Pokemon Walktrough (e)

                         POKEMON WALKTHROUGH
                         -------------------

                        Version 4.00 (12/1/98)
                   By: KR Zhang (cronot@erols.com)

-------------------------------------------------------------------------
READ THIS FIRST!READ THIS FIRST!READ THIS FIRST!READ THIS FIRST!

Revision News:

1.00 The first version, did most of the writing in one sitting.
1.01 Changed The Elite Four a bit, fixed some typos.
1.02 FULL description of 3 of the Elite Four's pokemon!
1.03 Found out the Birds could be caught without the Master Ball!
1.50 Tried to add support for Pokemon Red, and did a lot more 
     detailed writing. A pokemon will be labeled (BLUE) if it can only
     be found in Pokemon Blue, and vice-versa.
2.00 Go ahead and did more support for Red, more detailed descriptions,
     correction of Drowzee mistake, added detailed strategy for the Elite
     Four, fixed many typos, and added more facts in the walkthru. 
     Basically, I think it deserves a .50 added to the version.
2.70 More strategy for the bosses, added Safari Zone list of pokemon.
2.80 Added TM list (partial)
2.90 Added more detail. Added prizes and Celadon City TMs. Added
     to TM list and did some more work.
2.91 Added secrets and moon stone locations. Found location of Lickitung.
3.00 More locations of stuff. Completed TM list (but not yet the
     descriptions) and might add Pokemon List. Added Request List
     and is hoping for an ASCII TITLE.
3.01 Fifth Moon Stone by Jmwwmj@aol.com! List started.
3.10 Stuff for legendary birds (nights@powerup.com.au)! More stuff on list, 
     code for Mew, fixed mistake on Magmar (Drakk)
4.00 I love support! Item list (deadscream@hotmail.com) added, code added,
     more information added for Ditto and a few minor changes. Please
     read the request list and help me as much as possible on those things
     first!

---------------------------------------------------------------------------
------------
-More stuff-
------------
I'm deciding that I need as much help as possible. If anyone finds some
thing cool, no matter how big/small, please inform me and I'll write it
in your credit. I'm seeking to write the PERFECT walkthru/FAQ and I'll
need all of your support. I WILL give credit where it is due. Please
mail at cronot@erols.com any information you would like to share. You
can give a "request list" of features you would like to see, and feel
free to contribute to it!

REQUEST LIST (what I will try to do next)
-----------------------------------------

ASCII TITLE SCREEN!!!!!
Pokemon Pikachu Walkthrough
More Hidden Items
Strategies on Gym Leaders
Rare Candy List

and

YOUR STUFF HERE!

---------------------------------------------------------------------------

WALKTHROUGH
-----------

Pallet Town
-----------
 This the starting place of the game. Your mom will tell you that Prof. Oak
wants you. Try to leave the town and Prof. Oak will come get you.
He leads you to his lab, where you will be able to choose your first
Pokemon. There are Bulbasaur, a plant-type Pokémon; Charmander, a fire-type
Pokémon; and Squirtle, and water-type Pokémon. Your rival, Gary, will pick 
up another Pokémon which is stronger. When you try to leave, Gary will 
challenge you to a Pokémon duel. Beating it will give you a nice boost in 
experience(It will raise a level too), and $175, making your money total
$3175 now. Your first pokemon will be level 5 to start with, so if you keep 
it strong, it will be a very good asset. 

 Go back to your house. On the PC, you can withdraw a Potion from your
hard drive. Your mom will, starting now, give free rests to you and
your Pokemon.


Route 1
-------
 This leads north to Viridian city. You'll encounter Pidgeys and Ratattas.
Defeat some for experience and try to raise at lease two levels for your
Pokemon.

 A boy on the way explains that he is a Poke Mart worker at Viridian City, 
and he will give you a free Potion as a sample. What a nice guy.


Viridian City
-------------
 Talk to the Shop clerk and then head back to Pallet Town with the Parcel.
Give it to Prof. Oak and he will give you and Gary each a Pokédex, which is
an electronic encyclopedia. He will tell you of his dream to complete
the pokedex (by capturing/having captured all pokemon in the game) to you.
Gary will act arrogant and walk off, but you can get a Town Map from his
sister, contrary to what he said. Go back to the city.

 The gym's doors are locked, and they won't unlock for a very long time
until you've beaten the other 7 trainers in the game. Buy some Poke Balls
and talk to the old man to learn how to capture Pokemon. A boy will talk
about caterpillar Pokemon.

 If you go west towards the Pokemon HQ, you will fight Gary. He captured
another Pokemon. After you fight him, he will tell you you need Badges to
go through. Around here, you can also pick up a few Nidorans.


Route 2
-------
 Pick up a Pidgey and/or a Ratatta. You can get higher-level ones in the
future, but if you train hard they will grow stronger better than the
higher-leveled ones. You can also get Caterpies and Weedles.


Viridian Forest
---------------
 On your way through Viridian Forest, you should pick up a Pikachu (!!), a
Caterpie, and a Weedle. Don't get Kakunas and Metapods, since Caterpie and 
Weedle will evolve into one eventually. There are a few easy trainers in 
the forest, they are Bug-catchers and use bugs, so fire works very well on
them. The first has a pair of caterpillars at Lv. 6 (Caterpie/Weedle). The
second has 2 Lv. 7 Weedles and a Lv. 7 Kakuna. The final trainer has a
Lv. 9 Weedle.

 There is a Poke Ball, Anidote (comes in handy from the Weedles), and 
a Potion in the forest. Makes nice additions to your arsenal.

 By the way, the Pikachu is a VERY good asset because its only weakness
is against ground Pokemon, and it is my favorite Pokemon anyway :-)


Pewter City (Boulderbadge)
-----------
 The Gym here starts out with a JR. Trainer with a Lv. 11 Diglett and 
Lv. 11 Sandshrew. You probably never met these two, but a good hint is
that Diglett will be strong against your Pikachu, so use water on it. Water
also works well on the Sandshrew. Plant does too.
 
 Brock, the Gym Leader has a Lv .12 Geodude and a Lv. 14 Onix, 2 Rock-type
Pokémon. Water works very well on these. Be careful for the Onix's BIND
(a multiple-hit move in which your pokemon is immobile during it) and BIDE,
a move where it absorbs damage for some turns and returns it double. When 
it does BIDE, I suggest either beating it very quickly or do non-damaging 
attacks like TAIL WHIP or GROWL, so you are debilitating him without
taking damage. If you defeat him, Brock will congraulate you and give you 
BIDE, TM 34. I suggest giving it to a pokemon with high hit points, 
and it is best used against pokemon with high defense and high offense, 
because the damage done doesn't care about the enemy's defense at all.

 You can look around the museum, but the $50 it costs is unreasonable, 
since you can't get anything there except looking at fossils of 
Aerodactyl and Kabutops, two extinct pokemon which you might get later.


Route 3
-------
 This leads east from Pewter City to Mt.Moon. Get a Spearow if you want.
But it is very crucial for a collector to pick up a Jigglypuff, since this
is the only place you'll see it. There are also many trainers along the 
way for money and experience. I suggest you to train the Pikachu and your
original Pokemon strongly.

 You will meet two new kinds of trainers: Youngster and Lass. The former
likes pokemon such as Rattatas, the latter likes "cute" pokemon like
Clefairies and Jigglypuffs.


Mt. Moon
--------
 Heal up at the Poke Center. A man will sell a Lv.5 Magikarp to you. It 
seems weak but will evolve into the powerful Gyarados at Lv.20. See if it
is worth the $500 he wants. Don't worry if you don't get it, though, since
you can get it later by fishing for it.

 Time to walk into the cave! You will meet two new kinds of trainers 
(again). Super Nerds who likes nerd stuff like Voltorbs or Magnemites, 
and Hikers with rock pokemon like Geodude. There are also many pokemons 
in the cave, Zubat (beaten by Pikachu easily) and Geodude (weak against 
water) are more common than Paras and Clefairies (who are indigenous to 
this place).

 After walking in, take a left and you'll get TM12, which contains
WATER GUN. Going up will yield a Potion and a Bug-catcher. Now, you can go
east futher into the cave with a few trainers loafing around. Going south
at the fork will let you take a Potion, a Rare Candy (automatic Level
Increase), and an Escape Rope (Lets you go to the last Poke Center). 
Under the first stairwell, there is a Rocket (gang members with a variety
of good pokemon), along with a HP-UP that increases a pokemon's HEALTH
permanently. Keep on going, past a Lass with a pair of Lv. 11 plant
pokemon (Bellsprout/Oddish), and go into the second staircase. 
 
 Another Rocket is here, guarding TM01 (MEGA PUNCH). You will also find 
an Ether hidden in a solitary rock. Going up, left, and finally to 
a staircase guarded by a Hiker. Above him is the first piece of the Moon
Stone, so don't forget to get that. Enter the staircase anf fight 3
Rockets in a row and finally a Super Nerd with a Grimer, a Voltorb, and
a Koffing.

 Here you can get one of two fossils. You can choose the Helix Fossil or 
the Dome Fossil. The Helix Fossil will become Omanyte and the Dome Fossil 
will become Kabuto when you take them to the Pokemon Laboratory on Cinnabar
Island. 


Route 4
-------
 Out already? After you cross the last ledge, you are stuck and can not
go back. So take the TM04 on the way first.


Cerulean City (Cascadebadge)
-------------

 The Gym here is owned by Misty, who has a Staryu and Starmie. Pikachu can
make short work of both of them if you trained it well. (Lv. 20 or 21 
recommanded) But watch out for Starmie's BUBBLEBEAM, a strong water attack
that does a lot of damage and may reduce speed. Go ahead and beat her and 
get the BUBBLEBEAM TM. 

 Go north and fight Gary again. He now has a Lv. 18 Pideotto, a Lv. 15
Abra, a Lv. 15 Rattata, and whatever he started with. On the way you will 
fight 5 trainers in a row for a prize, only to find out that it was a plan 
by TEAM ROCKET to recruit new members. You'll refuse the ROCKET's order
and fight him, getting a Nugget (useless object, sell it for $5000) if
you win. Go east here, through Route 25. You will get the S.S. Anne Ticket 
from Bill after a few more trainers. Getting back in, Bill will share 
information about Eevee and its evolutions. 
 
 You can trade a Poliwhirl for Jynx here. The Jynx can only be gotten this
way. Polywhirls evolve from Poliwags and will be very easy to get in the 
future.

 A guy will tell you the badge's uses. Behind his house is a hidden rare
candy.

 You can get Bellsprouts (BLUE) / Oddish (RED) and Abras here. (Route 24
and (Route 25) The Abra is unique to this city, so get one. Authough I 
usually get two because one could be traded away later for a Mr. Mime. 
Abra only has the TELEPORT move, but when it evolves at Lv.16 to a Kadabra, 
it will get more attacks. It is also a good "utility" pokemon because 
Teleport can run away from battles and return you to the last Poke Center.

 After that, go to the house previously blocked by a policeman. Fight the
ROCKET and he will give you the TM 28. (an excellent TM because it is very
powerful and is useful against electric pokemon as well.) Onward south, 
there is a Pokémon Daycare Center. The man there will care for one 
Pokémon and raise its level while you are gone for $100 * (1 + no. of
levels it gains). At the end of the road, there is a big building which is 
a gate house for Saffron City. At this point, the guard will not let you 
through. The smaller building is the entrance of underground passage to 
Vermilion City. You can trade a Nidoran (m) for a Nidoran (f) here.


Route 11
--------

  Don't forget to get the exclusive Drowzee here. It is one of the first,
and one of the best psychic pokemon.

 On the way, you can also get Meowth (BLUE). The only places to capture him 
are by Cerulean, Vermillion, Celadon, or Lavender. His PAY DAY attack will
give you money in battle. And no, this is not necessarily the TEAM ROCKET
Meowth... :-)


Vermilion City (Thunderbadge)
--------------

 Here you can get the Bike Voucher by visiting the Pokémon Fan Club. It
will let you get the bike in Cerulean City for free. (like you are ever 
going to get $1000000...) There is also an old man who will give you an 
Old Rod, which could fish for Magikarps only. A third thing is that a boy 
will trade a Far'Fetched for a Spearow. After that, go to S.S. Anne 
to the south.

 You can get on the boat with the S.S. Ticket. On the boat, there are many 
trainers and items. You'll find your first Great Ball here. Gary will be 
here (again) with a different appearence. After you beat him you
can talk to the captain. He will give you HM 01 (cut) after you help him
through his seasickness. Then boat will take off when you exit. 

 The HM is very important. It will now let you do things you couldn't do
before, like going back to Pallet Town, or getting Old Amber in the back
door to Pewter City's museum.

 The Diglett's cave to the east has some high-level Digletts and Dugtrios.
If you get them they will help you a lot for the boss. Now, teach HM 01 to 
a Plant-type Pokemon. The move is even good in battle sometimes! 

 Go to the southwest of the city, CUT a bush, and go to the Gym. The leader
there has a electric lock door. You have to find one switch, and another
switch which is always BESIDE it. Defeat Lt. Surge, the gym leader, who has 
a Voltorb, a Pikachu(!!) and a Raichu(!!!). Digletts and Dugtrios can 
defeat them easily, as well as anyone you gave your DIG technique to. Talk 
to him afterwards to get TM 24, which contains THUNDERBOLT, a powerful 
version of THUNDERSHOCK. 

 One of the Prof. Oaks' aids is also in a building to the east. He will 
give you the Itemfinder if you have more than 30 Pokemon. This item finds 
items... duh. But not too important really. By him is a guy who will 
trade a Nidorino for your Nidorina.

 After this, go into the Diglett's cave again. It will lead you near
Pewter city and you can do things you couldn't do before. A person will 
trade a Mr. Mime for an Abra. So if you have a spare one, trade it. (This
is the only way to get a Mr. Mime) You can also get HM 05 (flash) from one
of Prof. Oak's aides if you caught more than 10 Pokemon. Then go back and
up to Cerulean City. From there go east into the Rock Tunnel.


Rock Tunnel
-----------
 It is very dark inside, you need a Pokemon equipped with HM 05. Pick up 
an Onix and a Machop here if you want.  It is quite long and there 
are quite a few Pokemaniacs and Miners in there. Luckily, a Poke Center
is right by the entrance to get you started up. 


Lavender Town
-------------
 In the northeast section of the town there is a big building, Pokemon 
Tower. But you can't do much there now. There is, however, a man who will
"rate" and rename your Pokemon. 
 
 You'll hear a lot of stories. Mainly about a Cubone who lost his mother,
a kind Mr.Fuji's disappearence, and the ghosts in the Pokemon Tower.

 To the south are many fisherman eager for battle. Let them have their
fun. This is a good chance to train electric and plant pokemons. That 
includes Pikachu (!!).


Route 8
-------
 Near the city, the BLUE players will find Meowths, Sandshrews, and 
Vulpixs, while the RED ones will find Glowlithes, Ekans, and Mankeys. After 
some collecting, go west through the tunnel to Celadon City after 
you pick up a Vulpix. (BLUE)


Celadon City (Rainbowbadge)
------------
 Celadon is the biggest city in the whole game. You can get an Eevee from a
back entrance to the Game Freak, Inc. building. You can buy stones from the
Mart to evolve him -- and many others for this matter. You can use Thunder
Stone to evolve Pikachu, Fire Stone to evolve Vulpix, Leaf stone to evolve
Weepinbell, etc.

 The Gym leader Erika uses plant Pokemon. Fire is useful here (Vulpix, for 
that matter). After the battle, you will recieve a TM with MEGA DRAIN.
Give it to your favorite plant Pokemon. This useful move does a lot of
damage and gives half of it to your pokemon as health.

 Walk around for a bit. There are many interesting things in Celadon..

1.Store
-------
 You can buy stones, items, TMs, and drinks. Give 3 kinds of drinks to
the girl on the last floor, since she will give you a TM for each drink.
 
 Get an extra drink, you'll need it.

The TMs they will sell:

TM32 DOUBLE TEAM    $1000
TM33 REFLECT        $1000
TM02 RAZOR WIND     $2000
TM07 HORN DRILL     $2000
TM37 EGG BOMB       $2000
TM01 MEGA PUNCH     $3000
TM05 MEGA KICK      $3000
TM09 TAKE DOWN      $3000
TM37 SUBMISSION     $3000

2.Game Corner
-------------
 Play the slot machines here, but you need Coin Case and coins to play. The
Coin Case is in one of the other buildings. Some of the people playing will 
give you coins. You can also buy coins, 50 of them for 1000. Some coins are
also hidden.

 You can trade coins for Pokemon/TMs next door. A list of pokemon that 
could be bought there:

(First window)
     Abra       - 180 (RED) / 120 (BLUE)
   Clefairy     - 500 (RED) / 750 (BLUE)
Nidorino (BLUE) - 1200
Nidorina (RED)  - 1200 

(Second window)
Scyther (RED)   - 5500
Pinser (BLUE)   - 2500
   Dratini      - 2800 (RED) / 4600 (BLUE)
   Porygon      - 9999 (RED) / 6500 (BLUE)

 Talk to the ROCKET by the picture to reveal a secret entrance - the ROCKET
hideout. Go down and fight some ROCKETS. Giovanni, the boss, has the Silph 
Scope. 


Lavender Town
-------------
 After getting it, go back to Pokemon Tower and prepare for a long
journey. Channelers are hanging around possessed by ghost pokemon. Fighting
pokemon are useless here, because ghosts are immune to physical attacks.
There are a lot of ghosts around, but they can be identified with
the Silph Scope. Catch a Gastly (unique to this place) and a Cubone here.
Soon, you will fight Cubone's mother, a Lv.30 Marowak. You can't capture 
her, but if you win, her soul will be freed. Beat the Rockets to rescue
Mr. Fuji, who'll give you the Poke Flute. Now, go back to Celadon.


Celadon City
------------
 Go West from Celadon City. On this road, a Snorlax is sleeping, and you 
must wake him up. If you have the Poke Flute, you can wake him up and fight 
him. Cut down a nearby bush and go up and left. Go through the building and 
into the house you find. The girl inside will give you HM 02 (fly). Used in
battle, it is similar to DIG. Used outside, it will bring you to a Poke
center already visited.


Cycling Road
------------

 This leads to Fuschia City. This is a cycling road, so you will go down
automatically. There are a few Riders and Cueballs on the way also. The
former usually has nasty pokemon (Grimer, Koffing, etc.) and the latter
with fighting pokemon. It is quite a nice ride, if your pokemon could
survive the poison.

 When you see a gate house, a boy inside will trade a Lickitung for
a Slowbro. 

 Around here, you can begin to catch Dittos. Use a Magikarp against it,
let it transform, then it will be easy to catch. (I'm sorry to have
forgotten the person. Please contact me for credits)

Fuschia City (Marshbadge)
------------
 You can see many trainers if you go to the shore, the meadow, or east of 
the town. If you go east, and up, you will see a road leading to Lavender
Town. Another Snorlax is on this road, so if you couldn't get the first one
this is your only chance left to catch it. Go north, and you'll see a hut
where the person will give you the Super Rod. Even more north will let
you see that the city is connected to Lavender Town. Then go back to the
city.

 Go north to the Safari Zone. You will get many items and unique Pokemon 
here. You can fish for Dratinis here, as opposed to the 4600 coins (BLUE) / 
2800 (RED) you need to pay for it in Celadon City. Lets see, 4600 coins 
equal $ 92000, (unless you had a very good winning streak). 2800 coins is
cheaper, or $56000. Either way, I rather pay the $500 for entering the
Safari Zone, and I will still get more bang for the buck because I can 
capture other rare pokemon. If you find the secret house, you'll be 
rewarded HM 03 (surf). If you give the Gold Teeth (also found there) and 
give it to the warden, he will give you HM 04 (strength). Both of these are 
crucial to the game. When SURF is used in battle, it is a good water 
attack. STRENGTH is a very strong fighting attack. In the overworld, SURF 
can be used by water pokemon to travel on water while STRENGTH is used to 
move boulders.

A list of Safari Zone Pokemon:
------------------------------
Nidoran(m)    \
Nidoran(f)    |____ Overall, a good chance to collect Nidorans.
Nidorino      |
Nidorina      /

Paras         \_______ The only other place for these is Mt. Moon.
Parasect      /        So if you see one, get it.

Venonat       \
Venomoth      |_______ You can get them later, but why not?
Rhyhorn       |
Doduo         /

Chansey       \
Kangashan     |
Tauros        |_______ The real "rare" pokemon. You can only get them
Exeggute      |        here. Chanseys are also available in the Unknown
Pinser (BLUE) |        Dungeon, but that is a long time later.
Scyther (RED) /   

 If you think you're ready after you pick up a few more pokemon.
go challenge the boss Koga. His men are psychic Jugglers (who can call 
back pokemon at will) and animal Tamers (Robert Garcia rip-offs) and he 
has Pokemon with skills of sleeping, paralyzing, and poisoning. If you 
beat him you'll get TOXIC, a strong poison attack that will do more 
damage with each additional poison hit. Now is the time to go through the
gate to Saffron City, which is between the other four cities on your Map. 
Remember, give a drink to one of the guards.


Saffron City
------------
 There are 2 Gyms in this city. In the gym on the left, you'll fight many
BLACKBELTS. Since they have fighting Pokemon, your best bet is to use 
psychic Pokemon like Kadabra and Drowzee. Ghost pokemon also works well 
because they are immune to physical moves. After the final boss in the gym, 
you can get Hitmonlee, the kicker, or Hitmonchan, the puncher. The 
other gym is blocked by a ROCKET though. You need to go to SILPH Company, 
the biggest building in Yamabuki City, and defeat all Rocket Gang members 
in it.


Silph Co.
---------
 There are many Items and Rocket Gang members in here. You need to warp 
around quite often. If you get the Card Key, you can move more freely and
get to the boss. After beating Gary (yes, he is here), a man will give you
Lapras. At the 11th floor, fight Giovanni (again) and if you win, you will
get the Master Ball. It has a 100% chance of catching. Now you have a 
choice at this point... either waste it on some arbitary Pokemon, or use 
it on crucial one-time Pokemon including: The Legendary Birds, Snorlax, 
and Mewtwo. The Birds are Lv.50 each and are very powerful in their own
element, the Snorlax are Lv. 30 and are quite good, while Mewtwo is "THE"
perfect pokemon and starts at Lv. 70.


---------------------------------------------------------------------------
- NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!      -
-                                                                         -
-  According to common belief, the Legendary Birds can only be caught by  -
-the Master Ball. This is WRONG, period. I have personally caught Articuno-
-today single-handed after catching Motres with the Master Ball. So, it   -
-is possible to get all three Birds without it!                           -
-                                                                         -
-  Of course, it is also near impossible. I had to use my Gengar to make  -
-the bird SLEEP, DREAM EATER and NIGHT SHADE it like 7 times, and trying  -
-3 times with an Ultra Ball.                                              -
-                                                                         -
- NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!NEWS FLASH!      -
---------------------------------------------------------------------------

 Back to the city. Now you can enter Sabrina's Gym and fight her for the
Soulbadge. There are Psychics and Channelers here, and you also need to
warp around often. Watch out for psychic Pokemon and use bug or ghost
pokemon against them. She will give you PSYWAVE after the battle, a 
psychic attack.

 A girl living in a house to the left will trade TM31 for a Poke Doll.
It contains MIMIC.


Power Plant (optional)
-----------
 Cross the water by Cerulean City and SURF down and around to the Power
Plant. There are lots of Electric Pokemon here. You can get Pikachus(!!),
Raichus(!!!), Voltorbs, Magnemites, and Electrabuzzes (RED). (some 
Voltorbs are hidden as Poke Balls, they are Lv. 40 each! There is also an 
Lv.41 Electrode masquerating as a Poke Ball) Near the end is Zapdos, the 
Legendary Electric Bird. 


Seafoam Islands (optional)
---------------
 Cross the water after you get to Fuschia City. Many Water Pokemon live
here, (Seels, Shellders, Krabbys, Psyducks, etc.) You'll need STRENGTH
and SURF. This is where Articuno, the Legendary Ice Bird is.

 Krabby's are pretty good. About the level in which they become Kinglers,
they will learn the powerful 1-hit KO GILLOTINE move!


Cinnabar Island (Volcanobadge)
---------------
 South of Pallet Town is Cinnabar Island. Enter the Pokémon Laboratory 
and get some new Pokémon. Depending on what fossil you got in Mt. Moon,
you can get Kabuto or Omanyte. You can also get Aerodactyl if you picked
up the Old Amber in Pewter City's museum. Three people there will trade 
your Raichu for an Electrode, your Venonat for a Tangela, or your Ponyta
for a Seel. Non of these are too important, but they can rack up experience
quickly. 

 There is a Pokemon Mansion here with puzzles involving switches. Behind a
pillar on the first level is the final piece of the Moon Stone. Read
the text to find out about the mysterious Mewtwo Pokemon. Here you can get
Grime, Muk, Koffing, Ponyta, Vulpix (BLUE) / Magmar (RED), etc. You will
also get a key for the gym. The gym leader, a mad scientist named Blaine,
uses fire Pokemon. Water works very well on them. If you win he will give 
you a very powerful fire attack (FIRE BLAST). Now you only have one more 
Gym left...

  (Drakk told me that Magmar was also in BLUE, but very rare. Thanks man!)

Viridian City (Earthbadge)
-------------
 Here is the final Gym... (the Gym was locked before) The boss is non other
than... Giovanni! He wants to use this place to get more ROCKET members
and start anew! Are you going to let him? No! He has a variety of good
Pokemon. After beating him, go west to the Pokémon League HQ. Gary will
be on the road again, challenging you for the final(?) time.


Pokemon League HQ
-----------------
 Very large building. You can get Dittos, Rhyhorns, and some other good
Pokemon here. You also need all 8 badges so the guards will let you pass. 
If you see a door, you have reached the...


Victory Road
------------
 To pass here you will need the moves SURF and STRENGTH, all the
skills, and best Pokemon you have. There are TOUGH Pokemon here (Lv. 40
Marowaks, Lv. 40 Venoats, etc.) and very skilled trainers. This is where 
you will also find Moltres, the Legendary Fire Bird. There are a lot of 
puzzles, and by the end you will probably be VERY worn-out, but still
wondering how come Gary was again one step ahead of you, as explained by
the people in the cave.


Indigo Plateau
--------------
 This is a Poké Center and a Poké Mart. Get all the things you need, pick
your best 6 Pokemon, and go though the door at the top to fight the Elite 
Four, a group of the most powerful trainers ever. All their Pokémon are 
over lv. 50, so be prepared for some good fights. 

 Personally, my best team against this (all well-trained, of course) are
Articuno, Pikachu(!!), Blastoise, Hypno with HYPNOSIS/DREAM EATER combo, 
(or Mewtwo) and TWO back-up powerhouses for the last two slots. I like this 
form because:

 1. Every pokemon in the bosses' inventory will have some weakness against
    at least one of these. The only one without some weakness is the
    Alakazam. According to most of the lists in the net, they are weak
    against ghosts and bugs. Well, ghosts seemed to actually be weak 
    when facing physics, because their Night Shade doesn't do much while
    the PSYBEAM/PSYCHIC does super damage in return! And if I put in a
    bug, it won't be able to handle any other pokemon except the grass
    pokemon, and I don't want to "waste" any of the team members by only
    letting it fight twice. I thought about using a Venomat, but it
    will interfere with the other Psychic's Job.

 2. These will either be well-trained, or will start out at high-levels.
    Who wouldn't want to train Pikachus and your beginning Pokemon? The
    bird and Mewtwo well already start at levels almost equivlent to the 
    Elite Four's.

 3. It is flexible, because there is actually 2 spaces for whatever you
    want (especially against psychic pokemon because non of the pokemon
    actually works SUPER against them). You can add in a ghost for defense
    if Bruno's fighters gets rough (they can't TOUCH you. I mean really),
    you can add in a fighter to pound some heavily-defended pokemon as 
    hard as you can, add in a Dragon because of their general effective-
    ness (you will NEVER read "it is not that effective" for a dragon
    attack), or you can just add in another strong pokemon from an element 
    in which you are weak (such as a back-up fire pokemon, or a ground 
    pokemon).

    Or, the best of them all, a weak pokemon you want to train! Just put
    it at the front of the line, call it after every match, and switch to
    another pokemon. This way, it will gain experience for every battle
    you fight! My Far'fetched gained 25 levels this way in one trip through
    the ELITE FOUR!

 4. Each pokemon is not wasted. 

Blastoise: Bruno(2), Lance(1), ???BOSS???(2)
Pikachu: Lorelei(5), Agatha(1), ???BOSS???(1) (Told you Pikachu
         would come in handy. Pikachu handles 8 Pokemon by itself!)
Articuno: Lance(4), ???BOSS???(1)
Psy. Pkmn: Bruno(3), Agatha(4), ???BOSS??? (1) (8 Pokemon, and psychics
           are good against just about anything else.)

Basically, two of them handle 5 each and the other two handle 8 each. If
any of them gets tired (especially the ones who handle 8), you should 
switch to a backup pokemon with SUPER damage against their enemies.


Now, the roster.

 The first, Lorelei has a group of ice Pokemon. (Pikachu can dish out SUPER 
damage, it can take on all five one-by-one) She starts with a Lv. 54 
Dewgong, secondly a Lv. 53 Cloyester, then a Lv. 54 Slowbro. A Jynx 
(Lv. 56) follows the battle, and finishes off with a Lv. 56 Lapras.

 The second man (Bruno) has rock / fighting Pokemon. To be exact, he starts
off with a Lv. 53 Onix. After that, he switches off to fighting and gets
out a Lv. 55 Hitmonchan and then a Lv. 55 Hitmonlee. After the fighting duo,
he gets a Lv. 56 Onix and finally his ace card, the Lv. 58 Machamp. Bring
a water and a psychic/ghost pokemon for this. (I suggest A Blastoise for
rocks and a Hypno/Mewtwo for the fighters)

 The third lady (Agatha) has mind-controllers at her control, kicking off 
with a Lv. 56 Gengar. Then, a Lv. 56 Golbat will try to CONFUSE you into
submission. A lighter challenge (Lv. 55 Haunter) comes in afterwards. You
might think she ran out of good pokemon, but a Lv. 58 Arbok comes out next, 
followed by a Lv. 60 Gengar. (Your Hypno, if you use my plan, will make
these fights very easy. Pikachu can also take on the Golbat) Remember,
she is on of the only trainers who can call back pokemon at will.

 The forth man (Lance) has awesome Dragons to fight you. He said he trained
for a long time, no wonder she starts off with a Lv. 58 Gyrados! A pair of
Lv. 56 Dragonairs follows the fight. A Lv. 60 Aerodatcytl next (I guess he
was at the lab too). Finally, he brings out his long-trained and VERY hard-
to-get Lv. 62 Dragonite! One word... watch out for HYPER BEAM! (Pikachu
can beat the Gyrados easily. As for the dragons, use Articuno if you have
it. It can go ahead and take on all four. The Aerodacytl is another good
target for Blastoise.)

 After 4 long, hard battles, you will realize that another had already
defeated the Elite Four! Who is it? Why.. it is Gary! After he tells you of
his ambition, you fight his 6 strong Pokemon with what is left of your 
six. He starts with a Lv. 61 Pidgeot, which is easy to defeat. 
(Another small-fry for Pikachu) Then he calls an Lv. 59 Alakazam, (pound 
with everything you got) followed by a Rhydon. (Use the Blastoise to
full effect) He finishes off with pokemon of fire, water, and plant types
with them being Lv. 61, Lv. 63, and the last being Lv. 65 (his first pick 
in the game). His plant choice is Exegguter, his Fire Choice is Arcanine, and his water choice is Gyrados. They will come out in dimuting power order
(Water-Fire-Plant. Fire-Plant-Water, or Plant-Fire Water). (Blastoise 
gets  the fire, Pikachu gets the water, and Hypno/Mewtwo for the plant) If 
you manage to defeat him in this climatic and difficult battle, be 
prepared for the ending of Pokemon!







				THE END...





				or is it?






Unknown Dungeon
---------------

 After you have beaten the Pokémon League, go back to Cerulean City. 
northwest of Cerulean City in a cave is Mewtwo, the best Pokémon there is
(# 150). He is at lv. 70 and is at the end of a long way in the cave. 
There are Lv. 50s Pokemon from everywhere (Venomoths, Chanseys, Kadabras, Raichus(!!!), Magnitons, Marowaks, Hypnos, etc.). It is possible to catch
Mewtwo without the Master Ball, but it is hard. He is no pushover and will
do a lot of damage against you. He has Swift, Psychic, Recover, 
and Barrier at his command. Which means 2 attacks (one fast and one 
powerful) and two defenses (one for healing and one for defense), making
him a balanced and powerful pokemon.


The Ongoing Quest
-----------------

 There is always the quest of catching all 150 Pokemon... If you manage
to do this, go to Celadon City for a nice surprise. Remember, you need to
trade a lot to achieve this goal.


Your Mark in History
--------------------

 You can now use the computers to connect to Pokemon League. It will show
pictures and stats of the teams who won the game in a Hall Of Fame
that looks pretty good and shows your Pokemon in winning glory!

------------
-To get Mew-
------------

Game Genie Code:

151-91A-7FC
151-93A-F7E
B91-9BA-6EB

With this code (you know what it is for) you can find Mew in the
tall grass patch to the LEFT of Cerulean by the ledges.

------------
-TM/HM LIST-
------------

Listed by Number -> Name -> PP -> Description

TM01 MEGA PUNCH - A strong fighting attack.
TM02 RAZOR WIND
TM03 SWORDS DANCE
TM04 WHIRLWIND (for birds) - An attack that pushes the enemy out of battle.
                             Only works on wild pokemon.
TM05 MEGA KICK - An attack not unlike MEGA PUNCH
TM06 TOXIC - A strong poison attack that does more damage with each
             additional poison damage.
TM07 HORN DRILL - A 1-hit KO attack
TM08 BODY SLAM
TM09 TAKE DOWN - Another strong fighting move with recoil.
TM10 DOUBLE EDGE - A double-edged sword, which means it deals a good amount
                   of damage to your opponent but also a little to you.
TM11 BUBBLEBEAM - A very strong water attack that takes away SPEED.
TM12 WATER GUN - An okay water attack able to reduce speed.
TM13 ICE BEAM (10) - An ice attack with good damage and can freeze.
TM14 BLIZZARD (5) - Awesome powerful version of Ice Beam.
TM15 HYPER BEAM - Ultra strong attack, does good damage on just about 
                  anything. Needs 1 turn to recharge though.
TM16 PAY DAY - Meowth's trademark. Using this hurts your opponent and drops
               money equal to (I think) the level of pokemon * 2, ready
               for you to pick up at the end of battle.
TM17 SUBMISSION
TM18 COUNTER
TM19 SEISMIC TOSS
TM20 RAGE - A move which leaves your pokemon in rage for the next few turns,
            attacking repeatedly with ATTACK increasing as more damage is
            taken.
TM21 MEGA DRAIN - A powerful plant attack in which the pokemon does
                  damage and takes half of it as health.
TM22 SOLARBEAM - A move that takes 1 turn to charge up and 1 turn to
                 fire.
TM23 DRAGON RAGE (10) - a Dragon attack that does a fair amount of 
                   damage.
TM24 THUNDERBOLT (15) - Very strong lightning attack.
TM25 THUNDER - A strong Lightning attack.
TM26 EARTHQUAKE
TM27 FISSURE (5) - One-hit Ground KO attack.
TM28 DIG (10) - An attack that lets you evade an attack and returns
           a lot of damage. When used outside of battle in caves and
           inside buildings, it returns you to the last Poke Center.
TM29 PSYCHIC (10) - Does major psychic damage and lowers SPECIAL.
TM30 TELEPORT - When used in battle, it escapes battle. When it is used
                outside, it goes to the last Poke Center.
TM31 MIMIC
TM32 DOUBLE TEAM
TM33 REFLECT - It gives you extra armor. (???)
TM34 BIDE - A technique which leaves your pokemon immobile for a few turns,
            then immediately doing damage equal to double of what you took
            to the enemy.
TM35 METRONOME - Random attack. This move ROCKS!
TM36 SELFDESTRUCT - Sacrifices self to do major damage.
TM37 EGG BOMB - I gave it to my exeggutor. Wonder what it does?
TM38 FIRE BLAST (5) - Ultrastrong fire attack.
TM39 SWIFT (20) - An attack that has VERY high accuracy and is very fast.
                  Very solid and dependable attack.
TM40 SKULL BASH - A brute-force attack that let you take a turn to power
                  up and then unleashing an enormous attack.
TM41 SOFT-BOILED - Heals all health.
TM42 DREAM EATER - Perfect companion to HYPNOSIS or SING, this takes 
                   away a lot of health from a sleeping pokemon and adds
                   it to your own.
TM43 SKY ATTACK - An attack for birds which need one turn to charge up
                  and one turn to unleash a hard attack similar to FLY.
TM44 REST - Heals all health but makes you sleep.
TM45 THUNDER WAVE - Paralyzes opponent.
TM46 PSYWAVE
TM47 EXPLOSION
TM48 ROCK SLIDE
TM49 TRI ATTACK
TM50 SUBSTITUTE

HM01 CUT - An average attack for plant pokemon. It is not unlike SLASH. 
           When outside of battle, it cutsbushes and tall grass.
HM02 FLY - An attack for bird pokemon that lets you fly up (similar to DIG)
           and sweep down for an attack. When outside of battle, it lets
           you fly to any Poke Center.
HM03 SURF (15) - An okay water attack for water pokemon, When used outside
                 of battle, it lets you ride your pokemon through water.
HM04 STRENGTH - A powerful fighting attack. When used outside of battle,
                it moves circular rocks.
HM05 FLASH - A move for electric pokemon to lower opponent's accuracy. 
             It is only used outside of battle in the Rock Tunnel to light
             up the area.


-------------
-Moon Stones-
-------------

1. This piece is in the Mt. Moon cave, near the entrance.

2. The second was taken by Team ROCKET. It is at the bottom of their
   secret base in Celadon City.

3. This one is left by a Clefairy at near Virridian. It is behind one of
   the bushes at the beginning of the game, near Viridian City to the 
   right.

4. This forth one was hidden in the Pokemon Mansion in Cinnibar Island.
   It is behind the third pillar at the right in the first room.
   (Got from Wolfcollector)

5. (From Jmwwmj@aol.com) There is another Moon Stone in the Mt. Moon cave,
   right before the Super Nerd that found the fossils, there is a "dead
   end", but searching it will produce another Moon Stone.


These rare and fragile stones should be used on: Nidorino, Nidorina,
Clefairy, and Jigglypuff. They will evolve into Nidoking, Nidoqueen,
Clefable, and Wigglytuffs respectively.


-----------
-Item List-  deadscream@hotmail.com 
-----------

POKEMON ITEMS AND DESCRIPTIONS

ITEM                	EFFECT
POKE BALL                Catches Pokemon... Cheap to buy
GREAT BALL               Catches Pokemon... A little better than a POKE BALL, more expensive
ULTRA BALL               Better than a GREAT BALL, more expensive
SAFARI BALL              Only used in Safari Zone
MASTER BALL              Only can be found once... ALWAYS catches a Pokemon

FIRE STONE               Evolves some Fire Pokemon
THUNDER STONE            Evolves some Electric Pokemon
WATER STONE              Evolves some Water Pokemon
LEAF STONE               Evolves some Grass Pokemon
MOON STONE               Evolves some ? Pokemon
HELIX FOSSIL             Fossil of an ancient Pokemon
DOME FOSSIL              Fossil of an ancient Pokemon
OLD AMBER                Has Pokemon DNA inside

ANTIDOTE                 Cures Poison
BURN HEAL                Cures Burns
ICE HEAL                 Thaws Frozen Pokemon
AWAKENING                Wakes up sleeping Pokemon
PARLYZ HEAL              Cures Paralysis
FULL HEAL                Heal ALL above conditions
POTION                   Recovers some HP
SUPER POTION             Recovers more HP than a POTION
HYPER POTION             Recovers more HP than a SUPER POTION
MAX POTION               Recovers HP to full
FULL RESTORE             Works like a FULL HEAL and a MAX POTION combined
REVIVE                   Revives a fainted Pokemon to « HP
MAX REVIVE               Revives a fainted Pokemon to full HP
ETHER                    Regain some PP
MAX ETHER                Regain all PP

RARE CANDY               Raise Pokemon's level by one
HP UP                    Max HP will increase
PROTEIN                  Attack Power will increase
IRON                     Defense Power will increase
CARBOS                   Speed will increase
CALCIUM                  Special Power will increase
X ATTACK                 Attack increases for one battle
X DEFEND                 Defense increases for one battle
X SPEED                  Speed increases for one battle
X SPECIAL                Special ability increases for one battle
GUARD SPEC.              Enemy can't use special 
DIRE HIT                 Attacks will be more effective
X ACCURACY               Your chance of hitting will increase
PP UP                    Raises the PP of one technique

BICYCLE                  Very expensive... but VERY fast
ESCAPE ROPE              Pulls you out of a cave
REPEL                    Weak Pokemon will avoid you for a while
SUPER REPEL              Lasts longer than REPEL
MAX REPEL                Lasts longer than SUPER REPEL

POKEDEX                  Pokemon Dictionary
TOWN MAP                 A map of the world of Pokemon

NUGGET                   Worth $5000
GOLD TEETH               Belong to warden of Safari Zone
S.S. TICKET              Ticket to board the S.S. Anne
POKE DOLL                Doll.  Use it in battle
SILPH SCOPE              Identifies ghostly Pokemon
POKE FLUTE               Wakes sleeping Pokemon
OLD ROD                  Use to Fish for water Pokemon
GOOD ROD                 Better than the OLD ROD
SUPER ROD                The best rod
COIN                     Use these at the Game Center
COIN CASE                Save up to 9,999 coins in this
FRESH WATER              During battle, will restore HP a little
SODA POP                 Restores more than FRESH WATER
LEMONADE                 Restores more than SODA POP


-------
-Birds-  nights@powerup.com.au
-------

Guide to get the legendary bird Pokemon

My findings indicate the speed is the answer to make your Ultra ball 
always hit.So use the "Agility" move to boost you speed then use the ball. 
You should get it in one hit.

1st Zapdos - 

Team -- 
           
            - level 35+ Onix or level 35+ Graveller or Golem if possible
            - any level high speed pokemon that knows the "Agility" move
            - a second fast pokemon just in case the first one dies
            - any level psycic pokemon that knows the "Hypnosis" move
            - any low level pokemon that has weak moves
            - a second low level pokemon just in case the first dies


Step 1.     Use a few moves from Onix / Golem to remove about 3 quarters of
            Zapdos' health points. 
Step 2.     Switch to the pyscic pokemon to put Zapdos to sleep.
Step 3.     Switch to the weak pokemon to lower Zapdos' health until it is 
	    about one eighth full.
Step 4.     Switch to the quick pokemon and use "Agility" to raise speed
            then throw the Ultra ball. You should get it in one hit. 
       
2nd Arcticuno --

Team -
            - Zapdos                 
            - Psycic pokemon that knows "Hypnosis"
            - Fast pokemon that knows "Agility"
            - second fast pokemon
            - weak pokemon
            - second weak pokemon
      
Step 1.      Use Zapdos' "Thunder Shock" till Arcticuno reaches 3 quarters
             in health.
Step 2.      Use psycic pokemon to put him to sleep.
Step 3.      Use weak pokemon to lower his health to nearly gone.
Step 4.      Use fast pokemon to boost speed, throw Ultra ball.

3rd Moltres -

Team - 
            - Arcticuno
            - Psycic pokemon that knows "Hypnosis"
            - Fast pokemon that knows "Agility"
            - second fast pokemon
            - weak pokemon
            - second weak pokemon

Step 1.      Use Arcticuno's " Ice beam" once.
Step 2.      Use psycic pokemon to put him to sleep.
Step 3.      Use weak pokemon to lower his health to nearly gone. 
Step 4.      Use fast pokemon to boost speed, throw Ultra ball.
          
Copyright Scott Mcleod 27th of November 1998  nights@powerup.com.au 


----------------
-A little Trick- Many, many people :)
----------------

To let a Great Ball act like a master ball press up + B when thrown,
and to let a Poke Ball act that way press down + B.



---------
-Pokemon-
---------

UNIQUE: Only 1 per game
COMMON: Easy to find
UNCOMMON: Only found in some places
RARE: Only found in one or two places / hard to capture
RED: Pokemon Red only
BLUE: Pokemon Blue only

1 Bulbasaur  \
2 Ivysaur    |
3 Venusaur   |
4 Charmander |  The first three choices of UNIQUE pokemon are 1, 4, and 7.
5 Charmeleon |  They evolve at Lv. 18 respectively into 2, 5, and 8 and
6 Charizard  |  finally Lv. 32 into 3, 6, or 9. Each are strong in own
7 Squirtle   |  element. (Plant, fire, water respectively)
8 Wartortle  |
9 Blastoise  /

10 Caterpie  \  
11 Metapod   |  Quite strong if trained right.
12 Butterfree|  Mostly caught near Viridian Forest, these bug pokemon
13 Weedle    |  (10 and 13) evolves into (11 and 14) and then (12 and 15)
14 Kakuna    |  in a two-stage transformation. The former has no poison
15 Beedrill  /  but the latter does. (UNCOMMON)

16 Pidgey    \
17 Pidgeotto |    Very COMMON Pokemon. 16 evolves into 17 and then 18.
18 Pidgeot   |    19 evolves into 20 and 21 evolves into 22. Pidgey and
19 Rattata   |    Spearow are good bird pokemon while Rattata is a
20 Raticate  |    good, fast, little fighter (not FIGHTING, fighter)
21 Spearow   |
22 Fearow    /

23 Ekans     \    Only found in RED version. snake Pokemon
24 Arbok     /    with poison skills. (Jessie's Pokemon)(UNCOMMON)

25 Pikachu   \    Everyone's favorite! The cute, electrical Pikachu
26 Riachu    /    evolves into Raichu with a Thunder Stone. (RARE)
                  These are found in Viridian or the Power Plant.


27 Sandshrew \    Ground armidillo-type pokemon. UNCOMMON and
28 Sandslash /    above average.

29 Nidoran girl  \
30 Nidorina      |   A "race" of pokemon that can only be found near
31 Nidoqueen     |   Viridian or the Safari Zone. These creatures
32 Nidoran boy   |   has horns and posion attacks. (29 and 32) evolve
33 Nidorino      |   into (30 and 33) and finally into (31 and 34)
34 Nidoking      /   with Moon Stones. (RARE)

35 Clefairy    \   Only found in Mt. Moon. These can learn a variety of
36 Clefable    /   attacks and gets very powerful later. (RARE)

37 Vulpix      \   Fire Pokemon that must be evolved with a Moon Stone.
38 Ninetales   /   These are in the Cinnibar Mansion and by Lavender. 
                   (BLUE)

39 Jigglypuff  \   Another RARE race. These must be again evolved by a
40 Wigglytuff  /   Moon Stone and is found only by Route. 3. They can
                   SING to make opponents sleep. (their trademark)

41 Zubat     \   Can be found easily in many caves, they can confuse
42 Golbat    /   their opponents and suck health. Although they are
                 not very sturdy, they can be a good addition. (COMMON)

43 Oddish     \   RED's main plant race. Evolves first by level then
44 Gloom      |   by the Leaf Stone. They can be quite useful. (COMMON)
45 Vileplume  /

46 Paras     \  Bug-type pokemon with little Mushrooms. Okay. (UNCOMMON)
47 Parasect  /

48 Venonat    \    Psycho flying bug ninja Pokemon. These can be
49 Venomoth   /    found on quite a few places. Mediocre. (UNCOMMON)

50 Diglett   \   Only found in the Diglett's Cave. Some mole-like pokemon
51 Dugtrio   /   and very decent GROUND Pokemon. Get one for Sgt. Surge.
                 (RARE)

52 Meowth    \   TEAM ROCKET! (BLUE) This cat Pokemon with many cat-like
53 Persian   /   attacks can be found by the four cities surrounding 
                 Saffron and becomes Persian at Lv. 28. (COMMON)

54 Psyduck  \  Psychic ducks? These are water pokemon with psychic
55 Golduck  /  abilities (and headaches) who starts weak but can get
               quite powerful. (UNCOMMON)

56 Mankey    \    RED's list of unique pokemon. (56 and 58) evolve
57 Primeape  |    into (57 and 59). The first pair are monkey/pig
58 Growlithe |    fighting pokemon and the second pair are tiger-like
59 Arcanine  /    fire pokemon. (COMMON)

60 Poliwag    \   60 evolves into 61 and then 62 with a Water Stone.
61 Poliwhirl  |   These are fairly weak water Pokemon who hypnoizes
62 Poliwrath  /   me a lot with swirly things. (COMMON)

63 Abra       \   Opposite but alike. The first three are PSYCHIC
64 Kadabra    |   but the second are FIGHTING. However, after (63 66)
65 Alakazam   |   becomes (64 67), they can only evolve again by
66 Machop     |   being traded to someone else! So, that means if
67 Machoke    |   you want Alakazam or Machamp, you better get
68 Machamp    /   a Link and a friend! (RARE/UNCOMMON) Abras are only
                  on Rt. 24/25 but Machops are in caves.

69 Bellsprout   \  BLUE's race of plant pokemon, matching Oddish, Gloom,
70 Weepinbell   |  and Vileplume. They have matching powers and are
71 Victreebell  /  found in the same places.  (COMMON)

72 Tentacool   \ Water Pokemon. I find it easy to capture them near Pallet
73 Tentacruel  / town. They do what octopi do and are COMMON.

74 Geodude    \  Rock pokemon found in caves. 74 evolves into 75 and
75 Graveler   |  then 76 by TRADING. These are the main ROCK Pokemon
76 Golem      /  you'll find. (COMMON)

77 Ponyta    \  RARE pokemon only found in Cinnibar Mansion. These are
78 Rapidash  /  very fast FIRE Pokemon and very powerful.

79 Slowpoke  \  Water Psychic Pokemon. I hate these. They are dumb and
80 Slowbro   /  slow and are COMMON to catch.

81magnemite
82magneton
83farfetch'd
84doduo
85dodrio
86seel
87dewgong
88grimer
89muk
90shellder
91cloyster

92 Gastly    \    A ghostly trio. These pokemon only appear
93 Haunter   |    in the Pokemon tower and are immune to physical attacks.
94 Gengar    /    92 becomes 93 at lv.25 and then Gengar by trading.

95onix
96drowzee
97hypno
98krabby
99kingler
100voltorb
101electrode
102exeggcute
103exeggutor
104cubone
105marowak
106hitmonlee
107hitmonchan
108lickitung
109koffing
110weezing
111rhyhorn
112rhydon
113chansey
114tangela
115kangaskhan
116horsea
117seadra
118goldeen
119seaking
120staryu
121starmie
122mr. mime
123scyther
124jynx
125electabuzz
126magmar
127pinsir
128tauros

129 Magikarp  \   Magikarp can be found by fishing with the Old Rod and
130 Gyrados   /   evolves into Gryados at Lv.20. Magikarp is weak but 
                  Gyrados is very strong. 

131 Lapras  -  A Silph employee gives this water Pokemon to you. Why
               not let it SURF you around?

132 Ditto   -  Shapeshifter Pokemon from Pokemon League and/or Unknown
               Dungeon. can transform into other Pokemon.

133 Eevee     \  Eevee is gotten from the back of the Game Freak Building
134 Vaporeon  |  and it evolves into vaporeon with Water Stone, Joteon
135 Jolteon   |  with Thunder Stone, and Flareon with Fire Stone.1
136 Flareon   /

137 Porygon   - A VR Pokemon which could be bought at the Game Center
                for 9999 coins (RED) or 6500 (BLUE).

138 Omanyte    \  A series of extinct pokemon. Omanyte is from Helix
139 Omastar    |  and Kabuto Dome. They evolve into Omastar and Kabutops
140 Kabuto     |  at lv.40. Aerodactyl is from Old Amber behind the
141 Kabutops   |  Pewter Museum. The first four are water pokemon and
142 Aerodactyl /  the last flying/rock.

143 Snorlax   \  UNIQUE Pokemon. Snorlax sleeps a lot and must be awaken
144 Articuno  |  using a Poke Flute. (there are 2 Snorlaxes). 144, 145, and
145 Zapdos    |  146 are Legendary Birds and are found in Seafoam Islands,
146 Moltres   /  Power Plant, and Victory Road respectively. All of these
                 are VERY powerful.

147 Dratini    \   Pokemon taking the longest to train and if you manage
148 Dragonair  |   to get a 149, you know you worked hard. 147 can only be
149 Dragonite  /   found by fishing in the Safari Zone or the Game Center.
                  They evolve into 148 at Lv. 30 and 149 at Lv. 55.

150 Mewtwo      \  A pair of legendary pokemon (psychic). Mewtwo is UNIQUE
151 Mew         /  and can only be found in the Unknown Dungeon. Mew can
                   only be found via a code in the U.S.

----------------------------------------------------------------------------
	Whew! I'm pooped! Thanks for the people how helped me in Pokemon,
and many other files I found, I was able to write this file. This is my
first attempt at a walkthru, so please criticize/thank me by writing to me
at cronot@erols.com.

	See you!

----------------------------------------------------------------------------
	Copyright 1998 by KR Zhang. Pokemon and related are copyrighted
        or whatever by Game Freaks Inc, Nintendo, and Creatures Inc. This
        was not done to get profit, etc.

	Special thanks to:
	-----------------

	Other Pokemoners

	Syraxx, who wrote a walkthru that this was based on, and also the
	walkthrough which helped me a lot in the game!

	Wolfcollector, who wrote the moon stone locations.	

	KG790@aol.com, who sent me a TM list and Pokemon list.

	Thomas F. Dale, who gave me an idea to do information on strong
        pokemon.
        Pokemon.com, a lot of information