----------------------------
Pokemon Card Walkthrough/FAQ
----------------------------
By Mew (mewpoke1@hotmail.com) Icq: 45576980
Version 0.8b
Date 10/7/00
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Version Info / requests:
I have a lot of missing info in the Top 20s, like name of decks, submited
dates, creator, and things like that. If you find out your imformation is
missing, please tell me.
If you see any card missing in the carddex, please tell me.
From now on, your killer decks will also be redirected to Kaminari 11
because he's making a killer deck toplist.
If anybody knows anymore gameshark codes, please tell me.
*And don't e-mail killer decks that you don't think will make it
in to the Top 20s. It's just a waste of your time and mine.
*Also, updated your deck so the Ratings will go up!!!
*I might missed some of the deck you send me so sent again if you think you have to.
----------------------------------------------------------------------------------------
Latest version of this Faq can be always found at:
www.gamefaqs.com
pgameboy.cjb.net
This faq is best view with wordpad at Courier New font size 10 or 11.
------------------------------------------------------------
This walkthru guide was made and copyright 2000 by Mew. If
you're gonna put it at your web site, do so WITHOUT MY
PERMISSION, but you must tell me your site's url. This is my
hard work so please don't change anything in here. You should
share this Guide with your friends you can.
Enjoy!
------------------------------------------------------------
_____________________________
Game Imformation:
Game: Pokemon TCG
Type: RPG
Platform: GameBoy Color
Creator: Nintendo/GameFreak
Rating: Good 7.8
_____________________________
-------------------------
Table of Content
1) Version History
2) Story
3) Pokemon List
4) Walkthrough
5) Carddex
6) Card List
7) Deck Strategy
8) Top 20s (killer deck)
9) GameShark Codes
10)Credit
-------------------------
------------------
1) Version History
------------------
V. 0.8b - Finished walkthru.
10/7/00 - Added more to carddex:
- Tangela (GB)
- Seaking
- Gyarados
- Electabuzz
- Dugtrio
- Meowth (GB)
V 0.8a - Corrected the Venusaur (has more than one)
9/7/00 - Added more to carddex:
- Psyduck (finished)
- Slowpoke
- Hypno
- Spearow
V 0.8 - Updated Killer Decks.
8/7/00 - Added new decks.
- Changed back to Top 20s.
- Added the following to carddex:
- Pop cards
- Scyther
- Hitmonchan
- Venusaur
- Flareon
- Krabby
- Kingler
- Vaporeon
- Eevee
- Grimer
- Weezing
- Psyduck
V 0.7 - Added and Updated Killer Decks.
?
V 0.6 - Added more to Carddex.
12/6/00
V 0.5 - Added more stuff to FAQ.
10/6/00 - Finished Walkthrough.
- Added Gameshark codes.
- Added Laboratary Album.
- Added Promotional Album.
- Changed series (in Carddex) to be base on the game
(Evolution, Mystery).
- Added Game Imformation.
V 0.4c - Added to walkthrough.
30/5/00
V 0.4b - Finished Colossem Album.
26/5/00 - Added/Finished Evolution Album.
- Added/Finished Mystery Album.
- Fixed walkthru.
V 0.4 - Added more to walkthrough.
24/5/00 - Reformat walkthrough.
- Added names to walkthru.
- Fixed FAQ's format.
- Added Killer decks.
- Top 15s.
- Deck section removed.
- Added Card List.
V 0.3c - Added more Killer Decks.
21/5/00 - Fixed part of walkthru.
V 0.3b - Added a lot of Decks.
17/5/00 - Added more to Carddex.
- Added/fix walkthru.
- Top 20s.
V 0.3 - Added a 2 Killer decks.
14/5/00
V 0.2c - Added more to the Carddex.
18/4/00
V 0.2b - Added a lot of things.
13/4/00 Added a Killer deck.
V 0.2 - Added more to Carddex.
11/4/00
V 0.1b - Added Killer Decks section.
7/4/00 Added more to Carddex and Walkthru.
V 0.1a - First release of walkthru/FAQ.
1/4/00
--------
2) Story
--------
Dr. Mason invented a Pokemon Card Game. You wanted to collect the legendary
Pokemon cards. He calls you to his lab, and show you how to play. After that,
he gives you a deck. He has 3 decks or you to choses from. Each of them has a
expainable name:
Bulbasaur and Friends
Charmander and Friends
Squirtle and Friends
--------------------
3) Pokemon List
--------------------
1. Bulbasaur 2. Ivysaur 3. Venusaur* 4. Charmander
5. Charmeleon 6. Charizard 7. Squirtle 8. Wartortle
9. Blastoise 10. Caterpie 11. Metapod 12. Butterfree
13. Weedle 14. Kakuna 15. Beedrill 16. Pidgey
17. Pidgeotto* 18. Pidgeot* 19. Rattata 20. Raticate
21. Spearow 22. Fearow 23. Ekans 24. Arbok
25. Pikachu* 26. Raichu* 27. Sandshrew 28. Sandslash
29. Nidoran (F) 30. Nidorina 31. Nidoqueen 32. Nidoran (M)
33. Nidorino 34. Nidoking 35. Clefairy 36. Clefable
37. Vulpix 38. Ninetales* 39. Jigglypuff* 40. Wigglytuff
41. Zubat 42. Golbat 43. Oddish 44. Gloom
45. Vileplume 46. Paras 47. Parasect 48. Venonat
49. Venomoth 50. Diglett 51. Dugtrio 52. Meowth*
53. Persian 54. Psyduck 55. Golduck 56. Mankey
57. Primeape 58. Growlithe 59. Arcanine* 60. Poliwag
61. Poliwhirl 62. Poliwrath 63. Abra 64. Kadabra
65. Alakazam 66. Machop 67. Machoke 68. Machamp
69. Bellsprout 70. Weepinbell 71. Victreebell 72. Tentacool
73. Tentacruel 74. Geodude 75. Graveler 76. Golem
77. Ponyta 78. Rapidash 79. Slowpoke 80. Slowbro
81. Magnemite* 82. Magneton* 83. Farfetch'd 84. Doduo
85. Dodrio 86. Seel 87. Dewgong 88. Grimer
89. Muk 90. Shellder 91. Cloyster 92. Gastly*
93. Haunter* 94. Gengar 95. Onix 96. Drowzee
97. Hypno 98. Krabby 99. Kingler 100. Voltorb
101. Electrode* 102. Exeggcute 103. Exeggutor 104. Cubone
105. Marowak* 106. Hitmonlee 107. Hitmonchan 108. Lickitung
109. Koffing 110. Weezing 111. Rhyhorn 112. Rhydon
113. Chansey 114. Tangela 115. Kangaskhan 116. Horsea
117. Seadra 118. Goldeen 119. Seaking 120. Staryu
121. Starmie 122. Mr. Mime 123. Scyther 124. Jynx
125. Electabuzz* 126. Magmar* 127. Pinsir 128. Tauros
129. Magikarp 130. Gyrados 131. Lapras 132. Ditto
133. Eevee 134. Vaporeon* 135. Jolteon* 136. Flareon*
137. Porygon 138. Omanyte 139. Omastar 140. Kabuto
141. Kabutops 142. Aerodactyl 143. Snorlax 144. Articuno*
145. Zapdos* 146. Moltres* 147. Dratini 148. Dragonair
149. Dragonite* 150. Mewtwo* 151. Mew*
* has more than one in the game
-----------
4) Walkthru
-----------
- Adjust your deck's cards as you get new cards.
Your journey starts at the middle of the island. You go to Dr. Mason's lab
after you start the game.
Dr. Mason's Lab.
Players:
Aaron
He introduce you to Sam. You play your first game with him. He tells you
what to do so just follow him. After you beat him (you always do), Dr.
Mason tells you to chose a deck to start with. There are 3 decks here they
are Squirtle and friends, Charmander and friends, Bulbasaur and friends.
Chose anyone you want because it doesn't matter. You can keep fighting
Aaron for Energy cards.
Fighting Club
Talk to Mitch the Club master and he tells you to find and defeat
his fellows/members before he lets you beat him. There are 3 of them. You
can find them at The Rock, The Grass and The Fire Club. Check your e-mail
after you defeat a Club master because Dr. Mason sends you a e-mail about
the master's deck, along with a booster pack. There is no one to fight here
so you should go to the next club.
Rock Club
Players:
Andrew-Ryan-Mattew-Gene
I find this the easiest club to get your first medal because whatever deck
you choose, you still have advantages against the Club master, Gene. One
of the most powerful Pokemon in his deck is Rhydon (!!!). I suggest you
beat the other player in the Club first since you'll need the more new
cards. After you beat him you get a Rock medal and 2 Mystery Boosters. By
now, you should have a pretty good deck and at least 100+ cards. Now you
got your first medal, you should have no problem getting your next.
Lightning Club
Nicholas-Brandon-Jennifer-Isaac
Here you can trade Chap a L35 Electabuzz to get a L20 Electabuzz(promo).
I suggest you beat Nicholas first because he's the easiest to beat out of
all the Club members. After you beat Nicholas, go and beat Brandon.
Jennifer is the hardest one to beat because she has a Pikachu deck (With all
Pikachus and Raichus in the deck). After you beat every player, you can
finally fight Isaac. Try to get a better deck before you fight him because
his deck is pretty strong. Beat him to get a Mystery booster pack and a
Lightning medal. Now you should have 2 medals and about 140+ Cards. Your
deck should be able to take on a non-powerful deck easily. When you try to
leave, Ronald will challenge you to a battle. Beat him to get a Promotional
Jigglypuff.
Water Club
Sara-Amanda-Joshua-Amy
Here you'll find players with decks that has Water Pokemon. In order to
fight Amy you must beat Sara, Amanda, and finally Joshua. When you beat
both Amanda and Sara, then fight Joshua. He won't let you pass unless you
beat him. Beat Amy and get Water Badge from her. Amy uses a deck with a lot
of Blastoise. I suggest you take down her Squirtles as soon as they are
benched. Without Blastoise, she can't win because she don't have enough
energy for her Pokemons. Beat her to get 2 Larboratary boosters. Go to the
Challenge Hall after you beat her.
Challenge Hall
You should be able to battle here for the first time. Beat 3 people and
I got a Promotional Mewtwo. I think the game gives you ramdom Promotional
Cards. After you get a New Card, Go to the Fire Club to get your fourth
medal.
Fire Club
John-Adam-Jonathan-Ken
Go straight for the Ken the Club Master. Beat him and get a Fire Medal and
another 2 Mystery Boosters. You can fight the others first because you can
get different booster from them. Ken's deck has a lot Chanseys, so fighting
Pokemons will do the job. The deck I suggest you to use is a Water/Fighting
deck. You should have no problem beating this guy. Go to the Science Club
after you get the Fire medal. You should have 4 medals by now.
Science Club
David-Erik-Joseph-Rick
Go in, defeat David and Erik first because they're easier to beat. Rick is
is the one in the room. Joseph is guarding because Rick is in an important
expriment. Beat him and he'll let you through. Talk to Rick and beat him.
This guy uses grass Pokemon with Psychic as weakness. Such as Koffing, and
Nidoran. He is also one of the easiest master to beat. All you have to do
is use a Psychic and Fire deck to beat him. Defeat him and get a Science
medal and 2 Laboratory boosters. One time, I defeated him without taking
more than 2 prizes because he had no Pkmns. When you leave the club, Ronald
will challenge you again. This time, beat him to get a Super Energy
Retrieval. Go to the Psychic Club after you get the card, other wise
restart the game and try to get the card again.
Psychic Club
Robert-Daniel-Stephanie-Murray
The Murray here is one of the toughest club master. You might want to Battle
the other people first so you get a good deck or maybe you won't be able to
beat him. I used a deck with Blastoises and Charizards in it. I use
Charizard and Blastoise's attacks to defeat his Psychic Pokemon. In order
to fight him, you must talk to the old man in the other room. The old man
ask you to defeat Murray because he hates him. Say yes and then go and
fight Murray. Also, you get a prize from him for defeating Murray. After
you beat him, go back and talk to the old man, and he'll give you a P13
Mewtwo as a prize for defeating Murray.
Fighting Club
Michael-Chris-Jessica-Mitch
You should've already defeated all 3 of his people. If you haven't, go to
the three clubs and beat'em. He should not be hard to beat if you uses
Psychic Pokemons. I defeated him with a Psychic and water deck. I mainly
used Mewtwo and Kadabra. Defeat the leader and get a fighting medal. Now,
you should go to Grass Gym.
Grass Gym
Brittany-Heather-Kristin
Defeat Brittany and Kristin and then go to Ishihara House. You will find the
club master Nikki at Ishihara House.
Ishihara House
The leader of Grass Club is here studying about something. Talk to her...
and she'll return to the Grass Club. Goto the Grass club after so you can
fight her and get your last badge.
Grass Club
Brittany-Heather-Kristin-Nikki
Defeat Nikki here to get your last medal. Beat her with fire Pokemon if you
want a easy battle. Use a Water deck if you want a hard fight. She should
not be too hard to beat. After you defeat her, make a Psychic and Electric,
and Fighting and Water deck that can almost defeat all players in the game.
Then go to the PokeDome.
PokeDome
In the order you battle them:
Courtney - Steve - Jack - Rod - Ronald
Courtney: She uses fire Pokemons. I have seen Magmar(s), Moltres(s),
Growlithe, Arcanine, and some other fire Pokemons in her deck.
Five words, USE A WATER DECK. It is almost impossible to beat
her with out water Pokemons. Psychic Pokemons will help too
because they do quite a lot of damage to her Pokemons.
Steve: Steve uses electric Pokemons. I had no problem beating this guy
using my Psychic and Electric deck (PsyZap). Strong Pokemons he
uses are Zapdos(s), Electabuzz(s), and some others. If you
don't have strong Psychic Pokemons, you can switch to Fighting
Pokemons like Geodude or Diglett. They all have resistance to
his electric Pokemons. He should not be had to beat since you
have to resistances.
Jack: I don't like this guy. He uses all water Pokemons and sometimes
can be quite strong. The Pokemon I hate the most is Articuno.
It can done a LOT of damage to all Pokemons. I used a deck with
Electric and Grass Pokemons. I find Koffings, and the Jungle
Pikachu especially useful because of their attacks.
Rod: Rod is the toughest out of all 4 Grand masters. He is just like
other Grand Master, but a lot harder to beat. He uses strong
Colorless Pokemons like Dragonair, Dragonite, etc. I defeated him by
using a deck with only Electric Pokemons in it. Logically, use the
best deck you can make to defeat him. After you defeat him, you are a
Master!!! But, you have another person to face, Ronald!
Ronald: This guy is tough! It is very hard to beat him plus he uses some
of the strongest Pokemons in the game. He uses Water and Fire
Pokemons. And has some of the Legendary Pokemons cards that the
Grand Master has. I beat him using my Electriflying deck, which is
almost undefeatable. Defeat him to get your legendary cards.
Then, let the credit rolls. You will be back in Mason's lab
after.
The game continues as there is no ending for this game so you can keep
battling with your friends. Your goal is to get all 228 cards in the game
and became a unbeatable Master. Go and check the Challenge Hall for
competition because it only happens at a spectial time (like when you
get a new card). You can get Promotional cards by winning competitions.
------------
5) CardDex
------------
Beware that Pokemons are listed in their numbers, not in albums.
ex: #001 Bulbasaur
Not: B01 Bulbasaur
*** POKEMONS THAT I'M NOT SURE ABOUT WILL NOT BE LISTED BELOW UNTIL THEN***
Legend:
C - Colorless
E - Electric
F - Fire
G - Fighting
L - Grass/Leaf
P - Psychic
W - Water
Example:
---------------------------------
#001 Bulbasaur - Number/Name of Pokemon
Type: Grass - Type of Pokemon
HP: 40 - HP
LV: 13 - Level of Pokemon
Length: 2'4'' - Size of Pokemon
Weight: 15 Lbs - Weight fo Pokemon
Stage: Basic - Stage of Pokemon
Kind: Common - how rare is the Pokemon
Retreat Cost: 1 - Retreat cost
Weakness: Fire - weakness
Resistance:None - Resistance
Series: Base - Which set is the Pokemon from
Attack: - attack (s)
L L Leech Seed - attack name 20 - damages
Unless all damage from - description
this attack is prevented,
you may remove 1 damage
counter for Bulbasaur.
----------------------------------
The Attacks for a Pokemon, is like the real card. The letter at the left
side of the Name is the energy cost of the attack.
----------------------------------
#001 Bulbasaur
Type: Grass
HP: 40
LV: 13
Length: 2'4''
Weight: 15 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
LL Leech Seed 20
Unless all damage from
this attack is prevented,
you may remove 1 damage
counter for Bulbasaur.
----------------------------------
----------------------------------
#002 Ivysaur
Type: Grass
HP: 60
LV: 20
Length: ?'?''
Weight: ? Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
LCC Vine Whip 30
LLL Poison Powder 20
The Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#003 Venusaur
Type: Grass
HP: 100
LV: 67
Length: 6'7''
Weight: 221 Lbs
Stage: Stage 2
Kind: Rare/Holo
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
Pokemon Power:
Energy Trans
As often as you like
during your turn
(before you attack),
You may take 1 Leaf
energy card attached to
one of your Pokemon and
attach it to a different
one. This power can't
be used if Venusaur is
Asleep, Confused, or
Paralyzed.
LLLL SolarBeam 60
----------------------------------
----------------------------------
#003 Venusaur (pop)
Type: Grass
HP: 100
LV: ?
Length: 6'7''
Weight: 221 Lbs
Stage: Stage 2
Kind: Very Rare
Retreat Cost: ?
Weakness: Fire
Resistance: None
Series: Pomotional
Attack:
Pokemon Power:
Solarpower
The active Pokemon is no
longer Asleep, Confused,
Paralyzed, or Poisoned.
LLLL Mega Drain 40
Remove a number of
damage counters from
Venusaur equal to half
the damage done to the
Defending Pokemon
(after applying
Weakness and Resistance)
(rounded up to the
nearest 10).
* info by Shustmill
----------------------------------
----------------------------------
#004 Charmander
Type: Fire
HP: 50
LV: 10
Length: 2'0''
Weight: 19 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
C Scratch 10
F C Ember 30
Discard 1 F Energy Card
attached to Charmander in
order to use this attack.
----------------------------------
----------------------------------
#005 Charmeleon
Type: Fire
HP: 80
LV: 32
Length: 3'7''
Weight: 42 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
CCC Slash 30
FF C Flamethrower 50
Discard 1 Fire Energy
card attached to
Charmeleon in order to
use this attack.
----------------------------------
----------------------------------
#007 Squirtle
Type: Water
HP: 40
LV: 8
Length: 1'8''
Weight: 20 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W Bubble 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
W C Withdraw
Flip a coin. If heads,
prevent all damage done
to Squirtle during your
opponent's next turn.
(Any other effects of
attacks still happen.)
----------------------------------
----------------------------------
#008 Wartortle
Type: Water
HP: 70
LV: 22
Length: 3'3'
Weight: 50 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W C Withdraw
Flip a coin. If heads,
prevent all damage done
to Squirtle during your
opponent's next turn.
(Any other effects of
attacks still happen.)
W CC Bite 40
----------------------------------
----------------------------------
#010 Caterpie
Type: Grass
HP: 40
LV: 13
Length: 1'
Weight: 6 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
L String Shot 10
Flip a coin. If heads, the
Defending Pokemon is now
Paralyed.
----------------------------------
----------------------------------
#011 Metapod
Type: Grass
HP: 70
LV: 21
Length: 2'4''
Weight: 22 Lbs
Stage: 1
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
CC Stiffen
Flip a coin. If heads,
prevent all damage done
to Metapod during you
next turn.(Any other
effects of attacks still
happen.)
LL Stun Spore 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
---------------------------------
----------------------------------
#012 Butterfree
Type: Grass
HP: 70
LV: 28
Length: 3'7''
Weight: 71 Lbs
Stage: 2
Kind: Uncommon
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Evolution
Attack:
CC Whirlwind 20
If your opponent has any
Benched Pokemon, he or
she chooses 1 of them and
switches it with the
Defending Pokemon. (Do
the damage before
switching the Pokemon.)
LLLL Mega Drain 40
Remove a number of damage
counters from Butterfree
equal to half the damage
done to the Defending
Pokemon (after applying
Weakness and Resistance)
(rounded up to the
nearest 10).
----------------------------------
----------------------------------
#013 Weedle
Type: Grass
HP: 40
LV: 12
Length: 1'0''
Weight: 7 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
L Poison Sting 10
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#014 Kakuna
Type: Grass
HP: 80
LV: 23
Length: 2'0''
Weight: 22 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
CC Stiffen
Flip a coin. If heads,
prevent all damage done
to Kakuna during you
next turn.(Any other
effects of attacks still
happen.)
LL Poisonpowder 20
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#015 Beedrill
Type: Grass
HP: 80
LV: 32
Length: 3'3''
Weight: 65 Lbs
Stage: 2
Kind: Rare
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Evolution
Attack:
CCC Twineedle 30x
Flip a coin. This attack
does 30 damage times the
number of heads.
LLL Poison Sting 40
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
----------------------------------
----------------------------------
#016 Pidgey
Type: Colorless
HP: 40
LV: 8
Length: 1'0''
Weight: 4 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: Fighting
Series: Evolution
Attack:
CC Whirlwind 10
If your opponent has any
Benched Pokemon, he or
she chooses 1 of them and
switches it with the
Defending Pokemon. (Do
the damage before
switching the Pokemon.)
----------------------------------
----------------------------------
#017 Pidgeotto
Type: Colorless
HP: 60
LV: 36
Length: '''
Weight: Lbs
Stage: 1
Kind: Rare
Retreat Cost: 1
Weakness: Electric
Resistance: Fighting
Series: Evolution
Attack:
CC Whirlwind 20
If your opponent has any
Benched Pokemon, he or
she chooses one of them
and switches it with the
Defending Pokemon. (Do
the damage before
switching Pokemon.)
CCC Mirror Move
If Pidgeotto was attacked
last turn, do the final
result of that attack on
Pidgeotto to the
Defending Pokemon.
----------------------------------
----------------------------------
#019 Rattata
Type: Colorless
HP: 30
LV: 9
Length: 1'0''
Weight: 8 Lbs
Stage: 1
Kind: Common
Retreat Cost: None
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Bite 20
----------------------------------
----------------------------------
#020 Raticate
Type: Colorless
HP: 60
LV: 41
Length: 2'4''
Weight: 41 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Bite 20
CCC Super Fang ?
Does damage to the
Defending Pokemon equal
to halp the Defending
Pokemon's remaining HP
(Round up to the nearest
10)
----------------------------------
----------------------------------
#021 Spearow
Type: Colorless
HP: 50
LV: 13
Length: 1'0''
Weight: 4 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: Fighting
Series: Laboratory
Attack:
C Peck 10
CCC Mirror Move
If Spearow was attacked
last turn, Do the final
result of that attack on
Spearow to the defending
Pokemon.
----------------------------------
----------------------------------
#25 Pikachu
Type: Electric
HP: 50
LV: 14
Length: 1'4''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:
EE Spark 20
If your opponent has any
Benched Pokemon, choose 1
of them and this attack
does 10 damage to it.
(Don't apply Weakness and
Resistance for Benched
Pokemon.)
----------------------------------
----------------------------------
#025 Pikachu
Type: Electric
HP: 40
LV: 12
Length: 1'4''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
C Gnaw 10
E C Thunder Jolt 30
Flip a coin. If tails,
Pikachu does 10 damage
to itself.
----------------------------------
----------------------------------
#026 Raichu
Type: Electric
HP: 80
LV: 40
Length: 2'7''
Weight: 66 Lbs
Stage: 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
E CC Agility 20
Flip a coin. If heads,
during your opponent's
next turn, prevent all
effects of attacks,
including damage, done to
Raichu
EEE C Thunder 60
Flip a coin. If tails,
Raichu does 30 damage to
itself.
----------------------------------
----------------------------------
#027 Sandshrew
Type: Fighting
HP: 40
LV: 12
Length: 2'0''
Weight: 26 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Leaf
Resistance: Electric
Series: Evolution
Attack:
G Sand-attack 10
If the Defending Pokemon
tries to attack during
your opponent's next turn,
your opponent flips a
coin. If tails, that
attack does nothing.
----------------------------------
----------------------------------
#030 Nidorina
Type: Grass
HP: 70
LV: 24
Length: 2'7''
Weight: 44 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Mystery
Attack:
L Supersonic
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
L CC Double Kick 30x
Flip 2 coin. This attack
does 30 damage times the
number of heads.
----------------------------------
----------------------------------
#032 Nidoran M
Type: Grass
HP: 40
LV: 20
Length: 1'4''
Weight: 15Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
L Horn Hazard 30
Flip a coin. If tails,
this attack does nothing.
----------------------------------
----------------------------------
#033 Nidorino
Type: Grass
HP: 60
LV: 25
Length: 2'11''
Weight: 43 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
L CC Double Kick 30x
Flip 2 coins. This
attack does 30 damage
times the number of
heads.
LL CC Horn Drill 50
----------------------------------
----------------------------------
#035 Clefairy
Type: Colorless
HP: 40
LV: 14
Length: 2'0''
Weight: 17 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
C Sing
Flip a coin. if heads,
the Defending Pokemon is
now Asleep.
CCC Metronome
Choose 1 of the Defending
Pokemon's attacks.
Metronome copies that
attack except for its
energy costs and anything
else required in order to
use that attack, such as
discarding Energy cards.
(No matter what type the
Defending Pokemon is,
Clefary's type is still
Colorless.)
----------------------------------
----------------------------------
#37 Vulpix
Type: Fire
HP: 50
LV: 11
Length: 2'0''
Weight: 22 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Mystery
Attack:
FF Confuse Ray 10
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
----------------------------------
----------------------------------
#39 Jigglypuff
Type: Colorless
HP: 60
LV: 14
Length: 1'8''
Weight: 12 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Lullaby
The Defending Pokemon is
now Asleep.
CC Pound 20
----------------------------------
----------------------------------
#048 Venonat
Type: Grass
HP: 40
LV: 12
Length: 3'3''
Weight: 66 Lbs
Stage: Base
Kind: Common
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Laboratary
Attack:
L Stun Spore 10
L C Leech Life 10
Remove a number of damage
counters from Venonat
equal to the damage done
to the Defending Pokemon
(after applying Weakness
and Resistance). If
Venonat has fewer damage
counters than that,
remove all of them.
----------------------------------
----------------------------------
#050 Diglett
Type: Fighting
HP: 30
LV: 8
Length: 0'8''
Weight: 2 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Leaf
Resistance: Electric
Series: Colosseum
Attack:
G Dig 10
GG Mud Slap 30
----------------------------------
----------------------------------
#051 Dugtrio
Type: Fighting
HP: 70
LV: 36
Length: 2'4''
Weight: 73 Lbs
Stage: Stage 1
Kind: Rare
Retreat Cost: 2
Weakness: Leaf
Resistance: Electric
Series: Colosseum
Attack:
GG C Slash 40
GGGG EarthQuake 70
Does 10 damage to each
of your own benched
Pokemon. (Don't apply
weakness and resistance
for benched Pokemon.)
----------------------------------
----------------------------------
#052 Meowth
Type: Colorless
HP: 50
LV: 15
Length: 1'4''
Weight: 9Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
CC Pay Day 10
Flip a coin. If heads,
draw a card.
----------------------------------
----------------------------------
#052 Meowth
Type: Colorless
HP: 50
LV: 14
Length: 1'4''
Weight: 9Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
CC Cat Punch
Does 20 damage to one of
your opponent's Pokemon
chosen at ramdom. Don't
apply weakness and
resistancefor this
attack. (Any other
effects that would happen
after applying weakness
and resistance still
happen.)
----------------------------------
----------------------------------
#053 Persian
Type: Colorless
HP: 70
LV: 25
Length: 3'3''
Weight: 71 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: None
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
CC Scratch 20
CCC Pounce 30
If the Defending Pokemon
attack Persian during
your opponent's next
turn, any damage done by
the attack is reduced by
10 (after applying
Weakness and Resistance)
(Benching either Pokemon
ends this effect.)
----------------------------------
----------------------------------
#054 Psyduck
Type: Water
HP: 50
LV: 15
Length: 2'7''
Weight: 43 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Lighting
Resistance: None
Series: Laboratory
Attack:
P Headache
Your opponent can't play
trainer cards during his
or her next turn.
W Fury Swipes 10x
Flip 3 coins. This
attack does 10 damage
times the number of
heads.
----------------------------------
----------------------------------
#058 Growlithe
Type: Fire
HP: 60
LV: 18
Length: 2'4''
Weight: 42 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
F C Flare 20
----------------------------------
----------------------------------
#060 Poliwag
Type: Water
HP: 40
LV: 13
Length: 2'0''
Weight: 27 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Leaf
Resistance: None
Series: :Laboratory
Attack:
W Water Gun 10+
Does 10 damage plus 10
more damage for each
water Energy attached to
Poliwag but not used to
pay for this attack's
Energy cost. Water Energy
after the 2nd don't count.
----------------------------------
----------------------------------
#061 Poliwhirl
Type: Water
HP: 60
LV: 28
Length: 3'4''
Weight: 44 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Leaf
Resistance: None
Series: Laboratary
Attack:
WW Amnesia
Choose 1 of the
Defending Pokemon's
attack during your
opponent's next turn.
WW C Doubleslap 30x
Flip 2 coins. This
attack does 30 damage
times the number of
heads.
----------------------------------
----------------------------------
#063 Abra
Type: Psychic
HP: 30
LV: 10
Length: 2'11''
Weight: 43 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
P Psyshock 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed
----------------------------------
----------------------------------
#064 Kadabra
Type: Psychic
HP: 60
LV: 38
Length: 4'3''
Weight: 125 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
PP Recover
Discard 1 Psychic Energy
card attached to Kadabra
in order to use this
attack. Remove all damage
counters from Kadabra.
PP C Super Psy 50
----------------------------------
----------------------------------
#066 Machop
Type: Fighting
HP: 50
LV: 20
Length: 2'7''
Weight: 43 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
G Low Kick 20
----------------------------------
----------------------------------
#067 Machoke
Type: Fighting
HP: 80
LV: 40
Length: 4'11''
Weight: 155 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
GG C Karate Chop 50-
Does 50 damage minus 10
damage for each damage
counter on Machoke
GG CC Submission 60
Machoke does 20 damage to
itself.
----------------------------------
----------------------------------
#070 Weepinbell
Type: Grass
HP: 70
LV: 28
Length: 3'3''
Weight: 14 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Fire
Resistance: None
Series: Evolution
Attack:
L Poisonpowder 10
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned.
LL Razor Leaf 30
----------------------------------
----------------------------------
#077 Ponyta
Type: Fire
HP: 40
LV: 10
Length: 3'3''
Weight: 66 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
CC Smash Kick 20
FF Flame Tail 30
----------------------------------
----------------------------------
#079 Slowpoke
Type: Psychic
HP: 50
LV: 18
Length: 3'11''
Weight: 79 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
C Spacing Out
Flip a coin. If heads,
remove a damage counter
from Slowpoke. This
attack can' be used if
Slowpoke has no damage
counters on it.
PP Scavange
Discard 1 Psychic energy
card attached to Slwopoke
in order to use this
attack. Put a trainer
card from your discard
pile in to your hand.
----------------------------------
----------------------------------
#081 Magnemite
Type: Electric
HP: 40
LV: 13
Length: 1'0''
Weight: 13 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
E Thunder Wave 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
E C Selfdestruct 40
Does 10 damage to each
Pokemon on each player's
Bench. (Don't apply
weakness and Resistance
for Benched Pokemon.)
Magnemite does 40 damage
to itself.
----------------------------------
----------------------------------
#082 Magneton
Type: Electric
HP: 60
LV: 28
Length: 3'3''
Weight: 132 Lbs
Stage: 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
EE C Thunder Wave 30
Flip a coin. If heads,
the Defending Pokemon is
now Paralyed.
EE CC Selfdestruct 80
Does 20 damage to each
Pokemon on each player's
bench. (Don't apply
Weakness and Resistance
for Benched Pokemon.)
Magneton does 80 damage
to itself.
----------------------------------
----------------------------------
#083 Farfetch'd
Type: Colorless
HP: 50
LV: 20
Length: 2'7''
Weight: 33 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: Fighting
Series: Mystery
Attack:
C Leek Slap 30
Flip a coin. If tails,
this attack does nothing.
Either way, you cna't use
this attack again as long
as Farfetch'd stays in
play (even putting it on
the Bench won't let you
use it again).
CCC Pot Smash 30
----------------------------------
----------------------------------
#084 Doduo
Type: Colorless
HP: 50
LV: 10
Length: 4'7''
Weight: 86 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: Fighting
Series: Laboratary
Attack:
C Fury Attack 10x
Flip 2 coins. This
attack does 10 damage
times the number of
heads.
----------------------------------
----------------------------------
#085 Dodrio
Type: Colorless
HP: 70
LV: 28
Length: 5'11''
Weight: 188 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: None
Weakness: Electric
Resistance: fighting
Series: Laboratary
Attack:
Pokemon Power:Retreat Aid
As long as Dodrio is
Benched, pay one less
energy to retreat your
Active Pokemon
----------------------------------
----------------------------------
#086 Seel
Type: Water
HP: 60
LV: 12
Length: 3'7''
Weight: 198 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
W Headbutt 10
----------------------------------
----------------------------------
#087 Dewgong
Type: Water
HP: 80
LV: 42
Length: 5'7''
Weight: 265 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
WW C Aurora Beam 50
WW CC Ice Beam 30
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#088 Grimer
Type: Grass
HP: 50
LV: 17
Length: 2'11''
Weight: 66 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:
C Nasty Goo 10
Flip a coin. If heads,
the defending Pokemon is
now Paralyzed.
G Minimize
All damage done by
attacks to Grimer during
your opponent's next turn
is reduced by 20 (after
applying weakness and
resistence).
----------------------------------
----------------------------------
#092 Gastly
Type: Psychic
HP: 30
LV: 8
Length: 4'3''
Weight: 0.2 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: None
Resistance: Fighting
Series: Evolution
Attack:
P Sleeping Gas
Flip a coin. If heads,
the Defending Pokemon is
now Asleep.
P C Destiny Bond
Discard 1 Psychic Energy
card attached to Gastly
in order to use this
attack. If a Pokemon
Knocks Out Gastly during
your opponent's next turn,
Knock Out that Pokemon.
----------------------------------
----------------------------------
#093 Haunter
Type: Psychic
HP: 50
LV: ?
Length: 5'3''
Weight: 0.2 Lbs
Stage: 1
Kind: Rare/Holo
Retreat Cost: None
Weakness: None
Resistance: Fighting
Series: Laboratary
Attack:
Pokemon Power
P C ? 10
The defending Pokemon is
now Asleep.
----------------------------------
----------------------------------
#093 Haunter
Type: Psychic
HP: 60
LV: 22
Length: 5'3''
Weight: 0.2 Lbs
Stage: 1
Kind: Uncommon
Retreat Cost: 1
Weakness: None
Resistance: Fighting
Series: Evolution
Attack:
P Hypnosis
The Defending Pokemon is
now Asleep.
PP Dream Eater 50
You can't use this attack
unless the Defending
Pokemon is Asleep.
----------------------------------
----------------------------------
#095 Onix
Type: Fighting
HP: 90
LV: 12
Length: 28'10''
Weight: 463 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 3
Weakness: Leaf
Resistance: None
Series: Laboratary
Attack:
G Rock Throw 10
GG Harden
During your opponent's
next turn, whenever 30 or
less damage is done to
Onix(after applying
Weakness and Resistance),
prevent that damage.
(Any other effects of
attacks still happen.)
----------------------------------
----------------------------------
#096 Drowzee
Type: Psychic
HP: 50
LV: 12
Length: 3'3''
Weight: 71 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Mystery
Attack:
C Pound 10
PP Confuse Ray 10
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
----------------------------------
----------------------------------
#097 Hypno
Type: Psychic
HP: 90
LV: 36
Length: 5'3''
Weight: 167 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
P Prophecy
Look at up to 3 cards
from either player's
deck and rearrange them
as you like.
PPP Dark Mind 30
If your opponent has any
benched Pokemon, choose 1
and this attack does 10
damage to it. (Don't
apply weakness and
resistence for benched
Pokemon).
----------------------------------
----------------------------------
#098 Krabby
Type: Water
HP: 50
LV: 20
Length: 1'4''
Weight: 14 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W Call For Family
Search your deck for a
basic Pokemon named
Krabby and put it onto
your bench. Shuffle your
deck afterward. (You
can't use this attack if
your bench is full.)
W C Irongrip 20
----------------------------------
----------------------------------
#099 Kingler
Type: Water
HP: 60
LV: 27
Length: 4'3''
Weight: 132 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 3
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
W Flail 10x
This attack does 10
times the number of
damage counters on
Kingler.
WW C Crabhammer 40
----------------------------------
----------------------------------
#100 Voltorb
Type: Electric
HP: 40
LV: 10
Length: 1'8''
Weight: 23 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:
C Tackle 10
----------------------------------
----------------------------------
#101 Electrode
Type: Electric
HP: 90
LV: 42
Length: 3'11''
Weight: 147Lbs
Stage: 1
Kind: Rare or Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: None
Series: Mystery
Attack:
CC Tackle 20
EEE Chain Lighning 20
If the Defending Pokemon
isn't Colorless, this
attack does 10 damage to
each of the same type as
the Defending Pokemon
(including your own).
----------------------------------
----------------------------------
#107 Hitmonchan
Type: Fighting
HP: 70
LV: 33
Length: 4'7''
Weight: 111 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Colosseum
Attack:
G Jab 20
GG C Special Punch 40
----------------------------------
----------------------------------
#108 Lickitung
Type: Colorless
HP: 90
LV: 26
Length: 3'11''
Weight: 144 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 3
Weakness: Fighting
Resistance: Psychic
Series: Mystery
Attack:
C Tongue Wrap 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
CC Supersonic
Flip a coin. If heads,
the Defending Pokemon is
now Confused.
----------------------------------
----------------------------------
#109 Koffing
Type: Grass
HP: 50
LV: 13
Length: 2'0''
Weight: 2 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:
LL Foul Gas 10
Flip a coin. If heads,
the Defending Pokemon is
now Poisoned; if tails,
it is now Confused.
----------------------------------
----------------------------------
#110 Weezing
Type: Grass
HP: 60
LV: 27
Length: 3'11''
Weight: 21 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratary
Attack:
GG Smog 20
Flip a coin. If heads,
the defending Pokemon is
now Poison.
GG C Self-Destruct 60
Does 10 damage to each
Pokemon on each player's
bench. (Don't apply
weakness and resistance
for benched Pokemon.)
Weezing does 60 damage
to itself.
----------------------------------
----------------------------------
#113 Chansey
Type: Colorless
HP: 120
LV: 55
Length: 3'7''
Weight: 76 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
CC Scrunch
Flip a coin. If heads,
prevent all damage done
to Chansey during your
opponent's next turn.
(Any ther effects of
attack still happen.)
CCCC Double-edge 80
Chansey does 80 damage to
itself.
----------------------------------
----------------------------------
#114 Tangela
Type: Grass
HP: 50
LV: 8
Length: 3'3''
Weight: 77 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: ?
Attack:
L C Bind 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
LLL Poisonpowder 20
----------------------------------
----------------------------------
#114 Tangela
Type: Grass
HP: 50
LV: 12
Length: 3'3''
Weight: 77 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 2
Weakness: Fire
Resistance: None
Series: GB
Attack:
L Stun Spore 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
LL C Poison Whip 10
The Defending Pokemon is
now Poison.
----------------------------------
----------------------------------
#115 Kangaskhan
Type: Grass
HP: 90
LV: 40
Length: 7'3''
Weight: 176 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Fighting
Resistance: Psychic
Series: Colosseum
Attack:
C Fetch
Draw a card.
CCCC Comet Punch X20
Flip a coin. This attack
does 20 damage times the
number of heads.
----------------------------------
----------------------------------
#118 Goldeen
Type: Water
HP: 40
LV: 12
Length: 2'0''
Weight: 33 Lbs
Stage: Basic
Kind: Common
Retreat Cost: None
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
W Horn Attack 10
----------------------------------
----------------------------------
#119 Seaking
Type: Water
HP: 70
LV: 28
Length: 4'3''
Weight: 86 Lbs
Stage: Stage 1
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
W Horn Attack 10
W C WaterFall 30
----------------------------------
----------------------------------
#120 Staryu
Type: Water
HP: 40
LV: 15
Length: 2'7''
Weight: 76 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: ?
Attack:
W Slap 20
----------------------------------
----------------------------------
#121 Starmie
Type: Water
HP: 60
LV: 28
Length: 3'7''
Weight: 176 Lbs
Stage: 1
Kind: Common
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: ?
Attack:
WW Recover
Discard 1 Water Energy
card attached to Starmie
in order to use this
attack. Remove all damage
counters from Starmie.
W CC Star Freeze 20
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#122 Mr. Mime
Type: Psychic
HP: 40
LV: 28
Length: 4'3''
Weight: 120 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
Pokemon Power:
Invisible Wall
Whenever an attack
(including your own) does
30 or more damage to Mr.
Mime (after applying
Weakness and Resistance),
prevent that damage. (Any
other effects of attacks
still happen.) This power
can't be used if Mr. Mime
is Asleep, Confused, or
Paralyzed.
P C Meditate 10+
Does 10 damage plus 10
more damage for each
damage counter on the
Defending Pokemon.
----------------------------------
----------------------------------
#123 Scyther
Type: Grass
HP: 70
LV: 25
Length: 4'11''
Weight: 123 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: None
Weakness: Fire
Resistance: Fighting
Series: Colosseum
Attack:
L Sword Dance
During your next turn,
Scyther's Slash attack's
base damage is double.
CCC Slash 30
----------------------------------
----------------------------------
#124 Jynx
Type: Psychic
HP: 70
LV: 23
Length: 4'7''
Weight: 90 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Evolution
Attack:
P Doubleslap 10x
Flip a coins. This attack
does 10 damage times the
number of heads.
PP C Meditate 20+
Does 10 damage plus 10
more damage for each
damage counter on the
Defending Pokemon.
----------------------------------
----------------------------------
#125 Electabuzz
Type: Electric
HP: 70
LV: 35
Length: 3'7''
Weight: 66 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Fighting
Resistance: None
Series: Colosseum
Attack:
E ThunderShock 10
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
E C ThunderPunch 30+
Flip a coin. If heads,
this attck does 30
damage plus 10 more
damage; If tails, this
attack does 30 damage
and Electabuzz does 10
damage to itself.
----------------------------------
----------------------------------
#126 Magmar
Type: Fire
HP: 50
LV: 24
Length: 4'3''
Weight: 98 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 2
Weakness: Water
Resistance: None
Series: Colosseum
Attack:
FF Fire Punch 30
FF C Flamethrower 50
Discard 1 Fire Energy
attached to Magmar in
order to use this attack.
----------------------------------
----------------------------------
#129 Magikarp
Type: Water
HP: 30
LV: 8
Length: 2'11''
Weight: 22 Lbs
Stage: Basic
Kind: Uncommon
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Colosseum
Attack:
C Tackle 10
W Flail 10x
Does 10 damage times the
number of damage counters
on Magikarp.
----------------------------------
----------------------------------
#130 Gyarados
Type: Water
HP: 100
LV: 41
Length: 21'4''
Weight: 518 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Grass
Resistance: Fighting
Series: Colosseum
Attack:
WWW Dragon Rage 50
WWWW Bubblebeam 40
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#133 Eevee
Type: Colorless
HP: 50
LV: 12
Length: 1'0''
Weight: 14 Lbs
Stage: Basic
Kind: Common
Retreat Cost: 1
Weakness: Fighting
Resistance: Psychic
Series: Evolution
Attack:
C Tail Wag
Flip a coin. If heads,
the defending Pokemon
can't attack Eevee during
your opponent's next
turn. (Benching or
Evolving either Pokemon
ends this effect.)
CC Quick Attack +10
Flip a coin. If heads,
this attack does 10 plus
20 more damages. If
tails, this attack does
10 damage.
----------------------------------
----------------------------------
#134 Vaporeon
Type: Water
HP: 80
LV: 42
Length: 3'3''
Weight: 64 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Electric
Resistance: None
Series: Evolution
Attack:
CC Quick Attack +10
Flip a coin. If heads,
this attack does 10 plus
20 more damages. If
tails, this attack does
10 damage.
WW C Water Gun 30+
Does 30 damage plus 10
more for each Water
energy attached to
Vaporeon but not used to
pay for this attack's
energy cost. You can't
add more than 20 damage
in this way.
----------------------------------
----------------------------------
#136 Flareon
Type: Fire
HP: 70
LV: 28
Length: 2'11''
Weight: 55 Lbs
Stage: Stage 1
Kind: Rare/Holo
Retreat Cost: 1
Weakness: Water
Resistance: None
Series: Evolution
Attack:
CC Quick Attack +10
Flip a coin. If heads,
this attack does 10 plus
20 more damages. If
tails, this attack does
10 damage.
FF CC Flamethrower 60
Discard 1 Fire energy
card attached to Flareon
in order to use this
attack.
----------------------------------
----------------------------------
#143 Snorlax
Type: Colorless
HP: 90
LV: 20
Length: 6'11''
Weight: 1014 Lbs
Stage: Base
Kind: Rare/Holo
Retreat Cost: 4
Weakness: Fighting
Resistance: Psychic
Series: ?
Attack:
Pokemon Power:
Thick Skinned
Snorlax can't become
Asleep, Confused,
Paralyzed, or Poisoned.
This power can't be used
if Snorlax is already
Asleep, Confused, or
Paralyzed.
CCCC Body Slam 30
Flip a coin. If heads,
the Defending Pokemon is
now Paralyzed.
----------------------------------
----------------------------------
#147 Dratini
Type: Colorless
HP: 40
LV: 10
Length: 5'11''
Weight: 7 Lbs
Stage: Base
Kind: Uncommon
Retreat Cost: 1
Weakness: None
Resistance: Psychic
Series: Mystery
Attack:
C Pound 10
----------------------------------
----------------------------------
#148 Dragonair
Type: Colorless
HP: 80
LV: 33
Length: 13'1''
Weight: 36 Lbs
Stage: 1
Kind: Rare
Retreat Cost: 2
Weakness: None
Resistance: Psychic
Series: Mystery
Attack:
CCC Slam 30x
Flip 2 coins. This
attack does 30 damage
times the number of
heads.
CCCC Hyper Beam 20
If the Defending Pokemon
has any Energy cards
attached to it, choose 1
of them and discard it.
----------------------------------
----------------------------------
#150 Mewtwo
Type: Psychic
HP: 60
LV: 53
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare/Holo
Retreat Cost: 3
Weakness: Psychic
Resistance: None
Series: Laboratory
Attack:
P C Psychic 10+
Does 10 damage plus 10
more damage for each
Energy card attached to
the Defending Pokemon.
PP Barrier
Discard 1 Psychic Energy
card attacked to Mewtwo
in order to use this
attack. During your
opponent's next turn,
prevent all effects of
attacks, including damage,
done to Mewtwo.
----------------------------------
----------------------------------
#150 Mewtwo
Type: Psychic
HP: 70
LV: 60
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Promo
Attack:
P Energy Absorption
Choose up to 2 Energy
cards from your discard
pile and attach them to
Mewtwo.
PP C Psyburn 40
----------------------------------
----------------------------------
#150 Mewtwo
Type: Psychic
HP: 70
LV: 60
Length: 6'7''
Weight: 269 Lbs
Stage: Basic
Kind: Rare
Retreat Cost: 2
Weakness: Psychic
Resistance: None
Series: Promo
Attack:
P Energy Absorption
Choose up to 2 Energy
cards from your discard
pile and attach them to
Mewtwo.
PP C Psyburn 40
----------------------------------
----------------------------------
#151 Mew
Type: Psychic
HP: 50
LV: ?
Length: ?'?''
Weight: ? Lbs
Stage: Basic
Kind: Very Rare
Retreat Cost: ?
Weakness: Psychic
Resistance: None
Series: Promo
Attack:
PC Mystery Attack
Causes ramdom damage
and ramdom effect to
the defending Pokemon
----------------------------------
More coming...
------------
6) Card List
------------
This is only the list of Albums.
1. Colosseum
2. Evolution
3. Mystery
4. Laboratary
5. Promotional Card
1. Colosseum
A01 Nidoran (M) L20
A02 Nidorion L25
A03 Tangela L22
A04 Scyther L25
A05 Pinsir L24
A06 Charmander L10
A07 Charmeleon L32
A08 Growlithe L18
A09 Arcanine L45
A10 Ponyta L10
A11 Magmar L24
A12 Seel L12
A13 Dewgong L42
A14 Goldeen L12
A15 Seaking L28
A16 Staryu L15
A17 Magikarp L8
A18 Gyarados L41
A19 Pikachu L12
A20 Raichu L40
A21 Magnemite L13
A22 Magneton L28
A23 Electabuzz L35
A24 Zapdos L64
A25 Diglett L8
A26 Dugtrio L36
A27 Machop L20
A28 Hitmonchan L33
A29 Abra L10
A30 Kadabra L38
A31 Rattata L9
A32 Raticate L41
A33 Jigglypuff L14
A34 Wigglytuff L36
A35 Mewoth L14
A36 Chansey L55
A37 Kangaskhan L40
A38 Snorlax L20
A39 Pro. Qak
A40 Bill
A41 Switch
A42 Pokeball
A43 Scoop Up
A44 Computer Search
A45 Pluspower
A46 Defender
A47 Item Finder
A48 Potion
A49 Full Heal
A50 Revive
E01 Grass Energy
E02 Fire Energy
E03 Water Energy
E04 Electric Energy
E05 Fighting Energy
E06 Psychic Energy
2. Evolution
B01 Bulbasaur L13
B02 Ivysaur L20
B03 Venusaur L67
B04 Caterpie L13
B05 Metapod L21
B06 Butterfree L28
B07 Weedle L13
B08 Kakuna L23
B09 Beedrill L32
B10 Nidoking L48
B11 Bellsprout L11
B12 Weepinbell L28
B13 Victreebel L42
B14 Charizard L76
B15 Rapidash L33
B16 Flareon L28
B17 Squirtle L8
B18 Wartortle L22
B19 Blastoise L52
B20 Krabby L20
B21 Kingler L27
B22 Starmie L28
B23 Vaporeon L42
B24 Jolteon L29
B25 Sandshrew L12
B26 Sandslash L33
B27 Machoke L40
B28 Machamp L67
B29 Geodude L16
B30 Graveler L29
B31 Golem L36
B32 Cubone L13
B33 Marowak L32
B34 Gastly L8
B35 Haunter L22
B36 Gengar L38
B37 Jynx L23
B38 Pidgey L8
B39 Pidgeotto L36
B40 Pidgeot L40
B41 Jigglypuff L13
B42 Eevee L12
B43 Pokemon Trader
B44 Pokemon Breeder
B45 Clefairy Doll
B46 Energy Retrieval
B47 Energy Search
B48 Gust of Wind
B49 Super Potion
B50 Pokemon Flute
3. Mystery
C01 Nidoran (f) L13
C02 Nidorina L24
C03 Nidoqueen L43
C04 Oddish L8
C05 Gloom L22
C06 Vileplume L45
C07 Paras L8
C08 Parasect L28
C09 Exeggcute L14
C10 Exeggutor L35
C11 Vulpix L11
C12 Ninetails L32
C13 Flareon L22
C14 Moltres L32
C15 Shellder L8
C16 Cloyster L25
C17 Lapras L31
C18 Vaporeon L29
C19 Omanyte L19
C20 Omaster L32
C21 Articuno L35
C22 Pikachu L14
C23 Raichu L45
C24 Voltorb L10
C25 Electrode L42
C26 Jolteon L24
C27 Zapdos L40
C28 Mankey L7
C29 Primeape L35
C30 Rhyhorn L18
C31 Rhydon L48
C32 Kabuto L9
C33 Kabutops L30
C34 Aerodactyl L28
C35 Alakazam L42
C36 Drowzee L12
C37 Mew L23
C38 Clefairy L14
C39 Meowth L15
C40 Persian L25
C41 Farfetch'd L20
C42 Lickitung L26
C43 Tauros L32
C44 Dratini L10
C45 Dragonair L33
C46 Dragonite L45
C47 Mr. Fuji
C48 Mysterious Fossil
C49 Energy Removel
C50 Pokemon Center
E07 Colorless Energy
4. Laboratary
D01 Ekans L10
D02 Arbok L27
D03 Zubat L10
D04 Golbat L29
D05 Venonet L12
D06 Venomoth ?
D07 Grimer L17
D08 Muk L34
D09 Koffing L13
D10 Weezing L27
D11 ? ?
D12 Ninetails L35
D13 Magmar L31
D14 Psyduck L15
D15 Golduck L27
D16 Poliwag L13
D17 Poliwhril L28
D18 Poliwraft L48
D19 Tentacool L10
D20 Tentacurel L21
D21 Horsea L19
D22 Seadra L23
D23 Magnemite L16
D24 Magneton L35
D25 Electrode L35
D26 Onix L12
D27 Marowak L26
D28 Hitmonlee L30
D29 Slowpoke L18
D30 Slowbro L26
D31 Gastly L17
D32 Haunter ?
D33 Hypno L36
D34 Mr. Mime L28
D35 Mewtwo L53
D36 Pidgeot L38
D37 Spearow L13
D38 Fearow L27
D39 Clefable L34
D40 Doduo L10
D41 Dodrio L28
D42 Ditto L19
D43 Porygon L12
D44 Imposter Pro. Oak
D45 Lass
D46 S. Energy Removal
D47 Pokedex
D48 Devolution Spray
D49 Maintenance
D50 Gambler
D51 Recycle
5. Promotional
P01 Arcanine L34
P02 Moltres L37
P03 Articuno ?
P04 Pikachu L16
P05 ?
P06 Flying Pikachu
P07 Surfing Pikachu
P08 ?
P09 Electabuzz L20
P10 Zapdos ?
P11 Slowpoke L9
P12 Mewtwo L60
P13 Mewtwo ?
P14 Mew L8
P15 Jigglypuff L12
P16 Dragonite L41
P17 ?
P18 S. Energy Retrieval
POP Venusaur
POP Mew
----------------
7) Deck Strategy
----------------
This section will tell you how to make the basic decks, how to make
advance decks, how to make type decks, etc.
Basic Deck:
A basic deck needs Pokemon, trainer, Energy Cards only. The good thing
about it is that a basic deck is fairly good against any decks. This is how
a bacis deck should have:
24 - 28 Pokemons
5 - 8 Trainer Cards
27 - 30 Energy Cards
You can switch those cards around as long as you have 60 cards in one deck.
Advance Deck:
A advance deck is a deck with stronger and better cards and Pokemon in it.
When a advance deck is used incorrectly, it's useless. These are the card I
found the most useful.
22 Pokemons
14 Trainer Cards
24 Energy Cards
The deck is only good for experience players.
Type Deck:
What I call a type deck is a deck that only has a certain type of pokemons
in it. The bad thing about the deck is that when you face a player that has
resistance against your Pokemons, you're basically screwed. But the good
thing about it is that you will ALWAYS get the right energy card for your
Pokemons.
-----------------------
8) Killer Decks Top 20s
-----------------------
This section is for guide on how to make decks better. The decks can be
created in the Pokemon TCG and can be use as a deck for battling. I might
missed some of the deck you send me so sent again if you think you have to.
These decks are sent to me by deck creators. If you think you have a deck
that should be posted on here, sent it to me via e-mail at
mewpoke1@hotmail.com , or sent me a message via icq. Your deck will and only be
post if you meet these conditions:
1) Must have a name for your killer deck.
2) Must be 60 cards.
3) Must be sented to me in a list format, not in some messed up format.
4) Must included your name, and deck's name in your e-mail.
5) Only sent me one deck at a time!!!
6) If you already have a deck in the Top 20s, only sent me an updated
version of it!!! Not another one!!!
The Deal:
If your deck is not in the Top 20s, don't hate me, but sent me a improved
deck of yours and try again. And I'm very fair about the ratings on the list.
(so don't come e-mailing me about your rating)
* If you see your deck in here and some imformation is missing, please tell me. It's
for your own good.
Number #1
-----------------------------------
Name: Freezing Rain
Creator: Kabutops432
Rating: 8.5
Update: May 4 2000
Comment: Very Very Powerful!
28 Water Energy
4 Squirtle
4 Wartortle
4 Blastoise
3 Poliwag
2 Poliwhirl
1 Poliwrath
4 Magikarp
3 Gyarados
1 Articuno(Fossil)
1 Pokemon Breeder
3 Switch
2 Super Potion
Number #2
-----------------------------------
Name: Mind Control Deck
Creator: Shustmill
Rating: 8.4 (up)
Update: July 2 2000
Comment: Very powerful.
25 Psychic Energy
4 Abra
3 Kadabra
2 Alakazam
2 Lv. 8 Gastly
2 Lv. 17 Gastly
1 Lv. 17 Haunter
2 Lv. 22 Haunter
2 Gengar
1 Mr. Mime
2 Lv. 53 Mewtwo
2 Lv. 60 Mewtwo
2 Fossil Mew
1 Mew L8
1 Mew (card pop)
2 Bill
1 Energy Retrieval
2 Energy Search
1 Super Energy Removal
2 Super Potion
Number #3
-----------------------------------
Name: ?
Creator: Tony
Rating: 8.3
Update: June 25 2000
Comment: Very good.
4 Magicarps
4 Gyarados
4 Seel
4 Dewgong
4 Professor Oak
4 Bill
4 Pokemon Trader
4 Energy Removal
4 Pokedex
4 Potions
16 Water Energy
4 Double colorless energy
Number #4
-----------------------------------
Name:Psyzap
Creator: Mew
Rating: 8
Updated: May 21 2000
Comment: Very powerful.
3 Doduo
2 Dodrio
3 Dratini
2 Dragonair
1 Snorlax
1 Chansey
1 Mewtwo (Base)
1 Mewtwo (Promo)
1 Mr. Mime
2 Pikachu (Jungle)
1 Pikachu (Base)
2 Raichu (Base)
4 Energy Removal
3 Switch
3 Gust of Wind
2 Super Potion
2 Super Energy Removal
2 Colorless Energy
11 Psychic Energy
13 Electric Energy
Number #5
-----------------------------------
Name: Non-Evo
Creator: HIRO98
Rating: 8
Updated: April 19 2000
Comment: Good deck, smart deck and cards
chosen.
9 grass energy
18 fighting energy
4 double colorless
4 scythers
2 pincers
2 onix
3 hitmonlee
4 hitmonchan
4 aerodactyls
1 lickitung
1 chansey
1 snorlax
4 mysterious fossils
3 other trainer cards
1 bill
1 super energy removal
1 gambler
Number #6
-----------------------------------
Name: Fighting Reaper
Creator: LilMew
Rating: 8
Update: April 24 2000
Comment: Good.
3 Charmanders
2 Charmeleons
1 Charizard
2 Mews
2 Mewtwos (any)
3 Abras
3 Kadabras
2 Alakazams
2 Gastlys
2 Haunters
1 Gengar
3 Pokémon Breeders
2 Pokémon Traders
2 Energy Retrievals
3 Energy Removals
15 Psychic Energys
12 Fire Energys
Number #7
-----------------------------------
Name: SOLAR SAVER!
Creator: Aaron
Rating: 8
Update: May 3 2000
Comment: Very Good!
28 grass energys
4 bubasaurs
4 ivysaurs
2 venasaurs
4 scyters
2 pincirs
4 venonats
4 venomoth
2 kankaskans
1 lickitung
1 pro.oak
2 pokemon traders
2 energy retivels
Number #8
-----------------------------------
Name: ?
Creator: Cory Jackson
Rating: 8
Update: June 14
Comment: Very good.
20 Grass Energy
4 Nidoran (Female)
3 Nidorina
3 Nidoqueen
4 Nidoran (Male)
4 Nidorino
2 Nidoking
2 Professor Oak
2 Bill
1 Pokemon Trader
2 Pokemon Breeder
1 Energy Retrieval
2 Energy Search
2 Energy Removal
1 Swich
1 Poke Ball
1 Scoop Up
1 Pluspower
1 Defender
3 Potion
Number #9
-----------------------------------
Name: Blast Off
Creator: Jason Cho
Rating: 8
Update: July 2 2000
Comment: Very good.
3 charmander
2 chameleon
1 charizard
2 vulpix
1 ninetales
1 moltress
13 fire energies
3 squirtle
2 wartotle
1 blastoise
2 magikarp
1 gyrados
1 articuno
13 water energies
3 dratini
2 dragonair
1 dragonite
2 colorless energies
2 super potion
2 poke center
1 full heal
1 energy search
Number #10
-----------------------------------
Name: Energy Dissolve
Creator: ?
Rating: 7.9
Update: ?
Comment: Again, why are there fighting energies.
Energy=31
15 Water energy
7 Fighting energy
7 Psychic energy
2 Double Colorless energy
Pokemon=18
4 Psyduck
2 Golduck
4 Poliwag
2 Poliwhirl
1 Poliwrath
4 Dratini
1 Dragonair
Trainers=11
1 Bill
4 Energy search
4 Energy removal
1 Super energy removal
1 Pluspower
Number #11
-----------------------------------
Name: Digga Digga Dug
Creator: ?(if you invented this deck, sent me your name).
Rating: 7.8
Update: April 24 2000
Comment: Very special. Works only if the
cards in your first hand is good.
Fighting Energy x27
Diglett x4
Dugtrio x3
Bill x3
Poke Ball x4
Pokedex x2
Pluspower x3
Defender x3
Gust of Wind x4
Potion x4
Super Potion x2
Full heal x1
Number #12
-----------------------------------
Name: ?
Creator: DW
Rating: 7.8
Update: ?
Comment: Why are there fighting energies?
1x Clefairy
1x Mr. Mime
1x Snorlax
1x Mewtwo (Promo)
1x Chansey
1x Kangaskhan
1x Ditto
2x Mew (Promo)
4x Gastly
4x Rattata
2x Raticate
2x Double Colorless Energy
8x Fighting Energy
22x Phycic Energy
1x Super Potion
3x Energy Search
1x Potion
1x Pokemon Trader
1x Revive
2x Full Heal
Number #13
-----------------------------------
Name: Hydroshocker
Creator: ?
Rating: 7.7
Update: ?
Comment: Too many different Pokemons.
Energy:
11 Water Energy
11 Lightning Energy
Water Pokemon:
4x Squirtle LV 8
3x Wartortle LV 22
2x Blastoise LV 52
3x Poliwag LV 13
2x Poliwhirl LV 28
1x Poliwrath LV48
Lightning Pokemon:
1x Pikachu LV 12 (Base)
1x Pikachu LV 14 (Jungle)
1x Pikachu LV 16 (Promo)
1x Raichu LV 40 (Base)
1x Raichu LV 45 (Fossil)
2x Magnemite LV13 (Base)
1x Magneton LV 28 (Base)
2x Electabuzz LV 35 (Base)
2x Zapdos LV 64 (Base)
2x Zapdos LV 68 (Legendary, Promo)
Trainers:
2x Pokemon Traders
2x Pokemon Breeders
4x Super Potions
1x Super Energy Removal
Number #14
-----------------------------------
Name: Torture Chamber
Creator: TIMEBOMBS
Rating: 7.5
Updated: April 23 2000
Comment: Very good deck.
3 Abras
2 Kadabras
1 Alakazam
2 Gastly (fossil)
1 Haunter (fossil)
1 Gengar
3 Mr. Mimes
1 Mewtwo (base)
2 Mewtwo (promo)
2 Hitmonchan
1 Hitmonlee
2 Dratini
1 Dragonair
1 Scyther
3 Gust of Winds
3 Recycles
2 Prof. Oaks
2 Pokeballs
1 Pokemon Trader
1 Pokemon Breeder
14 Psychic
10 Fighting
1 Double Colorless
Number #15
-----------------------------------
Name: Water Blast Deck
Creator: Chris Snyder
Rating: 7.5
Updated: April 21 2000
Comment: Smart guy, knows what's a killer deck is.
26-Water Energy
3-Poliwag
2-Poliwhirl
1-Poliwrath
3-Seel
2-Dewgong
3-Magikarp
2-Gyarados
1-Articuno
2-Pidey
1-Pidgeotto
1-Pidgeot
1-Imposter Professor Oak
1-Energy Retrieval
1-Super Energy Removal
2-Pokeball
2-Gust of Wind
3-Potion
1-Super Potion
1-Revive
1-Recycle
Number #16
-----------------------------------
Name: ELITE 4 DECK
Creator: Tony
Rating: 7.5
Update: June 12
Comment: Good.
Bulbasur X3
Ivysaur X2
Venusaur X1
Charmander X3
Charmeleon X2
Charizard X1
Squirtle X3
Watortle X2
Blastoise X1
Dratini X3
Dragonair X2
Legendary Dragonite X1
Fighting energy X8
Water energy X9
Leaf energy X9
Fire energy X10
Number #17
-----------------------------------
Name: Phychic-Power
Creator: Warhammer89
Rating: 7.5
Update: June 10
Comment: Good.
1x Clefairy
1x Mr. Mime
1x Snorlax
1x Mewtwo (Promo)
1x Chansey
1x Kangaskhan
1x Ditto
2x Mew (Promo)
4x Gastly
4x Rattata
2x Raticate
2x Double Colorless Energy
8x Fighting Energy
22x Phycic Energy
1x Super Potion
3x Energy Search
1x Potion
1x Pokemon Trader
1x Revive
Number #18
-----------------------------------
Name: Haymaker (first deck send)
Creator: Nick
Rating: 7
Update: April 24 2000
Comment: Very special deck with a lot of
different Pokemons. 4 different
types in this deck. Seems to have
more than 60 cards!?
3 scyther
4 electabuzz
1 chansey
1 tauros
3 machop
2 machoke
1 machamp
3 rhyhorn
2 rhydon
3 aerodactyl
4 hitmonchan
1 hitmonlee
3 mysterious fossil
1 energy removal
1 proffessor oak
1 energy retrieval
1 super energy removal
2 scoop up
17 fighting energy
6 electric energy
2 double colorless energy
Number #19
-----------------------------------
Name: Light-it-up
Creator: LiMpBiZKitTrUsT
Rating: 7
Updated: April 23 2000
Comment: Good.
4 pikachus level 12
1 promo Pikachu
2 Raichus 1 fossil
1 Raichus (base)
4 magnemite (gameboy)
4 base magneton
2 jolteons
3 meowth (Gameboy)
2 eevee
1 professor oak
2 bills
1 pokemon trader
1 super enrgy retrival
2 energy search
4 energy removals
28 lightening enrgys
Number #20
-----------------------------------
Name: Poke-Dome Doom
Creator: ? (If it's your deck, tell me that)
Rating: 7
Update: April 29 2000
Comment: Use in Pokemon-Dome only. Not enough energy.
18 Grass Energy
1 Prof. Oak
4 Bill
2 Pokemon Trader
1 Pokemon Breeder
2 Energy Retrieval
1 Super Energy Retrieval
3 Energy Search
2 PokeBall
2 Recycle
1 Ekans
4 Nidoran (M)
3 Nidorino
2 Nidoking
4 Grimer
3 Muk
4 Koffing
3 Weezing
-----------------
9) GameShark Codes
------------------
Thanks to CMGSCCC for these codes.
If anybody knows more GameShark Codes, e-mail them to me.
1 FAKE Maxed Out Album 01E2CDD3
2 FAKE Have All Medals 0108CCD3
3 Infinite HP-Active Pokemon 01FFC8C2
4 Infinite HP-Bench Pokemon Slot 1 01FFC9C2
5 Infinite HP-Bench Pokemon Slot 2 01FFCAC2
6 Infinite HP-Bench Pokemon Slot 3 01FFCBC2
7 Infinite HP-Bench Pokemon Slot 4 01FFCCC2
8 Infinite HP-Bench Pokemon Slot 5 01FFCDC2
9 No HP Active Pokemon Enemy 0100C8C3
10 No HP-Bench Pokemon Enemy Slot 1 0100C9C3
11 No HP-Bench Pokemon Enemy Slot 2 0100CAC3
12 No HP-Bench Pokemon Enemy Slot 3 0100CBC3
13 No HP-Bench Pokemon Enemy Slot 4 0100CCC3
14 No HP-Bench Pokemon Enemy Slot 5 0100CDC3
15 Hand Modifier Slot 1 01??EEC2
16 Coin Always Lands On Heads 01012FC2
17 Coin Always Lands On Tails 01002FC2
----------
10) Credit
----------
This is it, I hope you enjoy it. Again, if I wrote anything wrong, please tell me.
You'll be a big help.
Name Contact Why
----------------------------------------------------------------------------------
GameFaqs www.gamefaqs.com Posting my Faq
CMGSCCC www.cmgsccc.com Gameshark codes
Nick First person to sent Killer Deck
Shustmill Impact902@cs.com Pop cards info
Killer Decks:
Nick
Carl Chavez
Cow
LiMpBiZKitTrUsT
TIMEBOMBS
Chris S.
HIRO98
Zramoner
LilMew
Aaron
Bruce M.
Cory Jackson
REDFOX623
Phfor
Shustmill
DW
Tony