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Holy Magic Century (e)

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   ***Quest 64 FAQ***                                                                               3/11/99

 Author: Zeak

Hey peoples.  I have beaten Quest 64 and have made this FAQ to help you out in the game.
Let's hope it does just that. 

Version 1.0

Contents
----------------------------
1)  Intro
2)  Important Stuff
3)  Avoiding enemie spells
4)  Walkthrough (every little detail)
5)  Magic Spells
6)  Powerups, items, etc.
7)  End

1)  In the winter of 1998 ( I think it was winter), THQ realeased the N64's very first RPG,   Quest 64.  I 
believe this is ONE of the best RPG's ever.  Aside from Zelda: The Ocarnia of Time,  I think it is the best 
RPG for the N64.   
The Story:  Celtland.  A very peaceful island far,  far away.  For Centuries,  the people of this noble place 
have lived in harmony with the spirits of  nature.  Fire, water, wind, and earth.  The secrets to these forces 
are in a book called "The Eletale Book".  Only the true spirit tamers of the island can unlock the powers of 
this book.
One day a sinister force came upon Celtland and stole the sacred book.  He is now using it to realease 
black magic all over the island!!!  Oh NO!!  

You are Brian, supposively and young spirit tamer apprentice. You're daddy, Lord Bartholmy,  was once a 
spirit tamer himself.  A little while back, your dad set out to find the Eletale Book, and stop the sinister 
forces behind all the magic.  Well it's been a month now and no postcard, no letter, no phone call,  nothin.
So you (Brian) have told all the people of the island that you are gonna save the day. Are you up to it?
Let's hope so.  Nervous yet????

2)  Important Stuff

Here are some things that you really need to know before starting the game.

Fighting enemies: During a battle,  you and some weird lookin creatures will duke it out 
in a turn taking war.  You will have two different types of attacks.  Attacking with your 
staff,  and attacking with magic spells.  If you want to attack with your staff,  just run up
to an enemy and wait for the staff icon to appear.  Then just press the "A" of "Z" button
to whip'em with your staff.  attacking with your staff will take away most of you enemie's 
hit points(HP) away.  Which is their health.  Another advantage to attacking with your 
staff is that the more you use it,  the more hit points you will get.  For example. Let's say
you're in the middle of a battle and your hitpoints are at 70.  Well if you keep hitting your
enemie with the staff, that could change to 71 or 72 maximum hit points.  When you want 
to attack with a magic spell,  you just hit the right C button and press either the A button
or the Z button.  C-up is Fire,  C-left is Earth,  C-down is Water,  and C-right is Wind.  The
most powerful of the 4 are Earth and Water.  Also if you win battles, sometimes they will
give you a item or a gem powerup.

Talking to people: It is very important that you talk to everyone that you meet.  They will 
do one of four things. Talk to you for no particular reason at all,  fill you in on some important
info,  give you battle tips for bosses or other creatures,  or they will give you a usefull item.
So it's important to talk to everyone you meet.
Hit Points(HP): This is the amount of health you have.  At the top lefthand side of the screen,
you will notice something at the top that says "HP 50/50.  So you ask yourself,  "What the heck
is that all about?"  That's the amount of health you have.  The number on the left side of the slash
is the amount of hit points you currently have.  The number on the right side is the number of 
hit points you can POSSIBLY have.
Magic Points(MP): This is kinda like hit points only it's not health,  it's the amount of magic you 
have. During a battle, if you use any magic spells,  you'll notice that when you are done with that
spell,  the number on the left side of the slash goes down.  Example: you're in a fight and you 
decide to use a magic spell to get rid of some weirdo.  Well after you execute the spell,  your 
magic points go down.  That's couse you used some magic.  You start off with 20 total magic
points in the beginning of the game, but you can build them up by using your staff in battle.
Just like hit points.
Spirit Gems: As you go along in the game,  look for bubbles that appear out of the ground. These
are called Spirit Gems.  When you happen to see bubbles,  run up to them and a question mark will
appear of Brian's head.  Press the A or Z button and the Element menu will appear.  Choose an element,
fire, water, earth, or wind that you wish to power up.  The higher the number on an element,  the more 
spells you'll have under that element,  and the powerful.  One thing though.  In the beginning of the 
game, I strongly suggest that you build up your water element until you get the healing spell.  Once 
you get that,  switch on and off earth and water every time you get an element power up.  For these
two are the most powerfull spells.  After you get a lot of each of those,  build up your fire spells,  they 
are the next best thing.  Don't bother with wind,  it really stinks!


3)  Avoiding enemie spells

 Here are some tips on how to avoid enemy spells.
 Wind Cutter: This one is quite simple.  Just wait for it to pass you then just run around in circles
clockwise.
 Fire Ball: Just run left or right when they execute it.
 Water Piller: Run in the oppisite direction of the enemy or left or right.
 Rock: This may sound like suicide,  but you have to run TOWARDS your enemy. You'll see how it
works.
 Walking Water: See Fire Ball


4)  Walkthrough (every little detail)

  Melrode Castle

  You begin in a room talking to the Grand Abbot.  He tells of the dangers and begs you not to go and 
  yada yada yada.  Anyway, when you're done talkin go through the door.  Run down the stairs and go
  through the next door.  talk to the maid and she'll fill you in on some info about spirit gems.  Then 
  continue on through the other door and down the stairs.  Keep going until you get to a big hallway 
  with lots of doors on the left hand side.  Only go through the first door.  There is someone in there
  who you can talk to.  Then leave the room and continue on down the hall ignoring all the other doors.
  When you get to the end you will see a very large door.  Don't go through it just yet.  Turn right to 
  find a door that doesn't seem to have a doorknob.  Go in, get the spirit gem,  talk to the people,  get 
  dew drop that's in the chest.  Then go through the next door,  down the stairs,  and get the other two
  dew drops for the chests.  Then go back through the door.  Then through the other door.  Then go 
  through the really big door.  Go straight across and through the other door that looked just like the 
  the other one.  Run up to the maid and she'll give you some fresh bread.  Plus there's honey bread
  in the chest.  Then go back through the big door and out the REALLY big blue door.  Talk to the 
  guard also.  Now go down the steps and onto the dirt path.  Turn left and fallow the path until you
  get to a stable with a horse and a stack of hay.  You can talk to the horse if you want to.  Go over to
  the stack of hay.  There is a spirit gem here.  Get it and go back on the dirt path.  This time skip the 
  castle and keep going on the dirt path until you get to a big door.  Go through it and head towards
  the little town of Melrode.

  The Town of Melrode

  Go into all the houses and talk to everyone.  You'll learn some stuff about your dad.  Save your game
  at the hotel and get the wings.  In the hotel you will meet a person named Shannon.  She will be at 
  every hotel you go to.  She will.........uhh..........sort of help you.  Now go to the BIG door on the blue 
  wall. Now it's time to kick some creature butt!!

  Big Field

  This is where you should really learn to fight.  It may seem difficult at first,  but you'll get the hang of
  it.  Keep your eye open for an spirit gem on the left in the corner.  You can spot it bye just fallowing
  the path.  Watch for a BIG open area with a few trees and water at the end.  The spirit gem is at the end
  of that.  Also keep your eyes open for a small cottage on the right hand side of the field.  Go inside, get
  the spirit gem, and talk to the fortune teller(pretty hoaky if you ask me). Then continue along the path
  until you get to a fork in the road.  Go to the right up the hill, but before entering Dandoran,  make sure
  your hit points are around 90 or 95.  It'll take some time, but you'll need it, trust me.

  Dandoran

  This city is REALLY confusing.  It's pretty easy to get lost.  Just try to talk to as many people as you can.
  You will learn of a robber that stole a presious jewel from the castle.  First go to the two Taverns and talk
  to anyone in there.  You will get fresh bread from the first one,  and wings from the other.  After you've 
  done all that,  go into the castle and go talk to the king.  After that look for a door on the right side when
  you're facing the king.  Go inside.  There are treasure chests filled with very useful stuff to defeat the   
  robber.  Now leave the castle and the town and go back to the big field.  go down the hill and turn right
  at the cross in the road.  This path will lead you to Connor Forest.  Before entering though,  try to raise
  your attacks by maybe a point or so.  So when you're ready,  go in the forest.


  Connor Forest

  When you get into the forest,  go left and you will come upon a little shack.  Inside the shack is a spirit
  gem and chest with a Giant's Shoe in it.  Leave the shack and fallow the path to the left.  You will come 
  upon a lot of creatures.  They are sort of hard.  fight as much as possible to build up your HP and MP.
  keep fallowing the path.  When you get to a big tree that has a arch coming out of it and into the ground,
  look to the right,  there is another spirit gem.  Remember to build up your water so you can get the
  healing spell.  Keep fallowing the path until you get to a fork in the road.  It doesn't matter which way 
  you go,  both paths lead to the same place.  When you reach the end you will find a blue door.  Walk
  towards the door but don't go in yet.  Turn around to find yet another spirit gem.  You know the robber
  everyone was talking about?  Yep,  he's in through that big blue door.  Before fighting him,  make sure
  your HP is near 105.


  Solvaring
 
  This guy is big with a bunch of fur all over him.  Stay as far away from him as possible and cream with
  fireball lvl2.  It takes away about 15 or so off'm.  When you are far away from him,  he will shoot a big
  flamin' blast of lava at you.  no big deal, it only takes away like 8 hit points. You can avoide it by moving
  to the left or right.  Don't go anywhere near him or else he'll use his earth attack which can take away 15
  hit points.  So don't go near him.  Use fresh bread and dew drops when necassary.  After he's dead you
  will have the Earth Orb!!


  Connor Forest

  Yeah you gotta go back through the dang forest.  Don't worry,  since you beet Solvaring,  you got an
  extra 10 hit points.  Cool!!!  Just retrase your steps back to the entrance of the forest.  I suggest fighting
  every battle on your way so you can build up on power and HP.


  Big Field

  Head back to Dandoran but build up some more HP and MP first.  Stay near the fork in the road and the
  path that takes you to Connor Forest.  You'll run into some man eaters and some were hares.  You can 
  easily build up you HP by fighting these creatures.  It's really easy to avoid their attacks.


  Dandoran
 
  Talk to everyone again and they'll say things like " Gee, I wonder where the robber has gone.  Things
  sure seem to be quiet now.  I guess someone deafeated him.  I wonder who?"  You're probably thinkin
  "Give me a break person"  If you need fresh bread,  go to the tavern and get some from the person 
  behind the counter.  If you have run completely out of dew drops,  talk to the lady right next to it. She'll
  give you one.  Then go to the castle and talk to the king.  He will thank you.  He also let's you keep the 
  Earth Orb,  and he tells of a room behind his throne.  Look behind the king's chair to find a lighted part
  in the brick wall.  This is a secret room with a few chests and a spirit gem.  Then leave the city of 
  Dandoran and head back to Connor Forest.  Before entering though,  build up some more HP.


  Connor Forest

  This time you're gonna go to the right and fallow the path.  Along the way there will be three trees
  all in a row.  Behind the third tree is a spirit gem.  Get that and continue along the path until you reach
  a big door with a chest next to it.  Get the goods in the chest and go through the big door.


  Big Field

  This place can get confusing at times.  I myself have gotten lost.  Well......not lost, but found myself
  going in the wrong direction.  So look at the map if you THINK you are goin in the wrong direction.  
  The compass can REALLY come in handy here.  Also look for spirit gems.  There are quite a few. Look
  on the map.  Head towards the ship that you see.  When you get there,  go into the hotel,  talk to 
  Shannon and save your game.  Now go get on the ship.  Talk to the captain and go inside the ship.
  All you gotta do is wait a minute, then come back out and you'll see that you're in a different place.
  

  West Carmagh

  Look at your map and head towards the city of Larapool.  Along the way are a LOT of spirit gems, so 
  keep your eyes open for them.  Plus the enemies along the way aren't too difficult either.  It would be a 
  good idea to get more HP and MP.


  Larapool

  When you reach Larapool,  talk to everyone you find.  They'll fill you in on some info about the crook 
  who stole the Wind Jade.  Get the wings from the tavern and save your game at the hotel.  Look in all of 
  the rooms of the hotel.  Some of them have people you can talk to.  On the top floor there is a weird
  lady who talks about another lady called Epona.  It's not TOO important.  Now leave Larapool.


  West Carmagh

  Just fallow the path that got you to Larapool.  Only don't fallow the path all the way.  Look on your map.
  The only way to get to Cull Hazard is if you go west.  So when you get to the bottom of the hill which is
  after you leave Larapool,  start heading west and you will see a big clearing.  Run towards that and go 
  over the log bridge.  There are some difficult enemies here so be carefull.  The path is pretty straight
  forward.  Keep going until you get to a little cottage that's right in front of the cave.  Go inside,  talk to
  the guy and save your game.  Then go into Cull Hazard(the cave).


  Cull Hazard

  There isn't much to this.  There are some pretty tough enemies though.  I suggest you build up a lot
  of magic and hit points,  or just escape every battle.  That's what I did the first time.  There are quite a
  few treasure chests along the way.  There's also a spirit gem which is easy to spot.  At the end there is
  a big old green vine that you walk on and a few chests at the end.  When you reach the end,  you will
  see light.  Now you're in Normoon.


  Normoon

  Pretty much the same as any town.  Go into all the buildings and talk to all the people.  In the two wind
  mill buildings,  there are some chests with things like hero's drink and fresh bread.  You'll be happy.
  Get the wings from the tavern and save your game at the hotel and talk to Shannon of course.  Also,
  there are two spirit gems in the little yellow field.  Also in one of the houses there is a woman with 
  honey bread for you,  if you don't have some already.  Then go up the big hill and into Windward 
  Forest.


  Windward Forest

  Just fallow the path and fight the creatures.  Fight the creatures until your hit points are around 140 or 
  so.  That's how many I had when I beat Zelse.  Along the path you find a small cottage.  There are two
  rooms.  The first room has a spirit gem in it,  and the second room has a chest with fresh bread I think.
  Then exit the house and get the spirit gem by the tree.  Don't continue on yet.  There is another treasure
  chest behind the house with a healing potion in it.  NOW continue on the path until you get to a person
  just standing there with white hair, and purple clothes.  This is Zelse.


  Zelse

  Stay far away from him or he'll use a deadly machete that can take off quite a bit off you.  To avoid this,
  the closest you want to be from him is a couple of steps away.  When he executes the machete,  run 
  towards him and he'll miss you by far.  When you're far away from him,  he'll shoot white arrow things.
  Individually they don't take off much,  but if all of them get you,  it takes off quite a bit.  Just use your
  fire ball spell in lvl2 or 3 and he'll be dead in a few minutes.  Now you have the Wind Jade!


  Windward Forest

  Don't go back to Normoon.  Continue along the path until you reach a bridge.  Open up the door and 
  cross the bridge.   Go into the cottage and talk to the two guys.  One guy thanks you,  The other acts
  as if he had no idea you saved the day.  Jerk!!!!!!!!  Now head back to Larapool.  You can either use the
  wings,  or just go on foot.  Goin on foot CAN build up your powers,  but the wings are easier,  I use the 
  wings.


  Larapool

  Well if you got here with the wings,  go get more at the tavern.  Then go back to the hotel.  Replace your
  mint leaves if you used'em from the lady next to the counter.  Save at the hotel and go up to the top floor
  to talk to that weird lookin lady again.  THIS is where she talks about Epona.  Then go down to the 
  bottom floor.  You'll notice on the bottom floor there are to little staircases with doors at the bottom.
  Go down the one that's closest to the big stairs.  Then go across and through the door.  There's that funny
  looking lady again.  She'll talk about something.  When she's done, get the silver amulet from the chest.
  Now exit and go across again but this time down the ramp.  Fallow the path 'til you get to the Blue Cave.


  Blue Cave

  Hop down and take a right.  There will be a couple of stones that have arrows on them.  Fallow that 
  tunnel.  The enemies are sorta difficult here,  so be on alert.  Just keep fallowing the paths that have
  arrows.  If you get to a dead end,  go back and fallow the other path.  After a long time of running and
  fighting...................he he.................you will come to a really big room with a LOT of paths.   Just stay
  as far to the left as you can.  There will be tunnels at the end of the wall on all sides of the room.
  Just look for the tunnel that goes uphill.  Then you know you're goin in the right direction.  There will
  also be big old scarecrows to fight so watch out for them.  Eventually you will come to another big
  room with a big house in it.  There is a spirit gem on the left hand side of the room.  Then go inside
  and talk to the floating thing to save your game.  Then talk to the person(Epona)and she will fill 
  you in on some info.  Then go in the next room and hop on to the platform to warp to a purple boat.
  What's up with this?  


  Purple Boat

  Talk to the captain and go down into the boat.  Talk to the old guy to save your game.  Then go through 
  the next door.  Talk to the guy,  get the spirit gem behind the big pillar thing,  and get the dragon's
  potion from the chest.  Now go back out to where the captain was.  You will discover that he has
  taken you to the Island of Skye.
 

  Island of Skye

  When you get off the boat,  run over to the right and get the spirit gem.  Now run over to the house.
  You might be attacked so be alert.  There is another spirit gem outside the fence of the house.
  Now run behind the house and get the spirit gem.  Now go inside the house and talk to the two
  people and they'll fill you in on some info.  The lady will give you a battle tip on how to defeat
  Nepty.  Then leave the house and go up the island fallowing the dirt path.  When you get to the top
  you will see a spirit gem.  Don't worry,  you can't get attacked up here.  Then go to the middle and
  inbetween the four rocks coming out of the ground.  This will warp you to a weird lookin blue
  place.  Just fallow the path until you get to a blue lady who looks like a fish.  This is Nepty.
  

  Nepty

  This took me about three or four turns.  Your hit points must be around 200.  Also, just like
  any boss,  stay as far away from her as you can.  If you get up close she will use a spinning
  like attack that can take away as much as 30 hit points off you.  So stay away from her and
  keep hitting her with fireball lvl3 and she'll be dead in a little bit.  You probably will want to
  have HP replenishing items such as fresh and honey bread.  Dew drops and mint leaves are
  a big must.  When you defeat her,  you get the water jewel.
 

  Island of Skye

  Just fallow the skinny path until you get to the end.  You will then warp back to the place with
  the four rocks coming out of the ground.  Just fallow the dirt path and make your way back to
  the house.  Talk to the people and they will say thanks.  Now go through the next room and
  hop onto the platform.  You are now back at the house at the Blue Cave.  


  Blue Cave

  Talk to Epona and she'll fill you in on some info.  Talk to the floating thing and save your
  game.  Then exit the house and go stand between the four rock pillar things.  It's a warp back
  to Larapool.


  Larapool

  Leave Larapool and head back to the ship that originally braught you here.


  Boat

  Talk to the captain,  get in,  wait a few seconds, and get out.  You are now in East Limelin.


  East Limelin

  Get off the boat and go over to and into the little house.  Talk to the guy and save your game.
  Then exit the house and head towards the city of Limelin.  Look on your map.  The enemies on
  the way aren't too difficult,   so build up some more HP.  Watch out for spirit gems along the way,
  there are a few.


  Limelin

  Go all over the city,  go into all the buildings,  and talk to everyone to learn of a guy
  names Fargo.  He supposively was a murderer and had to be locked up in the tower
  jail,  but he has recently escaped.  Some of the buildings have two stories, and a few
  treasure chests.  This is a pretty rich city as you can tell,  and it's huge too.  Walk
  towards the castle and find two little kids playing by a grass field.  Talk to them and
  go into the grass field to find a spirit gem on the right hand side.   Now head into the
  castle.


  Limelin Castle

  When you enter the castle,  go straight and walk behind the little square pillar thing.
  There are two spirit gems awaiting.  Talk to all of the guards that you find,  and 
  anyone else you see.  Go up the stairs and through the big door.  You are now in
  a big hallway with a bunch of doors on each side.  One room has three treasure chests
  in it with some really good stuff to collect.  Just keep fallowing the hallways and going
  up the stairs going into every room that you find,  talking to everyone you meet.
  Eventually you will come to a staircase with two guards guarding the big door.  Talk
  to them and head in through the big door.  Go in and talk to the queen and the other
  guards.  Now leave the castle.


  Limelin

  When you leave the castle courtyard,  head to the left and go through the little tunnel.
  You will see a tower.  This is where Fargo was locked up.  Before you enter the tower,
  walk around the tower to find a spirit gem.  Now go inside the tower.  There are two 
  floors.  Each floor has a spirit gem in it.  Now leave the tower and head back into the 
  town towards the right to the very end.  There will be a little beach type thing with a 
  spirit gem by the fence,  and yet another one over by the water.  Now leave the town and
  head over to the mines.


  East Limelin

  Look on your map and head towards the house at the very bottom of the map.  On the way
  there is a spirit gem.  I'll tell you where it is.  When you leave the town,  run over towards
  the big volcano lookin hill/mountain.  You'll see what I'm talking about.  Then run behind it
  to find a brownish/redish path.  You will see the spirit gem right away.  Only you can't get 
  it yet.  You have to fallow the path until you get to a wooden arrow sign.  Don't fallow the 
  arrow,  but turn to the right so you can go get that spirit gem.  Now go back and fallow that
  arrow heading towards the house at the bottom of your map.  Check your compass to make
  sure you are heading south,  which is the direction that the house is in.  When you finally
  get to the house,  go inside and there is two spirit gems.  Then leave the house and head to
  the left,  there is ANOTHER spirit gem over by the tower which is being held up by four 
  wooden pillars.  It's easy to spot.  Now turn around and head into the Baragoon tunnel.
  

  Baragoon Tunnel

  When you enter the cave there will be a few chests with some good stuff in them.  Get those
  and continue along the path.  The enemies in this area aren't TOO difficult.  Some of them are
  from an old level,  so it shouldn't be too hard.  After a while you will come upon a big clearing
  with a few more chests and a spirit gem.   Then go onto the REALLY long wooden bridge path
  which takes forever.   Then go down the path that is NOT wood,  and continue up all the ramp
  thingies.  When you get to the top,  turn left and get the spirit gem.  Then turn around and go
  in the oppisite direction.   The path is pretty straightforward,  no forks in the road or anything.
  Finally you will come to a really big room.  Get the spirit gem and continue on to the next path,
  which is really skinny.  When you get the end of the path,  you will see a tall woman with red
  hair.  This is Shilf.


  Shilf

  This lady is absoulutely no problem at all.  I found that Ice Knife can take away like 55 hit 
  points off of her.  So keep using this.  Also,  you should have the drain magic spell by now.
  use this whenever you magic points get low.  She has the same attack as Zelse.  She shoots
  weird lookin white kite thingies.  Together,  they can take away sorta a lot on your count.
  When you see her start moving,  be ready to run either left or right.  She shoots this long
  green laser at you.  It's really easy to avoid.   After you kill her you will get 10 more hit points
  just like any boss.  Now continue along to the next room.  There are some chests here, but
  no enemies at all!  Phew!   Then go left into the only door,  and continue along until you get
  to a light...........keep going.


  Dindom Dries

  Exit the tunnel and run over to the little tent.  Go inside,  talk to the guy,  save your game, and 
  get the spirit gem that is sorta hard to see.  It's in the far corner of tent.  Then exit the tent.
  Look on your map and head towards the little, little,  little town of Greenoch Village.  When
  you get there,  you will know what I mean when I say little, little, little.  On your way to Greenoch,
  don't bother fighting any creatures.  They are REALLY, REALLY difficult.  I suggest you don't 
  fight anything here.


  Greenoch

  Now you know what I meant when I said little, little, little.  Looks like SOMEBODY got angry
  with this town.  Talk to everyone and you'll find out who and why.  Get the wings from the
  tavern,  go to the hotel,  talk to Shannon and save your game.  Don't forget to get the chest
  that's in the first burned down house on the left when you entering Greenoch.  Now leave
  Greenoch and head towards the Boil Hole.


  Dindom Dries

  The path is really screwed up.  So just fallow the best you can and run towards the Boil Hole
  When you get to a small place that's a whole bunch of rocks you have to walk on, you know
  you're goin in the right place.  Also there will be a spirit gem on the rocks,  and another one
  sorta close to the entrance of the cave by the little river of lava.  Now enter the Boil Hole(the
  cave).


  Boil Hole

  There is nothin to this.  It's just one straight forward path.  No forks in the road or anything.
  Pretty simple.  Also there is a few treasure chests along the way,  so be on the look out for
  them.  Plus there's a spirit gem at the bottom of one of the path hills.  You'll find it.  After a
  long time of fighting, and getting items,  you will come upon a really room with lots of 
  valcanoes in it.  Run up to the man.  This is the murderer...................................................
  ........................................FARGO!!!!!!!!!!!!!!!!!!!!!!!!!!!


  Fargo

  Calm down,  he really isn't all that hard.  Just stay as far away from him as you can and he 
  will use a harmless fire ball,  but get too close, and he'll use a deadly fire forcefield which 
  can take a lot off you.  So stay away from him.  To defeat him,  just keep using ice knife. It
  takes off 45 to 60 hit points off him.  So stay far away from him  and use ice knife.  I found
  that using a Giant's Shoe can really be helpful.  When he dies,  you get the Fire Ruby!!
  During your battle with Fargo,  you may have noticed a treasure chest at the top of one of
  the valcanoes.  Go get that and get the spirit gem that's across the room at the bottom.  Now 
  go back to where the chest was and exit through the tunnel that is by the chest.  If you get 
  attacked,  you are going the wrong way.  So go back and go through the OTHER tunnel.
  keep going until you reach the end.  Bargoon Moor.


  Bargoon Moor

  Head over to the little house.  Go inside,  talk to the guy and save your game.  Now go upstairs.
  Both rooms have lots of useful treasures in them.  Plus there is a spirit gem right inbetween the
  two doors.  So get all the good stuff and leave the house.  Now go over to Baragoon Castle Town.
  Don't forget the other spirit gem that is somewhere on the second path outside of the little house.


  Baragoon Castle Town

  Before entering the town,  there are two spirit gems right outside of the doors to the town.
  One is RIGHT there when you go up the little ramp, and the other one is all the way on the
  left hand side on the blue brick path. Now enter the town.  
  Same as usual.  Talk to everyone,  get the wings from the tavern,  save your game at the 
  hotel,  and talk to Shannon.  Then go to the end of the town(not the entrance)and open
  up the door.  You will see a big castle.  Run towards the castle taking some punches and
  chickening out.(Nothing wrong with that!!!!)When you get to the end,  you will notice 
  that the big front entrance to the castle is locked.  No problem.  Just go over to the left
  and go through the little crack AROUND the castle.  When you get to the end,  there 
  will be a big ramp.  Go up it and through the open blue door.  Now fallow the green path
  all around the castle to get the spirit gem.  Then turn around and retrace your steps.  On
  the VERY oppisite side of the main entrance is a little blue door.  Go through it and enter 
  the castle.


  Brannoch Castle

  Fallow the hallway until you get to a blue door.  Enter it.  Run around the balcony until you
  get to another blue door.  Go through it and fallow the hall until you get to a chest.  Get the 
  goods and go through the blue door directly across from the chest.  Talk to the person and
  save your game.  Get the spirit gem and all the treasure chests.  Now exit the room and continue
  along the hall past the chest.  Soon you will get to ANOTHER blue door.  Yep,  go through it.
  You are now in a very strange looking room with a bunch of hill ring thingies.  Find the OTHER
  blue door that is in this room and continue along the hall until you get to a greenish door.  Go 
  through it.  Run over to the big monster.  This is Guilty.  Before fighting guilty,  check your 
  compass because after you defeat Guilty,  it's hard to tell which door to go through. So check
  your compass.


  Guilty

  This guy isn't too hard,  but it ain't gonna be a walk in the park.  His far away attack is the 
  knife slasher thingy.  Six knives enclose on you and slice you.  It only takes away 20 or so,
  so don't worry.  His close up attack is a hot steam spell.  It takes away like 50 hit points,  but
  if you hit him with power staff,  you can take over 100 hit points off him!! Then of course he
  will use the hot steam,  so only hit him with power staff every once in a while.  Other than that
  use Avalanche,   Ice knife is good,  and lvl2 or 3 fire ball and he'll be dead in a little while. You
  will be awarded 10 hit points after you defeat him.  Now go through the right door.  If you didn't
  check your compass,  just go through one of the doors,  and if you end up going DOWN some
  stairs,  you went through the wrong door.



  Brannoch Castle

  After you go through the RIGHT door,  continue along the hallway until you get to a big
  room.  Get the chests and continue along.  Eventually you will get to a big room with Shannon
  and..................................................................oh look............it's yo daddy.  Somethin ain't right.
  Talk to them and get the good stuff from the chests.  Then go through the door that is nearest
  yo daddy.  Fallow the hall until you get to a really big door.  Go inside and run over towards
  the ugly dude in blue.  This is the insane King Beigus!!!  AAAAAAAAAAAAH!


  King Beigus

  This guy ain't too hard.  Harder than Guilty,  but not TOO much harder.  Use Spirit Armor
  or Magic Barrier and cross over to his platform.  Once you get here,  stay CLOSE to him.
  His close up attack is a LOT less damaging than his far away attack.  To kill him,  use Ice Knife,
  Avalanche,  and fireball lvl3.  Use Power staff the most though.  It will take away a lot off him,
  plus after you hit him with it,  his close up attack will be no problem at all.  After you beat him,
  go up the blue ramp that's behind his thrown.  keep going through the paths and opening doors
  until you get to a big platform with Shannon.  Talk to her and she'll give you the Eletale Book.
  Now go through the tunnel oppisite of the you came to get to the platform with Shannon.


  Mammon's World

  This place is screwed up completely.  When you arrive,  turn around and go into the castle 
  place.  Just walk around inside this place and find any door to go through,  but not the one
  came in from.  Just keep going through all the doors that you see and fallow all the paths and
  everything.  Never,  I repeat NEVER go BACK through the same door you came in.  Along the 
  way you will meet Shannon.  Talk to her and continue along.  Even if it looks like you're goin in 
  the same direction or place you were before,  KEEP going.  Eventually you will come inside a 
  house with Epona in it.  Talk to her to save your game.  When you leave the house,  you will
  be in a messed up version of the first town in the game.  Melrode.  Every door in town is locked.
  Don't worry.  What you have to do is go to the really big door that would originally lead back
  to the castle where you started in the game.  Go up the skinny twisted up path and you will 
  soon come to a very large purple monster.  MAMMON!!!!!!!!!!!!!!!!


  Mammon

  This guy is a lot easier than you would expect.  Just use Magic Barrier or Spirit Armor and
  Run up to the end of the path so you can whip him with your staff.  Use power staff,  it takes
  off like 100!  He'll be dead sooner than you think.  To avoid his attacks,  hold Z and A and 
  run towards him.  Sometimes he will miss,  and sometimes he will take off less than normal.
  Use your healing spell when needed, and any other HP replenishing items.  If your magic 
  points go down from using avalanche(I forgot to menchon............use avalanche once in a 
  while) just use the drain magic spell to get full magic points!!
  Alright you did it!!!!!!!!   YOU BEAT THE GAME!!!!!!!!!!!!!!!!!!!!!!!!!



  5)  Magic Spells

   Fire Spells

   Fire Ball: Throw a burning fireball towards and enemy.  Raise the level to make it
                    more powerfull.

   Fire Bomb: Throw a big burning boulder towards an enemy

   Homing Arrows: Burning arrows fly around and nail your enemy

   Hot Steam: Cook'em up with this blast of steam that evolves around Brian.

   Fire Pillar: A big slash of fire comes out of the ground to burn an enemy

   Extinction: It's hard to hit'em with it,  but when it does,  an enemy dies right away
                      regardless of HP.

   Compression: A monster is shrunk therefore it weakens it's attacks

   Power Staff: Increases the power on your staff attack.  Very powerful

   Vampire's Touch: Every time you hit an enemy with your staff, your hit points
                                   increase.



   Earth Spells

   Rock: send big rock sailing from the sky striking your enemy.  Raise the level
              for a bigger, more powerful rock

   Rolling Rock: Send a rolling rock in from the side striking any enemy that's in
                           it's path.  Raise the level for a bigger,  more powerful rock

   Element Armor: Increase your resistance to attacks

   Rock Shower: Tiny rocks fly in from everywhere peircing your enemy

   Magnet Rock: 5 Rock pillars appear out of the ground and whack your opponent

   Weakness: Weaken your enemy's defenses

   Magic Barrier: Invincible to magic attacks

   Confusion: When an enemy attacks, the amount of HP he takes away, are given
                        to you as magic points

   Avalanche: Big Boulders fly in from all over


   Water Spells

   Water Pillar: same as fire pillar, only it's with water. Raise the level for a more 
                          powerful pillar

   Soul Searcher: View your enemy's statistics

   Walking Water: Same as Water Pillar, only it moves AWAY from Brain

   Ice Wall: Freeze up your enemy with a blast of water vapor.

   Ice Knife: Big icicles appear out of nowhere and peirce and enemy.

   Drain Magic: Aim carefully. If you get it, you will drain your ENEMY'S
                           magic points, and transfer them to you

   Invalidity: Invunerable to ice attacks

   Healing: Regain your hit points. Your most valuable magic

   Escape: Run away from a battle

   Exit: Takes you back to the beginning of an area

   Return: Takes you back to the beginning of the LEVEL


   Wind Spells

   Wind Cutter: A sharp gust of wind slices your enemy

   Large Cutter: A larger, more powerful version of the wind cutter

   Restriction: An enemy can't do anything

   Silence: An enemy cannon perform a magic spell

   Cyclone: It's like a little tornado.  Pretty powerful

   Slow Enemy: Power up your agility to avoid enemy spells easier

   Evade: Increase your personal movement during a battle

   Wind Bomb: A big old shockwave blasts out in all directions

   Ultimate Wind: A huge wind storm comes out and strikes all 
                               enemies



   6)  Powerups, items, etc.


        Fresh Bread: Restores 50 hit points

        Honey Bread: Restores 100 hit points

        Healing Potion: Restores 150 hit points

        Spirit Light: Restores all hit points

        Dew Drop: Restores 10 magic points

        Mint Leaf: Restores 20 magic points

        Hero's Drink: Restores 40 magic points

        Dragon's Potion: Restores all magic points

        Replica: Use this to escape a battle

        Silent Flute: Freezes one enemy

        Celine's Bell: Freezes one enemy

        Silver Amulet: Increases defenses by 1.5 times

        Golden Amulet: Increases defenses by 2 times

        Giant's Shoe: Allows twice as much movement in battle

        Earth Orb: Holds the power of the Earth spirit

        Wind Jade: Holds the power of the Wind spirit

        Water Jewel: Holds the power of the Water spirit

        Fire Ruby: Holds the power of the Fire spirit

        Eletale Book: Holds the secret volumes to unlock the magical powers
                                of the spirits

        Mammon's Prison Key: The only way that fat loser is gonna ever get free,
                                                  Brian gets it from Shannon in Mammon's World.
                                                  Sorry Mammon.




        7)  End

             Well I hope this Faq has helped you out with the game. Maybe now you'll write your own.
             I certainly hope you ENJOYED this faq,  and all my sarcastic remarks!!!!(he he he he he he)
             If you have any questions concerning the game,  just e-mail me at Zeak136@aol.com.
             Thank You!!!!!!!!!!!!!!


            "Copywrite 1999 Zeak"