* Super Mario Kart FAQ *
Author: Jdude84
E-Mail: Jdude84@Hotmail.com
Date Written: July 16, 1999
Version: 1.0
Hello, welcome to my first FAQ for the Super Nintendo Enertainment System! I
realize Super Mario Kart is an extremly old game(it came out when? 1993 was it?)
however, there might be a few people left out there who need help, or want to
know all the secrets. Have fun reading!
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Version History
1.0
July 16, 1999 - All Done With 1.0
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-Contents-
1. Controls
2. Tips and Tricks
3. Credits
4. Legal Stuff
5. End
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1) Controls
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D-Pad: Move Racer
L, R: Power Slide
Select: Nothing
Start: Pause
A: Activate Item
B: Accelerate
X: Change View
Y: Nothing
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2) Tips and Tricks
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Deflecting Red Shells
In battle mode, whenever someone has a red shell that is on your tail, this IS
the perfect chance to use 1 of 6 moves to save your balloons.
First, if your current power is a ghost, before the second person can fire. This
will steal away his power and give you the power to shoot him. Don't worry, you
are still momentarily invisible from sight, he can't see you but he can look on
your screen. Red shells can still hit if you are in range though.
Second, wait until the person fires until executing this move. When the red
shell is right behind you, lay a green shell by holding down and A. If the red
shell was shot in a straight line or somewhat straight, then the laid green
shell should counter and deflect the red shell. Don't worry, if the green shell
failed to hit your opponent, having him on your tail may be to your advantage
when he run across the green shell.
Third, instead of the green shelled power, if you have the banana peel, then you
could also counter the shell just by tapping A. Also, this move can be used by
up and A. this will launch the peel straight forward for a distance. This move
is hard to make a direct hit but now a trap is laid.
Fourth, if the red shell has been shot, if you have the feather, DO NOT jump
outside of the ring for protection. The player could be waiting behind you to
fire away. When the shell has been shot, if you execute the feather to
momentarily leap high in the air, if too early, when you land, the shell is
probably waiting to hit. If you jump at the right second, the shell will zoom
past you and be useless. If you do not like this one, then you may like to try
to jump across lanes to safety with him on the other side shocked at the miss!
Fifth, you can set up a star power that only lst a short short while. This not
only can destroy any obstacle it touches, making it completely invulnerable from
ANY attacks, it also can smash the opponents until they spin. If you stay on the
opponent, then as the star lasts, each of the three balloons will pop one-by-
one. Shocked by the counter and the loss, this move is very good.
Sixth, you can use a power slide to skip a lane fast enough to safety. This move
is often too slow to make success, so a mushroom should now be really handy. The
mushroom will boost your speed, then slide out of the missile shells path.
All of these moves, with practice, will make a player almost untouched in any
battle match.
Submitted by Steve Sy
Drive Forever
While you're in the Battle Mode, select one or two players. Play as either
player and lose all your protective balls, but keep your finger on the gas. You
can continue to drive even though you've lost.
Drop Green Turtle Shells
Get a green turtle shell from a mystery box. To drop it, hold Down and press A.
Submitted by Bryan Kast (kast@whidbey.com)
Easy Turning
When you are going around a turn especially when you're on a dirty track, just
hold the direction you are turing and rapidly tap the gas button. This helps a
LOT when you're worried about skidding.
Submitted by Clarke Heipel (Turtlee13@hotmail.com)
Erase Data
To erase and reset all the best times and GP Data, go to the title screen and
press L, R, Y and A simultaneously. This will take you to the Reset Mode. If you
want to erase the times only, use the same code on each of the Time Trial runs.
Submitted by SLIMER99@aol.com
Ghost Rider
To race against a ghost, choose any circuit, then drive around the track without
touching the sides. After the race, go to Retry. When the light turns green, a
ghost will appear. Race him and see who wins!
Improve Red Shell Tracking
After firing a Red shell, hold down A. This way, it won't hit walls as often as
usual. This also makes a 75% chance of the shell returning if it's jumped over.
Submitted by iamnot@usa.net
Invincibility Music
If you pause the game the second a player who was invincible is no longer
invincible, the invincibility music will play the rest fo the race or battle
mode round.
Submitted by Jeff Barry (barryk@sisna.com)
Jump Red Shells
To jump over a red shell, press L or R when the shell is just in front of you.
Submitted by Robert Christensen
Move the Map
When you are in 1-Player race, the map is normally on the bottom. To move it to
the top, use Controller Two to do the following. Highlight 1-PLAYER then hold L
+ R and press START. Use Controller Two to select your kart class, driver and
track then play as normal.
Submitted by jskelly4693@hotmail.com and EnchantedForests@mailexcite.com
Quick Item Select
Run over a mystery box and press A immediately. This will select a mystery box
item faster and increase your chance of getting a red shell in battle mode.
Submitted by Bryan Kast (kast@whidbey.com)
Rearview Mirror
When you start the game go to one-player mode and choose either Time Trial or
Mario Kart GP. While playing press the X button to see behind you.
Screen Rotation
Select Time Trial. Choose your player and go to the track of your choice. While
racing, be careful not to hit anything. Get a good time and then access the
Replay option. While in Replay mode press the L or R buttons to rotate the
screen. You can do this on any level in Time Trail!
Submitted by PuffDaddy64@hotmail.com
Shortcuts
Ghost Valley I
If you have a feather, head straight for the wall when you see the platfrom
across the gap. Hit the A button to use the feather just before you hit the wall
and you will make the jump. Also you can use the mushroom by using it on the
jumper simultaneously with the mushroom or use the mushroom right when you cross
the gap and press L & R. Or you can use a star right when you select it and when
you see to bumpers on the left and right use the star and don't hit the walls
and press L & R to cross over the gap.
Vanilla Lake II
Cross the finish line, then lineup along it and drive straight for the water.
Jsut before you go into the drink(Lake), hit L or R to get a good jump. Drive as
far out into the water as you can, then turn left before the Fishing Lakitu gets
you. If you cross the finish line while the Lakitu has you, it counts as a lap!
Submitted by EnchantedForests@mailexcite.com
Small Characters
If you want an extra challenge in the Grand Prix or Match Races modes of Super
Mario Kart, you can shrink your character! All you have to do is press and hold
Y. Then press A on the Character Selection screen.
Alternatively, highlight any character, then press A+B+X+Y at the same time.
Submitted by trg@homebase.com
Special Cup in Time Trials
Enter the time trials and select your racer. Then push left on the pad to move
the cursor beside Mushroom Cup. Then press L, R, L, R, L, L, R, R, A. You should
then see Special Cup appear below Star Cup.
Submitted by Jo Gaunt
Speed Burst
For a burst of speed, hold down the accelerator in between the first and second
beeps on the starting grid. You'll zoom ahead of the pack and cruise to the goal
line.
Stop the Music
Rapidly press the START button on either controller. Continue this until the
music ends. If you did it right, the sound effects will remain but no music will
play unless you use a Star.
Submitted by PuffDaddy64@hotmail.com
Throw Banana Peels
Get a banana peel from mystery box. To throw it, hold Up and press A.
Submitted by Bryan Kast (kast@whidbey.com)
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3. Credits
**********
Me - I wrote it.
Nintendo - They made it.
Gamefaqs - They published it.
gamesages.com - Copied Tips and Tricks from their site.
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4. Legal Stuff
**************
You may not reproduce this faq in any way, shape, or form. Reproduction of this
FAQ without my consent is prohibited, this document is copyright 1999, all
rights reserved. The most updated version can ALWAYS be found at
http://www.gamefaqs.com if you are reading this FAQ from another site, and have
a question be SURE to check the one out at GameFAQs first before you ask. For
you site owners out there wondering if you can use my FAQ just e-mail me with
your name, e-mail, web URL, and where you found this FAQ. I'll probably give you
permission to use it, so don't hesitate to mail me.
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5. End
******
Well that's all for now, go check out some of the other following FAQs I've
written, they can all be found at http://www.gamefaqs.com
Nintendo 64 SNES
Banjo-Kazooie Donkey Kong Country 1
Crusin' USA Donkey Kong Country 2
Diddy Kong Racing Donkey Kong Country 3
F-Zero X Ken Griffey Jr's Winning Run
Madden '99
Mario Kart 64
Pilotwings 64
StarFox 64
Super Mario 64
WaveRace 64
1080 Snowboarding
© 1999 Jdude84