=================================
A C E C O M B A T 3
E L E C T R O S P H E R E
=================================
Version 1.0
Walkthrough By Jerrold Ng
Contents
--------
1. Introduction
2. Planes
A) UPEO Planes
B) General Resources LTD. Planes
C) Neucom Planes
D) Ouroboros Planes
3. Mission Guide
A) UPEO Missions
B) Decision Point No.1
C) General Resources LTD. Missions
D) Decision Point No.2
E) Ouroboros Missions
F) General Resources LTD. Missions II
G) UPEO Missions II
H) Decision Point No.3
I) UPEO Missions III
J) Decision Point No.4
K) Neucom Missions
L) Decision Point No.5
M) Ouroboros Missions II
N) Neucom Missions II
O) UPEO/Neucom Missions
4. Ending Descriptions
5. Secrets
6. Acknowledgments
=====================================================================
1. Introduction
=====================================================================
Ace Combat 3 : Electrosphere is the latest of the best-selling
Ace Combat franchise by Namco; but unlike the last two
incarnations, this game is heavily story-driven. The story itself
branches off in several different directions, and you can get up
to five (maybe more) endings, which vary quite drastically.
Since I play the Japanese version (don't ask me when the English
version is coming out, I don't know either), most of the story
of the game remains a mystery to me. Anyone care to enlighten me
on the basic gist of the story?
Okay, maybe, I can figure out the essential plot. There's
basically a war going on between a number of rival corporation
units - the UPEO, General Resources LTD., Neucom and Ouroboros.
They are all fighting over control of a particular prototype
fighter [developed my Ouroboros, I believe] called the Night
Raven. The Night Raven's pilot is a genetically engineered young
girl named Rena. All other characters Dision, Keith, Erich,
Fiona, Cynthia, Simon, Parks, Neu etc... all play some part in
it. Depending on which branch you go, you will end up joining
one of the four corporations (four endings) or just become a
lone wolf (one ending).
Anyway, this walkthrough contains all the specifics of each
plane you will get to pilot, some help for all the missions
and branches you will encounter, and descriptions of the
various endings (which you can skip if you want). If you
like to contribute any new findings to me, or correct me,
feel free to e-mail me at . Finally, newest
versions of this walkthrough can be found at
http://www.gamefaqs.com/
http://members.xoom.com/Jerrold/
Thanks for reading. Let's get on with it!
Jerrold Ng
=====================================================================
2. Planes
=====================================================================
Through the course of the game you will get to pilot 18
different planes, of all sorts of shapes and sizes. The
planes you get to choose depend on your who your employee
is. There might be more secret planes available, of course.
The planes here are split into three types - heavy, normal
or light planes. Heavy planes can survive some serious damage,
but they have slow acceleration. Normal planes can stand
moderate damage and have slightly faster acceleration. Light
planes are the speed demons of the pack - they normally have
unbelievable acceleration rates, but just one well-timed
missiles will bring them down. Well, you get the idea!
Every corporate unit has it's own set of planes, listed below.
In most missions you get to choose from a few planes, but
later in the game you'll be stuck with one super plane. The
four super planes include the Su-43 Berkut, XFA-36A Game and
R-103 Delphinus #3. In one particular ending stage you'll also
get to hack into a Night Raven Prototype!
=====================================================================
A) UPEO Planes
=====================================================================
EF2000E Typhoon II
Breadth - 10.50 m
Length - 15.75 m
Wingspan - 6.40 m
Weight - 18144 kg
Max Speed - 2856 km/h
- Light Type, with Vulcan Gun and Normal Missiles
MiG-33 Fulcrum SS
Breadth - 11.36 m
Length - 17.32 m
Wingspan - 4.73 m
Weight - 18000 kg
Max Speed - 2856 km/h
- Normal Type, with Vulcan Gun and Normal Missiles
F/A-18V Hornet ADV
Breadth - 13.62 m
Length - 18.31 m
Wingspan - 4.88 m
Weight - 29937 kg
Max Speed - 2324 km/h
- Normal Type, with choice of Vulcan or Heavy Machinegun
and Short Range or Ground Missiles
F-16XFU Gyrfalcon
Breadth - 9.45 m
Length - 13.08 m
Wingspan - 5.36 m
Weight - 11372 kg
Max Speed - 2856 km/h
- Light Type, with Normal Missiles and choice of Vulcan or
Heavy Machinegun
R-101V Delphinus #1
Breadth - 12.60 m
Length - 20.48 m
Wingspan - 4.10 m
Weight - 8898 kg
Max Speed - 2856 km/h
- Light Type, with Heavy Machinegun and Normal Missiles
R-201V Asterozoa
Breadth - 20.60 m
Length - 18.13 m
Wingspan - 2.90 m
Weight - 23013 kg
Max Speed - 1540 km/h
- Heavy Type, with cannon and choice of Short Range, Ground
or M.I.R.V. Missiles
Su-37 Superflanker
Breadth - 14.70 m
Length - 22.10 m
Wingspan - 6.32 m
Weight - 34420 kg
Max Speed - 3304 km/h
- Normal Type, with normal missiles and choice of vulcan
or cannon
Su-43 Berkut
Breadth - 16.70 m
Length - 22.50 m
Wingspan - 6.40 m
Weight - 34900 kg
Max Speed - 3304 km/h
- Normal Type, with choice of Vulcan, Heavy Machinegun or
Cannon and Normal or M.I.R.V. Missiles
=====================================================================
B) General Resources LTD. Planes
=====================================================================
F-16XA Sakerfalcon
Breadth - 10.43 m
Length - 16.51 m
Wingspan - 5.36 m
Weight - 15772 kg
Max Speed - 3304 km/h
- Light type, with Ground Missiles and choice of Vulcan or
Heavy Machinegun
F-15S/MT Eagle+
Breadth - 13.05 m
Length - 19.43 m
Wingspan - 5.63 m
Weight - 36740 kg
Max Speed - 3304 km/h
- Heavy Type, with choice of Vulcan or Cannon and Normal,
Short Range or M.I.R.V. Missiles
F-22C Raptor II
Breadth - 13.56 m
Length - 18.92 m
Wingspan - 5.03 m
Weight - 27200 kg
Max Speed - 2856 km/h
- Normal Type, with Normal Missiles and choice of Vulcan or
Heavy Machinegun
F/A-32C Erne
Breath - 10.97 m
Length - 13.72 m
Wingspan - 3.51 m
Weight - 22600 kg
Max Speed - 2324 km/h
- Light Type, with choice of Vulcan or Cannon and Short
Range or Ground Missiles
RF-12A2 Blackbird
Breadth - 16.94 m
Length - 31.65 m
Wingspan - 5.64 m
Weight - 78020 kg
Max Speed - 5068 km/h
- Heavy Type, with choice of Vulcan or Heavy Machinegun
and Normal, Short Range or M.I.R.V. Missiles
XFA-36A Game [Also belongs in Ouroboros]
Breadth - 13.20 m
Length - 19.31 m
Wingspan - 2.80 m
Weight - 32116 kg
Max Speed - 3304 km/h
- Normal Type, with choice of Vulcan, Heavy Machinegun or Cannon
and Normal, Short Range or M.I.R.V. Missiles.
=====================================================================
C) Neucom Planes
=====================================================================
R-311 Remora
Breadth - 5.82 m
Length - 14.88 m
Wingspan - 1.80 m
Weight - 5105 kg
Max Speed - 5068 km/h
- Light Type, with choice of Heavy Machinegun or Pulse Laser
and Short Range, Ground or M.I.R.V. Missiles
R-352 Sepia
Breadth - 10.74 m
Length - 13.15 m
Wingspan - 4.90 m
Weight - 60200 kg
Max Speed - 3054 km/h
- Heavy Type, with Neutron Beam and Plasma Beam
R-211 Orcinus
Breadth - 8.20 m
Length - 22.56 m
Wingspan - 2.21 m
Weight - 12822 kg
Max Speed - 3304 km/h
- Normal Type, with choice of Cannon or Pulse Laser and
short range missiles, ground missiles or spread bombs
R-103 Delphinus #3
Breadth - 13.80 m
Length - 20.66 m
Wingspan - 4.90 m
Weight - 10040 kg
Max Speed - 3940 km/h
- Normal Type, with choice of Heavy Machinegun, Cannon or
Pulse Laser and Normal, M.I.R.V. or Spread Missiles
=====================================================================
D) Ouroboros Planes
=====================================================================
XFA-36A Game [Also belongs in General Resources LTD.]
Breadth - 13.20 m
Length - 19.31 m
Wingspan - 2.80 m
Weight - 32116 kg
Max Speed - 3304 km/h
- Normal Type, with choice of Vulcan, Heavy Machinegun or Cannon
and Normal, Short Range or M.I.R.V. Missiles.
=====================================================================
Mission Guide
=====================================================================
The story of this game branches in several directions based
on "Decision Points" located after every few stages. Depending
on what decisions you choose, you will alternate between a
few corporation units. You begin the game in a unit UPEO.
Here is the branching system that occurs...
[Starting]
UPEO Missions
|
|
Decision Point No.1
|
Join Dision | Join Others
-------------------------------
| |
| |
General Resources LTD Missions UPEO Missions II
| |
Decision Point No.2 Decision Point No.3
| |
Join Dision | Join Keith Join Rena | Return to Base
------------------- -----------------
| | | |
Ouroboros General Resources | Extra Stage
Missions LTD. Missions 2 | (Fragile Cargo)
[Ending A] [Ending B] | |
-----------------
|
|
Decision Point No.4
|
Join Fiona | Join Others
---------------------------------
| |
Neucom Missions UPEO/Neucom
| Missions
| [Ending E]
Decision Point No.5
|
Join Cynthia | Join Fiona
--------------------------
| |
Ouroboros Neucom
Missions II Missions II
[Ending C] [Ending D]
Missions order in this walkthrough
----------------------------------
A) UPEO Missions
B) Decision Point No.1
C) General Resources LTD. Missions
D) Decision Point No.2
E) Ouroboros Missions
F) General Resources LTD. Missions II
G) UPEO Missions II
H) Decision Point No.3
I) UPEO Missions III
J) Decision Point No.4
K) Neucom Missions
L) Decision Point No.5
M) Ouroboros Missions II
N) Neucom Missions II
O) UPEO/Neucom Missions
=====================================================================
A) UPEO Missions
----------------
1) Awakening
Mission - Shoot down four planes (marked red on the radar) within
2:59 mins, then one more that appears.
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS
- Your first job. Tense? Here, you'll get to meet your other crewmates
Erich, Rena and Fiona. This one is easy - the bad guys barely even
notice you're there! Check your radar (press the Square Button) and
locate the four red dots and take them down. If this is not done
within 3 minutes or so the mission will be over after you take down
the last red dot. If you do manage to take them down within the time
limit your commander will update you with a new target. Just head
over to the new red dot (ignore the white dots if you want) that
appears and blow it up and you're done. By the way, the more extra
targets (the planes that appear as white targets) you take down,
the higher your rank will be.
2) Bravado
Mission - Blow up 8 ground radar sites within 3:59 mins, then
then a blow up few more ground structures after that.
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS
- You need to be fast in this one. Ignore the white planes, and go
straight for the radar sites. If done within the time limit, your
commander will update you with about 4 more ground targets. They
include a two large buildings carefully tucked into the mountain
side and the bridge that connects them. Be careful not to slam
your plane into the side of the mountain!
3) Enter Dision
Mission - Follow Dision, then shoot down 3 fighters with your
gun, then destroy three ground targets
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon
- Here you meet ace pilot and all-round shifty character Dision.
Just follow him around and eventually you'll encounter three
planes - be careful, you can't lock your missiles on them!
Stick with your machinegun/vulcan. After the three have been
destroyed, three ground targets appear; these can be locked on,
so blow them away with your missiles. There might be a time
limit to all these, but destroy these six targets and you'll
get a new mission; the commander will inform you that a large
supply ship is dropping 5 cargo boxes; shoot those down (you
can't lock on to them either). These boxes will be zealously
guarded by a number of fighters, so let Dision and Keith handle
them, and you focus on blowing up those crates before they hit
the ground.
4) Paper Tiger
Mission - Sink a warship, convoy, and carrier within 2:59 mins,
then shoot down 4 planes that appear after that. You
must not enter the island city or you will be shot at
by missiles!
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon
- As always, if you fail to sink all three ships within the time
limit, they will reach the harbor and the mission will end
prematurely. To speed things up, look carefully at each ship -
they have three targets on them, two guns and the ship itself
(that target will be named warship, convoy and carrier
respectively). Shoot that target to sink the ship immediately.
Also, stay out of the island unless you want a rear full of
missiles.
=====================================================================
B) Decision Point No.1
----------------------
- Here you will get the option of keeping with your friends at
the UPEO or deserting with Dision.
-> To follow Dision, Just keep his plane in your view for a
short while and you will land on an air strip. Try to land
by yourself; if you mess it up, press START to switch on
autopilot and your plane will land by itself. You will now
leave your current organization UPEO and join General
Resources LTD. Proceed to General Resources LTD. section C
below.
-> To follow the others, just fly away in a different
direction to Dision. Head on over to the section G, UPEO
Missions II
=====================================================================
C) General Resources LTD. Missions
----------------------------------
5) Soldier of Fortune
Mission - Shoot down eight R-201's before they take off from the
airfield within 2:59 mins.
Plane Choice - F-16XA Sakerfalcon, F-15S/MT Eagle+
- Since you will be doing no actual air combat, use the
Sakerfalcon's ground missiles to finish the job. It shouldn't
be too hard. Just be careful of the occasional missile that
is launched from the airfield itself.
6) Megafloat
Mission - 2 R-201's, 4 Guns and 1 Tower needs to be demolished
within 3:29 minutes
Plane Choice - F-16XA Sakerfalcon, F-15S/MT Eagle+
- This mission is similar to the previous one. The island
fortress is much more well guarded however; you'll need to be
really good at dodging missiles, or just plain suicidal, to
be flying right into the thick of it. Too bad with the given
time limit, you don't have much choice!
7) Partners
Mission - You have to destroy 4 power plants that encircle the
base within 4:59 minutes. Then, destroy the core that
appears after that.
Plane Choice - F-16XA Sakerfalcon, F-15S/MT Eagle+
- Other that the fact that each of the four power plants cannot
be targeted by your missiles, the mission is a breeze. Just
fire away your cannon when you approach one, it's so big it's
next to impossible to miss! Just be careful not to bump into
the pillars on either side of it. Once Keith tells you to take
down the core, just fly at it and launch some missiles.
8) Tainted Peace
Mission - Down a large boss plane, the R-505U
Plane Choice - F-16XA Sakerfalcon, F-15S/MT Eagle+,
F-22C Raptor II, F/A-32C Erne
- It's a less-than-friendly reunion with your old crewmates Erich,
Rena and Fiona. Your target here is Fiona's plane, but feel free
to shoot down the others if you're just plain mean. Once you're
done, you'll need to go for a mid-air refuel. Try it out; if you
mess up, press START to let the game do it for you.
9) Stratosphere
Mission - Take down six R-531's in 4:59 mins
Plane Choice - RF-12A2 Blackbird
- Keith's in trouble. Few seconds into the mission, he will request
for your assistance in shaking off a couple of pesky planes. Not
a problem, really. He'll survive for awhile. Just keep your eye
on the R-531's nearest to you and you should have no problems.
After the mission, you get to try and land your plane again. Hit
START if you think you're not up to it.
10) Technology Transfer
Mission - ???
Plane Choice - F-16XA Sakerfalcon, F-15S/MT Eagle+,
F-22C Raptor II, F/A-32C Erne
- An distress signal sends you off to safe a group of allies called
the "Antlion" - here just take down as many tanks on the ground
and fighters in the air (marked in red) as possible. It's pretty
tough to actually save them. After you've destroyed the enemy, or
Antlion bites the dust, a rocket will launch. Get to it and shoot
it down.
11) Dilemma
Mission - In 8:59 mins you have to sink 3 submarines and 3 convoys
Plane Choice - F-16XA Sakerfalcon, F-15S/MT Eagle+,
F-22C Raptor II, F/A-32C Erne
- Here all you planes get the option of Spread bomb as their missiles;
it's a good idea to use them, as they are ideal for taking out the
ships and subs. Line up the small diamond and cross symbol at the
lower part of your HUD to the target and let 'er rip! It takes some
practice time - don't worry, you'll have time.
=====================================================================
D) Decision Point No.2
-------------------
- Dision just never makes up his mind, does he? Here you get to
choose to follow Keith back to General Resources LTD. or desert
with Dision to Ouroboros.
-> Don't move for a while and you'll automatically follow Dision.
After a brief chat, you'll dock on the Sophia, the HQ of
Ouroboros. You'll also find out that Rena has deserted UPEO
and joined up with you in Ouroboros! Proceed to Ouroboros
Missions at section E below.
-> To follow Keith, just fly off the path and you'll join up
with him. You'll remain in General Resources LTD. Proceed to
General Resources LTD Missions II at section F below.
=====================================================================
E) Ouroboros Missions
---------------------
12) The Orientation
Mission - ???
Plane Choice - XFA-36A Game
- Time to test out your new, ridiculously powerful fighter! Cause
massive havoc in town by blowing up all the major freeways and
buildings, and when the choppers arrive into town, blow them up
too! It's fun being evil, isn't it?
13) Archnemesis
Mission - ???
Plane Choice - XFA-36A Game
- Time to raid your old UPEO HQ. Destroy all the red ground targets,
then go for the high speed fighters that hover about you. After
they are taken down, there will be a short cut scene. Here, dive
into the inner section of the HQ and fire at the single target,
Parks, there.
14) Memory Error
Mission - ???
Plane Choice - XFA-36A Game
- One crazy stage! First, you will encounter Rena with her awesome
prototype fighter. She zooms by at impossible speeds, and she can
usually outrun your missiles and zoom by you at ease. But keep on
her tail, throwing all the missiles and gun fire you have at her
and she'll eventually slip up and get hit. After a few blows,
she's a goner. Next you'll meet another old team mate Keith, who
is actually a wimp - one lock on missile will take care of him.
The next battle isn't as easy however. The giant blimp Sophia,
the HQ of Ouroboros, is surrounded by waves and waves of
fighters, and it also contains some serious firepower. You'll
need to lock on it's tail; to do that, get VERY near (not too
near or you'll crash right into it!) then launch your missiles.
Then get the hell out of its barrage of missiles! It'll take
awhile, but it will go down.
15) Electrosphere
Mission - ???
Plane Choice - XFA-36A Game
- The final battle. First, you have to take on your former mentor
in the skies. He goes pretty fast (not quite as fast as Rena)
and locks onto to you fairly easily. This is not an easy battle.
Once you've injured him with missiles a few times, Dision will
continue the dogfight in the Electrosphere itself. Be prepared
to get a little disorientated at first. Then, return to battle!
Since Dision will be faster than you, slow down when he's
nearby and he'll zoom right past you - unload the whole arsenal
on him, then speed away quick as he'll come at you with a
missile. Dodge it and resume, and he'll be down in no time.
Congratulations! You've won Ace Combat 3! [Ending A]
=====================================================================
F) General Resources LTD. Missions II
-------------------------------------
12) Betrayal
Mission - Shoot down a whole fleet of 26 fighters
Plane Choice - XFA-36A Game
- Probably the longest mission ever. At least there's no time
limit here. Also, Keith will be racking up planes himself,
so you don't have to worry too much. After all 26 planes
are downed, a new target appears - a massive fleet of ships.
Avoid entering the nearby island at all costs (the mission
will fail if you enter), then sink them one by one using
the methods described in Mission 4. Paper Tiger.
13) Heart of the Serpent
Mission - Shoot down a very well-guarded blimp UI-4053
Plane Choice - XFA-36A Game
- Look at Ouroboros Mission 14 for strategies against the
Ouroboros HQ. This stage is very similar to that mission,
except you take on the blimp first. After it goes down,
then you get an updated target, which is Rena in her
fearsome prototype fighter. Strategy for tackling her is
in Ouroboros Mission 14 too.
14) Geofront Attack
Mission - ???
Plane Choice - XFA-36A Game
- This battle occurs deep in and underground city. Be careful
not to slam your plane into the ceiling! Here your mission
is to destroy ten support pillars - you can't lock on to
them with your missiles; stick to your gun - you'll also
need to be pretty close to be able to shoot them.
15) Casualties of War
Mission - ???
Plane Choice - XFA-36A Game
- After a bout with Rena again, you'll have to face Dision.
He's better at avoiding missiles, but he's still a
pushover; you shouldn't be too worried. After just about
everyone bites the dust, you have to option to land the
plane yourself or let the automatic pilot do it for you.
16) Geopelia
Mission - Shoot down 8 XR-900's
Plane Choice - XFA-36A Game
- Very cool final stage. After you shoot down one of the
XR-900s, you hack into it and become it's pilot! That's
right, now you're in that lean mean speed machine piloted
by Rena! Of course, now you have to fight 7 other XR-900s,
which is a nightmare itself. Remember that It can always
outrun one missile, but not two or more. Once you
lock on, fire as many missiles as possible; one of them
is bound to hit. Don't worry, you have plenty of missiles.
Once you're done, sit back and enjoy - you've finished
Ace Combat 3! [Ending B]
=====================================================================
G) UPEO Missions II
-------------------
5) Broken Truce
Mission - Shoot down four F-159/MT's in 2:59 mins
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon
- Easy stage. Try to spot and shoot down Keith for
the fun of it! After you've defeated the four fighters
the commander will give you a new target; two more
fighters. Shoot them down and you're done.
6) Ghosts of the Past
Mission - Protect Rena
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa
- The protecting bit is easy enough. Just follow her
back (don't try to memorize the route; she goes
randomly) and shoot any targets that come close.
After following her for awhile (and listening to
her talk to herself), the commander will clear you
to attack the enemy base. Just head there and shoot
the target labeled "Base". You shouldn't need to
fly by it more than once. By the way, if you shoot
her down, you'll jump straight to the extra mission
"Fragile Cargo" in section I.
7) No Clearance
Mission - ???
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa
- This entire mission is a decision point! See Below. Here,
you get to break from UPEO and join Rena on her personal
quest or return to UPEO HQ. Assuming to decide to join Rena,
you'll have to take down about eight fighters. Do that, and
Dision will rejoin you. However, if you leave Rena, the
mission will end straight away.
=====================================================================
H) Decision Point No.3
----------------------
- Here your choice is to go off with Rena or return back to
base.
-> If you return to base, you'll get an extra mission - Fragile
Cargo. Go to UPEO Missions III section I, and go to the
Extra Mission.
-> To join Rena, just stay on her back for a short while.
You'll hop straight to the Scylla and Charybdis Mission
at section I, UPEO Missions III.
=====================================================================
I) UPEO Missions III
--------------------
Extra) Fragile Cargo
Mission - Destroy all the chimney stacks that are in the blimp's
way, and anything else that tries to down it.
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa
- Here you have to protect a wayward blimp from crashing
into a chimney stack. After destroying them all, a small
ship will attack it. Shoot that too and you're done.
8) Scylla And Charybdis
Mission - Follow and protect Erich
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa
- Simple enough. Just shoot down all the red planes that
appear. Wait a minute. Isn't that Keith? Didn't you
shoot him down a few missions ago? ANOTHER decision
point follows this mission.
=====================================================================
J) Decision Point No. 4
- Here, you discover the evil of UPEO. They plan to shoot down
their own plane piloted by Fiona! Here, you get to either
protect Fiona or the stay with UPEO.
-> To protect Fiona, shoot down the nearest unmarked plane.
You'll be then introduced to Neu and then refuel at his
blimp. You've now joined the unit Neucom! Then you'll be
introduced to Fiona's friend at Neu, Cynthia. Go to
section K, Neucom Missions, just below.
-> To help Rena and Erich, either shoot down Fiona's plane
or just don't do anything and Rena will do that for you.
From here, go all the way down to UPEO/Neucom Missions at
section O.
=====================================================================
K) Neucom Missions
------------------
9) Power For Life
Mission - Destroy 4 planes and 2 ground targets within 3:59 mins
Plane Choice - R-311 Remora
- This one is tough. Not only that the given time is too little,
you also have a very unwieldy plane to pilot. Trust me, you'll
be better off seeing a Mission Over sign.
10) Zero Gravity
Mission - Destroy 4 satellites in 2:59 mins
Plane Choice - R-352 Sepia
- Your first (and only) interstellar mission. This one is pretty
easy - follow the order of satellites to destroy given in the
briefing and you should do fine. Note that if you take longer
than 2:59 mins you will get blown to bits by the satellite, so
be quick! Afterwards, you'll have to re-enter the atmosphere.
If you can't figure it out (I can't) just let the autopilot
do it for you.
11) Utopian Dreams
Mission - Destroy 8 radar sites
Plane Choice - R-103 Delphinus #3
- The initial part is tough, since you cannot fly above 1000 m
or the radar will spot you and you'll get a straight D for
your efforts. Keep to the contour of the ground, and pull down
when the computer tells you to. Once you are "Clear to Engage",
destroy all the sites (you can do it real quick by flying
round and round the circle and firing).
=====================================================================
L) Decision Point No.5
----------------------
- After the Utopian Dreams Mission, Cynthia will break off from
Neucom and join Ouroboros. It's up to you whether to follow
her or stay in Neucom with Fiona.
-> Follow Cynthia - You'll enter the unit Ouroboros; dock at their
large flying HQ and go to Ouroboros Missions II at section M.
-> Follow Fiona - You'll stay in Neucom; land on the carrier and
go to section N, Neucom Missions II.
=====================================================================
M) Ouroboros Missions II
-------------------------
12) Reality Distortion
Mission - ???
Plane Choice - R-103 Delphinus #3
- You've got more targets to shoot at here than the last few
missions combined! First you've got to take on a fleet of
planes and a mass of tanks all over UPEO HQ, and then,
another massive fleet of planes await you. Be careful of
getting hit by a stray missile when flying around the city;
that happens a lot here.
13) Counterrevolution
Mission - ???
Plane Choice - R-103 Delphinus #3
- First, you need to sink a few ships. After that, you'll
witness the prototype fighter in action. Next, is a battle
with the HQ of Ouroboros. And then Dision is next.
Strategies to challenge them are outlined in other
sections, look at Ouroboros Mission 14 and 15 in section E.
14) Pursuit
Mission - ???
Plane Choice - R-103 Delphinus #3
- This one is just a single battle with Rena in the
underground city. Watch your head, then battle it
out.
15) Self Awareness
Mission - ???
Plane Choice - R-103 Delphinus #3
- Another battle with Rena? Well actually, try as you may,
you'll never chase her. Instead, you've got to destroy
Aeon Generators that are scattered all over the city
first. Be careful as Rena herself will be buzzing about
and will attack if she notices you. By the way, the
generates are protected by walls on three sides, so it
will definitely take some time to destroy them all. But
once that is done, you can wage a final battle with
Rena! Take her down as you did in the last mission.
Congratulations, you've won Ace Combat 3! [Ending C]
=====================================================================
N) Neucom Missions II
---------------------
12) Resistance
Mission - Take down the giant Ouroboros Blimp and its six cohorts
Plane Choice - R-103 Delphinus #3
- The good old Ouroboros Blimp Sophia. Seems like you'll need to
destroy it no matter what branch you take...
13) Revenge
Mission - Same as above
Plane Choice - R-103 Delphinus #3
- What, you mean it's still flying? As always, stick to the old
tactics described in earlier sections. If you have trouble
targeting it, destroy those pesky white planes first.
14) Tunnel Vision
Mission - ???
Plane Choice - R-103 Delphinus #3
- Quite possibly the most frustrating level of the game, this
level will test your flying skills as well as your patience.
In the first bit, you need to fly through two doorways. On
door will close straight away, and the other will close slowly.
Since which door closes slower is random, you'll just have to
guess and hope for the best. After that, go right (the left
tunnel is quite literally a dead end) and you'll be flying
through a long, twisted, obstacle-ridden tunnel. Go slow here,
there's no need to rush this. After this, you'll meet those
closing doors again, this time with two fast closing doors
and one slow door. Again, this is random, so just hope for
the best! Finally, enter the green tunnel (either one would
do) and you'll finally clear this mess of a stage.
15) Sole Survivor
Mission - ???
Plane Choice - R-103 Delphinus #3
- Here you first have to defeat Rena, then Dision. For Rena,
just wait until Simon hacks into the system (a large red
word "Hacking" will appear) then launch everything you've
got at her - she won't budge! Dision is another matter. Fly
towards Fiona so that he'll attack Fiona instead of you,
then turn and shoot him down. He has a tendency to stay
right behind you, launching missile after missile, so
don't stay near him too much. And, oh, mind your head!
Once they're both down, you've done it! You've won Ace
Combat 3! [Ending D]
=====================================================================
O) UPEO/Neucom Missions
-----------------------
9) Fates Intertwined
Mission - Take down 4 R-531's.
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa
- Here you have to destroy four stealth planes before they land
and disappear from radar. This mission is particularly tough
since they fade and reappear from your radar! At the start,
they will be too high for you to reach. Once they get into
attacking range, a few other fighters will appear and try to
confuse you. Remember always to aim for the R-531s and not
the R-311s. Those can be taken out later. And also, the
mission will end if any one of them lands and disappears
from your radar for good.
10)Reaching for the Stars
Mission - Destroy 10 General Resources Carrier "Antlions"
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa,
Su-37 Superflanker
- Note that you'll have to destroy ALL ten Antlions
BEFORE THY HIT THE GROUND! Yes I know that's hard,
but slowly at them at keep your missiles firing and
you should be successful. Defeat them all and three
other planes show up (in red); shoot them down and
you're done. Spot Dision?
11) One-way Ticket
Mission - Destroy an A-Train's cargo in 4:59 mins
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa,
Su-37 Superflanker
- Another tough mission. Here, you have to destroy the
train's cargo, but not derail the train. Hence, you
can only shoot at the rear compartments and not the
front ones - the targets you must not shoot is the
ones marked in yellow. Just try and fly behind the
train (be careful not to go too low) and shoot the
rear. You can't lock-on your missiles, so just use
your gun and hope you don't misfire! Let Erich
and Rena handle the irritating fighters above you
and you'll do fine.
12) Bug Hunt
Mission - Destroy Nano-bites
Plane Choice - EF2000E Typhoon II, MiG-33 Fulcrum SS,
F/A-18V Hornet ADV, F-16XFU Gyrfalcon,
R-101V Delphinus #1, R-201V Asterozoa,
Su-37 Superflanker
- What, now you're hunting viruses? What will they
think of next? Here each of your planes will be
outfitted with an anti-nanobite bomb. There's no
real danger in this stage other than an occasional
virus attack, which does nothing other that blur
your vision for a while. Take your time and wipe
out those viruses (aim that diamond-and-cross at
one and fire your missiles). After you've taken
them all down, Rena gets infected by a virus. To
save her, get very near to her and shoot a
anti-nanobite bomb at her. No problem, right?
13) Pawns in the Game
Mission - Destroy 2 power plants and 7 radar sites.
Plane Choice - R-211 Orcinus
- In this mission, you can only go below 12500 m
when the radars are jammed. Dive once you see
the word "Jamming" appear, then take out as many
of the ground targets as possible. When the timer
goes below 15 s or so, the computer will warn you
to pull up. Do so; go above 12500 m and you'll be
safe. Wait for the word "Jamming" to appear again
and then repeat.
14) Damage Control
Mission - Destroy 6 fighters
Plane Choice - Su-43 Berkut
- A simple mission. Hold your fire when the
computer tells you to, and be careful not to
shoot down the yellow planes. No problem,
right? After this, you'll see a impressive
cutscene introducing Rena's prototype fighter,
the Night Raven.
15) Broken Wings
Mission - ???
Plane Choice - Su-43 Berkut
- Just destroy a massive fleet of 12 fighters
with Erich. No problem. After this, you'll
witness the destruction of Sophia, the flying
HQ of Ouroboros. At least you don't have to
destroy it in this ending...
16) Sphyrna
Mission - ???
Plane Choice - Su-43 Berkut
- Okay, forget what I just said. You'll have a
battle with Sophia after all! Look back at
previous sections for help if needed.
17) A Canopy of Stars
Mission - ???
Plane Choice - Su-43 Berkut
- As the final stage of this ending, you'll have
to raid the HQ of your old employer, UPEO.
Destroy all the fighters and the two ground
bases, then dive down and destroy the evil
Parks in his helicopter. As your reward,
you'll get what appears to be the best ending
(Rena lives). Congratulations, you've won
Ace Combat 3! [Ending E]
=====================================================================
4. Ending Descriptions
=====================================================================
Ending A - You simply zoom out of the electrosphere and fly
past a city devastated by your battles with the
enemy.
Ending B - You see your plane and the Night Raven flying
side-by-side; you then dock into the HQ of General
Resources LTD., where workers open up the Night
Raven to see and empty pilot's seat.
Ending C - A camera zooms in on the wreckage of a large plane.
Upon closer examination, you see the pilot, Rena,
lying down with her eyes wide open, seemingly in
comatose.
Ending D - You see Fiona in her room, crying. She looks at a
little hologram picture of her and Cynthia. Then,
a pre-recorded messages from Cynthia arrives. After
seeing it, she throws her hologram picture to the
floor and cries again.
Ending E - Rena gets out from her crashed prototype fighter.
Looks like she's contemplating suicide, when both you
and Erich zoom by in your planes. She then happily
waves at you.
=====================================================================
5. Secrets
=====================================================================
Mission Simulator -
- To get a special Mission Simulator, you need to use one account
to get all five endings. To do so, save at each decision point,
finish the game, return to the last decision point, and get
another ending, and so on. Once all 5 endings are achieved,
Simon (that shifty-looking character you chat with occasionally)
will appear and talk to you for a while, then and the new mode
will be opened. In this mode, you get to choose and play any of
the missions in the game, at any difficulty level, using almost
any plane. Nothing special, really.
Anything else, anybody?
=====================================================================
6. Acknowledgements
=====================================================================
- Namco, for converting me from a flight-sim hater to a junkie
- Gamefaqs.com, and Xoom.com, for hosting my "works of art" (not!)
=====================================================================
Ace Combat 3 : Electrosphere is the copyright of Namco
=====================================================================