This FAQ is best viewed in 800x600 with notepad.
*** LOGO ***
DARKSTALKERS 3 : THE NIGHT JUST GOT DARKER - FAQ v0.1
by Senio "Akuma" Rotondi
Unpublished work Copyright 1998 Senio "Akuma" Rotondi
I made this FAQ only for private and personal use. It can only be
reproduced electronically, you may also want to put it on a web site
but you have to respect 2 conditions:
1) You must ask for my permission
2) You have to publish in its integrity, without ANY type of cuts or
similar.
This FAQ wasn't made to be used for profitable and or promotional
purposes, so it CAN'T be published on magazines, guides books or similar.
I created this FAQ and so any right goes to me SENIO "AKUMA" ROTONDI.
I want to dedicate this faq and my work to my friend STEFANO FRIGERIO, hopin' that now he's in a
better place than this fetid world, we'll miss you forever Stefano.
^^^^^^^^^^^^^^^^^^^
TABLE OF CONTENTS
-------------------
1) Introduction
2) Revison History
3) How to play
4) Characters Move list
4.1) Legend
4.2) Basic Moves
4.3) Jedah
4.4) Baby Bonnie Hood (Bulleta)
4.5) Q-Bee
4.6) Lilith
4.7) Demitri Maximov
4.8) Morrigan Aensland
4.9) Anakaris
4.a) Victor Von Gerdenheim
4.b) Lord Rapter (Zabel Zarock)
4.c) Hsien-Ko (Lei-Lei)
4.d) John Talbain (Gallon)
4.e) Felicia
4.f) Rikuo (Aulbath)
4.g) Sasquatch
4.h) Bishamon
4.i) Donovan Baine
4.j) Pyron
4.k) Huitzil (Phobos)
4.l) Oboro Bishamon
5) Secrets
6) Miscellaneous
7) What this FAQ needs
8) Credits
^^^^^^^^^^^^^^^^^
1) INTRODUCTION
-----------------
This is my first FAQ so don't blame me if it's not as u expected it to be.
Any advice or contribution are welcome, off course I'll give full credits.
So if u have any advice, any contribution or u did noticed something that's wrong please tell me
at my email address ,please put on the subject of the mail"DARKSTALKERS 3 FAQ".
Also sorry for any gramathical error but I'm italian and so... ^_^;;;
Then let's talk about the game.
This FAQ is for a game that went out on shops a few weeks ago, it's a Beat'em up from CAPCOM and
it's the american version of the game called "VAMPIRE SAVIOR EX".
This game first went out in arcades as the third episode of the Darkstalkers saga.
In arcades the game was called "VAMPIRE SAVIOR : THE LORD OF THE VAMPIRE" and a few time later it
also went out on arcades an "upgraded" version of this game with a few more character some more
moves and the chance to power up some EX moves during a Dark Force.
This "upgrade" was called "VAMPIRE SAVIOR 2" but, as I told u, it wasn't a real sequel.
VAMPIRE SAVIOR was also converted for SEGA SATURN, it was VAMPIRE SAVIOR only with a difference,
the new characters from VAMPIRE SAVIOR 2;for the rest was VAMPIRE SAVIOR and not VAMPIRE SAVIOR2.
The PSX version comes with a conversion from VAMPIRE SAVIOR 2.
So it have the new moves, the powerable EX moves and the new characters, it also have a new
(secret) character, Oboro Bishamon, also seen in arcades and in the saturn version.
The game has lots of options but as you go forward in playin' the game you'll eventually discover
2 secret menus, from one of this u can select the "type" of game, yes, u can select between
VAMPIRE SAVIOR, VAMPIRE SAVIOR 2, and VAMPIRE HUNTER 2!!!!!!
U can also select the music u want to be accompanied with, Default, Vampire Savior, Vampire
Savior 2 and Vampire Hunter 2.
>From here u can easily understand that the PSX conversion is the BEST OF ALL!!!! ^____________^
^^^^^^^^^^^^^^^^^^^^^
2) REVISION HISTORY
---------------------
Version 0.1
As bein' the first version I still need many info, combos, character's info, ...
Please send contributions!!!!!
^^^^^^^^^^^^^^^^
3) HOW TO PLAY
----------------
When u first choose a character u will be asked some things:
Normal, Turbo, Auto, Auto & Turbo.
Normal ===> Try to guess???
Turbo ===> U fight at super speed, to regulate the speed of turbo mode increase or decrease the
number of "stars" in the "TURBO" line in the OPTION menu
AUTO ===> Your character will automatically block any attack
AUTO &
TURBO ===> Hmm, this is hard to guess... Isn't it???
Then u will be asked for if u want the D.F. Change (Dark Force Change) or the D.F. Power (Dark
Force Power).
D.F. Change ===> This works as in Vampire Savior, when u do a Dark Force the background will
change and for a little time (showed by a decreasing time bar put under the
energy bar) your character will be granted with extra powers, for example
Jedah gain the ability to fly, Pyron will double himself etc.
As u may have thought this is like Dark Forces worked in Vampire Savior and so
they need only one power bar, u can do air combos whenever u want and u CAN'T
power up EX moves during D.F.
D.F. Power ===> This works as in Vampire Savior 2, when u do a Dark Force the background will
change and for a little time (showed by the same time bar) your character will
be granted to do air combos (in this game mode u can do air combos ONLY during
a Dark Force) and the chance to power up certain EX moves.
Also the damage u inflict to your enemy during Dark Force cannot be recovered
(red bar) and your character will slightly recover energy.
Your character still can "power up" himself ad it could do with a Dark Force in
D.F. Change mode, but this time u'll only need to make a movement.
For example, in D.F. Change to make Pyron double himself u'd simply have to do
a D.F., instead in D.F. Power you'll have to do: D,F,DF,PP.
One level or your super bar will be used and Pyron will make a double of
himself who'll help him in attacking his foe.
If you finish a character, even with a normal attack, while "powered up" the
will consider it as an EX finish instead ad a Dark Force Finish as it does in
D.F. Change mode.
One difference is that in D.F. Change mode when you do a D.F. the special
effect on your character will end ONLY when the time bar it's empty.
Instead when u "power up" a character in D.F. Power mode the special effect
will vanish after a little time (as in D.F. Change mode) or when u are hitted
by the enemy.
Let's call this power up move only executable in DFP "DARK FORCE SPECIAL"
Another thing, in this mode u need 2 level of your power bar to make a D.F.
while only one is required for a DARK FORCE SPECIAL.
Unless other games this beat 'em up it's not played in separated rounds, but in one single long
round.
Under your energy bar is a BAT icon.
Every BAT icon represent a bar of energy that u have.
The energy bar doesn't represent your energy that when you've been hitten goes down, it represent
your damage, when you've been hitten the bar will increase a little.
The damage is divided in two categories, the red one and the white one.
The red damage it's not recoverable, instead u'll see that ad time passes and u've been not hit
AND u haven't been blocked any of your enemy's moves u'll see that the white bar gradually goes
down.
When your damage bar it's full of either white or red then one of your BAT icons will diseappear
and your damage bar will instantanealy go down to 0
Is' like a sort of round change.
In a classic beat 'em up u can select how to beat an enemy will be long by selecting the number
of rounds u have to win.
In DARKSTALKERS 3 u can select how many BAT icons u and your enemy will have, just increase or
decrease the "stars" in the "Damage Gauge" line in the OPTION menu.
^^^^^^^^^^^^^^^^^^^^^^^^^
4) CHARACTERS MOVE LIST
-------------------------
4.1) LEGEND
f ===> Forward
d ===> Down
b ===> Backwards
u ===> Up
F ===> hold Forward
D ===> hold Down
B ===> hold Backwards
U ===> hold Up
360 ==> do this: u,ub,b,db,d,df,f,uf
p ===> any punch button
k ===> any kick button
lp ===> Low Punch
mp ===> Medium Punch
hp ===> High Punch
lk ===> Low Kick
mk ===> Medium Kick
hk ===> High Kick
pp ===> 2 punches pressed togheter
kk ===> 2 kicks pressed togheter
ppp ==> 3 punches pressed togheter
kkk ==> 3 kicks pressed togheter
X ===> an X in the note section means that u can't make this move into an ES
2 ===> a 2 in the note section means that this move needs 2 level of power
3 ===> a 3 in the note section means that this move needs 3 level of power
GC ===> means that the move MUST be used as a Guard Cancel
DFC ==> Means that the move can be used only in Dark Force Change mode
DFP ==> Means that the move can be used only in Dark Force Power mode
AIR ==> Means that the move MUST be used in air
A/G ==> Means that the move can be used either in Ground or in Air
TRW ==> Means that the move it's a Throw and so must be made near the opponent
UNB ==> Means that the move is unblockable
DIR ==> Means that the move change the direction it is executed depending on which button is used
to perform it
EXP ==> Means that this EX move is powered up during Dark Force in DFP mode
*H ===> the number in the place of the * is the number of hits the move does
4.2) BASIC MOVES
DARK FORCE - Each character has a unique Dark Force attack, when u select your character
u can select between 2 type of Dark Force that represent 2 different modes of play.
All the Dark Forces are performed the same way, by pressing a punch and a kick of
the same power.
In the Dark Force section I only putted the move to do in DFP to have the same
"power up" your character would be given if he would have used a Dark Force in DFC.
For more info see section "3) HOW TO PLAY".
* D.F. CHANGE - With this option the game will be more like Vampire Savior.
It requires 1 level of you your Power bar to do a Dark Force.
Characters playin' in this game mode can do Air Combos whenever they want.
* D.F. POWER - With this option the game will be more like Vampire Savior 2.
Requires 2 level of your Power to do a Dark Force.
The damage u cause during a Dark Force cannot be recovered and during a Dark
Force your character's energy will recover.
Also certain EX attack became more poweful.
ES ATTACKS - These are enhanced version of special moves and they requires 1 level of your Power
bar. To perform an ES simply do a special move pressing 2 punches or 2 kicks instead
of 1.
EX ATTACKS - These extremely powerful moves require from 1 to 3 level of your Power bar.
Each character has several EX ATTACKS.
GUARD CANCEL - While blocking an enemy's attack press: f,d,df + p or k
Your character will flash and make a counteratack.
For more info on Guard Cancel of a specified character see its relative section.
ADVANCING GUARD - Similar to X-men vs. Street Fighter. While blocking an enemy's attack press
rapidly p or k. Your character will flash and push the enemy back.
DASH - press f,f or f,F or b,b or b,B rapidly.
Move faster than with standard walk.
Some characters have special dash.
BLOCK - Push the directional pad in the opposite direction of your foe.
AIR BLOCK - While in air push the directional pad in the opposite direction of your foe.
THROW - While close to your foe press: f or b + mk or hk or mp or hp.
RETREAT & STAND - When your character falls press: f or b + p or k.
With this u can avoid enemy's pursuit by rolling and standing up.
PURSUIT - When your enemy falls press: u + k or p.
With this u can pursue and attack.
You can even make this attack into an ES by pressing u + kk.
RECOVERY & ATTACK - While your character is dizzy press f or b + p or k.
DEFENSIVE FALL - When your enemy grabs your character press: f or b + mk or hk or mp or hp.
It will reduce the damage taken by falling defensively.
If u succeed in doin' a DEFENSIVE FALL "TECH. HIT" will appear and you'll take
some extra points as a bonus.
BASIC COMBO - from lk u can go to: lk,mk and mp
from lp ===> lp,mp and mk
from mk ===> mp,hp and hk
from mp ===> mk,hk and hp
from hk ===> hp
from hp ===> hk
Make your own combo following this scheme.
TAUNT - Press select
The individual special moves for every character have been compiled following this scheme:
name how to do it peculiarity of the move
4.3) <- J E D A H - J E D A H - J E D A H - J E D A H - J E D A H - J E D A H - J E D A H ->
SPECIAL MOVES
Dio = Sega d,df,f + p A/G, DIR, 3H
Nero = Fatica d,db,b + p 2H
Ira = Spinta f,df,d,db,b + k AIR, DIR, UNB, 1H
??? f,df,d,db,b + k, p AIR, 1H
Sangue = Passare f,df,d,db,b + mk or hk X, TRW, 1H
Spregio f,d,df + p DFC, GC, 1H
f,d,df + p DFP, 1H
Balzo = Perdono f,f or f,F AIR, 1H
DARK FORCE SPECIAL
Santuario b,d,db + kk DFP, 0H
EX MOVES
Prova = Del = Servo b,db,d,df,f + kk, k UNB, EXP, 1H
Finale = Rosso d,d + pp UNB, 13H
DFC DARK FORCE DESCRIPTION
Santuario ===> Jedah will start flying, u can return walking by holding down or restart flying
by pressing up.
COMBOS
lp,lp,lk,mp,mk,hp
lp,mp,mk,hp
mp,mk,hp
D+lp,lk,mk,hk
NOTES:
- His Dark Force Special is the same as his DFC Dark Force
- By holding select + mk immediately at the end of a match Jedah will do a "fatality" to his
opponent
- Jedah can do an Air Throw (perhaps all characters have an air throw???)
- The saw of "Dio = Sega" continues rotate in the air for a little time after the move has been
executed
- Use "Nero = Fatica" as a defensive move against an opponent jumping towards you
- If u hold f or b at the beginning of "Ira = Spinta" you can slightly change the direction in
which the move will be executed
4.4) <- B A B Y B O N N I E H O O D - B U L L E T A - B A B Y B O N N I E H O O D ->
SPECIAL MOVES
Smiling Missile B,f + p or k 1H
Happy Missile D,u + p DIR, 1H
Cheer of Fire f,d,df + p 1H
Shy Strike d,db,b + p 1H
Sentimental Typhoon f,df,d,db,b + mp or hp TRW, 1H
Tell me Why d + kkk X, 0H
Jealousy Fake f,d,df + k GC, X, 0H
DARK FORCE SPECIAL
nothing
EX MOVES
Cool Hunting b,db,d,df,f + pp 9H
Beautiful Memory b,db,d,df,f + kk 1H
Apple for You f,df,d,db,b + kk EXP, TRW, 1H
Nice Doll b,d,db + kk DFP, UNB, 1H
DFC DARK FORCE DESCRIPTION
Killing Time ===> By pressing d+p, p or p while in air B.B.Hood will trow a missile
NOTES:
- Baby Bonnie Hood can double jump
- "Tell me Why" is a grounded forward dash
- "Shy Strike" can be charged by holding the punch button used to perform the move
- "Beautiful Memory" need a little more time to start in DFP than in DFC
4.5) <- Q - B E E - Q - B E E - Q - B E E - Q - B E E - Q - B E E - Q - B E E - Q - B E E ->
SPECIAL MOVES
C -> R b,db,d,df,f + p A/G, 1H
Delta A d,db,b + k A/G, DIR, 1H
S by P press k rapidly A/G (DFP), X, 5H
??? f,df,d,db,b + mp or hp TRW, 1H
R.B. f,d,df + k GC, 1H
??? f,f or f,F AIR, 0H
DARK FORCE SPECIAL
i2 b,d,db + kk DFP, 0H
EX MOVES
Qj f,d,df + pp A/G, EXP, 1H
Plus B b,db,d,df,f + kk A/G, 12H
DFC DARK FORCE DESCRIPTION
i2 ===> same as dark force special, will make Q-bee fly; see Jedah's "SANTUARIO".
NOTES:
- Instead of jumping doing "u" jump doin' "U", Q-Bee will fly for a little, u can also smoothly
move to UB or UF
- ??? is an air dash, its peculiarity is that it's a "homing" air dash, it will go towards the
enemy
- if "Qj" hits the enemy will be stunned for a little time, open for your attacks!!!
- you can launch more than one "Qj" togheter, one time I had 4 honey ball togheter on screen!!!
4.6) <- L I L I T H - L I L I T H - L I L I T H - L I L I T H - L I L I T H - L I L I T H ->
SPECIAL MOVES
Soul Flash d,df,f + p A/G, 1H
Shining Blade f,d,df + p 1H
Soul Spin d,db,b + k A/G (DFP), 1H
Mystic Arrow f,df,d,db,b + p UNB, 1H
High Jump d, u or ub or uf X, 0H
DARK FORCE SPECIAL
Mindless Doll lp,lp,f,mp,hp DFP, 0H
EX MOVES
Splendor Love f,d,df + kk EXP, 9H
Luminous Illusion lp,lp,f,lk,hp 21H
Gloomy Puppet Show b,db,d,df,f + kk 2, 1H
DFC DARK FORCE DESCRIPTION
Mindless Doll ===> Creates a specular images of Lilith behind the opponent, similar to Morrigan
Astral Vision.
Instead if u press lk+lp or mk+mp for doing the dark force it will result in
a different one. Exactely it will result in the same effect as a Dark Force
Special.
NOTES:
- "Soul Flash" has a very short range, be careful!!!!
- "High Jump" is not a real move but, try to guess!!! ;)
- "Mindless Doll" Dark Force Special is different from the standard DFC Dark Force
It creates an image of Lilith who stays behind her and do every move Lilith does
- After "Gloomy Puppet Show" you'll have to press button in different sequence, if you do more
than 30 points extra damage will be inflicted!!!
4.7) <- D E M I T R I - D E M I T R I - D E M I T R I - D E M I T R I - D E M I T R I ->
SPECIAL MOVES
Chaos Flare d,df,f + p A/G, 1H
Demon Cradle f,d,df + p 1H
Bat Spin d,db,b + k A/G, 3H
Negative Stolen 360 + mp or hp TRW, X, 1H
??? f,f,f,d,df + p 1H
DARK FORCE SPECIAL
Dark Side Master b,d,db + kk DFP, 0H
EX MOVES
Demon Horde d,f,df + kk EXP, 16H
Midnight Bliss d,f,df + pp UNB, 1H
Midnight Pleasure lp,mp,f,mk,mk UNB, 2, 4H
DFC DARK FORCE DESCRIPTION
Dark Side Master ===> Same as Dark Force Special, Demitri calls 2 bats who spins around him, on
every normal move he does the 2 bats will inflict 1 hits each.
NOTES:
- His run forward or backward is like a "teleport", so in a particular moment of it you can
trough your opponent's moves
- The EXP of "Demon Horde" it's like his old "Demon Billion" from Night Warriors
4.8) <- M O R R I G A N - M O R R I G A N - M O R R I G A N - M O R R I G A N ->
SPECIAL MOVES
Soul Fist d,df,f + p A/G, 1H
Shadow Blade f,d,df + p 1H
Vector Drain f,df,d,db,b + mp or hp TRW, 1H
Vertical Dash d,ub or u or uf X, 0H
DARK FORCE SPECIAL
Astral Vision lp,lp,f,mp,hp DFP, 0H
EX MOVES
Valkyrie Turn f,df,d,db,b + k,k or p A/G, EXP, DIR, 14H
Darkness Illusion lp,lp,f,lk,hp A/G, 27H
Finishing Shower mp,lp,b,lk,mk 16H
Cryptic Needle f,hp,mp,lp,f 1H
DFC DARK FORCE DESCRIPTION
Astral Vision ===> This creates a specular image of Morrigan who does everything Morrigan does.
NOTES:
- Her Dark Force Special has the same effect has her DFC Dark Force
- Her forward or backward dash go up, just like Jedah's
4.9) <- A N A K A R I S - A N A K A R I S - A N A K A R I S - A N A K A R I S ->
SPECIAL MOVES
Coffin Fall d,d + p or k A/G, DIR, 1H
Royal Curse d,df,f + p AIR, 1H
Inhale d,db,b + k A/G, X, 0H
Disgorge d,df,f + k A/G, ?H
Cobra Blow b,f + p 3H
Mummy Drop d,df,f + p UNB, 1H
Pyramidal Paradise d or df + k AIR, X, 1H
Pharaoh Warp b,b or b,B X, 0H
DARK FORCE SPECIAL
Pharaoh Split lp,lp,d,mk,hk DFP, 0H
EX MOVES
Gate of Hell b,db,d,df,f + kk EXP, UNB, 1H
Pharaoh Magic mk,lp,d,lk,mp 4H
Pharaoh Salvation hk,mp,d,mk,hp 2, 15H
Pharaoh Decoration hk,mp,lk,d,lp,mk,hp 3, 8H
DFC DARK FORCE DESCRIPTION
Pharaoh Split ===> Anakaris split himself in 2 different pieces who differentely attack the
the enemy, you're in control of the flying part.
NOTES:
- Anakaris hasn't any trows
- His Dark Force Special is the same as his DFC Dark Force
- Wanna make a big laugh??? Then try to press select while holding all 3 punches button... :)
- Hold select during "Pharaoh Magic" until the move has ended to see a different ending hit
- With "Ihale" you can absorb enemy's long range attack, even if ES
You CAN'T absorb rays attacks (like Huitzil's) ot EX attacks
You can even absorb more than one move
Then you can give back the move you absorbed with "Disgorge"
If the move you absorbed can be made into an ES then you can too
"Disgorge" has the same characteristics as the move you absorbed, so if the move can be done
in air you can too
- If your enemy has been hitten with "Royal Curse" then he will morph ridicoullosely and he
will not be able to attack for a short amount of time
- "Pharaoh Warp" must be done at the edge of the screen, it will result in a sort of teleport
the other side of the screen
4.a) <- V I C T O R - V I C T O R - V I C T O R - V I C T O R - V I C T O R - V I C T O R ->
SPECIAL MOVES
Mega Forehead B,f + p 1H
Mega Fist D,u + p 1H
Giga Knee f,d,df + k 1H
Gyro Crush d,db,b + p 1H
Mega Shock d,df,f + k TRW, X, 1H
Mega Spike 360 + p TRW, X, 1H
Body Break d,u + p TRW, X, 1H
??? d + kkk X, 0H
Elektro Victor hold any button, no low X, 1H
DARK FORCE SPECIAL
Great Gerdenheim b,db,d,df,f + kk, p DFP, 1H
EX MOVES
Thunder Break D,u + kk 1H
Gerdenheim 3 360,360 + kk TRW, 1H
Giga Brute f,d,df + pp DFP, EXP, 3H
DFC DARK FORCE DESCRIPTION
Great Gerdenheim ===> If performed with lk+lp or mk+mp it will be the same as his Dark Force
Special, so Dr. Gerderheim will appear over his shoulder and every punch
will becam a special throw called "Great Gerdenheim".
Instead if performed with hk+hp Dr. Gerdenheim will still appear over
Victor's shoulders but it will give him the ability of making always
electrified attacks (more damage than standard electrified attacks).
NOTES:
- "Great Gerdenheim" Dark Force Special: after u do this move sipmly go near the enemy and
press p
- "???" is a short jump forward
- "Elektro Victor" is an electrified version of the normal attacks, for performing it instead
instead of pressing a button simply press and hold mk or mp or hk or hp and the attack will
be given with electricity around it
It will do more damage and it will also inflict 2 points of guard damage
- "Body Break" must be done just at the beginning of a standard trow done with mp or hp
4.b) <- L O R D R A P T E R - L O R D R A P T E R - L O R D R A P T E R ->
SPECIAL MOVES
Death Hurricane d,db,b + k A/G, 1H
Skull Blade d,u + k A/G, 3H
Hell's Gate b,db,d,df,f + k DIR, X, 0H
Diving Stinger d + k AIR, X, 1H
Zombie Punishment f,df,d,db,b + mp or hp TRW, 1H
??? f + p or k X, 1H
Death Phrase f,d,df + k GC, 1H
DARK FORCE SPECIAL
Ultimate Undead b,d,db + kk DFP, 0H
EX MOVES
Evil Scream f,b + pp EXP, 2H
Death Voltage f,df,d,db,b + kk AIR, 1H
Hell Dunk f,d,df + pp UNB, 1H
DFC DARK FORCE DESCRIPTION
Ultimate Undead ===> Le Malta will morph into an electric saw and all of your moves will
change. Even Lord Rapter's expression will change in a more mad/sadistic
face. Perhaps Rapter has finally obtained the power he should have
obtained from Jedah in Lord Rapter's Darkstakers 1 ending??? :)
NOTES:
- His Dark Force Special is the same as his DFC Dark Force
- Lord Rapter can air dash
- Lord Rapter can walk while crouching
- "Hell's Gate" is a teleport move
- Just try to do the ES of "Death Phrase", it really is for fun!!!
4.c) <- H S I E N - K O - L E I - L E I - H S I E N - K O - L E I - L E I - H S I E N - K O ->
SPECIAL MOVES
Weapon Throw d,df,f + p DIR, 1H
Reflect Gong d,db,b + p A/G, 1H
Guillotine Swing f,d,df + p A/G, 4H
??? f,df,d,db,b + mp or hp TRW, X, 8H
DARK FORCE SPECIAL
nothing
EX MOVES
Rising Soul Blade b,db,d,df,f + kk 4H
Spikes From Heaven lk,hk,mp,mp,u UNB, 8H
Chinese Bomb b,db,d,df,f + pp EXP, UNB, 1H
DFC DARK FORCE DESCRIPTION
Soul Sister ===> During this Dark Force will appear Hsien-Ko's sister who will make strange
movements everytime someone hits someone. I really don't get the use of this
Dark Force... ^_^;;;
NOTES:
- Hsien-Ko can air dash
- Hsien-Ko's forward and backward dash has the same properties as Demitri's
- "Reflect Gong" can reflect almost any long range move, except EX and rays
- Just press k during "Guillotine Swing" if you want to stop
- "Chinese Bomb" is a bomb that explode after 10 seconds, sometimes the bomb is red, this bomb
explode after 5 seconds. WARNING!!! ANYONE near the bomb will be damaged, even you!!!
4.d) <- J O H N T A L B A I N - G A L L O N - J O H N T A L B A I N - G A L L O N ->
SPECIAL MOVES
Beast Cannon d,df,f + p A/G, 1H
Beast Cannon f,d,df + p 1H
Second Cannon Any direction + p A/G, DIR, X, 1H
Climb Razor d,u + k 1H
Million Flicker d,db,b + p,p,p,... 6H
Wild Circular f,df,d,db,b + mk or hk TRW, 1H
??? d + kkk X, 0H
DARK FORCE SPECIAL
Mirage Body b,db,d,df,f + kk DFP, 0H
EX MOVES
Dragon Cannon b,db,d,df,f + kk DFC, 3H
b,db,d,df,f + pp DFP, 3H
Razor Slice lp,mp,f,lk,mk UNB, 1H
DFC DARK FORCE DESCRIPTION
Mirage Body ===> J. Talbain creates 2 shadows of himself who follow him and mimic every thing
he does, EX included
NOTES:
- His Dark Force Special is the same as his DFC Dark Force
- "Second Cannon" must be done IMMEDEATELY after either "Beast Cannon"; you can do "Second
Cannon" only 1 at a time, so you CAN'T do a "Secon Cannon" after another
The direction you press will be the direction J. Talbain will head for
- After the ES version of "Beast Cannon" you can do "Second Cannon" 3 times consecutively
- ??? is a short dash forward
4.e) <- F E L I C I A - F E L I C I A - F E L I C I A - F E L I C I A - F E L I C I A ->
SPECIAL MOVES
Rolling Buckler d,df,f + p,p 3H
Cat Spike f,d,df + p 1H
Delta Kick f,d,df + k 3H
EX Charge d,d + kk (hold) X, 0H
??? f,df,d,db,b + mk or hk TRW, 1H
??? B or F AIR, 0H
??? D or d AIR, 0H
DARK FORCE SPECIAL
Kitty the Helper b,d,db + kk 0H
EX MOVES
Dancing Flash b,db,d,df,f + pp EXP, 11H
Please Help Me b,db,d,df,f + kk DIR, 34H
DFC DARK FORCE DESCRIPTION
Kitty the Helper ===> Kitty the little cat-woman friend of Felicia come and helps Felicia
doubling the hit made by Felicia
NOTES:
- Her Dark Force Special is the same as DFC Dark Force
- Do ??? near the edge of the screen, Felicia will attach to the edge
- Do ??? when you're over the enemy's head, you will mount on his/her head to play with him/her
- With "EX Charge" you can charge up your EX bar
- Do "Please Help Me" with the following button:
* lk+mk : Kitty'll come from behind Felicia running on the ground towards the enemy
* lk+hk : Kitty'll come from up above Felicia's head makin' a short jump towards the enemy
* mk+hk : Kitty'll come from up above Felicia's head makin' a short jump towards the enemy
This last is the same as doing it by pressing kkk
4.f) <- R I K U O - A U L B A T H - R I K U O - A U L B A T H - R I K U O - A U L B A T H ->
SPECIAL MOVES
Sonic Wave B,f + p 1H
Poison Breath B,f + k 1H
Tricky Fish b,b + k 1H
Tricky Fish f,d,df + k DFC, GC, 1H
f,d,df + k DFP, 1H
??? f,df,d,db,b + mp or hp TRW, 1H
??? f,df,d,db,b + mk or hk TRW, 8H
??? d + hk AIR, X, 1H
DARK FORCE SPECIAL
nothing
EX MOVES
Aqua Spread f,df,d + pp EXP, 1H
Aqua Spread (homing) f,df,d + kk EXP, 1H
Water Jail f,d,df + pp UNB, 1H
Sea Rage b,db,d,df,f + pp 8H
??? d,d + pp 3, 1H
DFC DARK FORCE DESCRIPTION
Ocean Rage ===> During this Dark Force Rikuo will ride a strange fish, while riding it you can
move in any direction and you will not be stunned by enemy's attack.
U can leave the Fish or re-ride it simply by pressing kkk.
While not riding the fish EVEN if you're in a Dark Force you'll lose the bonus
of not bein' stunned and that one of moving in any direction, you'll regain
them onlu by pressing again kkk and re-riding that way the fish again.
NOTES:
- should "Sonic Wave" hit the opponent it will leave him open for an attack
- "Poison Breath" will stop the enemy, leaving him open for an attack
- If you hold pp instead of pressing them during "Aqua Spread" you will delay the moment when
the water geyser comes out from the ground
- "Aqua Breath (homing)" is a homing version of "Aqua Spread"; the water geyser will explode
just where the enemy is. This doesn't work if the enemy is too near
- "Water Jail" will imprisonate your enemy in a rising bubble of water, it will give you the
possibility to make a marvelous combo!!! ;)
- while doin' the "Tongue Slam", the standard throw done pressing mp or hp, try to spedly tap
on your pad the opposite direction of where the enemy is, you will do a double slam!!!
4.g) <- S A S Q U A T C H - S A S Q U A T C H - S A S Q U A T C H - S A S Q U A T C H ->
SPECIAL MOVES
Big Breath d,df,f + p 1H
Big Blow f,d,df + p 1H
Typhoon Kick f,d,df + k 4H
Ice Towers d,d + p 1H
Big Swing 360 + k 1H
??? f,df,d,db,b + p 1H
??? b,db,d,df,f + taunt UNB, X, 1H
DARK FORCE SPECIAL
Super Armor b,d,db + kk 0H
EX MOVES
Big Freezer b,db,d,df,f + pp 1H
Big Ice Burn b,db,d,df,f + kk EXP, UNB, 1H
Big Sledge 360, 360 + kk TRW, 1H
DFC DARK FORCE DESCRIPTION
Super Armor ===> There are 2 different version of this move, depending on wich 2 kick button
you use to perform it:
* hk+hp => A few penguins will appears behind Sasquatch, for every pressed
punch a penguins will go forward and explode, if you press lp the
penguin will explode near Sasquatch, if you press mp the penguin
will explode a few steps near Sasquatch, if you press hp the
penguin will explode near the enemy
* mk+mp or lk+lp => Sasquatch will became Gold coloured and it will receives
less damage and will recover more quickly. Sasquatch will
be immune to be stunned as well
NOTES:
- His Dark Force Special is the same as his DFC Dark Force performed with hk+hp
4.h) <- B I S H A M O N - B I S H A M O N - B I S H A M O N - B I S H A M O N ->
SPECIAL MOVES
Soul Stun d,df,f + p A/G, DIR, 1H
Soul Summon b + p X, 0H
Upper Slash f,d,df + p GC, 1H
Storm Slash d,df,f + p 2H
Quick Slash (upper) B,f + p 1H
Quick Slash (lower) B,f + k 1H
??? 360 + mp or hp TRW, 5H
DARK FORCE SPECIAL
nothing
EX MOVES
Soul Choke f,df,d,db,b + pp UNB, 1H
Stone Sentence b,db,d,df,f + kk UNB, 1H
Soul Torment d,d + pp UNB, EXP, 1H
DFC DARK FORCE DESCRIPTION
Super Armor ===> Bishamon receives a little (very little...) more damage, recovers faster,
inflict a bit more damage and he cannot be stunned.
NOTES:
- Use "Soul Summon" after "Soul Stun"
- Use "Storm Slash" after "Soul Stun"
- "Upper Slash" can be used only:
* after "Soul Summon"
* after landing from a jump
* as a guard cancel
* while standing up
- To make "Soul Choke" effective against an opponent us it at throw distance
- "Soul Torment" is some sort of an EX pusue attack; use it when your enemy is on the ground,
for example after a "Soul Summon"
4.i) <- D O N O V A N - D O N O V A N - D O N O V A N - D O N O V A N - D O N O V A N ->
SPECIAL MOVES
K. S. Release Sword d,db,b + k DIR, 0H
K. S. Call Sword d,db,b + k X, 1H
K. S. Thunder d,db,b + p 1H
Blizzard Sword b,db,d,df,f + p 1H
Flame Sword f,d,df + p 1H
Lighting b,d,db + p,p,p,... 9H
??? f,df,d,db,b + mp or hp TRW, X, *H
Shred Dive d + k AIR, DIR, X, 1H
DARK FORCE SPECIAL
Slay Shred b,d,db + kk 0H
EX MOVES
Spirit Crusher b,db,d,df,f + k DIR, EXP, 2H
Change Immortal mp,lp,b,lk,mk 1H
DFC DARK FORCE DESCRIPTION
Slay Shred ===> Shred (the sentient sword) starts rotating behind Donovan, for every button
pressed in addiction to the move related to the button Shred will go towards
the enemy and back as in "Kill Shred Call Sword"
NOTES:
- His Dark Force Special is the same as his DFC Dark Force
- Use "Kill Shred Call Sword" after "Kill Shred Release Sword" or after "Kill Shred Thunder"
- Use "Kill Shred Thunder" after "Kill Shred Release Sword"
- During "Change Immortal" you can move up or down
4.j) <- P Y R O N - P Y R O N - P Y R O N - P Y R O N - P Y R O N - P Y R O N - P Y R O N ->
SPECIAL MOVES
Soul Smasher d,df,f + p A/G, DIR, 1H
Zodiac Attack f,d,df + p 1H
Orbiter Blaze d,db,f + k AIR, 1H
Galaxy Trip b,d,db + p or k A/G, DIR, 0H
??? f,df,d,db,b + mp or hp TRW, 1H
??? f + p X, 3H
Cosmo Dive d + p X, 1H
DARK FORCE SPECIAL
Shining Gemini d,f,df + pp 0H
EX MOVES
Cosmo Distruption b,db,d,df,f + pp or kk EXP, 5H
Piled Hell f,d,df + kk DFP, A/G, 1H
DFC DARK FORCE DESCRIPTION
Shinig Gemini ===> Pyron creates a clone of himself ho does certain moves (special or normal)
for every button pressed while Pyron attacks as usually.
Here follows a chart wich explains the moves the twin does, depending on the
button pressed;
Button Move Done
p = d + hk
D + p = f,f + hp
jump + p = Orbiter Blaze
k = Zodiac Attack
D + k = f,f + hk
jump + k = Cosmo Dive
If you do a special move with punch it counts as a standing or jumping p
(depending if the move is done on air or ground)
Also, if you do an EX move the twin will mimic it perfectly but without
damage the enemy.
NOTES:
- His Dark Force Special is the same as his DFC Dark Force
- You can cancel "Galaxy Trip" into any other move, special or not; this mean that you can
continue doing one "Galaxy Trip" after another, or cancel it into a "Soul Smasher" or even
into a "Piled Hell"
- "Cosmo Distruption" has 2 version, 1 with pp and 1 with kk.
In the pp version the explosion starts before the enemy and end on him, in the kk version the
explosion starts before the enemy and end behind him.
While doing this move you can hold pp or kk instead of simply pressing them to power up the
move
4.k) <- H U I T Z I L - P H O B O S - H U I T Z I L - P H O B O S - H U I T Z I L ->
SPECIAL MOVES
Plasma Beam (high) d,df,f + p 1H
Plasma Beam (low) d,df,f + k 1H
Missile Launcher d,db,b + p A/G, 1H
Genocide Launcer b,d,db + p 11H
Plasma Trip d,db,b + k AIR, 1H
??? f,df,d,db,b + mp or hp TRW, 1H
Reflect Wall f,d,df + p GC
DARK FORCE SPECIAL
Ray of Doom d,f,df + pp 0
EX MOVES
Final Guardian B f,d,df + kk EXP, 34H
Energy Sphere b,d,db + kk 7H
DFC DARK FORCE DESCRIPTION
Ray of Doom ===> Huitzil will gain the ability to fly and 2 other robots who will follow him
will appear, every time you press a button (or do a move) the 2 robots will
shot a beam.
NOTES:
- His Dark Force Special is the same as his DFC Dark Force
- By holding U on a jump you can hover in the air for a little time
- Huitzil can air dash
4.l) <- O B O R O - O B O R O - O B O R O - O B O R O - O B O R O - O B O R O - O B O R O ->
STILL IN CONSTRUCTION ^_^;;;
^^^^^^^^^^^^
5) SECRETS
------------
- To unlock all images and the 2 secret menu simply "finish" a character in Original Character
Mode.
To "finish" a character u have to reach its last level, the level is showed by the bat icon;
When all of your character's data have a "----" in the place of how many points are needed
reaching the next level of power AND energy AND s.s. gauge it means your character is
"finished".
Then if you go to the collection screen you'll see all the images (they're also accessible
from PC) and if you go to the option menu and you'll press r1 or l1 you'll be in 2 different
menus, respectively the EX OPTION MODE and the DX OPTION MODE.
- Every character has a mid-game "boss", just like Street Fighter Alpha 2, to meet him I'm not
sure how to do it but it should be like that:
before the 5th or the 6th (doesn't remember ^_^;;;) you must have done 3 EX FINISH.
- To meet OBORO BISHAMON you must never use continue, nor havin' selected AUTO or TURBO, havin'
chosed your char with his/her first color and do 3 EX finish of a certain type.
For example the bomb super for Hsien-Ko.
I'll put the needed EX chart on the next version of this FAQ.
- To select OBORO BISHAMON do like this:
while your cursor is on BISHAMON hold select and press a button.
OBORO BISHAMON has a different set of moves than the standard BISHAMON.
- To select DARK J. TALBAIN / GALLON do like this:
while your cursor is on J. TALBAIN / GALLON hold select and press a button.
DARK is the same as normal made exclusion for the following things:
* Different color
* His dragon cannon is the same as it was in Night Warriors / Darkstalkers 2
* He does a little (very little...) more damage.
- To select SHADOW and MARIONETTE you have to put the cursor on the "?" and press the select
button as showed beneath.
For Shadow press 5 times the select button, hold it the last time you press it; while holding
it press a button.
For Marionette do the same as Shadow but press the select button 7 times instead of 5.
SHADOW becames the last character u've beaten every time a new fight start.
MARIONETTE becames your current opponent every time a fight start.
Note that chosing DFP or DFC only applies to the first character you impersone if you chosed
Shadow and doesn't applies if you chosed Marionette, infact you can't chose DFC or DFP if you
selected Marionette ^_^;;;
^^^^^^^^^^^^^^^^^^
6) MISCELLANEOUS
------------------
GAME SHARK / PRO ACTION REPLAY CODES:
COMING NEXT!!!!
^^^^^^^^^^^^^^^^^^^^^^^^
7) WHAT THIS FAQ NEEDS
------------------------
It needs all!!!!! HEEEELP!!!!!
Please send contributions!!!!
- Moves quotes
- Moves I haven't listed
- Secrets
- Combos
- Advanced techniques
- Character's data and info
- Storyline
- Anything u think it should be there
- Special move's names
- Special Intros
- Special Finishes
SEND!!! ^____________^
^^^^^^^^^^^^
8) CREDITS
------------
As bein' the first version of the FAQ noone helped me in doin' this... I Hope things will soon
change!!!!
I only want to thanks my friend KENGIA for the moral suport he always gave me.
THANKS KENGIA!!!!!!!
"Weaklings!!! Isn't there any other worth fighting???
Unpublished work Copyright 1998 Senio "Akuma" Rotondi