BRIGANDINE
*The Legend of Forsena*
By: Dhan Samson
Morris@webquest.com
----------------------------------------------------------------------------------------
v1.0 - 3/25/99
- contains playstyle tips, some info about characters and incomplete list of
monsters and classes of warriors.
v1.1 - 4/3/99
- More information on game characters, more monsters. I corrected the code for
Esgares Empire, it is not L1 + R1 + start, but L2 + R1 + start
-----------------------------------------------------------------------------------------
TABLE OF CONTENTS
I. Introduction
II. Story
III. Explanation of gameplay
IV. Monster List
- Ghouls - Wyverns - Angels
- Hounds - Rocs - Demons
- Giants - Hydras - Scorpions
- Golems - Jinns
- Unicorn - Centaurs
- Pixies - Dragons
- Lizards - Gryphons
V. Character Information
VI. Others
VII. Credits
__________________________________________________________________________________________
I. Introduction
------------------------------------------------------------------------------------------
Located on the central plains of Forsena, Almekia finally brought peace to the land by
defeating the country of Norgard, in 214. The long war was finally over...
However, in the second month of 215, Admiral Zemeckis assassinated King Henguist of Almekia.
Almekia collapsed and Zemeckis proclaimed himself emperor and established Esgares. He was
possessed by the desire to conquer the world and began his assault on neighboring countries.
You will become one of the Knights of the Rune and participate in the war for the continent.
You mission: Bring peace back to Forsena.......
Brigandine is a fine strategy game from Atlus. The fight scenes make the game abit more fun and
lenghty. But the downside of this game is that it gets really monotonous and very boring. But
it's still great.
__________________________________________________________________________________________
II. Story
------------------------------------------------------------------------------------------
Welcome to the land of Forsena, The land where the people are guided by the Runes.
The time is just a few years after New Almekia has defeated the country of Norgard. Admiral
Zemeckis is accused of being a traitor to the country.Cador, his right hand has adviced him of
really turning his back on the Kingdom to build his own empire that consists of all seven
countries. He and his followers then betray their country and assassinate the King.
The Prince, Lance, luckily, is able to escape with the aid of loyal servants. The massacre
included burning of the kingdom. And Zemeckis is victorious.
When Zemeckis was about to kill Lance, Gereint saves him and is wounded. Just when all hopes of
Prince Lance ever escaping was killed, an unexpected brunette Lady Knight came to save him from
death, the Lady Knight and Zemeckis duel, while Gereint and Lance escape, not knowing about the
fate of the unknown Knight. Then, Zemeckis proclaims himself Emperor of Esgares Empire.
Now, that he is safe, the prince seeks help from former friends of his father. After King Coel
stepped down from his position as King of Padstow, Lance is proclaimed as King of New Almekia.
This is where the game begins..............
------------------------------------------------------------------------------------------
Kingdoms
------------------------------------------------------------------------------------------
When You begin the game, you are made to choose one of the six Kingdoms. Here is the list
of the kingdoms and their ruler.
New Almekia - The rebellious kingdom formed by Prince Lance and his followers. Most of the
Knights/Followers here are pupils of those who are in Esgares Empire.
Norgard - The Tundra Kingdom has been silent for a long time since their defeat from Almekia.
Now ruled by King Vaynard, the White Wolf, they plan to take matters into their own
hands and conquer the continent.
Iscalio - Ruled by the Mad Tyrant King Dryst, most generals here seem to be mad as well (clown
generals!).
Leonia - The religous country of Leonia is ruled by queen Lyonesse, and seeks peace. Most of
their magics are Holy, or concentrates with healing. Offered alliance by Norgard, they
refuse, and Vaynard declared war between Leonia and Norgard.
Caerlon - Ruled by Cai, Lance's old time friend, both Norgard and New Almekia form an alliance
to defeat Esgares Empire and destroy Emperor Zemeckis.
Esgares - Perhaps the most powerful Kingdom in the game, Esgares is ruled by Zemeckis. The
Generals of Esgares Empire are mostly the Mentors of other generals from other
countries. Why they are allied with Zemeckis and betrayed Almekia is a mystery.
(Esgares Empire is a hidden country, to enable it Press and hold L2 + R1 + start when
at the country select screen.)
_________________________________________________________________________________________
III. Gameplay
-----------------------------------------------------------------------------------------
If you play with "Magic: The Gathering" TCG, you won't have much trouble because the gameplay
of Brigandine works similarly. Here are some tips when playing the game:
* There are contradicting elements here try thinking of the colors here this way
White = Holy
Black = Evil
Red = Fire and Electricity
Blue = water
Green = Earth
So, White is strong against Black and vice versa; while Blue is strong against Red. Treat
Green like those that do not have elemental alignment.
* Some creatures deal more damage to a creature of one color, than another creature with a
different color.
Example:
A white creature will deal more damage to a Black creature than to a Blue creature.
(The color of a creature can be seen on it's slots, but some creatures do not have any
color, like wyvern)
* Some spells will deal more damage to a creature of one color than another, so don't wonder why
geno-flame will deal more damage to an enemy which is far from the general that casted it
than an enemy closer to the caster.
Example:
Cador (Esgares Empire General) casts Geno-flame, It might deal more damage to a Tiamat 3
hexes away than a Red Salamander beside him.
NOTE: This also goes for specials like Hellfire.
* You can only summon Basic creatures (original form), so don't wonder why you can't find a
castle that can summon a Tiamat. You can only get these kind of creatures by Making their
levels go up.
* Holding square raises the chances of your Defending/attacking General to perform his Critical
Attack (this works most of the time).
* You cannot equip monsters with weapons.
* When fighting battles, try to end the fight quickly by trying to kill opposing Generals
immediately. This is also useful because if you kill the generals first, some of their
monsters will not be able to leave and you may capture them when you win the battle.
* To be able to promote creatures, during your organize phase, choose organize on the menu,
choose class, and the creature.
________________________________________________________________________________________
IV. Monster List
----------------------------------------------------------------------------------------
Here is a list of monsters in Brigandine. I will no longer specify the range of hexes because
other FAQs a GameFAQs have done that. Some creatures have requirements, except Basic creatures.
Also here is the explanation of their special abilities.
- Flying: When a creature without flying attacks a creature with flying, the damage will be 20%
less than the damage he will be able to deal to a creature also without Flying. On the
other hand, a creature with Flying will be able to deal 100% damage to a creature,
whether or not it has flying. (This is true unless the attack of the creature without
flying is a long range attack. ex. Hunter Shot, Acid Breath)
- Recovery: A creature that has regeneration capability (ex. Vampire), regains HP each turn
(Turn 1) equal to the amount specified (ex. 5% of max HP).
- Hit and Away: The Hounds have the ability to move after attacking, this can only be done once
each turn, and cannot attack another enemy after moving this way.
- Immunity: Some creatures, Golems to be specific, are immune to abnormal statuses, this means
they cannot be poisoned, stoned (they are already made up of rocks!), paralyzed, or
silenced (silencing them is actually useless because they don't have spells).
* Ghouls
- Ghoul
Attack: Necro Eater
Special Attack: None
Skills: None
Spells: None
Rune Cost: 15
Mana Cost: 60
Requirements: None
- Vampire
Attack: Life Drain
Special Attack: None
Skills: 5% HP Recovery
Spells: None
Rune Cost: 30
Mana Cost: 0
Requirements: Level 10 Ghoul
- Vampire Lord
Attack: Life Drain
Special Attack: Bat Attack
Skills: 5% HP Recovery
Spells: Necro Rebirth, Weakness
Rune Cost: 70
Mana Cost: 0
Requirements: Level 20 Vampire
* Hounds
- Hell Hound
Attack: Hell Fang
Special Attack: Hell Fire
Skills: Hit and Away
Spells: None
Rune Cost: 35
Mana Cost: 180
Requirements: None
- Fenrir
Attack: Ruin Fang
Special Attack: Inferno
Skills: Hit and Away
Spells: None
Rune Cost: 50
Mana Cost: 0
Requirements: None
* Giants
- Giant
Attack: Power Fist
Special Attack: None
Skills: None
Spells: None
Rune Cost: 60
Mana Cost: 280
Requirements: None
- Titan
Attack: Hyper Fist
Special Attack: None
Skills: None
Spells: None
Rune Cost: 75
Mana Cost: 0
Requirements: Level 10 Giant
- Gigas
Attack: Heavy Fist
Special Attack: None
Skills: None
Spells: None
Rune Cost: 75
Mana Cost: 0
Requirements: Level 10 Giant
- Thor
Attack: Hyper Fist
Special Attack: Earthquake
Skills: None
Spells: Rage Lightning
Rune Cost: 75
Mana Cost: 0
Requirements: Level 10 Giant
- Loki
Attack: Megaton
Special Attack: None
Skills: None
Spells: Meteor Doom, Dimension
Rune Cost: 75
Mana Cost: 0
Requirements: Level 10 Gigas, Wisdom Seed
* Golems
- Clay Golem
Attack: Golem Fist
Special Attack: None
Skills: Immune to abnormal statuses
Spells: None
Rune Cost: 45
Mana Cost: 240
Requirements: None
- Stone Golem
Attack: Stone Fist, Rock Throw
Special Attack: None
Skills: Immune to abnormal statuses
Spells: None
Rune Cost: 60
Mana Cost: 0
Requirements: Level 10 Clay Golem
* Unicorns
- Unicorn
Attack: Horn Attack
Special Attack: Back Kick
Skills: Critical Attack can move opponent away by 1 hex
Spells: Cure, Heal
Rune Cost: 40
Mana Cost: 220
Requirements: None
- Pegasus
Attack: Diving Horn
Special Attack: Back Kick
Skills: Critical Attack can move opponent away by 1 hex, Flying
Spells: Cure, Heal, Halo
Rune Cost: 55
Mana Cost: 0
Requirements: Level 10 Unicorn
- Nightmare
Attack: Calamity Horn
Special Attack: Back Kick
Skills: Critical attack can move opponent away by 1 hex
Spells: Dimension, Weakness
Rune Cost: 55
Mana Cost: 0
Requirements: Level 10 Unicorn
* Pixies
- Pixie
Attack: Stick Tap
Special Attack: Leave Me Be!
Skills: Flying
Spells: Protect, Silent
Rune Cost: 30
Mana Cost: 120
Requirements: None
- Fairy
Attack: Magical Stick
Special Attack: Leave Me Be!
Skills: Flying
Spells: Protect, Silent, React, Paralyze
Rune Cost: 45
Mana Cost: 0
Requirements: Level 10 Pixie
* Lizards
- Lizard Man
Attack: Lefty Axe
Special Attack: None
Skills: None
Spells: none
Rune Cost: 30
Mana Cost:
Requirements: None
- Lizard Guard
Attack: Guard Axe
Special Attack: Poison Breath
Skills: None
Spells: None
Rune Cost: 45
Mana Cost:
Requirements: Level 10 Lizard
* Wyverns
- Wyvern
Attack: Tail Whip
Special Attack: None
Skills: Flying
Spells: None
Rune Cost: 60
Mana Cost: 320
Requirements: None
- Couatl
Attack: Tail Whip
Special Attack: Dragon Roar
Skills: Flying
Spells: None
Rune Cost: 80
Mana Cost: 0
Requirements: Level 10 Wyvern
- Bahamut
Attack: Final Fang
Special Attack: Dragon Roar, Final Breath
Skills: Flying
Spells: None
Rune Cost: 110
Mana Cost: 0
Requirements: Level 20 Couatl
* Rocs
- Roc
Attack: Solid Claw
Special Attack: Cry Bird
Skills: Flying
Spells: None
Rune Cost: 70
Mana Cost: 360
Requirements: None
* Hydras
- Hydra
Attack: Freezing Spiral
Special Attack: Ice Breath
Skills: 5% Aqua Recovery
Spells: None
Rune Cost: 80
Mana Cost: 460
Requirements: None
- Tiamat
Attack: Ruinous Spiral
Special Attack: Dragon Roar, Death Breath
Skills: 5% Aqua Recovery
Spells: None
Rune Cost: 110
Mana Cost: 0
Requirements: Level 10 Hydra
* Jinns
- Jinn
Attack: None
Special Attack: Air Storm
Skills: Flying, can use special attack after moving
Spells: None
Rune Cost: 30
Mana Cost:
Requirements: None
- Djinni
Attack: None
Special Attack: Ray Storm
Skills: Flying, can use special attack after movement
Spells: None
Rune Cost: 45
Mana Cost: 0
Requirements: Level 10 Jinn
- Marid
Attack: None
Special Attack: Water Storm
Skills: Flying, can use special attack after movement
Spells: None
Rune Cost: 45
Mana Cost: 0
Requirements: Level 10 Jinn
- Dao
Attack: None
Special Attack: Rotten Storm
Skills: Flying, can use special attack after movement
Spells: None
Rune Cost: 45
Mana Cost: 0
Requirements: Level 10 Jinn
- Efreeti
Attack: None
Special Attack: Fire Storm
Skills: Flying, can use special attack after movement
Spells: None
Rune Cost: 45
Mana Cost: 0
Requirements: Level 10 Jinn
* Centaurs
- Centaur
Attack: Hunter Shot
Special Attack: None
Skills: Normal attack can be used 2 hexes away from target
Spells: None
Rune Cost: 35
Mana Cost: 60
Requirements: None
- High Centaur
Attack: Killer Shot
Special Attack: None
Skills: Normal attack can be used 3 hexes away from target
Spells: None
Rune Cost: 50
Mana Cost: 0
Requirements: Level 10 Centaur
* Dragons
- Dragon
Attack: Terror Jaw
Special Attack: Acid Breath
Skills: None
Spells: None
Rune Cost: 75
Mana Cost: 420
Requirements: None
- White Dragon
Attack: Lightning Fang
Special Attack: Energy Bolt
Skills: Flying
Spells: None
Rune Cost: 100
Mana Cost: 0
Requirements: Level 10 Dragon
- Red Dragon
Attack: Burning Jaw
Special Attack: Fire Breath
Skills: None
Spells: None
Rune Cost: 90
Mana Cost: 0
Requirements: Level 10 Dragon
- Salamander
Attack: Burning Fang
Special Attack: Grand Flame, Dragon Roar
Skills: Flying
Spells: None
Rune Cost: 115
Mana Cost: 0
Requirements: Level 20 Red Dragon
- Fafnir
Attack: Lustral Fang
Special Attack: Dragon Roar, Photon
Skills: Flying
Spells: None
Rune Cost: 115
Mana Cost: 0
Requirements: Level 20 White Dragon
* Gryphons
- Gryphon
Attack: Beak Attack
Special Attack: None
Skills: Flying
Spells: None
Rune Cost: 55
Mana Cost: 300
Requirements: None
- Holy Gryphon
Attack: Snap Beak
Special Attack: Feather Storm
Skills: Flying
Spells: None
Rune Cost: 80
Mana Cost: 0
Requirements: Level 10 Gryphon
* Angels
- Angel
Attack: Cross Strike
Special Attack: None
Skills: Flying
Spells: Heal, Divine Ray
Rune Cost: 85
Mana Cost: 500
Requirements: None
- Archangel
Attack: Cross Blitz
Special Attack: None
Skills: Flying
Spells: Divine Ray, Halo, Heal, Holy Word
Rune Cost: 100
Mana Cost: 0
Requirements: Level 10 Angel
* Demons
- Demon
Attack: Evil Spike
Special Attack: None
Skills: Flying
Spells: Venom, Curse
Rune Cost: 85
Mana Cost: 480
Requirements: None
- Archdemon
Attack: Crime Spike
Special Attack: None
Skills: Flying
Spells: Curse, Dimension, Venom, Weakness
Rune Cost: 100
Mana Cost: 0
Requirements: Level 10 Demon
- Satan
Attack: Dark Pleasure
Special Attack: Nasty Needle
Skills: Flying
Spells: Curse, Dimension, Meteor Doom, Necro Rebirth, Venom, Weakness
Rune Cost: 115
Mana Cost: 0
Requirements: Level 20 Archdemon
* Scorpions
G-Scorpion
Attack: Poison Tail
Special Attack: None
Skills: Attack can poison enemies
Spells: None
Rune Cost: 20
Mana Cost: 180
Requirements: None
_____________________________________________________________________________________________
V. Character Information
---------------------------------------------------------------------------------------------
* Lance [Ruler]
Age: 14
Sex: M
Country Affiliation: New Almekia
Original Position: Prince
Starting Rune Power: 228
Attack: Twin Blade
Special Attack: None
Spells: Heal, Flame
Critical Attack: Wing Slash
Skills: None
* Gereint
Age: 31
Sex: M
Country Affiliation: New Almekia
Original Position: Samurai
Starting Rune Power: 284
Attack: Tora
Special Attack: Iai Slash
Spells: None
Critical Attack: Shadow Moon
Skills: Hit + 10%
* Meleagant
Age: 25
Sex: M
Country Affiliation: New Almekia
Original Position: Avenger
Starting Rune Power: 209
Attack: Knightsword
Special Attack: None
Spells: Curse, Weakness
Critical Attack: Genocide
Skills: 5% HP Recovery
* Loufal
Age: 25
Sex: M
Country Affiliation: New Almekia
Original Position: Fighter
Starting Rune Power: 165
Attack: Fighter Blade
Special Attack: None
Spells: None
Critical Attack: Power Strike
Skills: None
* Glauze
Age: 28
Sex: M
Country Affiliation: New Almekia
Original Position: Cavalier
Starting Rune Power: 222
Attack: Knightsword
Special Attack: None
Spells: Heal
Critical Attack: Cross Cutter
Skills: None
* Schutleis
Age: 20
Sex: M
Country Affiliation: New Almekia
Original Position: Cavalier
Starting Rune Power: 171
Attack: Knightsword
Special Attack: None
Spells: Heal
Critical Attack: Cross Cutter
Skills: None
* Gilsus
Age: 24
Sex: M
Country Affiliation: New Almekia
Original Position: Sorcerer
Starting Rune Power: 189
Attack: striking Staff
Special Attack: None
Spells: Flame, Geno-Flame, Thunder, Exa-Blast, Power, Frost, Fog
Critical Attack: None
Skills: None
* Cai [Ruler]
Age: 25
Sex: M
Country Affiliation: Caerlon
Original Position: Warlock
Starting Rune Power: 319
Attack: Word of Magic
Special Attack: None
Spells: Heal, Flame, Frost, Thunder, Geno-Flame, Geno-Frost, Geno-Thunder, Exa-Blast,
Geno-Frost, Flight, Silent
Critical Attack: None
Skills: None
* Merriot
Age: 16
Sex: F
Country Affiliation: Caerlon
Original Position: Scout
Starting Rune Power: 221
Attack: Elven Bow
Special Attack: None
Spells: None
Critical Attack: Twin Shot
Skills: None
* Zemeckis [Ruler]
Age: 36
Sex: M
Country Affiliation: Esgares
Original Position: Emperor
Starting Rune Power: 351
Attack: Tempest Bow
Special Attack: None
Spells: Geno-Thunder, Power
Critical Attack: Lightning Bow
Skills: None
* Cador
Age: Unknown
Sex: M
Country Affiliation: Esgares
Original Position: Death Knight
Starting Rune Power: 275
Attack: Death Bringer
Special Attack: None
Spells: Curse, Geno-Flame
Critical Attack: Dolorous Stroke
Skills: None
* Shiraha
Age: 21
Sex: M
Country Affiliation: Esgares
Original Position: Ninja
Starting Rune Power: 173
Attack: Painless Knife, Shuriken
Special Attack: None
Spells: Weakness, Accel, Paralyze
Critical Attack: Illusion
Skills: Hit and Away
* Fiel
Age: 25
Sex: M
Country Affiliation: Esgares
Original Position: Cavalier
Starting Rune Power: 166
Attack: Knightsword
Special Attack: None
Spells: Heal
Critical Attack: Cross Cutter
Skills: None
* Roecod
Age: 27
Sex: M
Country Affiliation: Esgares
Original Position: Cavalier
Starting Rune Power: 177
Attack: Knightsword
Special Attack: None
Spells: Heal
Critical Attack: Cross Cutter
Skills: None
* Paradoll
Age: 27
Sex: M
Country Affiliation: Esgares
Original Position: Bishop
Starting Rune Power: 182
Attack: Clergy Mace
Special Attack: None
Spells: Heal, Area Heal, Cure, Divine Ray
Critical Attack: None
Skills: None
* Escalados
Age: 51
Sex: M
Country Affiliation: Esgares
Original Position: Shogun
Starting Rune Power: 218
Attack: Katana Blade
Special Attack: Iai Slash
Spells: None
Critical Attack: Shadow Moon
Skills: None
* Ranguinus
Age: 50
Sex: M
Country Affiliation: Esgares
Original Position: Sorcerer
Starting Rune Power: 216
Attack: Sorcery Staff
Special Attack: None
Spells: Flame, Geno-Flame, Thunder, Exa-Blast, Power, Frost, Fog
Critical Attack: None
Skills: None
* Lyonesse [Ruler]
Age: 17
Sex: F
Country Affiliation: Leonia
Original Position: Queen
Starting Rune Power: 262
Attack: Liath Fail
Special Attack: None
Spells: Heal, Area Heal, Cure, Divine Ray, Holy Word, Charm, Protect
Critical Attack: None
Skills: None
* Filo
Age: 18
Sex: M
Country Affiliation: Leonia
Original Position: Cleric
Starting Rune Power: 193
Attack: Pilgrim Rod
Special Attack: None
Spells: Heal, Halo
Critical Attack: None
Skills: None
* Paternus
Age: 42
Sex: M
Country Affiliation: Leonia
Original Position: Cardinal
Starting Rune Power: 273
Attack: Gravity
Special Attack: None
Spells: Heal, Area Heal, Cure, Halo, Divine Ray, Holy Word, Flight, Charm
Critical Attack: None
Skills: None
* Asmit
Age: 29
Sex: M
Country Affiliation: Leonia
Original Position: Bishop
Starting Rune Power: 214
Attack: Clergy Mace
Special Attack: None
Spells: Heal, Area Heal, Cure, Halo, Divine Ray
Critical Attack: None
Skills: None
* Langueborg
Age: 21
Sex: M
Country Affiliation: Leonia
Original Position: Cavalier
Starting Rune Power: 138
Attack: Knightsword
Special Attack: None
Spells: Heal
Critical Attack: Cross Cutter
Skills: None
* Vaynard [Ruler]
Age: 21
Sex: M
Country Affiliation: Norgard
Original Position: Lord
Starting Rune Power: 332
Attack: Caladbolg
Special Attack: None
Spells: Frost, Geno-Frost, Fog
Critical Attack: Wolf Fang
Skills: None
* Roadbull
Age: 49
Sex: M
Country Affiliation: Norgard
Original Position: Bishop
Starting Rune Power: 247
Attack: Clergy Mace
Special Attack: None
Spells: heal, Area Heal, Cure, Halo, Divine Ray
Critical Attack: None
Skills: None
* Guinglain
Age: 23
Sex: M
Country Affiliation: Norgard
Original Position: Cavalier
Starting Rune Power: 294
Attack: Answeller
Special Attack: None
Spells: Heal
Critical Attack: Cross Cutter
Skills: None
* Yvain
Age: 22
Sex: M
Country Affiliation: Norgard
Original Position: Cavalier
Starting Rune Power: 231
Attack: Knightsword
Special Attack: None
Spells: Heal
Critical Attack: Cross Cutter
Skills: None
____________________________________________________________________________________________
VI. Others
--------------------------------------------------------------------------------------------
I haven't really beaten the game, but I am trying hard to do so now. Esgares Really ROCKS!
You start with a Tiamat, A Vampire Lord, the Kingdom really is great. The Team of Shiraha,
Escalados and a Mage or Sorcerer can kill opponenets really fast.
And can anyone help me? I accidentally sold my Chocobo Lure Materia in FFVII, where can I buy
another one? Please Help!
_____________________________________________________________________________________________
VII. Credits
---------------------------------------------------------------------------------------------
I would like to thank all Brigandine FAQ writers from GameFAQs.com, they are:
Stewart Vachal, Michael Tofer, Justin Cipparone, Anthony Nguyen, and Zhou Tai Tan.
Though I never had any contact with either one of them, I used their FAQs as reference when I
first played and while I was writing this FAQ.
All games and names mentioned are copyright their respective companies and owners. This Faq is
made by me, Dhan Samson and owned by me. Feel free to post this anywhere you want as long as I
get some credit. Thank you.
-Copyright 1999 Dhan Samson-