Need For Speed III: Hot Pursuit Strategy Guide for Sony PlayStation
Author: Jim Chamberlin
Last Time Updated: 06/29/99
Any questions, e- mail me at: jjchamber4@aol.com.
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Table of Contents
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I. Game Modes
II. The Tracks
III. The Cars
IV. Tips
V. General Codes
VI. GameShark Codes
VII. Credits
VIII. Farewell!
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I. Game Modes
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Need For Speed III comes with a few different game modes, ranging from
Single Race to Hot Pursuit.
_Practice_
What's the point of explaining this mode. Race the tracks without the
practice.
_Single Race_
This mode doesn't exactly need any explaining either. Basically it's a
single race on any selectable track, with an opponent or two. You get
to select the number of opponents.
_Tournament_
This tournament involves eight races, which you compete for top spot.
You are rewarded a certain number of points for whatever spot you
finish.
1st place- 8 points
2nd place- 7 points
3rd place- 6 points
4th place- 5 points
5th place- 4 points
6th place- 3 points
7th place- 2 points
8th place- 1 point
If you win the tournament as an expert, the Mercedes CLK-GTR will be
released/ available.
If you win the tournament as a beginner, the Jaguar XJR-15 will be
released/ available.
_Knockout_
This is basically like a playoffs series: The loser is out of the game.
If you win Knockout as an expert, the El Nino will be released/
available.
If you win Knockout as a beginner, the Empire City is available.
_Hot Pursuit_
This is what the game is all about. You get to have police try to pull
you over. Depending upon the track or the car you are using, the chase
can really get exciting. The track that may give you the most trouble,
would be one with a narrow road and no area off to the side of the road
to get past the police. They try just about everything to get you
stopped. They like to try to fish- tail you off to the side of the
road. The also use road blocks and lay tire spikes. If you run over
the spikes, you're finished.
_Arcade/ Simulation_
It's self- explainable.
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II. The Tracks
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There are several tracks, but you may want to cheat to access them all.
This section is a little later.
HOMETOWN
3.6 miles
This track is easy. The only fun turn is the 90 degree turn in town.
REDROCK RIDGE
5.4 miles
Learn the turns, and you're fine.
ATLANTICA
4.9 miles
This track isn't too difficult. There are only a few sharp turns.
ROCKY PASS
5.5 miles
It'll take a little while to learn the turns and bad spots, but you'll
do fine.
COUNTRY WOODS
5.2 miles
This track can be difficult. There are several tough turns. A good tip
here is to work on your power- sliding.
LOST CANYONS
6.3 miles
This track is definitely one of the most difficult on the game. You'll
have to practice on this one.
AQUATICA
5.3 miles
This is a coastline track with many, many curves. Once again, power-
sliding is key. By the way, watch for the Titanic.
THE SUMMIT
6.4 miles
This track is very difficult with the snow. You will need some practice
for this beast.
EMPIRE CITY
4.6 miles
There are several columns in the road in this city- based track.
CAVERNS
Watch out for the obstacles. You can't use this track in the Hot
Pursuit or Single Race modes.
THE ROOM
A track in a kid's room. Same stipulation as above.
AUTOCROSS
A dirt track with some high jumps. Same stipulation as above.
SPACE RACE
A track in a space station. Sam stipulation as above.
SCORPIO- 7
A huge aquarium. Sam stipulation as above.
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III. The Cars
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Car Name Acceleration Speed Braking Handling Overall
Rating
Chevy Corvette 7 7 11 8 8
Lamborghini Countach 8 9 7 8 8
Ferrari 355 F1 8 9 9 9 9
Italdesign Nazca C2 9 11 11 8 10
Ferrari 550 Maranello 9 12 10 10 10
Lamborghini Diablo SV 11 15 9 8 11
Jaguar XJR-15 13 10 15 15 13
Mercedes CLK-GTR 15 12 13 12 13
El Nino 15 15 15 15 15
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IV. Tips
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There are really only two tips I could give: practice on a couple of the
tracks, and work on your power- sliding.
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V. General Codes
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Enter these as your User Name:
SPOILT- All Cars and standard tracks
SEEALL- Additional camera views
PLAYTM- The Room
XCAV8- Caverns
XCNTRY- Autocross
MNBEAM- Spacerace
GLDFSH- Scorpio-7
MCITYZ- Empire City
1JAGX- Jaguar XJR-15
AMGMRC- Mercedes Benz CLK-GTR
ROCKET- El Nino
Never Crash- press U,D,U,L,R at the loading screen.
Gum Ball Police- select the Redrock Ridge track and hold Down+ R1+ L2
before the loading screen appears, and until it disappears.
Crown Victorias- select the Rocky Pass track and hold Right+ R1+ L2
before the loading screen appears, and until it disappears.
Crown Victorias- select the Summit track and hold Down+ R1+ L2 before
the loading screen appears, and until it disappears.
No police jeeps- select the Rocky Pass track and hold Right+ R1+ L2
before the loading screen appears, and until it disappears.
No police jeeps- select the Summit track and hold Down+ R1+ L2 before
the loading screen appears, and until it disappears.
After selecting the game options, press Start to load a race. Before
the loading screen appears, press and hold the buttons indicateduntil
the loading screen disappears:
L+ []+ O-- Horsepower boost
Start+ Select+ R1+ L2-- Crash other cars
Select+ []+ X-- Heavy Car
U+ R1+ L2-- Police with a new accent
D+ R2+ L1-- Spanish police
U+ R2+ L1-- German police
L+ R2+ L1-- Italian Police
R+ R2+ L1-- French Police
U+ X+ /\-- Slow motion mode
Advanced Options- Beat Knockout and Tournament in the simulation mode.
Titanic- select the Aquatica track and turn off night driving and
weather. When you hear a horn, stop and you'll see the Titanic pass by.
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VI. GameShark Codes
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Unlock all cars and hidden tracks 80125F10 01FF
Start on lap 4 in the tournament D011DD30 0000
8011DD30 0003
Start on lap 2 in Knockout D011DD30 0000
8011DD30 0001
Unlock Empire City and El Nino 800FA9E0 003D
Unlock Nazda C2 8004392E 0101
Unlock Ferrari 550 and Diablo 80043930 0101
Unlock Jaguar XJR-15 and Mercedes 80043932 0101
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VII. Credits
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- Me
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VIII. Farewell!
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This guide hopefully would have helped someone. Besides, I'm bored.
You can't coptright facts, only style. Copyright 1999 Jim Chamberlin.
Until next time...