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Worms (e)

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Worms (Playstation)
Weapon Guide V 1.0  01-13-1999
By Videogameman (bean1guy@smithville.net)

Update: Added some new weapons and corrected some spelling errors.

    DISCLAIMER
This FAQ is to be used for personal uses only. This FAQ can be reproduced
only in a web page if you have written permission (by e-mail) and that
nothing has been changed in it.


Bazooka
Max. Damage: 50%
Affected by Wind: Yes
Overall usefulness: Very good

    This is the best all-around weapon. You can charge it up and shoot
worms all the way across the battlefield. Wind will slow this weapon down
(and some times blow it back at you). You can use this weapon like a fan
and blow enemies into landmines or of cliffs. Don't shoot this weapon at
point blank range unless you want to be taken home in a little box with
your name on it. If you hit you target perfectly half of their life will
fly away (and some times they will too). Use this weapon to blow away
obsticals like trees so that your team of worms can go through. If you want
to have some fun, shoot at landmines. if you hit them just right they will
fly at you enemy and cause them seriuse damage (and a good laugh). Practice
shooting against the wind in a four player game by yourself (don't practice
against the computer becouse they never miss there target). 


Homing Missile
Max. Damage: 50%
Affected by Wind: Barly
Overall usefulness: Good

    As the name says, this weapon homes in on the target that you pick and
blows them away. It is just like the bazooka (except for that one little
odvius reason) but the wind barly effects it (unless it is a super powerful
wind). If you aim this weapon right behind or infront of the enemy you can
blow them into the water or into landmines. This can be sayed to be a cheap
weapon if you use it against human opponents.

 
Grenade
Max. Damage: 50%
Affected by Wind: No
Overall usefulness: SoSo

    Charge to throw, this weapon is very powerful if thrown right. Use this
only against single opponents. The explosion is bigger than the cluster
bomb, but there is only one (the cluster bomb has six). Use this weapon to
knock worms into the water or off trees (or any other objects that the
worms can stand on besides the ground). Learn how to use this weapon
against non-exsistent human players. You can also throw this weapon off a
cliff to clear out any unluck worms below. 


Cluster Bomb
Max. Damage: 25% per warhead
Affected by Wind: No
Overall usefulness: Good

    This weapon is awsome for blowing away two or three enemies (that are
reasonably close to each other). After the bomb blows, five warheads fly
out and do more damage to the worms. I perfer this weapon over the Grenade
because if you miss the first time you might hit them in one of the next
five explosions. Throw this weapon over cliffs to blow away the enemies
below for good. Also, throw this weapon up into the sky as hard as you can.
If you do this right then you will hear a bang and five warheads will fall
from the sky. Do this to hit opponent worms that are spread out. *Warning*
The computer will use this weapon to blow groups of you worms away so
spread out or else!


Banana Bomb
Max. Damage: 75% per Banana
Affected by Wind: No
Overall usefulness: Very good

    Behold the power of the Banana Bomb. This weapon can (and will) wipe
out entire teams of worms with one throw. This weapon is like a super
powerful version of the good old cluster bomb. Use it like you would an
everyday cluster bomb (except for the fact that you only get one per pick
up). Practice with the cluster bomb and the grenade to learn how far you
will throw it. After you throw this weapon into the air (and lands) it
explodes into five different bananas that can kill easily. To add to the
fun throw the Banana Bomb up into the air as high as it will go. If you do
this right bananas will fall from the sky. Very funny if done right.
Another thing that you can do is to throw one right into a crack with a
worm in it. If done right there will be a HUGE explosion kill the worm
instantly along with anything around it. Have fun. =)


Shotgun
Max. Damage: 25% per shot
Affected by Wind: No
Overall usefulness: Bad

    This is the only weapon that you get two shots with (in the same turn).
This weapon will blow you off of you feet (if worms had feet) if shot at
close range (causing you as much or even more damage then the worm that you
are shooting at). This can cause you to fall off cliff or fly into
landmines. But if you do this against your worms enemy they will (if they
haven't already) hate you. Don't try to shoot landmines because thay won't
fly out of your way (unlike the Uzi). 


Uzi
Max. Damage: 50%
Affected by Wind: No
Overall usefulness: Good

    I love this weapon. It can hit up to four different worms if they are
in a line (like at the begining of a round) causing different amount of
damage. If you use this weapon at point blank range then both you and your
opponent worm will see 5% of your life leave you. This weapon can (and will
again) blow opponents back and make them fly into the air. This is very
funny when you do this and they bounce off of trees with landmines on them
(Hint, Hint). This weapon does not shoot in a straight line like the
Shotgun does, it shoots bullets everywhere. =)


Mini-gun
Max. Damage: 75%
Affected by Wind: No
Overall usefulness: Very Good

    This is a super powerful version of the Uzi. Once pick up from a crate
it will replace the Uzi in the Weapon Select Bar. Use this weapon like you
would an Uzi, but have more fun with it.Use it against crowds of worms for
some major damage. Just like the Uzi, don't use this weapon at ten feet
away from you opponent. You can also trap a worm in a corner (usually in a
cave with a landmine infront of them) then shoot them with this sucher to
get maximum damage. =)


Fire Punch (Dragon Punch)
Max. Damage: 30%
Affected by Wind: No
Overall usefulness: SoSo

    Right out of the Street Fighter series. This attack will always take
off 30% of their life no matter how hard you hit them. Use this to wack
people off of cliffs and into landmines. One thing that you can do to have
some fun is to blowtorch your way under your worm opponent then punch them
with this attack. Only use this move if you can knock them off of cliff or
if they have under 31% of their life left.


Dragon Ball (Fire Ball)
Max. Damage: 30%
Affected by Wind: No
Overall usefulness: Bad

    This is a very bad move because you cannot aim it and it has very
limited range. It also barly harms you opponent. But on the up side it will
knock you opponent way across the screen. Only use it to (guess what) knock
them off cliffs or into landmines. I don't like to use this weapon when I
can just pull out my trusty Uzi (or Mini-gun) and blow them away. So all in
all, don't use this weapon un;ess you are very desprite.


Dynamite
Max. Damage: 75%
Affected by Wind: No
Overall usefulness: Good

    One word, BOOM. This weapon has the biggest explosion in the entire
game. Put if on a worms head then run for your life. You can drop these off
of cliffs to smack the unluck worm down there. But be careful not to drop
it right beside of you while traped in a corner. Have fun with this weapon.
*Note* If you go to options and turn on Banzana mode all the explosion will
be this size. 


Mine
Max. Damage: 50%
Affected by Wind: No
Overall usefulness: Bad

    Use this weapon to trap opponent worms. But becareful not to trap
yourself into a corner. I never use this weapon when I can just blow them
away with an Uzi or Bazooka. 


Sheep
Max. Damage: 75%
Affected by Wind: No
Overall usefulness: Good

    This is an awsome weapon. You throw a suicidal sheep at your opponent.
Press the X button to blow the sheep up causing masive damage to your
enemy. When it blows it can send your opponent flying through the air
(sometimes this will blow them out of the screen killing them). This weapon
will humiliate your enemy, so use it all the time. *Warning* This weapon
will self destruct if you do not blow it up within 20 or so seconds. 


Airstrike
Max. Damage: 75%
Affected by Wind: No
Overall usefulness: Very good

    Use this weapon to blow groups of worms away for good. Once called for
the airplane (yes there is an airplane, but you cannot see it) it will drop
eight bombs on your selected target. Don't use on human players because
this is sometimes called a cheap weapon. If you are down to your last worm
or two, dig a hole in the ground and use this weapon like crazy. The
computer cannot hit you if you dig down far enough (just don't let them
fallow you into you dugout because they will put a piece of dynamite in
there and you won't be able to get out). *Warning* Don't be close to where
you aim this weapon because you will get hit by one of the bombs (because
the bombs are in a nice strait line that is acually pretty big).


Teleport
Max. Damage: None
Affected by Wind: No
Overall usefulness: Good

    Only use this weapon to get away from traps and to get weapon pick-ups
on far away objects. Use this weapon carefully because you only have one.
That is about it.


Blowtorch
Max. Damage: 30%
Affected by Wind: No
Overall usefulness: Good
  
    Use this weapon to blow your way through rocks and other obsacles that
stand in your way. You can hit other worms if they are standing directly
inbetween you and the obsacle that you are trying to go through. To have
some fun, blowtorch your way under an enemy worm then Dragon Punch (sorry,
Fire Punch) them. 


Pneumatic Drill
Max. Damage: 45%
Affected by Wind: No
Overall usefulness: Good

    This is the same thing as the Blowtorch except that it will only go
down (unlike the Blowtorch that could go downforward, forward, upforward).
Use this to get out of the range of fire. 


Bungee
Max. Damage: None
Affected by Wind: No
Overall usefulness: Good

    This is a fun weapon to use. When you fall off a cliff you will not hit
the ground but you will bounce inches infront of it. Press the jump button
to get out of it. When you are hanging you can press left or right to go in
that direction. After you land you can change you weapon and continue on
the fight (in the same turn)! A fun weapon.


Girders
Max. Damage: None
Affected by Wind: No
Overall usefulness: Good

    Use this weapon to trap people in corners or trap yourself in a corner
to protect yourself. Once you trap someone in the corner you can put
landmines outside of it. When they finally blow their way out they will get
blown away. If you get trapped in it blowtorch your out through the rock
(or whatever you are trapped beside).


Kamikaze
Max. Damage: 30%
Affected by Wind: No
Overall usefulness: SoSo

    Only use this weapon when you are on your last worm or you want to make
fun of your enemy. When you activate this weapon you will fly at your enemy
and then explode. If you hit your target then they will fly through the air
(and hopefully) out of the screen.