NOCTROPOLIS
WALK THROUGH
THE BOOKSTORE
LOOK AT ITEMS IN STORE AND LOOK AT DOORS
GOTO OFFICE DOOR
LOOK AT ITEMS IN ROOM AND ON THE DESK
GET SWEEPSTAKES LETTER FROM DESK AND NOTICES FROM UNDER DESK
AND PAPERS IN UPPER RIGHT CORNER
LOOK AT DARKSHEER COMIC BOOK ON OTTOMAN
GET DARKSHEER COMIC BOOK FROM OTTOMAN AND YOU WILL DREAM
WHEN DOORBELL RINGS GO IN BOOKSTORE THEN GOTO FRONT DOOR
SELECT RESPONSES 2 -1- 4
LOOK AT PACKAGE
GET PACKAGE
GO INTO YOUR INVENTORY
USE SILVER COIN AND GAME BEGINS "WELCOME TO NOCTROPOLIS"
NOCTROPOLIS - MAIN STREET
TALK TO NEWSPAPER MAN USE RESPONSE'S 1 - 2
TRADE COMIC BOOK FOR A NEWSPAPER
ASK ABOUT FATHER DESMOND AND THE CATHEDRAL
SELECT TRAVEL TO GO TO MAP AND SELECT CATHEDRAL
CATHEDRAL
SAVE GAME
TALK TO BOY USE RESPONSES 1 - 1 - 1 - 1 - 1 - 1 - 1 - 1
GET WIRE AND POST ON LEFT SIDE
OPEN PANEL ON RIGHT LAMP POST
USE WIRE AND THEN USE POST TO KILL GARGOYLE
GO INSIDE CATHEDRAL AND GOTO CONFESSION BOOTH (UPPER LEFT)
SAVE GAME TALK TO FATHER DESMOND USE RESPONSES 2 -2 -1 -1
-1 -1 HE WILL GIVE YOU "JAWBONE"
ASK ABOUT STILETTO
SELECT TRAVEL AND GO TO STILETTO'S APARTMENT THEN SAVE GAME
STILETTO'S
GOTO DOOR
TALK TO STILETTO USE RESPONSE 1 - 2 - 1
SELECT TRAVEL AND GO TO MAIN STREET
MAIN STREET
GOTO THE HALL OF RECORDS
TALK TO CLERK (TOP OF SCREEN) USE RESPONSE'S 1 - 1 - 1
USE THE JAW BONE YOU GOT FROM FATHER DESMOND
ASK ABOUT BEN HUTCHIN'S
SELECT TRAVEL AND GO TO THE MAUSOLEUM THEN SAVE GAME
MAUSOLEUM
MOVE CORPSE AND GET KEY
LOOK AT TAG ON COFFIN TO GET BORNICK'S MANSION TO APPEAR ON
MAP
OPEN AND THEN GOTO COFFIN
MEET "SUCCUBUS" - RESPONSE'S 4-3-2
AFTER "SUCCUBUS" FINISHES WITH YOU MOVE STATUE AND GOTO DEN
LOOK AT ITEMS - MOVE PILLOW -LOOK AT DIARY- GET SPEAR -USE
SPEAR
EXIT AND SAVE GAME SELECT TRAVEL AND GO BACK TO THE
CATHEDRAL
CATHEDRAL
MOVE PILLOW (IN FRONT OF ALTER) AND GET THE DETONATOR
GET THE MIDDLE STATUE (IN FRONT OF ALTER)
GET THE CHALICE (ON ALTER)
GET HOLY WATER (UPPER LEFT)
WHILE STILETTO IS FIGHTING "SUCCUMBUS" SHE WILL ASK YOU TO
HELP HER
USE THE HOLY WATER
AFTER YOU PASS OUT YOU WILL WAKE UP AT "SHADOWLAIR"
SHADOWLAIR
WHEN YOU WAKE UP AND TALK TO STILETTO USE RESPONSE'S
1-2-2-2-4-2-1-1 THEN ASK HER QUESTIONS
OPEN PANEL IN THE COLUMN AND GET THE DARKSHEER HISTORY AND
NOCTROLYPH
OPEN THE PANEL RIGHT OF THE FOUNTAIN AND GET DARKSHEER
COSTUME
SAVE GAME AND SELECT TRAVEL AND GO TO THE "BORNICK MANSION"
BORNICK MANSION
GOTO DOOR AND TALK TO WIFE
USE RESPONSE'S 1-2-3-3-3-2-1 THEN ASK QUESTIONS
SAVE GAME AND SELECT TRAVEL AND GO TO "SUNSPIRE TOWER"
SUNSPIRE TOWER
LOOK AT TRUCK SO "THE GREENHOUSE" WILL APPEAR ON MAP
TALK TO GUARD UNTIL HE MENTIONS "SAM JENKIN'S"
TALK TO STILETTO (RESPONSE - 3) SO SHE WILL DISTRACT GUARD
GOTO CONSTRUCTION SITE AND GET GLASS CUTTERS ON TOP OF WOOD
USE LIFT AND GO UP AND GET THE GLASS SHARD
SAVE GAME SELECT TRAVEL AND GO TO CYGNUS CONSTRUCTION
CYGNUS CONSTRUCTION
ENTER AND GET THE ELEVATOR PASS ON FLOOR BY DESK
TALK TO SECRETARY RESPONSES 2-1-2-1 THEN GOTO DOOR ON RIGHT
TALK TO LEON THEN TALK TO STILETTO TO GET HER TO TALK TO
LEON
MOVE THE RED SWITCH TO GET AIR CONDITION TO START WORKING
GO BACK OUT AND TALK TO THE SECRETARY AND SHE WILL LET YOU
SEE SAM JENKINS - GO IN AND TALK TO HIM THEN ASK HIM
QUESTIONS
GO BACK OUT AND TALK TO THE SECRETARY AND THEN SHE WILL
LEAVE
GOTO THE ELEVATOR AND USE THE PASS AND GO UP AND TALK TO MS.
SHOTO RESPONSES 1-1-1-2
EXIT AND GO BACK DOWN ELEVATOR
SELECT TRAVEL AND GO TO MAIN STREET
MAIN STREET
GOTO HALL OF RECORDS
TALK TO CLERK AND ASK ABOUT THE GREENHOUSE SO IT WILL APPEAR
ON YOUR MAP
SAVE GAME AND SELECT TRAVEL AND GO TO THE GREENHOUSE
GREENHOUSE
GOTO TRUCK AND GET VINESEED AND QUICKGROW SOLUTION
GOTO GREENHOUSE AND USE THE GLASS CUTTER
GO IN THE GREENHOUSE AND MEET GREENTHUMB USE RESPONSE'S 1
-2
LISTEN TO WANT HE TELLS YOU
WHEN HE LEAVES USE YOUR LIQUIDARK GRENADE TO ESCAPE AND GET
STILETTO
SELECT TRAVEL AND GO IMMEDIATELY TO SHADOWLAIR AND GOTO POOL
AFTER YOU ARE HEALED SAVE GAME AND SELECT TRAVEL AND GO TO
MAIN STREET
MAIN STREET
GOTO HALL OF RECORDS AND TALK TO CLERK ASK ABOUT OPERAHOUSE
SAVE GAME AND SELECT TRAVEL AND GO TO THE OPERAHOUSE
OPERAHOUSE (1st TRIP)
YOU WILL MAKE THREE TRIPS HERE
GOTO DOOR AND GO IN AND YOU WILL MEET "TOPHAT" USE
RESPONSE'S 1-2
EXIT AND SELECT TRAVEL AND GO TO THE OBSERVATORY
OBSERVATORY
USE YOUR NOCTROLYPH TO GET PAST THE SECURITY CAMERA'S
GOTO DOOR THEN USE YOUR VINESEEDS THEN GOTO HOLE THAT
APPEARS TO ENTER
LOOK AROUND
SAVE GAME AVOID THE SPOTLIGHTS WATCH THEM TO SEE PATTERN FOR
BLIND SPOTS (THERE ARE FOUR) TIME YOUR MOVES CAREFULLY IF
LIGHT HITS YOU GAME ENDS. "TIP" SAVE GAME WHEN YOU
GET EACH ITEM THEN IF YOU GET CAUGHT RESTORE GAME AND YOU
WILL BE BACK AT THE DOOR WITH THE ITEMS.
FIRST WALK CLOSE TO WALL AND GOTO THE SCREWDRIVER AND GET IT
- SAVE GAME
NEXT GOTO THE OIL CAN AND GET IT - SAVE GAME
NOW GOTO AND MOVE THE PLATFORM AND USE THE OIL CAN THEN
USE THE SCREWDRIVER GET THE LENS AND THEN GET THE LOGBOOK ON
THE PLATFORM
NOW MOVE THE PLATFORM TO GO BACK TO GROUND LEVEL AND SAVE
GAME
RETRACE YOUR STEPS AVOIDING LIGHTS AND EXIT
SELECT TRAVEL AND RETURN TO THE OPERAHOUSE
OPERAHOUSE (2nd TRIP)
TALK TO TOPHAT
TALK TO THE OLD MAN TO GET FREE RESPONSES 2 - 1
SELECT TRAVEL AND RETURN TO SHADOWLAIR IMMEDIATELY TO HEAL
YOURSELF
SAVE GAME AND SELECT TRAVEL AND RETURN TO OPERAHOUSE FOR 3rd
TRIP TO FIND STILETTO
OPERAHOUSE (3rd TRIP)
ENTER OPERAHOUSE AND GET THE KNIFE STUCK IN FLOOR
LOOK AROUND FOR A WAY OUT NOTE TRAP DOOR IN FRONT OF WHEEL
TRAPDOOR IS ACTIVATED BY THE CONTROL PANEL
GET A BRICK AND STAND ON TRAP DOOR AND USE BRICK
YOU DROP INTO A DRESSING ROOM LOOK AROUND
GET MAKE UP KIT AND JEWELRY
MOVE THE CLOTHES TO FIND A HIDDEN DOOR AND GOTO DOOR INTO
BOILER ROOM
LOOK AROUND - GET SCREWDRIVER ON TOP OF STEAM DUCT ON LEFT
USE SCREWDRIVER ON THE DOOR
MOVE THE WATER VALVE ABOVE THE HOSE
GET AND USE THE HOSE AND YOU WILL BREAK AN OPENING IN WALL -
GOTO OPENING
LOOK AROUND THEN TALK TO THE "GANG" RESPONSES 2-3-1-2
GIVE THEM THE KNIFE THEN RESPOND 2-3
GIVE THEM THE JEWELRY TO LEARN WHERE TO LOOK FOR "STILETTO"
GO BACK TO THE DRESSING ROOM THE WAY YOU CAME MOVE SWITCH TO
RETURN TO THE STAGE THEN SELECT TRAVEL AND GO BACK TO MAIN
STREET
TALK TO THE NEWSPAPER MAN ABOUT "BUTCHER" TO GET THE BUTCHER
SHOP TO APPEAR ON YOUR MAP THEN GO OVER TO HALL OF RECORDS
AND ASK CLERK ABOUT THE "WHISPERMAN" SAVE GAME AND SELECT
TRAVEL AND GO TO THE BUTCHER SHOP
BUTCHERSHOP
TALK TO THE BUTCHER RESPONSES 3-2-1-1
TRADE HIM YOUR NEWSPAPER FOR THE SAUSAGE
GOTO THE FREEZER AND GET THE MEAT HOOK
MOVE THE 3rd SIDE OF BEEF TO FIND A SECRET DOOR
SAVE GAME AND GOTO OPENING AND MEET "MASTER MACABRE"
MASTER MACABRE'S MAZE
IT DON'T MATTER WHAT YOU SAY TO MACABRE YOU WILL BE CAPTURED
WHEN YOU WAKE UP TALK ABOUT ANYTHING - WHEN HE LEAVES IS
YOUR CHANCE TO GET FREE
MOVE THE ACID BOTTLE THAT IS ON TRAY BETWEEN YOU AND
STILETTO
MOVE THE CART NEXT TO THE TRAY
WHEN STILETTO UNTIES YOU GET AN EMPTY BEAKER FROM THE SHELF
ON RIGHT
WATCH YOUR TIME - YOU MUST GET OUT OF MAZE AND BACK TO
SHADOWLAIR TO HEAL BEFORE IT RUNS OUT
GOTO DOOR AND ENTER NEXT ROOM AND GET ACID (GREEN STUFF ON
FLOOR)
GOTO DOOR ON RIGHT AND GOTO FAN AND GOTO NEXT ROOM WHEN
BLADE PASSES
LOOK AROUND AND GET THE WHEEL VALVE ON LEFT
USE YOUR GLASS SHARD AND GET ROPE THEN GO BACK TO FAN ROOM
AND USE ROPE
GOTO THE NEW PASSAGE AND LOOK AROUND
USE THE ACID THEN GOTO DOOR
GOTO THE 1st DOOR AND GET THE "REBAR ON THE FLOOR THEN GO
BACK OUT
NOW USE THE REBAR AND GOTO DOOR ON END AND USE WHEEL VALVE
GO BACK TO ROOM YOU GOT THE REBAR - YOU CAN NOW ENTER THE
TUNNEL
WHEN YOU EXIT FROM TUNNEL GOTO NEXT ROOM (CURTAIN)
TALK TO SCARED MAN USE RESPONSES 1-3 THEN GIVE HIM THE
MAKEUP KIT AND USE RESPONSES 2-2 NOW YOU MUST SOLVE THE
PUZZLE OF THE DOOR AND YOUR OUT
SOLUTION TO DOOR IS YOU MUST HAVE ALL THE BLUE BALLS ON THE
LOWER ROW - ALL THE WHITE BALLS ON THE UPPER LEFT AND ALL
THE RED BALLS ON THE UPPER RIGHT THERE IS AN EMPTY HOLE TO
THE LOWER RIGHT OF DOOR - THAT IS YOU FIRST MOVE - REMEMBER
WATCH YOUR CLOCK - IF YOU RUN OUT OF TIME YOUR DEAD
SAVE GAME BEFORE YOU START (ANSWER TO DOOR NEXT PAGE)
DOOR PUZZLE
SELECT MOVE AND CLICK MOUSE ON BALLS IN THIS ORDER TO SOLVE
DOOR PUZZLE
9 - 2 - 6 - 3 - 8 - 5 - 2 - 8 - 4 - 1 - 9 - 10
DOOR WILL OPEN NOW - SELECT TRAVEL AND GO TO SHADOWLAIR AND
HEAL YOURSELF
AFTER YOU ARE HEALED YOU MEET DREALMER TALK TO HIM AND THEN
YOU WILL BE TRANSPORTED TO "DREAMPARK"
DREAMPARK
WHEN YOU FIRST ENTER DREAMPARK GET THE BUCKET OF PAINT LEFT
OF JACKS FUNHOUSE AND THEN GOTO THE CLOWNS MOUTH
GOTO MOUTH OF SECOND CLOWN AND GET THE DENTAL PICK
EXIT AND GO BACK OUTSIDE (DOOR WITH FUN FLASHING)
GOTO THE FUNHOUSE AND USE THE PICK AND GO INSIDE
LOOK AROUND AND GET A MATCH
EXIT AND GO BACK IN THE CLOWNS MOUTH
GO THRU THE DOOR IN THE TOWER (REAR) AND GET THE OIL LAMP
AND EXIT
MOVE THE SCREEN (LEFT OF CLOWN) HANGING BELOW THE COLUMN AND
GO THRU THE DOOR
YOU ARE IN THE THORN FOREST - USE MATCH AND THEN GET THE EGG
SACK AND THE WEB (VERY HARD TO SEE - ITS JUST ABOVE EGG SACK
EXIT AND GO BACK THRU THE TOWER DOOR (DEMON)
USE THE EGG SACK TO KILL HIM AND THEN GET THE DIAMOND
EXIT AND GO BACK INTO JACK'S FUNHOUSE
USE THE DIAMOND AND GO THRU THE OPENING YOU MAKE
MOVE THE PEPPER SHAKER AND GET PEPPER
EXIT AND GO BACK INTO CLOWNS MOUTH AND THEN INTO SECOND
CLOWNS MOUTH
USE PEPPER AND THEN GET PAINT BRUSH
EXIT MOUTH AND USE THE PAINT BRUSH AND GO THRU THE DOOR YOU
JUST MADE
YOU SHOULD NOW BE AT THE BASE OF THE DREAM TOWER - USE THE
WEB
CLIMB UP WEB (GOTO) WHEN YOU GET UP TO THE TOP MOVE THE
FLOOR MAT AND THEN GET AND USE THE KEY
YOU WILL MEET THE DREALMER AGAIN
TALK TO HIM AND YOU WILL EVENTUALLY GET OUT OF THE DREAM
WHEN YOU WAKE UP YOU WILL BE BACK AT SHADOWLAIR
YOU SHOULD HAVE DONE ALL THE THINGS YOU NEEDED TO DO (KILL
ALL FIVE BOSSES) AND HAVE ALL THE ITEMS YOU NEED NOW TO WIN
THE GAME
ITEMS YOU MUST HAVE ARE THE LOGBOOK (FROM OBSERVATORY) AND
THE MEATHOOK AND THE SAUSAGE (FROM BUTCHER SHOP) IF YOU
DON'T GO BACK AND GET THEM NOW
TALK TO STILETTO RESPONSES 1 - 2
SAVE GAME
END GAME
SELECT TRAVEL AND GO TO CYGNUS CONSTRUCTION AND GOTO THE
ELEVATOR AND USE PASS TO GO UP TO TALK TO MS.SHOTO USE
RESPONSES 1 - 1 - 2 - 1 - 3
GO BACK DOWN AND EXIT TO FRONT OF BUILDING
GOTO THE LAMP POST AND GET THE SHAFT
GOTO THE MAN HOLE AND USE THE SHAFT THEN GO DOWN IN THE HOLE
LOOK AROUND AND THEN GET THREE PIECES OF A BROKEN CHAIR FROM
PILE ON RIGHT (HARD TO SEE) THEN OPEN FURNACE DOOR (BOTTOM)
AND USE THE CHAIR PIECES
THE GRATE WILL NOW OPEN GO DOWN INTO IT AND YOU MEET THE
WHISPERMAN
SAVE GAME AND TALK TO HIM RESPONSES 3 - 1 - 4 - 1 - 1 - 1
- 1 - 1 -2 - 1 - 1
EXIT AND GO BACK UP AND INTO CYGNUS - GOTO THE ELEVATOR BUT
THIS TIME USE THE LOGBOOK AND IT WILL TAKE YOU UP TO THE
ROOF
ONCE ON THE ROOF USE THE MEATHOOK AND YOU AND STILETTO WILL
SLIDE ACROSS TO SUNSPIRE TOWER
GET THE DUCT TAPE AND COIL OF ROPE AND THEN GO UPSTAIRS
ON NEXT LEVEL GET THE BROOM AND THEN KEEP GOING UP THE
STAIRS
WHEN YOU GET TO THE GUARD DOG USE THE SAUSAGE AND THEN USE
THE ROPE - SAUSAGE COMBO TO KILL THE DOG
GO UP STAIRS AND USE THE DUCT TAPE AND THEN USE THE BROOM
MEAT HOOK COMBO TO GET TO TOP OF TOWER
YOU NOW MEET "LUMISHEER" - SAVE GAME
TALK TO LUMISHEER USE RESPONSES 2 - 2 - 2 - 1 - 1 - 1 -
1 - 1 - 1 - 2 - 1
WATCH AND THEN USE RESPONSES 1 - 1
SIT BACK AND WATCH ENDING AND SOME BLOOPERS FROM THE GAME