__ _ _ _ __ __ _ __
/__\ /_\ // /_\ / / / / \\ / /
// // \\ // // \\ / \\/ / \\/ /
\\__ \\_// //__ \\_// / / \ / / /
\__/ \_/ /___/ \_/ /_/ /_/ /_/
_ _ ____ ___ _____
\\ __ // / /\ \ // \\ /_/_\_\ []
\\/ \// / /__\ \ //__// __ \ \
\_/\_/ /_/ \_\ /_/ \_\ \_\_/_/ []
__ ________ _____________ __ ____ _____
\ \ / / ___/ / / /__\___/ /\ \ / / / /__\/____/
\ \ / / ___/ \\/ // /__/ /__\ \/ \\/ // / ___/
\ \_/ / /_ / / \ /\\_/ _/ /____\/ / \ /\\_/ /___
\___/____/_/ /_/ \___/_/ /_/ /_/ \__/___/
Colony Wars: Vengeance
Faq: Walkthrough and Guide Ver 1.0
Log: 21-2-99
This FAQ is not to be used for profitable/promotional purposes; this includes
being used by publishers of
magazines, guides, books, etc. or being incorporated into magazines, etc. in ANY
way. This FAQ was
created and is owned by me, Reuben Kee . All copyrights and
trademarks are
acknowledged that are not specifically mentioned in this FAQ. Please give credit
where it is due.
So, you actually went and bought such a kickass game,
Congratulations. IGN rated it a 9.8+! This Faq will provide you with all the
Information you will need to be an Ace fighter pilot.
Any Questions, comments, feedback can be sent directly to me at
Reuben@psxrocks.com. Please feel free to send a mail to correct any errors.
This Faq is copyright c By Reuben 1999
=================
TABLE OF CONTENTS
=================
1. Characters
2. Gameplay
-2.1 Controls
-2.2 Ships
-2.3 Primary Weapons
-2.4 Secondary Weapons
3. What I wanna add
==========
1. Characters
==========
-You
You are Merters, a veteran fighter pilot trained by the navy to fight against
the league hierarchy in a
struggle between humanity.
-Klein
A pilot, you trained with, you share many experiences with your old friend, but
there may not be enough
time.
-Beck
Another pilot you trained with, Merters, Klein and Beck seem to have a good
relationship together,
however, Beck is hiding something from them.
-Commander Kron
The mad and sadistic Kron, vent on wiping out the league, he led the Navy into
thinking the league were
evil.
-The Watch
The watch is another group which works with the navy to seek out and destroy
traitors working within the
Navy.
===========
2.GAMEPLAY
===========
Ok, what you need to know to get started, hrm.. When any moving object with an
engine moves out of
view, you can still see them by a `flashing star' The colors of the star varies
dependant on their map colours
which is found at the bottom left of your screen.
Your top Left corner is your Primary weapon and top right corner is your shield,
hull and secondary
weapon.
The shield/hull meter in the top right of the screen is represented by a yellow
bar, that's your shields, when
you ram into something or get shot, your shields go down, then when they are
depleted, a red bar is left,
that's is your hull's structural integrity, when depleted you go, boom!
2.1 These are the controls,
Triangle is to change your secondary weapon
Square is to change your primary weapon
Circle is to fire secondary weapon
X is to fire primary weapon
L1 is to fire reverse thrust
R1 is to fire forward thrust
L1+R1 is to ignite afterburners
L2 is to rotate left
R2 is to rotate right
L2+R2 is Rear View
Start is to pause game
Select is to switch view
Watch that your primary weapon doesn't overheat, just spray, wait one sec,
spray, wait one sec and so on.
Your secondary weapon is limited, be careful
2.4 Ships
After completing a certain number of missions, you will get your hands on a new
ship, these upgraded
ships have a larger token capacities And different default weapons.
-HEX
Your standard Navy fighter pilot ship, looks small and stout.
-WRAITH
This one looks like the Hex, just with two huge cannons at it's side and a
larger engine.
-DIABLO
The best ship the navy has to offer, it's awkward shape makes it pretty hard to
know which way it's facing.
-VOODOO
Having captured the alien ship's technology, VOODOO has it made, it's the
coolest ship in the game!
Clearly the Unknown Alien technology is far superior than both the Navy and
leagues'.
2.3 Primary Weapons
Lasers - Your standard laser impulse cannon, good for damaging hull.
AS Lasers (Anti-Shield Lasers) - Use these to take down enemy shields, once
shields are down, they will
reflect.
Grappling gun - Attaches something to your ship to move or attaches you to
something.
Seismic Laser - Strong single continual laser beam, good for breaking off
asteroids and mines.
Particle Cannon - Press and hold to charge, then bombs away! You now have
control over the purple ball
that can go boom!
Ion Cannon - Super fast jets of laser stream from your ship at random after
charging up.
Plasma Cannon - Twin powerful charged Cannons can knock out shields at first
hit, only backside to this is
that you have to wait for the cannons to cool before you can fire them. Best
used against big ships.
Scatter Gun - Very rapid shots of medium impulse energy beams cut out through
your ship, Kinda makes
CWV seem like a world war II game, eh?
Leach Cannon - Drains enemies shields, and in some missions, drains power and
charges up objects, pretty
weird if you ask me.
Alien Laser - Whoa! This one's cool, its 2Xs the power of an ordinary laser and
it's a AS laser as well!
Great weapon for dogfights.
2.4 Secondary weapons
Missile- Your standard homing tracking tube of destruction, wave your `+' on an
enemy ship after loading
it for one second and it will lock on and home when you fire it.
Defense Pod - Not very many people know how to use pods. Target any ship, and
load, then wave the `+'
at your target and fire. The defense pod, is like a little fighter in it's own,
it will protect the designated craft
offensively.
Attack Pod - Does the opposite of the Defense pod, Noo! Don't launch it at the
navy ships! It WILL
ATTACK!
Repair Pod - Repairs designated ship, (duh)
Probe Pod - Only needed in selected missions, Acts like a spy to probe a ship :P
Alien Missile - Har har, and you thought the missile was great, this one's twice
as fast, as powerful and it's
homing abilities are awesome! Until of course that friggin ship lets out a
flare.
Alien Torpedo - This one's awesome, it may look like it's slow, but it's
actually really fast! I once hit a
fighter while he just came out of a `flashing star' in about 2 seconds after a
fired it!
===========
INCOMPLETE
===========
New in version 1.1,
Gonna add full mission briefing and tactics
Fighting tactics
Codes
Gameshark codes
Add more weapons (I feel I'm leaving something out.)