Origamo (e)

Cover
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                            ³Origamo ³
                            ³  ÄÄÄÄ  ³
                            ³ SOLVE  ³
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Origamo from QQP is somewhat dissapointing.  The four disks account
only for 6 hours of gameplay (time it took me to go through ALL the puzzles).
This is a puzzle game bringing back memories of Tetris.  You need to match
the shapes on the screen with smaller tiles, before you run out of time.
The process is extremely repetitive and involves, at times, too much luck as
opposed to wits or dexterity.

   The graphics are, well, interesting...  You will feel like you took off
to Nepal or something, and are watching colorful murals.  I sincerely
believe some major weed was involved in the designing of the graphics.

   The music is on the same tone, taking full advantage of a wide array of
sound cards.  After a while it gets monotonous and somewhat soothing.  But
once again, there was some serious Karma-Pondering involved in the making
of the game, to give it a pseudo-spiritual atmosphere.

   You can enjoy this game for the puzzles.  The Maze enigma is worthless.
If there is such a thing as shit coated in candy, this is candy coated in
shit.  The designers of this piece of software made a pitifull attempt at
inflating an OK strategy/dexterity game into something it is not...

The Options
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- BASIC : You have infinite lives and no time limits to complete the puzzles.
          One puzzle completion needed to move one, and puzzles left behind
          can not be completed later.  You can dump up to 50 pieces only.

- MASTER : Little difference from Basic. except for scoring considerations.

- ADVENTURE : You are limited to three lives, and can earn one more for every
              500 points you collect.  The other difference from the previous
              options is that you can return to a location and complete
              the puzzles you left behind.

The Controls
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- Left  Mouse button: pick up, position or dump a tile.

- Right Mouse button: rotate the tile you have already selected in order to
                    have it feet your requirements.

- ESC:  Leave or pause the game.

- F3: Display the High Scores.

   Notice that your game is automatically saved under the name you entered.  
When done playing, just leave the game using ESC and to restart just select
the name under which you have been playing.


The Tiles
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- Blue   : Smallest unit, most useful to fill in the blanks between larger
           blocks.  Do not use them unless you absolutely need them, for
           they do not come across in large amounts.

- Purple : These are cubes.  They can come in handy but mixed recklessly
           with angled pieces or angled corners, they create a lot of
           loose holes that, in turn require a lot of the Blue tiles.

- Orange : These are large triangles that are very useful when used in 
           conjunction with all other angled tiles.

- Yellow
  & Bown : These are angled composites, one being the mirror image of the
           other. 

- Green
  & Red  : These are basically cubes with an extra blue.  They mirror one
           another.  They are the best building tool, covering the most
           space, and freeing the most space once cleared from the incoming
           flow of tile.  Use these in priority when possible.  They tend to
           be more frequently available.

   The basic strategy in placing the tiles is to aim at filling up a given
background pattern.  Whenever a grey pattern is filled, the current tile
load at the bottom of the screen clears up, giving you time to complete
the puzzle and giving you a shot at a new set of tiles.

   When you want to allow more tiles on the screen, or want to get rid of a 
tile selected by mistake, just drop them on the Dump portion of the screen.
Notice that you will not be able to dump any more tiles until the one you
just dropped is flushed away.  Also notice that tiles fushed away do come
back after being flush.  So if you want to see new tiles, allow a small
delay  after removing the tile and before dumping it...  It all will become
easy after a while.


The Rooms
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- Puff & Stuff
- Dragon's Den
- Dragon's Head
- Happy Buddha
- Gatekeeper
- Two Sisters
- Totems
- Pyramids
- Pharaoh's Curse
- Sphynx
- Knowledge
- Elronian Pillager
- Sheba's Mish
- Ignorance
- Wise One
- Fruit of Death
- Fruit of life
- Wonderland        : All starts here.
- Sydney's World    : Need Mad Hatter's Tea from Alice in Wonderland to enter.
- Mentor's Castle
- Breathing Water
- Mound of Evil     : Need Shades from Sydney in Sydney's World.
- Mummy
- Tut's Brain       : Need Skull from Mound of Evil to enter.
- Viscious Viper
- Tut's Lungs
- Tut's Heart
- Storyteller
- Overseers
- Burial Grounds    : Need Tut's Brain to enter and resurrect Tut.
- Long House        : Need to have the Spirit from the Burial Grounds to grant 
                      you passage.
- Haji's Hungry     : Need Food from the Long House.
- Future World      : Need to be Haji's friend to enter.
- Last              : Need Orb of Time from Future World to enter and end the 
                      game.

   As mentioned above, only a few of the rooms are relevant to the game.  In
order to obtain the needed feature of a room, you need to solve at least one
puzzle. 
   
   The other rooms are just obstacles standing in the way.  You also need
only solve one room to be able to pass through, although the game's only
interest are those puzzles.  

   
The Puzzles
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   The puzzles are:

#  Desc.       Points          #  Desc.         Points        #  Desc.   Points
--+-----------+------         +--+-------------+------      +---+--------+-----
1  Forgot      -?-             51 Framed        300          101 Arrow    150
2  Forgot      -?-             52 Rubik's Cube  100          102 Diamond  100
3  Forgot      -?-             53 Teeth         300          103 Crate    225
4  Painting    275             54 Tee Pees      300          104 Apple    325
5  T            50             55 Snow          300          105 You      375
6  Mild One    225             56 Lines         275          106 Triangle 300
7  Chicken     150             57 Woman in Sun  300          107 Stop     100
8  Cat         100             58 Desert Storm  375          108 False    200
9  UFO          50             59 R             -?-          109 Mini Van 225
10 Mask        225             60 Photos        -?-
11 Mrench      375             61 C             -?-
12 Happy       275             62 Space man     300
13 ---------------             63 Wise men      225
14 Pig         425             64 Forest        200
15 Shoe        300             65 Snake         200
16 A            50             66 Gun           100
17 Brontosorus 200             67 Port          300
18 Snake       225             68 Pyramid       225
19 Question    -?-             69 Basics        375
20 Transform   225             70 Storm         300
21 Jump        225             71 Hell          325
22 Bricks      200             72 Very Easy     200
23 Bug         300             73 Legs          375
24 Yin & Yan   325             74 Moebius       425
25 Ninja       275             75 Giraffe       325
26 Crossword   300             76 Up            275
27 Eye         275             77 Golf          150
28 Fish        150             78 S.E.T.I.      200
29 Space       225             79 Pack Man      275
30 Gulls       200             80 Heaven        325
31 Rooster     325             81 Left          225
32 Fishes      425             82 Right         325
33 Porcupine   300             83 Pair          425
34 Pyra        275             84 Fire          375
35 Flag        275             85 Easy          100 
36 Dragon      375             86 Serpent       425
37 Diamonds    425             87 Ladder        225
38 Serpent     200             88 Gulls         300
39 God's Eye   425             89 Alien         300
40 Felix       325             90 Sidewalk      375
41 Born        275             91 Spray         425
42 Puzzle 1    275             92 Skier         375
43 Puzzle 2    275             93 Babel         275
44 Puzzle 3    200             94 Skyline       100
45 Difficult   325             95 Click         -?-
46 Puzzle 4    325             96 Fractal       -?-
47 Puzzle 5    225             97 Teeth         -?-
48 Puzzle 6    150             98 Peace         150
49 Trident     325             99 Origamo       300
50 Ship        200            100 Pegs          225


   There are 108 Puzzles.  The makers claimed 113, but they lied.  Moreover,
it is interesting to notice that these superstitious morons skipped #13.
Sorry for the few entries reading ? or Forgot...  I got lost in my notes...

   You will discover that the difficult increases with the bonus rating.

- 0   to 250 : Easy
               Those puzzles require no skill or effort whatsoever.

- 275 to 350 : Hard to EXTREMELY HARD (*)
               I believe that the hardest levels are within that range and
               NOT within the next range.  In this range, the tiles go by
               relatively fast and close to one another, enough to let you
               think where to put them, but too close to allow you to 
               dump them fast.  As a result, you must rely on cheer luck
               to get the tiles you need, especially the Blue tiles.
               The puzzles:  55 Snow     300
                       and:  23 Bug      300
               Are probably the HARDEST of them all, for you need several 
               blue pieces, and they come by randomly.  You can not 
               sustain the flow long enough to get all you need unless you
               are in fact very lucky.  This, of course, sucks, and is a
               flow that lowers the game overall gameplay.

- 375 to 425 : Very Hard
               Those puzzles aren't that hard.  They will take you a couple
               attempts to succeed, but only because of the speed or little
               spacing at which the tiles flow.

   All the puzzles are feasible.  I played them ALL through, skipping NONE.
Estimated playtime: 6 hours in BASIC mode, standard difficulty.


Conclusion
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   Well, this is the first substancial release in a couple weeks, despite
the fact that its substance is questionable.  Try to enjoy it, for it can
be addictive...  for a little while.

   Congratulations go the supplier of this piece of software.  But this
release changes nothing as far as his leaders are concerned:  Lord
Stinker is nothing but a temper-tentrum prone ill-bred child, and
Ningauble is his butt-slamming cum-catcher.

    I had LT well figured out the first time I heard him talk.  All the
honey in the world does little to hide the underlying stench of refuse.

    I regret having to use words.  I would love to beat the shit out of both
of them if I were given the opportunity to face them in reality.  It sure
would be worth the lawsuit and restraining order...