and Luctes 
and three Soren will appear. They take your party to their camp.

^^^^^^^^^^^^^^^^^^^^^
38. Soren Camp
^^^^^^^^^^^^^^^^^^^^^
Rest at the Inn for yet another freaky Noa dream, then talk to the elder 
and he'll grant you the Soren's help in reaching the Floating Castle. 
After stocking up on weapons, armor and whatever healing items you need, 
talk to Luctes in the square near the Memory Statue to head for the 
Castle.

^^^^^^^^^^^^^^^^^^^^^^^^^^
39. Zora's Floating Castle
^^^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Barra, Mushura Lv2
Items:Healing Berry, Magic Ring, Life Water, Evil God Icon, Magic Water

On the lower level after the elevator, hop onto the blocks on the left 
side of the passage and enter the vent shaft. This takes you around to 
the power supply terminal and your first boss fight on the castle.

Boss:Puera

Here's an easy one. Puera's Death Game attack shows you four cards and 
their effects. One kills a party member, one kills Puera and the others 
have different effects. After he shows them to you, he'll shuffle them. 
Just watch where the "Puera Dies" card goes and choose it. If you choose 
incorrectly and lost a party member, dont worry. Puera is weak and 
killed easily with a good beating. After beating him, head past the 
Memory Statue, save and continue on, where you will face off against two 
more Puera mid-bosses.

Boss:Puera x2

Again, watch the card that says "Puera Dies" when they cast Death Game 
and it'll be a short, decisive viroty. Push both levers up and the door 
to the throne room opens.

Boss:Zora

Zora will attack for 2 rounds, then cast Dark Typhoon, hitting every 
character. Anticipate this attack by raising your characters' defense 
with Spirit to lessen the damage and hit her with Super Arts and Miracle 
Arts. Once again, the Kemaro spell comes in handy. She can also turn a 
character to stone, which can be remedied with a medicine. However, 
having a stone character isn't all bad as she'll still attack him/her 
doing no damage and wasting the attack. Compared to Gaza and the Delilas 
Family, Zora is a pushover. Once back at the Soren Camp, Luctes will 
take you to Conkram, where the final Mist Generator is located.

^^^^^^^^^^^^^^^^^^^^
40. Conkram
^^^^^^^^^^^^^^^^^^^^
Seru:Slippery, Kemaro Lv2

Something terrible has happened to the city of Conkram. You'll have to 
find Queen Minea in the upper levels and then head downstairs to talk to 
the King, who will give you the Seru Flame. With this item, you can 
travel back in time to Conkrom of the past to discover how it has come 
to the state it's in and try to stop it. The Seru Flame can be equipped 
as an accessory and increases AP accrual by 25%.

^^^^^^^^^^^^^^^^^^^^^^^
41. Conkram of the Past
^^^^^^^^^^^^^^^^^^^^^^^
Seru:Slippery, Kemaro
Items:Power Water, Guardian Water, Magic Fruit, Wisdom Water, Swift 
Water.

Everyone you've killed in the future is here: Zeto, Dohati, the Delilas 
family and Zora. Talk to them all, search all of the buildings for 
chests, then spend the night in the Inn. In the morning you'll witness 
the events leading Conkrom to its dismal future. Head to Cort's lab in 
the basement. You'll witness the breach in reality that allowed the Mist 
to enter the human world; you must enter the Seru world to stop it.

^^^^^^^^^^^^^^^^^^^^^^
42. Rogues Tower
^^^^^^^^^^^^^^^^^^^^^^
Seru:Spoon Lv2, Slippery, Barra Lv2
Items:Magic Armband, Phoenix, Guardian Chain, Fury Boost

There are teleporters all over the place in this maze.This maze isn't 
too challenging, and usually just following each teleporter will get you 
to where you need to go. You'll fight some bosses  you've already beaten 
down, namely Caruban and Berserker, but they aren't a challenge for you 
at this point in the game. If you have trouble progressing, try waiting 
for the pulsating walls and floor to return to normal and you'll find 
that the teleporters lead forward. If you enter a teleporter while the 
maze is organic, it might lead backward.

Boss:Rogue

As long as you have a character or two equipped with a Rainbow Jewel, 
Rogue is a pushover. Even without them, he's pretty easy. He can change 
the elemental type damage his attacks do , but it costs him a round to 
do so, and gives you more time to pound away without fear. Cast Orb 
after he hits the party with an elemental attack, and just keep at him 
until he shatters.
 Back in Mist Free Conkram, the King will give you the Nemesis Gem, 
which you need to get to the final Mist Generator in the future. Before 
you leave, be sure to visit the Queen on the roof to get Minea's 
Ring(Max HP UP 25%). Back in the future, the party should head north to 
Absolute Fortress.

^^^^^^^^^^^^^^^^^^^^^^
43. Absolute Fortress
^^^^^^^^^^^^^^^^^^^^^^
Seru:Gillium, Barra Lv2, Spoon Lv2, Kemaro 
Slippery Lv2, Iota Lv2, Puera Lv2
Items:Life armband, Rainbow Jewel, Golden Claw, Unholy Icon, Wonder 
Elixir, Great Axe, Warrior Icon, Lost Grail.

When you reach the Lake of Mist, head right to find another Rainbow 
Jewel. High above the lake, the party gets its first look at Juggernaut, 
sleeping peacefully in the Mist. In the Control room, Jette will appear 
and fight you.

Boss: Jette

Jette's Combos do moderate to high damage and he can clone himself to 
get double attacks in, but he is really not very hard compared to some 
of the battles you have already been in. Hit him with Super Arts and 
heal when necessary. The levers in the control room change the direction 
the lift platforms will take you. Set it to take you to the right side 
first to get the Great Axe for Gala, then return to the control room and 
set it to the left to reach the Mist Generator and the Boss of the 
fortress, Cort.

Boss: Cort

Right off the bat, Cort will put up a defensive shield around himself. 
Normal attacks won't get through it but magic and Arts moves will. His 
Guilty Cross attack hits a single character for High Damage while Mystic 
Circle hits the whole party. After a good hard beating, his shield will 
explode and then the real fight begins. Cort begins casting Evil Seru 
Magic, a spell that summons Juggernaut to attack the party and does 
tremendous damage. Try to anticipate this attack and use Spirit to raise 
defense. Gala's Miracle Arts is most effective here.

Well you have defeated Cort and driven the Mist from Legaia for good. 
Talk to everyone in the village when you return to Rim-Elm, Songi shows 
up with the still very much alive Juggernaut. It has bonded with Cort 
and is capable of transforming the village into a giant living Seru 
Monster which will start producing Mist and engulf the world again. The 
party must go back to Uru Mais and enter the world of the Seru, Seru 
Kai!

^^^^^^^^^^^^^^^^^^^^^^^^^
44. Seru Kai Noaru Valley
^^^^^^^^^^^^^^^^^^^^^^^^^
Seru:Gilium Lv2, Barra Lv2, Slippery Lv2
Items:Triumph Armor

This is an easy area; just follow the path and open all the chests. When 
you reach the Great Genesis tree, Songi will face you for the last time.

Boss: Songi

Ultimate Songi can hit your party with some massively damaging combos 
and a little move called Genocidal Cannon that Nails everyone for big HP 
damage. Follow the same patterns you have used before and you will be 
fine. You might want to have Vahn equipped with the Lost Grail as a fail 
safe against having the entire party killed in one attack, though. With 
Songi Good and dead, the party can finally return to Rim-Elm and use the 
power of the Great Genesis Tree to force Juggernauts mouth open and 
enter his body.

^^^^^^^^^^^^^^^^^^^^^^^^^^
45. Juggernaut
^^^^^^^^^^^^^^^^^^^^^^^^^^
Seru: Too many of them to mention, maybe in a later update of this Faq.
Items: Ra-Seru Armor, Ra-Seru Robe, Ra-Seru Plate, Crimson Book, Ra-Seru 
Boots, Lost Grail, Ra-Seru Shoes, Ra-Seru Thongs, Magic Armband, Ra-Seru 
Blade, Ra-Seru Fangs, Ra-Seru Seal, Ra-Seru Plume, Ra-Seru Helmet, Ra-
Seru Club.

Follow the path and get all of the chests containing the Ra-Seru weapons 
and armor for the party. Whenever you see a little branch jutting over a 
river type thing(heh disgusting stuff here) jump on in and go with the 
flow. It'll lead you to chests and then back around to where you 
started. The monsters here are the toughtest yet. They always attack in 
threes, as well.  Have Noa hit number two with Tough Love. This 
significantly reduces the number of attacks the enemy will take while 
making it easy to beat the crap out of them. However the level 3  
Puera's are worth looking out for. Their Death Game attack now has three 
cards that kill one of your party members and one that kills them. When 
you reach the final door it will close up. You need to press the two 
spherical things on the floor to get it to open, and you need to do it 
quickly.

Boss: Cort

Let him have it with everything you got and it will be over in no time.



^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
VII. Secrets and Hidden Events
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

1.Chicken Accessories:
  Goto the Muscle Paradise and enter each level of the Coliseum fights, 
Beginner
Expert
Master

Run from the first fight of each one and your reward is an accessory 
called the Chicken King, which allows you to successfully run away from 
the regular battles. Use it with the Chicken Heart and the Chicken Safe 
to increase your chances of escaping battles.

2.The Devil Medallion
  After the Soren event at the summit of Mt. Dhini, return to the summit 
again to fight a hidden boss, Lapis. This accessory allows the character 
wearing it to attack with anywhere from 0-15 Fighting Arts per round, 
but renders tat character uncontrollable. Be careful fighting against 
Lapis since he attacks you right off the bat draining you of MP, and 
keeps them drained. Then he hits you with attacks that do more damage 
than the final boss, without the benefit of healing spells this is a 
hard battle.

3.War God Icon
  Giving each character this accessory, which raises Max HP 25% is a 
goal worth striving for. Luckily, it's not that hard. One is hidden in a 
chest in Absolute Fortress, another can be had simply by winning it in 
Sol's Muscle Paradise. The third requires you to talk to Mei inside of 
Juggernaut at the end of the game, with Mei's Pendant equipped. As long 
as you took Mei to Vahn's house at the beginning of the game when the 
Mist invaded Rim-Elm, this shouldn't be a problem.

Events.........

1.Final Ra-Seru Spells
  There is a special Ra-Seru magic that each character can learn near 
the end of the game if you fulfill the following requirements:

*Vahn-Meta is at Level 8, all Hyper Arts and Normal Arts moves Obtained, 
go to the Genesis Tree in Sol, Vahn can now Summon Fire Ra-Seru Meta.
*Noa-Terra is at Level 7, all Hyper Arts and Normal Arts moves Obtained, 
goto the Genesis Tree on Mt. Rikuroa, Noa can now Summon Wind Ra-Seru 
Terra.
*Gala-Ozma is at level 6, all Hyper Arts and Normal Arts obtained, goto 
the Genesis Tree in East Voz Forest. Gala can now summon Tunder Ra-Seru 
Ozma.

2.Dark Ra-Seru Jedo
  After defeating Songi at Noaru Valley, return to the Gensis tree in 
West Voz Forest to find a chest with the Dark Stone inside. Take it to 
Zalan in the town of Jeremi and he'll work it into the Dark Talisman, 
and accessory which defends against Dark Powers and gives the wearer the 
ability to summon the Ra-Seru Jedo.

3.Light Ra-Seru Horn
  Take the Light Egg given to you by Cara to Zalan in Jeremi and he'll 
make it into the Light Talisman for you. This accessory guards against 
light powers and grants the user the ability to summon the Ra-Seru Horn, 
who will resurrect fallen characters and heal everyone to the fullest 
extent.

4.Earth Ra-Seru Palma
  Win the Earth Egg in Sol and take it to Zalan, he will make it into 
the Earth Talisman, an accessory that defends against Earth Attacks and 
allows the wearer to summon the Ra-Seru Palma

5.Water Ra-Seru Mule
  Win the Water egg by playing the fishing game at the pond east of 
Buma. Take it to Zalan and he'll create the Water Talisman that defends 
against Water Attacks and allows the wearer to summon the Ra-Seru Mule.
(You can obtain a rod in Sol's Muscle Paradise or use the one you 
bought, if you bought from the beach goer in Vidna.)


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
VIII. Whats Coming Next!
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
You can expect a full list of Arts Moves for each of the characters, and 
more detailed explanations for each area of the game as I progress 
through it a second time. Also look out for a Magic Spells list and a 
item list that tells what each one does and a few other suprises.

If you would like to contribute to this Faq, please email me at
guyver24@hotmail.com

Any form of Help would be appreciated, as I would like to make this one 
of the best Faqs/Walkthroughs Possible. All credit will be given to 
those who help.